scummvm/engines/cine
2008-06-30 03:33:08 +00:00
..
anim.cpp Tiny comment update (Echec in French means failure). 2008-05-29 10:15:39 +00:00
anim.h Cleanup & typo. 2008-04-24 20:04:53 +00:00
bg_list.cpp Patch #1969189: "CinE renderer rewrite" 2008-05-24 22:11:41 +00:00
bg_list.h Patch #1969189: "CinE renderer rewrite" 2008-05-24 22:11:41 +00:00
bg.cpp Patch #1969189: "CinE renderer rewrite" 2008-05-24 22:11:41 +00:00
bg.h Patch #1969189: "CinE renderer rewrite" 2008-05-24 22:11:41 +00:00
cine.cpp CINE: Fixed memory leaks in the CINE engine 2008-06-12 18:52:43 +00:00
cine.h No need to specify CaseSensitiveString_Hash explicitly anymore 2008-06-11 06:00:56 +00:00
detection.cpp Allow static and dynamic plugins to be used at the same time 2008-05-06 03:00:26 +00:00
gfx.cpp Fixed warnings. (Mainly, GCC 4.3 doesn't want you to use "char" as an array 2008-06-09 17:50:52 +00:00
gfx.h Patch #1969189: "CinE renderer rewrite" 2008-05-24 22:11:41 +00:00
main_loop.cpp Implemented support for zoneQuery (Operation Stealth specific). 2008-06-25 21:57:08 +00:00
main_loop.h made timing closer to the original interpreter and simplified manageEvents function (no need to recurse) 2007-12-08 08:49:22 +00:00
module.mk Allow static and dynamic plugins to be used at the same time 2008-05-06 03:00:26 +00:00
msg.cpp Patch #1941066: "CinE sprite overlay rewrite" courtsey of next_ghost 2008-04-21 20:51:17 +00:00
msg.h Patch #1941066: "CinE sprite overlay rewrite" courtsey of next_ghost 2008-04-21 20:51:17 +00:00
object.cpp Implemented resetGfxEntityEntry and made it used where appropriate (The function wasn't very easy to reverse engineer so it may have flaws still, but let's hope it doesn't ;-)). 2008-06-30 03:33:08 +00:00
object.h Implemented Operation Stealth's version of addOverlay(objectIndex, overlayType). 2008-06-26 23:30:45 +00:00
pal.cpp Patch #1969189: "CinE renderer rewrite" 2008-05-24 22:11:41 +00:00
pal.h CINE: Fixed memory leaks in the CINE engine 2008-06-12 18:52:43 +00:00
part.cpp Made CineUnpacker::unpack more robust & secure. It shouldn't crash now with any input (Before making reading or writing operations they are checked to be in bounds). Also updated some comments and added some error message(s). 2008-06-13 05:57:07 +00:00
part.h Patch #1913862: "CinE Script system" 2008-04-07 20:24:40 +00:00
prc.cpp Patch #1969189: "CinE renderer rewrite" 2008-05-24 22:11:41 +00:00
prc.h Patch #1913862: "CinE Script system" 2008-04-07 20:24:40 +00:00
rel.cpp Patch #1969189: "CinE renderer rewrite" 2008-05-24 22:11:41 +00:00
rel.h Patch #1913862: "CinE Script system" 2008-04-07 20:24:40 +00:00
script_fw.cpp Comments update. 2008-06-26 15:16:15 +00:00
script_os.cpp Fixed opcode: 2008-06-26 17:29:21 +00:00
script.h Implemented opcode: 2008-06-25 17:14:44 +00:00
sound.cpp CINE: Fixed two memory leaks when shutting down the CINE engine 2008-05-27 23:26:48 +00:00
sound.h - minor screen fix for OS 2007-12-09 13:41:59 +00:00
texte.cpp Fixed warnings. (Mainly, GCC 4.3 doesn't want you to use "char" as an array 2008-06-09 17:50:52 +00:00
texte.h Patch #1969189: "CinE renderer rewrite" 2008-05-24 22:11:41 +00:00
unpack.cpp Fixed a small discrepancy in Delphine unpacker's command 00b's documentation (Parameter range is 1..8, not 1..9). 2008-06-18 03:31:13 +00:00
unpack.h More documentation for CineUnpacker-class (Practically done documenting now). Also changed parameter and return value types to a more uniform style (uint16 -> uint, int -> uint where applicable etc). 2008-06-13 08:28:14 +00:00
various.cpp Implemented resetGfxEntityEntry and made it used where appropriate (The function wasn't very easy to reverse engineer so it may have flaws still, but let's hope it doesn't ;-)). 2008-06-30 03:33:08 +00:00
various.h Implemented resetGfxEntityEntry and made it used where appropriate (The function wasn't very easy to reverse engineer so it may have flaws still, but let's hope it doesn't ;-)). 2008-06-30 03:33:08 +00:00
xref.txt Patch #1969189: "CinE renderer rewrite" 2008-05-24 22:11:41 +00:00