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agi
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Added new type Engine::Feature; pushed down some #include dependencies
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2008-10-06 12:48:52 +00:00 |
agos
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Added new type Engine::Feature; pushed down some #include dependencies
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2008-10-06 12:48:52 +00:00 |
cine
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Added new type Engine::Feature; pushed down some #include dependencies
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2008-10-06 12:48:52 +00:00 |
cruise
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Patch #2054467: CRUISE: 64bits fixes
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2008-09-21 10:23:22 +00:00 |
drascula
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Use better "silence" without clicks when speech is disabled.
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2008-09-28 22:19:11 +00:00 |
gob
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Added new type Engine::Feature; pushed down some #include dependencies
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2008-10-06 12:48:52 +00:00 |
igor
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Fix in the Igor engine for bug #2101083 - "ANY - MSVC71 compilation fails due to warnings-as-errors"
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2008-09-10 06:57:32 +00:00 |
kyra
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Renamed some MetaEngine feature flags; removed explicit numbers from this feature flag list (nothing should rely on their specific values, anyway); added a note that Engine::hasFeature should become independant of MetaEngine::hasFeature
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2008-10-04 13:09:01 +00:00 |
lure
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Changed NPC schedules to be loaded when an NPC is activated - this avoids an issue with the Castle Skorl's pre-activation room number being invalid room #99
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2008-10-05 10:25:35 +00:00 |
m4
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Merged loadHotSpotsMads() and loadHotSpotsM4()
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2008-10-02 22:04:34 +00:00 |
made
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- Declared all stack functions as inline
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2008-10-04 21:40:14 +00:00 |
parallaction
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Fixed crash when existing BRA: fonts were deallocated twice.
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2008-10-11 02:23:13 +00:00 |
queen
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Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
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2008-09-30 12:27:38 +00:00 |
saga
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Added new type Engine::Feature; pushed down some #include dependencies
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2008-10-06 12:48:52 +00:00 |
scumm
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Use Common::File instead of FilePtr
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2008-10-11 21:23:53 +00:00 |
sky
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SKY: Fix detector to not (ab)use FSNode::getPath; if you want to open a FSNode, just pass it to File::open
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2008-09-30 12:59:29 +00:00 |
sword1
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Renamed FilesystemNode -> FSNode
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2008-10-02 16:58:59 +00:00 |
sword2
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Engine class changed:
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2008-10-02 17:48:01 +00:00 |
tinsel
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Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
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2008-09-30 12:27:38 +00:00 |
touche
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Added new type Engine::Feature; pushed down some #include dependencies
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2008-10-06 12:48:52 +00:00 |
dialogs.cpp
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Manual merge of the GSoC2008 GUI branch. (71 files)
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2008-10-09 11:49:35 +00:00 |
dialogs.h
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Added ScummVM logo to GMM.
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2008-09-14 20:42:50 +00:00 |
engine.cpp
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Added new type Engine::Feature; pushed down some #include dependencies
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2008-10-06 12:48:52 +00:00 |
engine.h
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Added new type Engine::Feature; pushed down some #include dependencies
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2008-10-06 12:48:52 +00:00 |
engines.mk
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Added Tinsel engine to main repos (no news item for it ON PURPOSE)
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2008-07-23 09:02:47 +00:00 |
game.cpp
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Added new type Engine::Feature; pushed down some #include dependencies
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2008-10-06 12:48:52 +00:00 |
game.h
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Added new type Engine::Feature; pushed down some #include dependencies
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2008-10-06 12:48:52 +00:00 |
metaengine.h
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Added new type Engine::Feature; pushed down some #include dependencies
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2008-10-06 12:48:52 +00:00 |
module.mk
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Moved base/game.* to engines/game.*
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2008-09-17 17:31:29 +00:00 |