.. |
demos
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Fixed some more warnings about unreachable code
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2009-09-24 10:02:13 +00:00 |
save
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gob - Preliminar saveload for Fascination
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2009-11-16 17:15:33 +00:00 |
sound
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Fix a buffer overflow (thanks to syke) and modify the way the instruments are loaded (bytes instead of uint16). This (sadly) doesn't fix the MDY player.
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2010-01-03 18:04:52 +00:00 |
dataio.cpp
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gob - Fix a Valgrind warning occuring in CD games
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2009-10-08 08:10:57 +00:00 |
dataio.h
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When opening a data stream, don't read the whole file into memory if not necessary. This vastly improves the loading times of Gob3 on small devices
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2009-08-08 02:23:04 +00:00 |
detection.cpp
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gob - Remove detection of a cracked version of Lost in Time
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2009-12-19 23:33:48 +00:00 |
draw_bargon.cpp
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
draw_fascin.cpp
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Fix a regression in the first part of the intro (gitches when the paper and the rat are moving).
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2009-10-01 12:19:01 +00:00 |
draw_playtoons.cpp
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Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
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2009-09-30 16:16:53 +00:00 |
draw_v1.cpp
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Fixing the text input in Gob1 (the loading code wasn't printed as you typed anymore)
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2009-07-21 12:14:36 +00:00 |
draw_v2.cpp
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Fixed warning about missing newline
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2009-09-18 21:34:34 +00:00 |
draw.cpp
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Fix some MSVC warnings (part of patch #2909981)
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2009-12-08 20:44:57 +00:00 |
draw.h
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Fix a regression in the first part of the intro (gitches when the paper and the rat are moving).
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2009-10-01 12:19:01 +00:00 |
driver_vga.cpp
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Giving Font its own real class
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2009-07-09 02:54:10 +00:00 |
driver_vga.h
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Giving Font its own real class
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2009-07-09 02:54:10 +00:00 |
expression.cpp
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Fixed some more warnings about unreachable code
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2009-09-24 10:02:13 +00:00 |
expression.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
game.cpp
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Changed the scroll-handling to be more like the original. This fixes bug #2832362 ("GOB3: Scrolling locked after cutscene")
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2009-08-08 21:43:07 +00:00 |
game.h
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Playtoons uses a variable space that exceeds 32767 bytes. Changing a few variables to unsigned makes the construction mode not crash anymore (though it now hangs in a loop)
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2009-08-24 22:37:09 +00:00 |
global.cpp
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Playtoons - implement some functions related to hotspot texts
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2009-09-29 22:43:30 +00:00 |
global.h
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Playtoons - implement some functions related to hotspot texts
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2009-09-29 22:43:30 +00:00 |
gob.cpp
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Change GOB engine so that not all its files depend on gui/dialog.h (and thus tons of other headers in gui/ and graphics/)
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2009-12-09 18:15:04 +00:00 |
gob.h
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Change GOB engine so that not all its files depend on gui/dialog.h (and thus tons of other headers in gui/ and graphics/)
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2009-12-09 18:15:04 +00:00 |
goblin_v1.cpp
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Fixing an out of array bounds read
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2009-12-30 23:21:33 +00:00 |
goblin_v2.cpp
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
goblin_v3.cpp
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Fix to remove a tab character from the GPL header
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2008-01-05 12:45:14 +00:00 |
goblin_v4.cpp
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Some minor clean-up
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2009-04-27 18:56:28 +00:00 |
goblin.cpp
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
goblin.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
helper.h
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GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references
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2009-06-06 20:03:13 +00:00 |
hotspots.cpp
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Fix some MSVC warnings (part of patch #2909981)
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2009-12-08 20:44:57 +00:00 |
hotspots.h
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gob - Add cursor handling for Fascination windows (close and move at least)
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2009-12-01 21:49:45 +00:00 |
init_v1.cpp
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Moved the decision whether subtitles should be displayed, so that the broken subtitles in The Last Dynasty aren't shown
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2009-07-25 16:08:31 +00:00 |
init_v2.cpp
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Moved the decision whether subtitles should be displayed, so that the broken subtitles in The Last Dynasty aren't shown
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2009-07-25 16:08:31 +00:00 |
init_v3.cpp
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Moved the decision whether subtitles should be displayed, so that the broken subtitles in The Last Dynasty aren't shown
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2009-07-25 16:08:31 +00:00 |
init_v4.cpp
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Moved the decision whether subtitles should be displayed, so that the broken subtitles in The Last Dynasty aren't shown
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2009-07-25 16:08:31 +00:00 |
init_v6.cpp
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Moved the decision whether subtitles should be displayed, so that the broken subtitles in The Last Dynasty aren't shown
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2009-07-25 16:08:31 +00:00 |
init.cpp
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Playtoons - implement some functions related to hotspot texts
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2009-09-29 22:43:30 +00:00 |
init.h
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Playtoons - implement some functions related to hotspot texts
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2009-09-29 22:43:30 +00:00 |
inter_bargon.cpp
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Added a Key and ShortKey enum
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2009-07-05 11:27:11 +00:00 |
inter_fascin.cpp
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Fascination - Suppress some warnings
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2009-09-30 22:54:30 +00:00 |
inter_playtoons.cpp
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Playtoons - implement some functions related to hotspot texts
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2009-09-29 22:43:30 +00:00 |
inter_v1.cpp
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Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
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2009-09-30 16:16:53 +00:00 |
inter_v2.cpp
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Playtoons uses a variable space that exceeds 32767 bytes. Changing a few variables to unsigned makes the construction mode not crash anymore (though it now hangs in a loop)
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2009-08-24 22:37:09 +00:00 |
inter_v3.cpp
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Playtoons - implement some functions related to hotspot texts
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2009-09-29 22:43:30 +00:00 |
inter_v4.cpp
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Changed the scroll-handling to be more like the original. This fixes bug #2832362 ("GOB3: Scrolling locked after cutscene")
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2009-08-08 21:43:07 +00:00 |
inter_v5.cpp
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Modify warning message for o5_deleteFile as it's not only used by Dynasty, and Add oPlaytoons_copyFile. The latest will need to be completed if a call requires it. For the moment, it only fixes the crash at the end of the 3rd video of the construction kit.
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2009-08-30 23:39:25 +00:00 |
inter_v6.cpp
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- Implement _pattern variable
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2009-09-15 12:15:22 +00:00 |
inter.cpp
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Introduce a new struct TimeDate, replacing struct tm in client code. May lead to compilation issues in ports, which should be trivial to fix, though
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2009-10-08 19:41:38 +00:00 |
inter.h
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Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
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2009-09-30 16:16:53 +00:00 |
map_v1.cpp
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
map_v2.cpp
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Making another variable offset unsigned, since it overflows int16
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2009-09-01 21:16:12 +00:00 |
map.cpp
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
map.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
module.mk
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- Implement _pattern variable
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2009-09-15 12:15:22 +00:00 |
mult_v1.cpp
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Wrapping resources (out of TOT, EXT, IM? and EX? files) loading into its own class
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2009-06-24 21:49:37 +00:00 |
mult_v2.cpp
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gob - fix valgrind warning: invalid read when animKeysCount equals 0
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2009-10-06 19:57:17 +00:00 |
mult.cpp
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
mult.h
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GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references
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2009-06-06 20:03:13 +00:00 |
palanim.cpp
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The error() and warning() functions add ! and newline automatically. (I didn't
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2009-05-31 10:02:16 +00:00 |
palanim.h
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Fix to remove a tab character from the GPL header
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2008-01-05 12:45:14 +00:00 |
resources.cpp
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Added a method to easily dump resources to file
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2009-07-24 21:34:43 +00:00 |
resources.h
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Added a method to easily dump resources to file
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2009-07-24 21:34:43 +00:00 |
scenery_v1.cpp
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Restructured sound code
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2008-05-08 00:47:23 +00:00 |
scenery_v2.cpp
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Restructured sound code
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2008-05-08 00:47:23 +00:00 |
scenery.cpp
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Changing stuff around a bit so alignment requirements won't increase
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2009-07-28 15:19:55 +00:00 |
scenery.h
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Changed anim/static PieceDesc loading, to allow for more sanity checks.
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2008-05-26 15:29:12 +00:00 |
script.cpp
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Make sure that enough data is read out of the script
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2009-12-31 00:06:28 +00:00 |
script.h
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Added a skipBlock() method
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2009-07-05 11:27:26 +00:00 |
totfile.cpp
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Added the scriptEnd property
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2009-06-24 21:48:27 +00:00 |
totfile.h
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Added the scriptEnd property
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2009-06-24 21:48:27 +00:00 |
util.cpp
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
util.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
variables.cpp
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More alignment-related changes
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2009-07-28 16:28:32 +00:00 |
variables.h
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More alignment-related changes
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2009-07-28 16:28:32 +00:00 |
video_v1.cpp
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GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references
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2009-06-06 20:03:13 +00:00 |
video_v2.cpp
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Hooking up the v2 spriteUncompressor into the v6 one
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2009-08-22 13:11:30 +00:00 |
video_v6.cpp
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Hooking up the v2 spriteUncompressor into the v6 one
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2009-08-22 13:11:30 +00:00 |
video.cpp
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Fixing "graphical glitch in Bizoo level" (bug #2867361)
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2009-10-28 14:57:13 +00:00 |
video.h
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Giving Font its own real class
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2009-07-09 02:54:10 +00:00 |
videoplayer.cpp
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Gob - Fix animations without extension
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2009-10-23 21:48:28 +00:00 |
videoplayer.h
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CoktelVideo cleanup: Splitting up some IMD methods and removing the obsolete notifyPaused()
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2009-07-24 21:36:42 +00:00 |