scummvm/engines/groovie
Torbjörn Andersson 72eb9ec9ea Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
before freeing it, which isn't necessary.

svn-id: r46941
2010-01-03 19:37:43 +00:00
..
cell.cpp Fix some MSVC warnings (part of patch #2909981) 2009-12-08 20:44:57 +00:00
cell.h Proper implementation of microscope puzzle. 2009-07-20 22:15:37 +00:00
cursor.cpp Fixed cppcheck warning. 2009-10-19 04:19:11 +00:00
cursor.h Groovie: Handle special case for cursor #4 2009-08-31 02:04:24 +00:00
debug.cpp Changed _script to be a pointer, in order to control its creation/destruction, like the rest of the groovie engine parts, and resolve a potential issue that Microsoft claims to be severe (warning C4355, read more here: http://msdn.microsoft.com/en-us/library/3c594ae3.aspx) 2009-09-24 10:58:00 +00:00
debug.h Patch #2271425: Groovie engine 2008-11-14 21:32:20 +00:00
detection.cpp Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null 2010-01-03 19:37:43 +00:00
detection.h GROOVIE: Reduce header interdependency 2009-11-23 23:53:25 +00:00
font.cpp Added const qualifier to (char *) parameter 2009-01-13 23:00:14 +00:00
font.h Added const qualifier to (char *) parameter 2009-01-13 23:00:14 +00:00
graphics.cpp Groovie: Sync changes from 16bpp branch. Hopefully no regressions sneak in here 2009-08-21 13:57:03 +00:00
graphics.h Patch #2271425: Groovie engine 2008-11-14 21:32:20 +00:00
groovie.cpp GROOVIE: Reduce header interdependency 2009-11-23 23:53:25 +00:00
groovie.h Brief Groovie namespace comment 2009-11-27 06:46:07 +00:00
lzss.cpp Move the LZSS code to the Groovie namespace. 2010-01-02 00:07:20 +00:00
lzss.h Move the LZSS code to the Groovie namespace. 2010-01-02 00:07:20 +00:00
module.mk Reduced savegame code duplication and added savegame format versioning. 2009-01-13 23:22:47 +00:00
music.cpp Changed MidiDriver::createMidi to take a MidiDriverType instead of an int 2009-12-09 18:12:51 +00:00
music.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
player.cpp Patch #2271425: Groovie engine 2008-11-14 21:32:20 +00:00
player.h T7G: Fix bug #2853185 where card puzzle doesn't clean up, resulting in a blank menu in special instances 2009-09-08 06:23:50 +00:00
resource.cpp Introduced new type Common::DisposeAfterUse::Flag 2009-10-18 19:41:59 +00:00
resource.h - Convert some file references from uint16 to uint32 to suit 11H 2009-03-10 21:54:45 +00:00
roq.cpp Tweak Groovie2 video buffer handling 2009-12-24 08:33:37 +00:00
roq.h Tweak Groovie2 video buffer handling 2009-12-24 08:33:37 +00:00
saveload.cpp Introduced new type Common::DisposeAfterUse::Flag 2009-10-18 19:41:59 +00:00
saveload.h Reduced savegame code duplication and added savegame format versioning. 2009-01-13 23:22:47 +00:00
script.cpp 11H: Add some more opcode stubs 2009-12-24 08:35:11 +00:00
script.h 11H: Add some more opcode stubs 2009-12-24 08:35:11 +00:00
vdx.cpp Groovie: Fix some styling issues pointed by cppcheck 2009-10-26 19:06:36 +00:00
vdx.h T7G: Fix bug #2853185 where card puzzle doesn't clean up, resulting in a blank menu in special instances 2009-09-08 06:23:50 +00:00