mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-15 06:08:35 +00:00
256a27350a
svn-id: r43147
244 lines
7.0 KiB
C++
244 lines
7.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
#include "common/endian.h"
|
|
#include "common/file.h"
|
|
|
|
#include "gob/gob.h"
|
|
#include "gob/inter.h"
|
|
#include "gob/helper.h"
|
|
#include "gob/global.h"
|
|
#include "gob/draw.h"
|
|
#include "gob/game.h"
|
|
#include "gob/script.h"
|
|
#include "gob/videoplayer.h"
|
|
#include "gob/sound/sound.h"
|
|
|
|
namespace Gob {
|
|
|
|
#define OPCODEVER Inter_v4
|
|
#define OPCODEDRAW(i, x) _opcodesDraw[i]._OPCODEDRAW(OPCODEVER, x)
|
|
#define OPCODEFUNC(i, x) _opcodesFunc[i]._OPCODEFUNC(OPCODEVER, x)
|
|
#define OPCODEGOB(i, x) _opcodesGob[i]._OPCODEGOB(OPCODEVER, x)
|
|
|
|
Inter_v4::Inter_v4(GobEngine *vm) : Inter_v3(vm) {
|
|
}
|
|
|
|
void Inter_v4::setupOpcodesDraw() {
|
|
Inter_v3::setupOpcodesDraw();
|
|
|
|
OPCODEDRAW(0x80, o4_initScreen);
|
|
OPCODEDRAW(0x83, o4_playVmdOrMusic);
|
|
}
|
|
|
|
void Inter_v4::setupOpcodesFunc() {
|
|
Inter_v3::setupOpcodesFunc();
|
|
}
|
|
|
|
void Inter_v4::setupOpcodesGob() {
|
|
}
|
|
|
|
void Inter_v4::o4_initScreen() {
|
|
int16 offY;
|
|
int16 videoMode;
|
|
int16 width, height;
|
|
|
|
offY = _vm->_game->_script->readInt16();
|
|
|
|
videoMode = offY & 0xFF;
|
|
offY = (offY >> 8) & 0xFF;
|
|
|
|
width = _vm->_game->_script->readValExpr();
|
|
height = _vm->_game->_script->readValExpr();
|
|
|
|
_vm->_video->clearScreen();
|
|
|
|
_vm->_global->_fakeVideoMode = videoMode;
|
|
|
|
// Some versions require this
|
|
if (videoMode == 0xD)
|
|
videoMode = _vm->_mode;
|
|
|
|
if ((videoMode == _vm->_global->_videoMode) && (width == -1))
|
|
return;
|
|
|
|
if (width > 0)
|
|
_vm->_video->_surfWidth = width;
|
|
if (height > 0)
|
|
_vm->_video->_surfHeight = height;
|
|
|
|
_vm->_video->_screenDeltaX = 0;
|
|
if (_vm->_video->_surfWidth < _vm->_width)
|
|
_vm->_video->_screenDeltaX = (_vm->_width - _vm->_video->_surfWidth) / 2;
|
|
|
|
_vm->_global->_mouseMinX = _vm->_video->_screenDeltaX;
|
|
_vm->_global->_mouseMaxX = _vm->_video->_screenDeltaX + _vm->_video->_surfWidth - 1;
|
|
|
|
_vm->_video->_splitStart = _vm->_video->_surfHeight - offY;
|
|
|
|
_vm->_video->_splitHeight1 = MIN<int16>(_vm->_height, _vm->_video->_surfHeight);
|
|
_vm->_video->_splitHeight2 = offY;
|
|
|
|
if ((_vm->_video->_surfHeight + offY) < _vm->_height)
|
|
_vm->_video->_screenDeltaY = (_vm->_height - (_vm->_video->_surfHeight + offY)) / 2;
|
|
else
|
|
_vm->_video->_screenDeltaY = 0;
|
|
|
|
_vm->_global->_mouseMaxY = (_vm->_video->_surfHeight + _vm->_video->_screenDeltaY) - offY - 1;
|
|
_vm->_global->_mouseMinY = _vm->_video->_screenDeltaY;
|
|
|
|
_vm->_draw->closeScreen();
|
|
_vm->_util->clearPalette();
|
|
memset(_vm->_global->_redPalette, 0, 256);
|
|
memset(_vm->_global->_greenPalette, 0, 256);
|
|
memset(_vm->_global->_bluePalette, 0, 256);
|
|
|
|
_vm->_video->_splitSurf.reset();
|
|
_vm->_draw->_spritesArray[24].reset();
|
|
_vm->_draw->_spritesArray[25].reset();
|
|
|
|
_vm->_global->_videoMode = videoMode;
|
|
_vm->_video->initPrimary(videoMode);
|
|
WRITE_VAR(15, _vm->_global->_fakeVideoMode);
|
|
|
|
_vm->_global->_setAllPalette = true;
|
|
|
|
_vm->_util->setMousePos(_vm->_global->_inter_mouseX,
|
|
_vm->_global->_inter_mouseY);
|
|
_vm->_util->clearPalette();
|
|
|
|
_vm->_draw->initScreen();
|
|
|
|
_vm->_util->setScrollOffset();
|
|
|
|
if (offY > 0) {
|
|
_vm->_draw->_spritesArray[24] = SurfaceDescPtr(new SurfaceDesc(videoMode, _vm->_width, offY));
|
|
_vm->_draw->_spritesArray[25] = SurfaceDescPtr(new SurfaceDesc(videoMode, _vm->_width, offY));
|
|
_vm->_video->_splitSurf = _vm->_draw->_spritesArray[25];
|
|
}
|
|
}
|
|
|
|
void Inter_v4::o4_playVmdOrMusic() {
|
|
char fileName[128];
|
|
int16 x, y;
|
|
int16 startFrame;
|
|
int16 lastFrame;
|
|
int16 breakKey;
|
|
int16 flags;
|
|
int16 palStart;
|
|
int16 palEnd;
|
|
uint16 palCmd;
|
|
bool close;
|
|
|
|
_vm->_game->_script->evalExpr(0);
|
|
strncpy0(fileName, _vm->_game->_script->getResultStr(), 127);
|
|
|
|
// WORKAROUND: The nut rolling animation in the administration center
|
|
// in Woodruff is called "noixroul", but the scripts think it's "noixroule".
|
|
if ((_vm->getGameType() == kGameTypeWoodruff) &&
|
|
(!scumm_stricmp(fileName, "noixroule")))
|
|
strcpy(fileName, "noixroul");
|
|
|
|
x = _vm->_game->_script->readValExpr();
|
|
y = _vm->_game->_script->readValExpr();
|
|
startFrame = _vm->_game->_script->readValExpr();
|
|
lastFrame = _vm->_game->_script->readValExpr();
|
|
breakKey = _vm->_game->_script->readValExpr();
|
|
flags = _vm->_game->_script->readValExpr();
|
|
palStart = _vm->_game->_script->readValExpr();
|
|
palEnd = _vm->_game->_script->readValExpr();
|
|
palCmd = 1 << (flags & 0x3F);
|
|
|
|
debugC(1, kDebugVideo, "Playing video \"%s\" @ %d+%d, frames %d - %d, "
|
|
"paletteCmd %d (%d - %d), flags %X", fileName, x, y, startFrame, lastFrame,
|
|
palCmd, palStart, palEnd, flags);
|
|
|
|
close = false;
|
|
if (lastFrame == -1) {
|
|
close = true;
|
|
} else if (lastFrame == -2) {
|
|
} else if (lastFrame == -3) {
|
|
|
|
_vm->_mult->_objects[startFrame].pAnimData->animation = -startFrame - 1;
|
|
|
|
if (_vm->_mult->_objects[startFrame].videoSlot > 0)
|
|
_vm->_vidPlayer->slotClose(_vm->_mult->_objects[startFrame].videoSlot - 1);
|
|
|
|
int slot = _vm->_vidPlayer->slotOpen(fileName);
|
|
|
|
_vm->_mult->_objects[startFrame].videoSlot = slot + 1;
|
|
|
|
if (x == -1) {
|
|
*_vm->_mult->_objects[startFrame].pPosX = _vm->_vidPlayer->getDefaultX(slot);
|
|
*_vm->_mult->_objects[startFrame].pPosY = _vm->_vidPlayer->getDefaultY(slot);
|
|
} else {
|
|
*_vm->_mult->_objects[startFrame].pPosX = x;
|
|
*_vm->_mult->_objects[startFrame].pPosY = y;
|
|
}
|
|
|
|
return;
|
|
} else if (lastFrame == -4) {
|
|
warning("Woodruff Stub: Video/Music command -4: Play background video %s", fileName);
|
|
return;
|
|
} else if (lastFrame == -5) {
|
|
_vm->_sound->bgStop();
|
|
return;
|
|
} else if (lastFrame == -6) {
|
|
return;
|
|
} else if (lastFrame == -7) {
|
|
return;
|
|
} else if (lastFrame == -8) {
|
|
warning("Woodruff Stub: Video/Music command -8: Play background video %s", fileName);
|
|
return;
|
|
} else if (lastFrame == -9) {
|
|
_vm->_sound->bgStop();
|
|
_vm->_sound->bgSetPlayMode(BackgroundAtmosphere::kPlayModeRandom);
|
|
_vm->_sound->bgPlay(fileName, "SND", SOUND_SND, palStart);
|
|
return;
|
|
} else if (lastFrame < 0) {
|
|
warning("Unknown Video/Music command: %d, %s", lastFrame, fileName);
|
|
return;
|
|
}
|
|
|
|
if (startFrame == -2) {
|
|
startFrame = 0;
|
|
lastFrame = -1;
|
|
close = false;
|
|
}
|
|
|
|
if ((fileName[0] != 0) && !_vm->_vidPlayer->primaryOpen(fileName, x, y, flags)) {
|
|
WRITE_VAR(11, (uint32) -1);
|
|
return;
|
|
}
|
|
|
|
if (startFrame >= 0)
|
|
_vm->_vidPlayer->primaryPlay(startFrame, lastFrame, breakKey, palCmd, palStart, palEnd, 0);
|
|
|
|
if (close)
|
|
_vm->_vidPlayer->primaryClose();
|
|
}
|
|
|
|
} // End of namespace Gob
|