scummvm/engines/toon/detection.cpp
2010-11-07 01:01:18 +00:00

282 lines
7.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/config-manager.h"
#include "engines/advancedDetector.h"
#include "common/savefile.h"
#include "common/system.h"
#include "base/plugins.h"
#include "graphics/thumbnail.h"
#include "toon/toon.h"
static const PlainGameDescriptor ToonGames[] = {
{ "toon", "Toonstruck" },
{ 0, 0 }
};
namespace Toon {
using Common::GUIO_NONE;
static const ADGameDescription gameDescriptions[] = {
{
"toon", "",
{
{"local.pak", 0, "3290209ef9bc92692108dd2f45df0736", 3237611},
{"arcaddbl.svl", 0, "c418478cd2833c7c983799f948af41ac", 7844688},
{"study.svl", 0, "281efa3f33f6712c0f641a605f4d40fd", 2511090},
AD_LISTEND
},
Common::EN_ANY, Common::kPlatformPC, ADGF_NO_FLAGS, GUIO_NONE
},
{
"toon", "",
{
{"local.pak", 0, "517132c3575b38806d1e7b6f59848072", 3224044},
{"arcaddbl.svl", 0, "ff74008827b62fbef1f46f104c438e44", 9699256},
{"study.svl", 0, "df056b94ea83f1ed92a539cf636053ab", 2542668},
AD_LISTEND
},
Common::FR_FRA, Common::kPlatformPC, ADGF_NO_FLAGS, GUIO_NONE
},
{
"toon", "",
{
{"local.pak", 0, "bf5da4c03f78ffbd643f12122319366e", 3250841},
{"arcaddbl.svl", 0, "7a0d74f4d66d1c722b946abbeb0834ef", 9122249},
{"study.svl", 0, "72fe96a9e10967d3138e918295babc42", 2910283},
AD_LISTEND
},
Common::DE_DEU, Common::kPlatformPC, ADGF_NO_FLAGS, GUIO_NONE
},
{
"toon", "",
{
{"local.pak", 0, "e8645168a247e2abdbfc2f9fa9d1c0fa", 3232222},
{"arcaddbl.svl", 0, "7893ac4cc78d51356baa058bbee7aa28", 8275016},
{"study.svl", 0, "b6b1ee2d9d94d53d305856039ab7bde7", 2634620},
AD_LISTEND
},
Common::ES_ESP, Common::kPlatformPC, ADGF_NO_FLAGS, GUIO_NONE
},
{
"toon", "",
{
{"local.pak", 0, "bf5da4c03f78ffbd643f12122319366e", 3250841},
{"wacexdbl.emc", 0, "cfbc2156a31b294b038204888407ebc8", 6974},
{"generic.svl", 0, "5eb99850ada22f0b8cf6392262d4dd07", 9404599},
AD_LISTEND
},
Common::DE_DEU, Common::kPlatformPC, ADGF_DEMO, GUIO_NONE
},
AD_TABLE_END_MARKER
};
static const ADFileBasedFallback fileBasedFallback[] = {
{ &gameDescriptions[0], { "local.pak", "arcaddbl.svl", "study.svl", 0 } }, // default to english version
{ 0, { 0 } }
};
} // End of namespace Toon
static const char * const directoryGlobs[] = {
"misc",
"act1",
"arcaddbl",
"act2",
"study",
0
};
static const ADParams detectionParams = {
// Pointer to ADGameDescription or its superset structure
(const byte *)Toon::gameDescriptions,
// Size of that superset structure
sizeof(ADGameDescription),
// Number of bytes to compute MD5 sum for
5000,
// List of all engine targets
ToonGames,
// Structure for autoupgrading obsolete targets
0,
// Name of single gameid (optional)
"toon",
// List of files for file-based fallback detection (optional)
Toon::fileBasedFallback,
// Flags
0,
// Additional GUI options (for every game}
Common::GUIO_NONE,
// Maximum directory depth
3,
// List of directory globs
directoryGlobs
};
class ToonMetaEngine : public AdvancedMetaEngine {
public:
ToonMetaEngine() : AdvancedMetaEngine(detectionParams) {}
virtual const char *getName() const {
return "Toon Engine";
}
virtual const char *getOriginalCopyright() const {
return "Toonstruck (C) 1996 Virgin Interactive";
}
virtual bool hasFeature(MetaEngineFeature f) const;
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
virtual int getMaximumSaveSlot() const;
virtual SaveStateList listSaves(const char *target) const;
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
virtual void removeSaveState(const char *target, int slot) const;
};
bool ToonMetaEngine::hasFeature(MetaEngineFeature f) const {
return
(f == kSupportsListSaves) ||
(f == kSupportsLoadingDuringStartup) ||
(f == kSupportsDeleteSave) ||
(f == kSavesSupportMetaInfo) ||
(f == kSavesSupportThumbnail) ||
(f == kSavesSupportCreationDate);
}
void ToonMetaEngine::removeSaveState(const char *target, int slot) const {
Common::String fileName = Common::String::format("%s.%03d", target, slot);
g_system->getSavefileManager()->removeSavefile(fileName);
}
int ToonMetaEngine::getMaximumSaveSlot() const { return 99; }
SaveStateList ToonMetaEngine::listSaves(const char *target) const {
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
Common::StringArray filenames;
Common::String pattern = target;
pattern += ".???";
filenames = saveFileMan->listSavefiles(pattern);
sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..)
SaveStateList saveList;
int slotNum = 0;
for (Common::StringArray::const_iterator filename = filenames.begin(); filename != filenames.end(); ++filename) {
// Obtain the last 3 digits of the filename, since they correspond to the save slot
slotNum = atoi(filename->c_str() + filename->size() - 3);
if (slotNum >= 0 && slotNum <= 99) {
Common::InSaveFile *file = saveFileMan->openForLoading(*filename);
if (file) {
int32 version = file->readSint32BE();
if (version != TOON_SAVEGAME_VERSION) {
delete file;
continue;
}
// read name
uint16 nameSize = file->readUint16BE();
if (nameSize >= 255) {
delete file;
continue;
}
char name[256];
file->read(name, nameSize);
name[nameSize] = 0;
saveList.push_back(SaveStateDescriptor(slotNum, name));
delete file;
}
}
}
return saveList;
}
SaveStateDescriptor ToonMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
Common::String fileName = Common::String::format("%s.%03d", target, slot);
Common::InSaveFile *file = g_system->getSavefileManager()->openForLoading(fileName);
if (file) {
int32 version = file->readSint32BE();
if (version != TOON_SAVEGAME_VERSION) {
delete file;
return SaveStateDescriptor();
}
uint32 saveNameLength = file->readUint16BE();
char saveName[256];
file->read(saveName, saveNameLength);
saveName[saveNameLength] = 0;
SaveStateDescriptor desc(slot, saveName);
Graphics::Surface *thumbnail = new Graphics::Surface();
assert(thumbnail);
if (!Graphics::loadThumbnail(*file, *thumbnail)) {
delete thumbnail;
thumbnail = 0;
}
desc.setThumbnail(thumbnail);
desc.setDeletableFlag(true);
desc.setWriteProtectedFlag(false);
uint32 saveDate = file->readUint32BE();
uint16 saveTime = file->readUint16BE();
int day = (saveDate >> 24) & 0xFF;
int month = (saveDate >> 16) & 0xFF;
int year = saveDate & 0xFFFF;
desc.setSaveDate(year, month, day);
int hour = (saveTime >> 8) & 0xFF;
int minutes = saveTime & 0xFF;
desc.setSaveTime(hour, minutes);
delete file;
return desc;
}
return SaveStateDescriptor();
}
bool ToonMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
if (desc) {
*engine = new Toon::ToonEngine(syst, desc);
}
return desc != 0;
}
#if PLUGIN_ENABLED_DYNAMIC(TOON)
REGISTER_PLUGIN_DYNAMIC(TOON, PLUGIN_TYPE_ENGINE, ToonMetaEngine);
#else
REGISTER_PLUGIN_STATIC(TOON, PLUGIN_TYPE_ENGINE, ToonMetaEngine);
#endif