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agi.cpp
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Fix for bug #2541237 - "AGI: Restart quits ScummVM"
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2009-02-12 15:13:52 +00:00 |
agi.h
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Fix startup of the Amiga versions of Manhunter NY/SF, which seem to require the older platform value of 20.
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2009-02-16 04:45:29 +00:00 |
checks.cpp
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console.cpp
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console.h
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cycle.cpp
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Fix for bug #2541237 - "AGI: Restart quits ScummVM"
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2009-02-12 15:13:52 +00:00 |
detection.cpp
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Add detection of another version of the Black Cauldron. (See bug #2628354).
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2009-02-27 22:14:18 +00:00 |
font.h
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global.cpp
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graphics.cpp
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graphics.h
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id.cpp
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inv.cpp
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keyboard.cpp
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Fix for bug #2541237 - "AGI: Restart quits ScummVM"
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2009-02-12 15:13:52 +00:00 |
keyboard.h
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loader_v2.cpp
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loader_v3.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
logic.cpp
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logic.h
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lzw.cpp
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lzw.h
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menu.cpp
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Fix for bug #2538123 - "AGI: loading from launcher disables hotkeys"
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2009-02-11 15:36:13 +00:00 |
menu.h
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module.mk
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Allow static and dynamic plugins to be used at the same time
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2008-05-06 03:00:26 +00:00 |
motion.cpp
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objects.cpp
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op_cmd.cpp
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Fix for bug #2541237 - "AGI: Restart quits ScummVM"
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2009-02-12 15:13:52 +00:00 |
op_dbg.cpp
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op_test.cpp
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Fix for bug #2541237 - "AGI: Restart quits ScummVM"
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2009-02-12 15:13:52 +00:00 |
opcodes.h
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picture.cpp
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A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines
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2009-01-29 05:26:12 +00:00 |
picture.h
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preagi_common.cpp
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Fix for bug #2071125 - "MICKEY: Mouse movement", by using the waitForTimer() function from the SCUMM engine
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2008-11-06 16:31:34 +00:00 |
preagi_common.h
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preagi_mickey.cpp
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A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines
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2009-01-29 05:26:12 +00:00 |
preagi_mickey.h
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Removed unused defines, cleaned up some more defines and reduced the places where static data is read from the game's executable
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2009-01-18 22:02:22 +00:00 |
preagi_troll.cpp
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fix infinite loop when trying to quit in Troll's Tale
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2009-01-05 00:51:54 +00:00 |
preagi_troll.h
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preagi_winnie.cpp
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A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines
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2009-01-29 05:26:12 +00:00 |
preagi_winnie.h
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preagi.cpp
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Renamed SpecialDebugLevel to DebugChannel
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2009-01-30 05:10:24 +00:00 |
preagi.h
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AGI save games now contain thumbnails and creation date/time (visible from the GMM save/load screens)
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2008-11-10 19:02:47 +00:00 |
predictive.cpp
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Don't use File::name() needlessly (i.e. if you still know which file you just opened :)
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2008-09-29 11:07:39 +00:00 |
saveload.cpp
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Fix for bug #2541237 - "AGI: Restart quits ScummVM"
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2009-02-12 15:13:52 +00:00 |
sound.cpp
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A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines
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2009-01-29 05:26:12 +00:00 |
sound.h
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Patch #2131406: AGI: Fix Crash with Apple][ Instruments.
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2008-10-13 19:17:51 +00:00 |
sprite.cpp
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A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines
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2009-01-29 05:26:12 +00:00 |
sprite.h
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text.cpp
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Fix for bug #2541237 - "AGI: Restart quits ScummVM"
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2009-02-12 15:13:52 +00:00 |
view.cpp
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view.h
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wagparser.cpp
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do not include common/debug.h from common/util.h
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2009-01-30 05:25:17 +00:00 |
wagparser.h
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Renamed FilesystemNode -> FSNode
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2008-10-02 16:58:59 +00:00 |
words.cpp
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A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines
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2009-01-29 05:26:12 +00:00 |