scummvm/base
Johannes Schickel ed180f6b67 BASE: Add hack to switch graphics manager in runGame.
This is a (temporary) hack to assure that when the launcher is set up as an
SurfaceSDL graphics mode and the game is using an OpenGL graphics mode
everything will work as expected.
2013-10-19 22:17:42 +02:00
..
commandLine.cpp COMMON: Get rid of write version of ConfigManager::getGameDomains. 2013-08-12 01:33:29 +02:00
commandLine.h COMMON: Modify Base::processSettings, get rid of Common::kArgumentNotProcessed 2011-05-23 19:39:25 +02:00
internal_revision.h.in CREATE_PROJECT: Update revision number support (fixes bug #3280881) 2011-04-24 16:59:46 -04:00
internal_version.h RELEASE: This is 1.7.0git 2013-05-05 00:42:10 +03:00
internal_version.h.in CREATE_PROJECT: Update revision number support (fixes bug #3280881) 2011-04-24 16:59:46 -04:00
main.cpp BASE: Add hack to switch graphics manager in runGame. 2013-10-19 22:17:42 +02:00
main.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
module.mk Moved base/game.* to engines/game.* 2008-09-17 17:31:29 +00:00
plugins.cpp MIDI: add sndio midi backend 2012-05-15 16:39:21 +10:00
plugins.h BASE: Fix uninitialized type field in plugin base class. CID 1002938. 2013-09-30 02:26:44 +01:00
version.cpp BASE: Add feature string for libpng support. 2013-09-17 02:19:51 +02:00
version.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00