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animation.cpp
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ALL: Remove trailing whitespaces
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2011-06-20 00:59:48 +02:00 |
animation.h
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anims.cpp
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console.cpp
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ALL: initialise -> initialize
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2011-05-25 11:17:11 -04:00 |
console.h
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controls.cpp
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SWORD2: Silence "variable set but not used" GCC warnings
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2011-07-03 07:20:40 +02:00 |
controls.h
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debug.cpp
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debug.h
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defs.h
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events.cpp
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function.cpp
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header.cpp
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header.h
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icons.cpp
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ALL: initialise -> initialize
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2011-05-25 11:17:11 -04:00 |
interpreter.cpp
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ALL: initialise -> initialize
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2011-05-25 11:17:11 -04:00 |
interpreter.h
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layers.cpp
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ALL: initialise -> initialize
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2011-05-25 11:17:11 -04:00 |
logic.cpp
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logic.h
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maketext.cpp
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ALL: initialise -> initialize
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2011-05-25 11:17:11 -04:00 |
maketext.h
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ALL: analyse -> analyze
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2011-05-25 10:50:47 -04:00 |
memory.cpp
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memory.h
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menu.cpp
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module.mk
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mouse.cpp
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mouse.h
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music.cpp
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AUDIO: Remove default rate parameter from xa
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2011-08-24 09:54:19 -04:00 |
object.h
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palette.cpp
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protocol.cpp
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render.cpp
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SWORD2: Silence "variable set but not used" GCC warnings
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2011-07-03 07:20:40 +02:00 |
resman.cpp
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resman.h
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router.cpp
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ALL: neighbour -> neighbor
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2011-05-25 10:50:46 -04:00 |
router.h
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ALL: initialise -> initialize
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2011-05-25 11:17:11 -04:00 |
saveload.cpp
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SWORD2: Replace snprintf() usage with Common::String::format()
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2011-06-02 04:38:47 +01:00 |
saveload.h
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screen.cpp
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ALL: initialise -> initialize
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2011-05-25 11:17:11 -04:00 |
screen.h
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ALL: initialise -> initialize
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2011-05-25 11:17:11 -04:00 |
scroll.cpp
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sound.cpp
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AUDIO: Remove default rate parameter from xa
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2011-08-24 09:54:19 -04:00 |
sound.h
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speech.cpp
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sprite.cpp
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startup.cpp
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sword2.cpp
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LAUNCHER: Add GUIO_NOASPECT to sword2
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2011-10-24 00:43:37 +02:00 |
sword2.h
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ENGINES: Change 2nd param of Engine::saveGameState to Common::String
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2011-06-02 18:31:59 +02:00 |
sync.cpp
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walker.cpp
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