.. |
worldofxeen
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XEEN: Beginnings of sound effects support
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2016-08-27 16:33:32 -04:00 |
character.cpp
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XEEN: gcc compilation fixes
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2016-08-28 15:46:10 -04:00 |
character.h
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XEEN: gcc compilation fixes
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2016-08-28 15:46:10 -04:00 |
combat.cpp
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XEEN: gcc compilation fixes
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2016-08-28 15:46:10 -04:00 |
combat.h
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XEEN: Implement addHitPoints and spellFX methods
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2015-02-28 18:43:04 -05:00 |
configure.engine
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XEEN: Initial commit
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2014-12-23 15:49:35 +11:00 |
debugger.cpp
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XEEN: Implementing more script opcodes
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2015-03-02 21:39:49 -05:00 |
debugger.h
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XEEN: Hook up debugger properly and implement spell command
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2015-03-01 21:58:58 -05:00 |
detection_tables.h
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XEEN: Add detection for German World of Xeen
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2016-07-26 19:54:17 -04:00 |
detection.cpp
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XEEN: Move game cutscene methods into their own classes
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2016-08-27 15:19:25 -04:00 |
dialogs_automap.cpp
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XEEN: Implemented Character Info dialog
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2015-02-01 11:56:08 -05:00 |
dialogs_automap.h
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XEEN: Initial implementation of map dialog
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2015-01-31 07:22:25 -05:00 |
dialogs_char_info.cpp
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XEEN: Starting of combat UI, moved _combatParty into Combat class
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2015-02-16 14:35:23 -05:00 |
dialogs_char_info.h
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XEEN: Implemented Character Info dialog
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2015-02-01 11:56:08 -05:00 |
dialogs_control_panel.cpp
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XEEN: Implementing more combat logic
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2015-02-16 19:58:53 -05:00 |
dialogs_control_panel.h
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XEEN: Implementing more combat logic
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2015-02-16 19:58:53 -05:00 |
dialogs_dismiss.cpp
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XEEN: More code for dismiss dialog
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2015-02-21 14:41:57 -05:00 |
dialogs_dismiss.h
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XEEN: In progress Dismiss dialog
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2015-02-08 16:03:13 -05:00 |
dialogs_error.cpp
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XEEN: Hook up debugger properly and implement spell command
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2015-03-01 21:58:58 -05:00 |
dialogs_error.h
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XEEN: Implemented Cast Spell dialog
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2015-02-17 21:47:01 -05:00 |
dialogs_exchange.cpp
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XEEN: Simplify use of addButton when setting up button lists
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2015-02-18 22:05:25 -05:00 |
dialogs_exchange.h
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XEEN: Implemented Exchange character dialog
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2015-02-01 13:57:02 -05:00 |
dialogs_fight_options.cpp
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XEEN: Implementing more combat logic
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2015-02-16 19:58:53 -05:00 |
dialogs_fight_options.h
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XEEN: Implementing more combat logic
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2015-02-16 19:58:53 -05:00 |
dialogs_info.cpp
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XEEN: Beginnings of sound effects support
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2016-08-27 16:33:32 -04:00 |
dialogs_info.h
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XEEN: Implement the Info dialog
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2015-01-31 17:39:52 -05:00 |
dialogs_input.cpp
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XEEN: Beginnings of sound effects support
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2016-08-27 16:33:32 -04:00 |
dialogs_input.h
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XEEN: Implement cmdChooseNumeric script opcode
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2015-03-04 08:49:05 -05:00 |
dialogs_items.cpp
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XEEN: gcc compilation fixes
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2016-08-28 15:46:10 -04:00 |
dialogs_items.h
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XEEN: Implemented remainder of ItemsDialog
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2015-02-07 15:27:53 -05:00 |
dialogs_options.cpp
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XEEN: Simplify use of addButton when setting up button lists
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2015-02-18 22:05:25 -05:00 |
dialogs_options.h
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XEEN: Compilation fixes for gcc
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2015-01-19 10:28:48 -05:00 |
dialogs_party.cpp
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XEEN: gcc compilation fixes
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2016-08-28 15:46:10 -04:00 |
dialogs_party.h
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XEEN: Implemented drawDice
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2015-02-14 07:32:38 -05:00 |
dialogs_query.cpp
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XEEN: Refactored drawing the party icons into a separate class
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2015-02-10 19:28:45 -05:00 |
dialogs_query.h
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XEEN: Merged confirmation and yes/no dialogs into single source file
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2015-02-05 20:47:15 -05:00 |
dialogs_quests.cpp
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XEEN: Fix for switching modes and loading auto notes in Quests dialog
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2015-02-07 18:32:37 -05:00 |
dialogs_quests.h
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XEEN: Implement Quests dialog
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2015-02-07 18:02:03 -05:00 |
dialogs_quick_ref.cpp
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XEEN: Starting of combat UI, moved _combatParty into Combat class
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2015-02-16 14:35:23 -05:00 |
dialogs_quick_ref.h
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XEEN: Add Quick Reference dialog
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2015-02-01 19:04:28 -05:00 |
dialogs_spells.cpp
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XEEN: Hook up debugger properly and implement spell command
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2015-03-01 21:58:58 -05:00 |
dialogs_spells.h
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XEEN: Implement remaining spells
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2015-03-01 10:41:11 -05:00 |
dialogs_whowill.cpp
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XEEN: Implemented openGrate
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2015-02-27 07:50:32 -05:00 |
dialogs_whowill.h
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XEEN: Implemented dialogs for Who Will and YesNo
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2015-01-22 22:05:36 -05:00 |
dialogs.cpp
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XEEN: Restrict sprite drawing to window bounds
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2015-02-21 22:11:23 -05:00 |
dialogs.h
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XEEN: Restrict sprite drawing to window bounds
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2015-02-21 22:11:23 -05:00 |
events.cpp
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XEEN: Hook up debugger properly and implement spell command
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2015-03-01 21:58:58 -05:00 |
events.h
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XEEN: Some refactoring needed for resources the party dialog will need
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2015-02-09 20:57:19 -05:00 |
files.cpp
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XEEN: Fixes to ifProc
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2015-01-24 17:33:47 -05:00 |
files.h
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XEEN: Skeleton beginnings of script handling
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2015-01-21 20:42:44 -05:00 |
font.cpp
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XEEN: Implemented cmNPC and TownMessage dialog class
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2015-03-02 23:13:01 -05:00 |
font.h
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XEEN: Implemented cmNPC and TownMessage dialog class
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2015-03-02 23:13:01 -05:00 |
interface_map.cpp
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XEEN: Implement SPRFLAG_SCENE_CLIPPED drawing flag
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2015-10-18 21:35:35 -04:00 |
interface_map.h
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XEEN: Implementing combat methods
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2015-02-15 20:47:56 -05:00 |
interface.cpp
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XEEN: gcc compilation fixes
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2016-08-28 15:46:10 -04:00 |
interface.h
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XEEN: Implement addHitPoints and spellFX methods
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2015-02-28 18:43:04 -05:00 |
items.cpp
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XEEN: Implemented attack2
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2015-02-20 23:57:45 -05:00 |
items.h
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XEEN: Implemented attack2
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2015-02-20 23:57:45 -05:00 |
map.cpp
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XEEN: Fix displaying sky when outdoors
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2015-10-23 08:40:56 -04:00 |
map.h
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XEEN: Implemented more spells
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2015-03-01 10:07:03 -05:00 |
module.mk
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XEEN: Move game cutscene methods into their own classes
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2016-08-27 15:19:25 -04:00 |
party.cpp
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XEEN: gcc compilation fixes
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2016-08-28 15:46:10 -04:00 |
party.h
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XEEN: Implement remaining missing code in checkEvents
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2015-03-04 07:45:13 -05:00 |
resources.cpp
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XEEN: Implementing more script opcodes
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2015-03-02 21:39:49 -05:00 |
resources.h
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XEEN: Implementing more script opcodes
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2015-03-02 21:39:49 -05:00 |
saves.cpp
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XEEN: More refactoring needed for party dialog setup
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2015-02-09 21:34:03 -05:00 |
saves.h
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XEEN: More refactoring needed for party dialog setup
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2015-02-09 21:34:03 -05:00 |
screen.cpp
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XEEN: Implemented cmNPC and TownMessage dialog class
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2015-03-02 23:13:01 -05:00 |
screen.h
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XEEN: Implemented cmNPC and TownMessage dialog class
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2015-03-02 23:13:01 -05:00 |
scripts.cpp
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XEEN: Beginnings of work on copy protection check method
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2015-10-24 16:14:15 -04:00 |
scripts.h
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XEEN: Implementing more script opcodes
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2015-03-02 21:39:49 -05:00 |
sound.cpp
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XEEN: gcc compilation fixes
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2016-08-28 15:46:10 -04:00 |
sound.h
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XEEN: gcc compilation fixes
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2016-08-28 15:46:10 -04:00 |
spells.cpp
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XEEN: Implement remaining spells
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2015-03-01 10:41:11 -05:00 |
spells.h
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XEEN: Fix ordering of spell list and methods
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2015-02-28 22:53:17 -05:00 |
sprites.cpp
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XEEN: gcc compilation fixes
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2016-08-28 15:46:10 -04:00 |
sprites.h
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XEEN: Implement SPRFLAG_SCENE_CLIPPED drawing flag
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2015-10-18 21:35:35 -04:00 |
town.cpp
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XEEN: gcc compilation fixes
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2016-08-28 15:46:10 -04:00 |
town.h
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XEEN: Implement remaining missing code in checkEvents
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2015-03-04 07:45:13 -05:00 |
xeen.cpp
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XEEN: Beginnings of sound effects support
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2016-08-27 16:33:32 -04:00 |
xeen.h
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XEEN: Some initial work on better sound manager
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2015-11-20 20:11:23 -05:00 |
xsurface.cpp
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XEEN: gcc compilation fixes
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2016-08-28 15:46:10 -04:00 |
xsurface.h
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XEEN: gcc compilation fixes
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2016-08-28 15:46:10 -04:00 |