scummvm/engines
Max Horn edf6827913 SWORD1: Remove obsolete TODO
svn-id: r45100
2009-10-14 23:29:14 +00:00
..
agi cleanup 2009-10-09 09:41:53 +00:00
agos Patch #2834677: Wave/ADPCM Endianness Fixes 2009-10-14 22:37:05 +00:00
cine Fix warnings about non-static const member in class without a constructor 2009-10-09 21:36:09 +00:00
cruise Fixed memory leaks in savegame restoring 2009-10-10 05:08:56 +00:00
draci Set all sound/subtitle-related parameters from ConfMan. 2009-10-13 05:38:45 +00:00
drascula
gob gob detection 2009-10-13 14:26:42 +00:00
groovie T7G: Proper fix for #2847539 - remove ambiguity in multi-byte script reads. 2009-10-01 15:58:15 +00:00
igor Commented out unused variable 2009-09-24 02:56:37 +00:00
kyra Add LoL PC98 credits entries to kyra.dat. 2009-10-14 14:17:15 +00:00
lure Remove some unused variables 2009-10-09 22:21:45 +00:00
m4 Reworked of code line in changeExtension that was giving a cppcheck warning 2009-10-01 12:12:07 +00:00
made Fix regression introduced by r44459; LGoP2 crashed after Infocom logo 2009-10-06 07:35:21 +00:00
parallaction Fixed regression bug #2874229. Regression had happened in r39878, when the dialogue code was refactored. 2009-10-14 06:12:16 +00:00
queen Change doxygen inline comments from "//!" to "///" as proposed on -devel 2009-10-08 21:28:57 +00:00
saga Remove some unused variables 2009-10-09 22:21:45 +00:00
sci SCI: Improve cmdSend slightly. It's still broken, though 2009-10-14 22:41:03 +00:00
scumm Patch #2834677: Wave/ADPCM Endianness Fixes 2009-10-14 22:37:05 +00:00
sky Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things) 2009-09-30 16:16:53 +00:00
sword1 SWORD1: Remove obsolete TODO 2009-10-14 23:29:14 +00:00
sword2 SWORD2: Switch from loadWAVFromStream to makeWAVStream. 2009-10-14 23:28:23 +00:00
teenagent Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things) 2009-09-30 16:16:53 +00:00
tinsel Some const correctness changes; cleanup 2009-10-09 21:47:33 +00:00
touche
tucker Patch #2834677: Wave/ADPCM Endianness Fixes 2009-10-14 22:37:05 +00:00
advancedDetector.cpp
advancedDetector.h
dialogs.cpp
dialogs.h
engine.cpp Fixed bug in Engine::flipMute, whiched prevent the game from being muted the first time flipMute is called, when there's no "mute" config entry. 2009-09-24 16:17:52 +00:00
engine.h Add the "FIXME" comment at "g_engine" from engine.cpp to "g_engine" in engine.h too. 2009-09-24 14:02:05 +00:00
engines.mk MERGE branch gsoc2009-draci 41388:44325 into trunk 2009-09-25 06:22:54 +00:00
game.cpp
game.h
metaengine.h
module.mk