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https://github.com/libretro/scummvm.git
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84 lines
2.5 KiB
C++
84 lines
2.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#if !defined(BACKEND_EVENTS_DEFAULT_H) && !defined(DISABLE_DEFAULT_EVENTMANAGER)
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#define BACKEND_EVENTS_DEFAULT_H
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#include "common/events.h"
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#include "common/queue.h"
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namespace Common {
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class Keymapper;
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#ifdef ENABLE_VKEYBD
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class VirtualKeyboard;
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#endif
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class VirtualMouse;
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}
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class DefaultEventManager : public Common::EventManager, Common::EventObserver {
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#ifdef ENABLE_VKEYBD
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Common::VirtualKeyboard *_vk;
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#endif
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Common::VirtualMouse *_virtualMouse;
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Common::Keymapper *_keymapper;
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Common::ArtificialEventSource _artificialEventSource;
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Common::Queue<Common::Event> _eventQueue;
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bool notifyEvent(const Common::Event &ev) override {
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_eventQueue.push(ev);
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return true;
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}
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Common::Point _mousePos;
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int _buttonState;
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int _modifierState;
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bool _shouldQuit;
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bool _shouldReturnToLauncher;
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bool _confirmExitDialogActive;
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public:
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DefaultEventManager(Common::EventSource *boss);
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~DefaultEventManager();
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void init() override;
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bool pollEvent(Common::Event &event) override;
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void pushEvent(const Common::Event &event) override;
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void purgeMouseEvents() override;
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void purgeKeyboardEvents() override;
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Common::Point getMousePos() const override { return _mousePos; }
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int getButtonState() const override { return _buttonState; }
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int getModifierState() const override { return _modifierState; }
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int shouldQuit() const override { return _shouldQuit; }
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int shouldReturnToLauncher() const override { return _shouldReturnToLauncher; }
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void resetReturnToLauncher() override { _shouldReturnToLauncher = false; }
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void resetQuit() override { _shouldQuit = false; }
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Common::Keymapper *getKeymapper() override { return _keymapper; }
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Common::Keymap *getGlobalKeymap() override;
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};
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#endif
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