..
agi
AGI: Rewrote predictive code matcher
2011-01-06 21:11:24 +00:00
agos
AGOS: Fix Memory Leaks in Feeble Files.
2011-01-27 04:13:10 +00:00
cine
CINE: Fix for Operation Stealth assertion when caught by rat in Scene 8 Rats' Maze.
2011-01-11 16:50:26 +00:00
cruise
JANITORIAL: Suppress some useless includes
2011-01-02 14:06:42 +00:00
draci
DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
2010-12-07 18:54:21 +00:00
drascula
DRASCULA: Fixed Code to allow Quit/RTL Function and avoid Memory Leakage.
2011-01-28 08:07:50 +00:00
gob
GOB: Work around the unimplemented copyFile :P
2011-01-30 13:14:54 +00:00
groovie
GROOVIE: Fix a memory leak reported by cppcheck.
2011-01-07 17:44:20 +00:00
hugo
HUGO: Fix a crash in maze and a bug in lineHandler()
2011-01-30 07:53:44 +00:00
kyra
KYRA: Hopefully fix valgrind warnings in the HoF intro when text is disabled.
2011-01-29 19:03:50 +00:00
lastexpress
LASTEXPRESS: Add some more error handling to Savegame and Sound classes
2011-01-26 10:43:38 +00:00
lure
DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
2010-12-07 18:54:21 +00:00
m4
M4: Removed redundant colour index recalculation in palette manager
2011-01-03 11:36:39 +00:00
made
DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
2010-12-07 18:54:21 +00:00
mohawk
MOHAWK: Myst, pass the playback direction from the calling script to the movie player.
2011-01-30 13:54:39 +00:00
parallaction
PARALLACTION: Use CursorMan to control cursor instead of backend functions.
2011-01-29 10:42:56 +00:00
queen
DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
2010-12-07 18:54:21 +00:00
saga
VIDEO: Move video classes to Video:: namespace
2011-01-23 19:08:09 +00:00
sci
SCI: Set the printLang and parseLang selectors again when restarting, if necessary.
2011-01-27 10:49:11 +00:00
scumm
SCUMM: Fix Valgrind mismatched delete errors in SMUSH channel base class.
2011-01-30 16:50:55 +00:00
sky
DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
2010-12-07 18:54:21 +00:00
sword1
SWORD1: Fix possible uninitialized memory read in Screen object.
2011-01-30 14:41:27 +00:00
sword2
VIDEO: Move video classes to Video:: namespace
2011-01-23 19:08:09 +00:00
sword25
SWORD25: Translated some comments, and removed some superfluous ones
2011-01-29 10:56:34 +00:00
teenagent
COMMON: Split common/stream.h into several headers
2010-11-19 17:03:07 +00:00
testbed
COMMON: Split common/stream.h into several headers
2010-11-19 17:03:07 +00:00
tinsel
JANITORIAL: Suppress some useless includes
2011-01-02 14:06:42 +00:00
toon
TOON: Add coordinates clamping for safety
2011-01-30 13:31:13 +00:00
touche
TOUCHE: Fixed Uninitialised Read in first call to ToucheEngine::res_loadBackdrop().
2011-01-21 19:25:24 +00:00
tucker
VIDEO: Move video classes to Video:: namespace
2011-01-23 19:08:09 +00:00
advancedDetector.cpp
COMMON: Rename and tweak MD5 functions
2010-11-07 17:16:59 +00:00
advancedDetector.h
DETECTOR: Get rid of ADGF_KEEPMATCH
2010-11-07 17:15:27 +00:00
dialogs.cpp
GUI: Rename gui/GuiManager.* to gui/gui-manager.*
2010-11-16 10:19:01 +00:00
dialogs.h
Replace SCUMM F5 dialog by GMM & add help button to GMM
2010-05-26 19:54:50 +00:00
engine.cpp
GUI: Rename gui/GuiManager.* to gui/gui-manager.*
2010-11-16 10:19:01 +00:00
engine.h
ENGINE: Rename resetTotalPlayTime to setTotalPlayTime.
2010-10-27 22:52:02 +00:00
engines.mk
CONFIGURE: Plug in Last Express engine
2010-10-18 19:18:06 +00:00
game.cpp
GUI: Implemented Languages as GUI options.
2010-06-15 10:57:28 +00:00
game.h
ENGINES: Do not include engines/savestate.h from engines/game.h
2010-11-07 17:15:46 +00:00
metaengine.h
PLUGINS: switched plugin manager to inheritance rather than #defines
2010-12-23 13:38:37 +00:00
module.mk
ENGINES: Move SaveStateDescriptor etc. to engine/savestate.*
2010-03-18 15:09:48 +00:00
savestate.cpp
ENGINE: Add a setPlayTime to SaveStateDescriptor taking an ms value.
2010-10-29 16:41:30 +00:00
savestate.h
ENGINE: Add a setPlayTime to SaveStateDescriptor taking an ms value.
2010-10-29 16:41:30 +00:00
util.h
Move initGraphics and initCommonGFX from to new header.
2010-05-04 11:58:12 +00:00