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agi.cpp
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Workaround for Amiga Gold Rush's broken picture 147 by patching it.
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2008-01-05 21:10:49 +00:00 |
agi.h
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Fix for the Space Trek sprite duplication bug (#1659209). Makes commands position and position.v use coordinate clipping for Space Trek.
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2008-01-03 08:41:40 +00:00 |
checks.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
console.cpp
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Add a debug console in Winnie (patch by clone2727)
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2007-10-13 23:48:59 +00:00 |
console.h
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Add a debug console in Winnie (patch by clone2727)
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2007-10-13 23:48:59 +00:00 |
cycle.cpp
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Add GF_OLDAMIGAV20 game flag for correctly setting computer type (v20 i.e. vComputer) for particular old Amiga AGI games (Space Quest I v1.2 at the moment).
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2008-01-02 19:10:01 +00:00 |
detection.cpp
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Made AGIPAL-loading more lenient with errors. Added AGIPAL-flag to Naturette 3. These together fix Naturette 3's intro (No more long shakings).
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2008-01-03 09:43:50 +00:00 |
font.h
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
global.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
graphics.cpp
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Made AGIPAL-loading more lenient with errors. Added AGIPAL-flag to Naturette 3. These together fix Naturette 3's intro (No more long shakings).
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2008-01-03 09:43:50 +00:00 |
graphics.h
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cleanup
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2007-11-23 10:51:16 +00:00 |
id.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
inv.cpp
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Add support for Russian versions of AGI games
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2007-09-23 16:43:43 +00:00 |
keyboard.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
keyboard.h
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
loader_v2.cpp
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Do not use abort (for that matter, shouldn't used exit(), either, but we (ab)use that in various places anyway...)
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2007-12-25 23:33:08 +00:00 |
loader_v3.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
logic.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
logic.h
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
lzw.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
lzw.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
menu.cpp
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Fix for bug #1751483 - "AGI: The -x command-line option appears to be broken"
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2007-10-31 21:28:33 +00:00 |
menu.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
module.mk
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WIP for Troll's Tale
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2007-09-18 16:20:44 +00:00 |
motion.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
objects.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
op_cmd.cpp
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Implement a workaround to hide.mouse-command for Amiga's Gold Rush. Fixes walking with mouse in room 192 (The hanging scene i.e. the copy protection failure scene).
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2008-01-05 20:52:30 +00:00 |
op_dbg.cpp
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Implement unknown test command 19 (hopefully) properly and name it unofficially as the in.motion.using.mouse-command.
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2008-01-05 20:35:18 +00:00 |
op_test.cpp
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Fixed warning.
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2008-01-05 23:01:25 +00:00 |
opcodes.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
picture.cpp
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Use CLIP template for clipping in the AGI engine
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2007-12-13 19:44:27 +00:00 |
picture.h
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Switch AGI to common drawLine() as well
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2007-11-25 12:03:09 +00:00 |
preagi_common.cpp
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oops. that's what last minute moves may result in.
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2007-11-19 20:41:13 +00:00 |
preagi_common.h
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Merge several choice-related functions
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2007-09-19 09:54:42 +00:00 |
preagi_mickey.cpp
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Renamed SAVEGAME_VERSION to MSA_SAVEGAME_VERSION
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2007-12-08 18:19:09 +00:00 |
preagi_mickey.h
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The variables nFrame and iItem can also have negative values
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2007-12-08 18:16:30 +00:00 |
preagi_troll.cpp
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Fix another -Wuninitialized warnings - n could have been returned w/o having been set first
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2008-01-03 23:55:42 +00:00 |
preagi_troll.h
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cleanup
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2007-11-23 10:51:16 +00:00 |
preagi_winnie.cpp
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Save game header is 32 bits, not 16
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2007-12-10 20:19:53 +00:00 |
preagi_winnie.h
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Saving and loading in Winnie the Pooh should now be endian and alignment safe. Note that this breaks older saved games and it's no longer possible to use saved games from the original game interpreter
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2007-12-08 18:25:00 +00:00 |
preagi.cpp
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get rid of unused globals
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2007-12-20 14:26:03 +00:00 |
preagi.h
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cleanup
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2007-11-23 10:51:16 +00:00 |
predictive.cpp
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Remove/clarify several FIXMEs
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2007-09-11 15:49:19 +00:00 |
saveload.cpp
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Set amount of free memory (v8 i.e. vFreePages) to maximum value (Also when loading a saved game!). Fixes Gold Rush's help screen and bible passage showing.
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2008-01-02 00:35:32 +00:00 |
sound.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
sound.h
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Some updates to preagi's sound system and code cleanup
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2007-09-03 09:39:15 +00:00 |
sprite.cpp
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Show objects always using priority 15. Fixes bug #1858037 (AGI: show.obj priority error).
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2007-12-25 16:17:22 +00:00 |
sprite.h
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Add AGI256-2 support (On top of already present AGI256 support).
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2007-06-20 23:56:08 +00:00 |
text.cpp
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Add support for Russian versions of AGI games
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2007-09-23 16:43:43 +00:00 |
view.cpp
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Fix for the Space Trek sprite duplication bug (#1659209). Makes commands position and position.v use coordinate clipping for Space Trek.
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2008-01-03 08:41:40 +00:00 |
view.h
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
wagparser.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
wagparser.h
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Fixed warning about signedness issues
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2007-06-14 17:11:09 +00:00 |
words.cpp
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Removing non-ASCII chars from source code
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2007-07-01 12:47:07 +00:00 |