.. |
agos.cpp
|
Split the script opcode table for DIMP, since it doesn't match(ie timers) other Puzzle Pack games.
|
2009-09-24 03:41:45 +00:00 |
agos.h
|
Split the script opcode table for DIMP, since it doesn't match(ie timers) other Puzzle Pack games.
|
2009-09-24 03:41:45 +00:00 |
animation.cpp
|
Patch #2834677: Wave/ADPCM Endianness Fixes
|
2009-10-14 22:37:05 +00:00 |
animation.h
|
Fix building with specific games disabled in MSVC.
|
2009-08-12 00:53:35 +00:00 |
charset-fontdata.cpp
|
Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer.
|
2009-07-06 06:21:59 +00:00 |
charset.cpp
|
Enable Personal Nightmare by default.
|
2009-08-12 02:24:03 +00:00 |
contain.cpp
|
|
|
cursor.cpp
|
Enable Personal Nightmare by default.
|
2009-08-12 02:24:03 +00:00 |
debug.cpp
|
Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game engine, which require higher resolution.
|
2009-08-11 14:42:44 +00:00 |
debug.h
|
Update video script debug table for Waxworks.
|
2009-07-22 10:32:35 +00:00 |
debugger.cpp
|
|
|
debugger.h
|
|
|
detection_tables.h
|
Enable Personal Nightmare by default.
|
2009-08-12 02:24:03 +00:00 |
detection.cpp
|
Split the script opcode table for DIMP, since it doesn't match(ie timers) other Puzzle Pack games.
|
2009-09-24 03:41:45 +00:00 |
draw.cpp
|
Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game engine, which require higher resolution.
|
2009-08-11 14:42:44 +00:00 |
event.cpp
|
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
|
2009-09-30 16:16:53 +00:00 |
feeble.cpp
|
Fix building with specific games disabled in MSVC.
|
2009-08-12 00:53:35 +00:00 |
gfx.cpp
|
Enable Personal Nightmare by default.
|
2009-08-12 02:24:03 +00:00 |
icons.cpp
|
Enable Personal Nightmare by default.
|
2009-08-12 02:24:03 +00:00 |
input_pn.cpp
|
Enable Personal Nightmare by default.
|
2009-08-12 02:24:03 +00:00 |
input.cpp
|
Removed duplicated functions.
|
2009-08-12 07:37:45 +00:00 |
intern.h
|
|
|
items.cpp
|
Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings and issues in compilers which don't support NORETURN
|
2009-09-24 17:52:53 +00:00 |
menus.cpp
|
Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer.
|
2009-07-06 06:21:59 +00:00 |
midi.cpp
|
|
|
midi.h
|
|
|
midiparser_s1d.cpp
|
Add patch #2823590 - Fix music crashes in Waxworks (PC).
|
2009-07-19 09:09:56 +00:00 |
module.mk
|
Split the script opcode table for DIMP, since it doesn't match(ie timers) other Puzzle Pack games.
|
2009-09-24 03:41:45 +00:00 |
oracle.cpp
|
Remove excess spaces.
|
2009-09-11 10:22:32 +00:00 |
pn.cpp
|
Remove excess spaces.
|
2009-09-11 10:22:32 +00:00 |
res_ami.cpp
|
Remove excess spaces.
|
2009-09-11 10:22:32 +00:00 |
res_snd.cpp
|
Add patch #2823590 - Fix music crashes in Waxworks (PC).
|
2009-07-19 09:09:56 +00:00 |
res.cpp
|
Enable Personal Nightmare by default.
|
2009-08-12 02:24:03 +00:00 |
rooms.cpp
|
Whitespace changes.
|
2009-08-24 10:09:31 +00:00 |
saveload.cpp
|
Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings and issues in compilers which don't support NORETURN
|
2009-09-24 17:52:53 +00:00 |
script_dp.cpp
|
Correct tags.
|
2009-09-24 03:53:06 +00:00 |
script_e1.cpp
|
|
|
script_e2.cpp
|
|
|
script_ff.cpp
|
Fix building with specific games disabled in MSVC.
|
2009-08-12 00:53:35 +00:00 |
script_pn.cpp
|
Enable Personal Nightmare by default.
|
2009-08-12 02:24:03 +00:00 |
script_pp.cpp
|
Split the script opcode table for DIMP, since it doesn't match(ie timers) other Puzzle Pack games.
|
2009-09-24 03:41:45 +00:00 |
script_s1.cpp
|
Simplify fade code.
|
2009-07-22 09:52:44 +00:00 |
script_s2.cpp
|
|
|
script_ww.cpp
|
|
|
script.cpp
|
Remove excess spaces.
|
2009-09-11 10:22:32 +00:00 |
sound.cpp
|
Patch #2834677: Wave/ADPCM Endianness Fixes
|
2009-10-14 22:37:05 +00:00 |
sound.h
|
|
|
string_pn.cpp
|
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
|
2009-09-30 16:16:53 +00:00 |
string.cpp
|
Fix some cppcheck warnings reported by salty-horse
|
2009-10-02 14:32:54 +00:00 |
subroutine.cpp
|
Fix some cppcheck warnings reported by salty-horse
|
2009-10-02 14:32:54 +00:00 |
verb_pn.cpp
|
Enable Personal Nightmare by default.
|
2009-08-12 02:24:03 +00:00 |
verb.cpp
|
Enable Personal Nightmare by default.
|
2009-08-12 02:24:03 +00:00 |
vga_e2.cpp
|
Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game engine, which require higher resolution.
|
2009-08-11 14:42:44 +00:00 |
vga_ff.cpp
|
Add VGA script code differences in DIMP.
|
2009-09-24 04:14:41 +00:00 |
vga_pn.cpp
|
Enable Personal Nightmare by default.
|
2009-08-12 02:24:03 +00:00 |
vga_s1.cpp
|
Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game engine, which require higher resolution.
|
2009-08-11 14:42:44 +00:00 |
vga_s2.cpp
|
Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer.
|
2009-07-06 06:21:59 +00:00 |
vga_ww.cpp
|
Fix fade effects in Waxworks.
|
2009-07-21 10:37:58 +00:00 |
vga.cpp
|
Removed unnecessary semi-colons.
|
2009-08-15 14:13:48 +00:00 |
vga.h
|
|
|
window.cpp
|
Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings and issues in compilers which don't support NORETURN
|
2009-09-24 17:52:53 +00:00 |
zones.cpp
|
|
|