.. |
bitmap.cpp
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CGE2: Remove moveHi() and moveLo() from bitmap
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2014-08-01 19:22:12 +02:00 |
bitmap.h
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CGE2: Remove moveHi() and moveLo() from bitmap
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2014-08-01 19:22:12 +02:00 |
cge2_main.cpp
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CGE2: Update the comment about another non-fixable workaround
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2014-08-02 19:05:30 +02:00 |
cge2_main.h
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CGE2: Set widespace for Inf text, update first line of info text in CGE.SAY
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2014-07-09 16:44:23 +02:00 |
cge2.cpp
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CGE2: Some cosmetic changes
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2014-08-01 19:36:24 +02:00 |
cge2.h
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CGE2: Some cosmetic changes
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2014-08-01 19:36:24 +02:00 |
configure.engine
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console.cpp
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CGE2: Move implementation of Console into a .cpp file.
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2014-07-28 16:26:10 +02:00 |
console.h
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CGE2: Move implementation of Console into a .cpp file.
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2014-07-28 16:26:10 +02:00 |
detection.cpp
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CGE2: Add option for enabling color blind mode from the Launcher.
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2014-07-09 11:55:27 +02:00 |
detection.h
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CGE2: Add option for enabling color blind mode from the Launcher.
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2014-07-09 11:55:27 +02:00 |
events.cpp
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CGE2: Fix initialization of Mouse.
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2014-07-28 22:28:33 +02:00 |
events.h
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CGE2: Rework EventManager::handleEvents().
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2014-06-15 21:11:42 +02:00 |
fileio.cpp
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CGE2: Update comment concerning a workaround for a non-fixable issue
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2014-08-02 19:04:41 +02:00 |
fileio.h
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CGE2: Remove unused functions from EncryptedStream.
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2014-07-29 13:40:53 +02:00 |
general.h
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CGE2: Implement display of speech bubbles.
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2014-06-10 17:27:59 +02:00 |
hero.cpp
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CGE2: Fix CppCheck warnings by reducing variable scope
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2014-08-02 22:26:00 +02:00 |
hero.h
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CGE2: Add destructor to Hero().
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2014-07-17 17:33:04 +02:00 |
inventory.cpp
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CGE2: Move inventory system's functions from cge2_main.cpp to inventory.cpp.
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2014-07-23 14:56:11 +02:00 |
map.cpp
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CGE2: Move kLineMax to cge2.h.
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2014-06-10 14:02:17 +02:00 |
map.h
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CGE2: Implement CGE2Engine::mapCross().
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2014-06-08 14:26:42 +02:00 |
module.mk
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CGE2: Implement debug console and add a debug channel for opcodes.
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2014-07-26 12:59:39 +02:00 |
saveload.cpp
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CGE2: Remove dummies from save header and change save checksum.
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2014-07-30 09:05:07 +02:00 |
snail.cpp
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CGE2: Prevent the engine from entering an endless loop when loading.
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2014-07-29 16:41:56 +02:00 |
snail.h
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CGE2: Prevent the engine from entering an endless loop when loading.
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2014-07-29 16:41:56 +02:00 |
sound.cpp
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CGE2: Repair/rename checkSoundHandle().
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2014-07-24 19:44:09 +02:00 |
sound.h
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CGE2: Get rid of more unused variables.
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2014-07-28 16:29:51 +02:00 |
spare.cpp
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CGE2: Remove Spare::locate(char *file), since it's not used anymore.
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2014-07-21 20:20:33 +02:00 |
spare.h
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CGE2: Remove Spare::locate(char *file), since it's not used anymore.
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2014-07-21 20:20:33 +02:00 |
talk.cpp
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CGE2: Implement setAutoColors().
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2014-07-29 13:25:13 +02:00 |
talk.h
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CGE2: Move ColorBank and kColorNum to one place.
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2014-07-29 13:25:39 +02:00 |
text.cpp
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CGE2: Rework getText() so it works nicely with offUse().
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2014-07-15 23:54:07 +02:00 |
text.h
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CGE2: Add workaround for the missing dialogs in room 21 (concert)
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2014-07-07 10:41:43 +02:00 |
toolbar.cpp
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CGE2: Fix initialization of volume switches.
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2014-07-29 16:27:18 +02:00 |
vga13h.cpp
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CGE2: Further FXP multiply fix to fix hero scaling
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2014-08-02 10:23:43 -04:00 |
vga13h.h
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CGE2: Further fixes to FXP operators to fix pathfinding
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2014-08-01 11:16:39 -04:00 |
vmenu.cpp
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CGE2: Reduce the scope of some variables
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2014-06-21 18:45:28 +02:00 |
vmenu.h
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CGE2: Add a virtual destructor in Choice, some minor cleanup
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2014-06-27 07:34:27 +02:00 |