scummvm/engines/xeen
2016-08-28 15:46:10 -04:00
..
worldofxeen XEEN: Beginnings of sound effects support 2016-08-27 16:33:32 -04:00
character.cpp XEEN: gcc compilation fixes 2016-08-28 15:46:10 -04:00
character.h XEEN: gcc compilation fixes 2016-08-28 15:46:10 -04:00
combat.cpp XEEN: gcc compilation fixes 2016-08-28 15:46:10 -04:00
combat.h XEEN: Implement addHitPoints and spellFX methods 2015-02-28 18:43:04 -05:00
configure.engine XEEN: Initial commit 2014-12-23 15:49:35 +11:00
debugger.cpp XEEN: Implementing more script opcodes 2015-03-02 21:39:49 -05:00
debugger.h XEEN: Hook up debugger properly and implement spell command 2015-03-01 21:58:58 -05:00
detection_tables.h XEEN: Add detection for German World of Xeen 2016-07-26 19:54:17 -04:00
detection.cpp XEEN: Move game cutscene methods into their own classes 2016-08-27 15:19:25 -04:00
dialogs_automap.cpp XEEN: Implemented Character Info dialog 2015-02-01 11:56:08 -05:00
dialogs_automap.h XEEN: Initial implementation of map dialog 2015-01-31 07:22:25 -05:00
dialogs_char_info.cpp XEEN: Starting of combat UI, moved _combatParty into Combat class 2015-02-16 14:35:23 -05:00
dialogs_char_info.h XEEN: Implemented Character Info dialog 2015-02-01 11:56:08 -05:00
dialogs_control_panel.cpp XEEN: Implementing more combat logic 2015-02-16 19:58:53 -05:00
dialogs_control_panel.h XEEN: Implementing more combat logic 2015-02-16 19:58:53 -05:00
dialogs_dismiss.cpp XEEN: More code for dismiss dialog 2015-02-21 14:41:57 -05:00
dialogs_dismiss.h XEEN: In progress Dismiss dialog 2015-02-08 16:03:13 -05:00
dialogs_error.cpp XEEN: Hook up debugger properly and implement spell command 2015-03-01 21:58:58 -05:00
dialogs_error.h XEEN: Implemented Cast Spell dialog 2015-02-17 21:47:01 -05:00
dialogs_exchange.cpp XEEN: Simplify use of addButton when setting up button lists 2015-02-18 22:05:25 -05:00
dialogs_exchange.h XEEN: Implemented Exchange character dialog 2015-02-01 13:57:02 -05:00
dialogs_fight_options.cpp XEEN: Implementing more combat logic 2015-02-16 19:58:53 -05:00
dialogs_fight_options.h XEEN: Implementing more combat logic 2015-02-16 19:58:53 -05:00
dialogs_info.cpp XEEN: Beginnings of sound effects support 2016-08-27 16:33:32 -04:00
dialogs_info.h XEEN: Implement the Info dialog 2015-01-31 17:39:52 -05:00
dialogs_input.cpp XEEN: Beginnings of sound effects support 2016-08-27 16:33:32 -04:00
dialogs_input.h XEEN: Implement cmdChooseNumeric script opcode 2015-03-04 08:49:05 -05:00
dialogs_items.cpp XEEN: gcc compilation fixes 2016-08-28 15:46:10 -04:00
dialogs_items.h XEEN: Implemented remainder of ItemsDialog 2015-02-07 15:27:53 -05:00
dialogs_options.cpp XEEN: Simplify use of addButton when setting up button lists 2015-02-18 22:05:25 -05:00
dialogs_options.h XEEN: Compilation fixes for gcc 2015-01-19 10:28:48 -05:00
dialogs_party.cpp XEEN: gcc compilation fixes 2016-08-28 15:46:10 -04:00
dialogs_party.h XEEN: Implemented drawDice 2015-02-14 07:32:38 -05:00
dialogs_query.cpp XEEN: Refactored drawing the party icons into a separate class 2015-02-10 19:28:45 -05:00
dialogs_query.h XEEN: Merged confirmation and yes/no dialogs into single source file 2015-02-05 20:47:15 -05:00
dialogs_quests.cpp XEEN: Fix for switching modes and loading auto notes in Quests dialog 2015-02-07 18:32:37 -05:00
dialogs_quests.h XEEN: Implement Quests dialog 2015-02-07 18:02:03 -05:00
dialogs_quick_ref.cpp XEEN: Starting of combat UI, moved _combatParty into Combat class 2015-02-16 14:35:23 -05:00
dialogs_quick_ref.h XEEN: Add Quick Reference dialog 2015-02-01 19:04:28 -05:00
dialogs_spells.cpp XEEN: Hook up debugger properly and implement spell command 2015-03-01 21:58:58 -05:00
dialogs_spells.h XEEN: Implement remaining spells 2015-03-01 10:41:11 -05:00
dialogs_whowill.cpp XEEN: Implemented openGrate 2015-02-27 07:50:32 -05:00
dialogs_whowill.h XEEN: Implemented dialogs for Who Will and YesNo 2015-01-22 22:05:36 -05:00
dialogs.cpp XEEN: Restrict sprite drawing to window bounds 2015-02-21 22:11:23 -05:00
dialogs.h XEEN: Restrict sprite drawing to window bounds 2015-02-21 22:11:23 -05:00
events.cpp XEEN: Hook up debugger properly and implement spell command 2015-03-01 21:58:58 -05:00
events.h XEEN: Some refactoring needed for resources the party dialog will need 2015-02-09 20:57:19 -05:00
files.cpp XEEN: Fixes to ifProc 2015-01-24 17:33:47 -05:00
files.h XEEN: Skeleton beginnings of script handling 2015-01-21 20:42:44 -05:00
font.cpp XEEN: Implemented cmNPC and TownMessage dialog class 2015-03-02 23:13:01 -05:00
font.h XEEN: Implemented cmNPC and TownMessage dialog class 2015-03-02 23:13:01 -05:00
interface_map.cpp XEEN: Implement SPRFLAG_SCENE_CLIPPED drawing flag 2015-10-18 21:35:35 -04:00
interface_map.h XEEN: Implementing combat methods 2015-02-15 20:47:56 -05:00
interface.cpp XEEN: gcc compilation fixes 2016-08-28 15:46:10 -04:00
interface.h XEEN: Implement addHitPoints and spellFX methods 2015-02-28 18:43:04 -05:00
items.cpp XEEN: Implemented attack2 2015-02-20 23:57:45 -05:00
items.h XEEN: Implemented attack2 2015-02-20 23:57:45 -05:00
map.cpp XEEN: Fix displaying sky when outdoors 2015-10-23 08:40:56 -04:00
map.h XEEN: Implemented more spells 2015-03-01 10:07:03 -05:00
module.mk XEEN: Move game cutscene methods into their own classes 2016-08-27 15:19:25 -04:00
party.cpp XEEN: gcc compilation fixes 2016-08-28 15:46:10 -04:00
party.h XEEN: Implement remaining missing code in checkEvents 2015-03-04 07:45:13 -05:00
resources.cpp XEEN: Implementing more script opcodes 2015-03-02 21:39:49 -05:00
resources.h XEEN: Implementing more script opcodes 2015-03-02 21:39:49 -05:00
saves.cpp XEEN: More refactoring needed for party dialog setup 2015-02-09 21:34:03 -05:00
saves.h XEEN: More refactoring needed for party dialog setup 2015-02-09 21:34:03 -05:00
screen.cpp XEEN: Implemented cmNPC and TownMessage dialog class 2015-03-02 23:13:01 -05:00
screen.h XEEN: Implemented cmNPC and TownMessage dialog class 2015-03-02 23:13:01 -05:00
scripts.cpp XEEN: Beginnings of work on copy protection check method 2015-10-24 16:14:15 -04:00
scripts.h XEEN: Implementing more script opcodes 2015-03-02 21:39:49 -05:00
sound.cpp XEEN: gcc compilation fixes 2016-08-28 15:46:10 -04:00
sound.h XEEN: gcc compilation fixes 2016-08-28 15:46:10 -04:00
spells.cpp XEEN: Implement remaining spells 2015-03-01 10:41:11 -05:00
spells.h XEEN: Fix ordering of spell list and methods 2015-02-28 22:53:17 -05:00
sprites.cpp XEEN: gcc compilation fixes 2016-08-28 15:46:10 -04:00
sprites.h XEEN: Implement SPRFLAG_SCENE_CLIPPED drawing flag 2015-10-18 21:35:35 -04:00
town.cpp XEEN: gcc compilation fixes 2016-08-28 15:46:10 -04:00
town.h XEEN: Implement remaining missing code in checkEvents 2015-03-04 07:45:13 -05:00
xeen.cpp XEEN: Beginnings of sound effects support 2016-08-27 16:33:32 -04:00
xeen.h XEEN: Some initial work on better sound manager 2015-11-20 20:11:23 -05:00
xsurface.cpp XEEN: gcc compilation fixes 2016-08-28 15:46:10 -04:00
xsurface.h XEEN: gcc compilation fixes 2016-08-28 15:46:10 -04:00