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game.cpp
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Some cleanup for the script debugger code:
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2009-07-08 10:25:37 +00:00 |
gc.cpp
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Replaced sciprintf() calls with printf, DebugPrintf, warning and error calls
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2009-07-06 10:39:22 +00:00 |
gc.h
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Patch
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2009-06-18 22:09:57 +00:00 |
grammar.cpp
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Replaced sciprintf() calls with printf, DebugPrintf, warning and error calls
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2009-07-06 10:39:22 +00:00 |
intmap.cpp
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intmap.h
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Patch
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2009-06-18 22:09:57 +00:00 |
kernel_types.h
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kernel.cpp
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Only error out, if checkStaticSelectorNames() fails.
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2009-07-11 07:03:28 +00:00 |
kernel.h
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Applied a slightly modified patch from clone2727 which adds static selector names to some demos which are missing them (KQ4, LSL1, LSL3, Iceman and Christmas1992)
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2009-07-11 06:33:19 +00:00 |
kevent.cpp
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Some cleanup for the script debugger code:
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2009-07-08 10:25:37 +00:00 |
kfile.cpp
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Replaced sciprintf() calls with printf, DebugPrintf, warning and error calls
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2009-07-06 10:39:22 +00:00 |
kgraphics.cpp
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Added auto-detection for games with older headers for script blocks, and removed game flag GF_SCI0_OLD
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2009-07-07 10:28:05 +00:00 |
klists.cpp
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kmath.cpp
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Replaced KP_ALT, SKPV_OR_ALT and UKPV_OR_ALT
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2009-06-07 16:50:34 +00:00 |
kmenu.cpp
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Replaced KP_ALT, SKPV_OR_ALT and UKPV_OR_ALT
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2009-06-07 16:50:34 +00:00 |
kmisc.cpp
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Some cleanup for the script debugger code:
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2009-07-08 10:25:37 +00:00 |
kmovement.cpp
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Replaced sciprintf() calls with printf, DebugPrintf, warning and error calls
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2009-07-06 10:39:22 +00:00 |
kpathing.cpp
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Replaced sciprintf() calls with printf, DebugPrintf, warning and error calls
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2009-07-06 10:39:22 +00:00 |
kscripts.cpp
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SCI: Moved resource36 handling into resource manager.
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2009-06-07 19:15:55 +00:00 |
ksound.cpp
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SCI: don't let TimerSongIterator loop forever, and don't immediately
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2009-07-11 15:00:40 +00:00 |
kstring.cpp
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Replaced sciprintf() calls with printf, DebugPrintf, warning and error calls
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2009-07-06 10:39:22 +00:00 |
memobj.cpp
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Replaced sciprintf() calls with printf, DebugPrintf, warning and error calls
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2009-07-06 10:39:22 +00:00 |
memobj.h
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Buildfix for gcc 3.3 (moved a template class member into the header file)
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2009-06-13 13:27:21 +00:00 |
message.cpp
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SCI: Moved resource36 handling into resource manager.
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2009-06-07 19:15:55 +00:00 |
message.h
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said.cpp
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Replaced sciprintf() calls with printf, DebugPrintf, warning and error calls
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2009-07-06 10:39:22 +00:00 |
said.y
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Replaced sciprintf() calls with printf, DebugPrintf, warning and error calls
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2009-07-06 10:39:22 +00:00 |
savegame.cpp
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Only the kernel needs to be initialized before anything else, when saving/loading
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2009-07-08 10:44:25 +00:00 |
savegame.h
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script.cpp
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Cleanup: added an enum for the auto-detected features, removed the selectors which are only used for auto-detection from the convenience selector map and placed feature auto-detection in a separate function. Also, now the automatically detected graphics resources are shown in the console.
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2009-07-07 11:14:18 +00:00 |
script.h
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Removed unused define
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2009-07-07 06:29:07 +00:00 |
scriptdebug.cpp
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Fixed regression in the script parser from commit 42260
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2009-07-11 06:19:29 +00:00 |
seg_manager.cpp
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Added auto-detection for games with older headers for script blocks, and removed game flag GF_SCI0_OLD
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2009-07-07 10:28:05 +00:00 |
seg_manager.h
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Patch
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2009-06-18 22:09:57 +00:00 |
state.cpp
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Some cleanup for the script debugger code:
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2009-07-08 10:25:37 +00:00 |
state.h
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restAdjust should be a signed integer. Fixes crashes with SCI1 games that take absolute lofs parameters (a regression of commit #42260)
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2009-07-09 15:46:26 +00:00 |
static_selectors.cpp
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Only error out, if checkStaticSelectorNames() fails.
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2009-07-11 07:03:28 +00:00 |
stringfrag.cpp
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vm_types.h
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vm.cpp
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Fixed regression in the script parser from commit 42260
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2009-07-11 06:19:29 +00:00 |
vm.h
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Some cleanup for the script debugger code:
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2009-07-08 10:25:37 +00:00 |