scummvm/engines/agi
2009-02-27 22:14:18 +00:00
..
agi.cpp Fix for bug #2541237 - "AGI: Restart quits ScummVM" 2009-02-12 15:13:52 +00:00
agi.h Fix startup of the Amiga versions of Manhunter NY/SF, which seem to require the older platform value of 20. 2009-02-16 04:45:29 +00:00
checks.cpp
console.cpp
console.h
cycle.cpp Fix for bug #2541237 - "AGI: Restart quits ScummVM" 2009-02-12 15:13:52 +00:00
detection.cpp Add detection of another version of the Black Cauldron. (See bug #2628354). 2009-02-27 22:14:18 +00:00
font.h
global.cpp
graphics.cpp
graphics.h
id.cpp
inv.cpp
keyboard.cpp Fix for bug #2541237 - "AGI: Restart quits ScummVM" 2009-02-12 15:13:52 +00:00
keyboard.h
loader_v2.cpp
loader_v3.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
logic.cpp
logic.h
lzw.cpp
lzw.h
menu.cpp Fix for bug #2538123 - "AGI: loading from launcher disables hotkeys" 2009-02-11 15:36:13 +00:00
menu.h
module.mk Allow static and dynamic plugins to be used at the same time 2008-05-06 03:00:26 +00:00
motion.cpp
objects.cpp
op_cmd.cpp Fix for bug #2541237 - "AGI: Restart quits ScummVM" 2009-02-12 15:13:52 +00:00
op_dbg.cpp
op_test.cpp Fix for bug #2541237 - "AGI: Restart quits ScummVM" 2009-02-12 15:13:52 +00:00
opcodes.h
picture.cpp A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines 2009-01-29 05:26:12 +00:00
picture.h
preagi_common.cpp Fix for bug #2071125 - "MICKEY: Mouse movement‏", by using the waitForTimer() function from the SCUMM engine 2008-11-06 16:31:34 +00:00
preagi_common.h
preagi_mickey.cpp A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines 2009-01-29 05:26:12 +00:00
preagi_mickey.h Removed unused defines, cleaned up some more defines and reduced the places where static data is read from the game's executable 2009-01-18 22:02:22 +00:00
preagi_troll.cpp fix infinite loop when trying to quit in Troll's Tale 2009-01-05 00:51:54 +00:00
preagi_troll.h
preagi_winnie.cpp A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines 2009-01-29 05:26:12 +00:00
preagi_winnie.h
preagi.cpp Renamed SpecialDebugLevel to DebugChannel 2009-01-30 05:10:24 +00:00
preagi.h AGI save games now contain thumbnails and creation date/time (visible from the GMM save/load screens) 2008-11-10 19:02:47 +00:00
predictive.cpp Don't use File::name() needlessly (i.e. if you still know which file you just opened :) 2008-09-29 11:07:39 +00:00
saveload.cpp Fix for bug #2541237 - "AGI: Restart quits ScummVM" 2009-02-12 15:13:52 +00:00
sound.cpp A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines 2009-01-29 05:26:12 +00:00
sound.h Patch #2131406: AGI: Fix Crash with Apple][ Instruments. 2008-10-13 19:17:51 +00:00
sprite.cpp A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines 2009-01-29 05:26:12 +00:00
sprite.h
text.cpp Fix for bug #2541237 - "AGI: Restart quits ScummVM" 2009-02-12 15:13:52 +00:00
view.cpp
view.h
wagparser.cpp do not include common/debug.h from common/util.h 2009-01-30 05:25:17 +00:00
wagparser.h Renamed FilesystemNode -> FSNode 2008-10-02 16:58:59 +00:00
words.cpp A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines 2009-01-29 05:26:12 +00:00