.. |
actor_path.cpp
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SAGA: Change Actor::fillPathArray to use a dynamic queue instead of an only-growing array -> should reduce memory usage significantly
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2009-09-02 19:33:08 +00:00 |
actor_walk.cpp
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SAGA: replace Actor::_actors and _objs malloc base arrays with Common::Array
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2010-10-24 17:42:45 +00:00 |
actor.cpp
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SAGA: replace Resource:loadResource malloc with ByteArray class
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2010-10-24 22:17:44 +00:00 |
actor.h
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SAGA: replace Actor::_actors and _objs malloc base arrays with Common::Array
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2010-10-24 17:42:45 +00:00 |
animation.cpp
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SAGA: replace Resource:loadResource malloc with ByteArray class
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2010-10-24 22:17:44 +00:00 |
animation.h
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SAGA: replace Resource:loadResource malloc with ByteArray class
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2010-10-24 22:17:44 +00:00 |
console.cpp
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Cleanup
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2010-06-18 02:30:19 +00:00 |
console.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
detection_tables.h
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Added automatic detection of the IHNM demo
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2010-05-16 10:36:21 +00:00 |
detection.cpp
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SAGA: Add some const qualifiers to SagaEngine methods
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2010-10-23 15:45:22 +00:00 |
displayinfo.h
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Put some more IHNM / SAGA2 specific code into compile guards.
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2009-08-12 18:08:01 +00:00 |
events.cpp
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SAGA: replace Resource:loadResource malloc with ByteArray class
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2010-10-24 22:17:44 +00:00 |
events.h
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SAGA: replace Actor::_actors and _objs malloc base arrays with Common::Array
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2010-10-24 17:42:45 +00:00 |
font_map.cpp
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font.cpp
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SAGA: replace Resource:loadResource malloc with ByteArray class
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2010-10-24 22:17:44 +00:00 |
font.h
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SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, Music::_songTable, ObjectMap::*, PalAnim::*, Scene::sceneLut, SndRes::_fxTable* malloc based arrays with Common::Array implementation
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2010-10-22 23:13:17 +00:00 |
gfx.cpp
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SAGA: replace Resource:loadResource malloc with ByteArray class
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2010-10-24 22:17:44 +00:00 |
gfx.h
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SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, Music::_songTable, ObjectMap::*, PalAnim::*, Scene::sceneLut, SndRes::_fxTable* malloc based arrays with Common::Array implementation
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2010-10-22 23:13:17 +00:00 |
image.cpp
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SAGA: replace Resource:loadResource malloc with ByteArray class
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2010-10-24 22:17:44 +00:00 |
input.cpp
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Patch for bug 2943361 by littleboy, adding full kb modifier support to all engines + GUI and proper keypad handling
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2010-02-21 04:04:13 +00:00 |
interface.cpp
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SAGA: replace Resource:loadResource malloc with ByteArray class
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2010-10-24 22:17:44 +00:00 |
interface.h
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SAGA: replace Scene::_resourceList, Interface::_inventory malloc arrays with Common::Array
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2010-10-24 20:22:21 +00:00 |
introproc_ihnm.cpp
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SAGA: fix SAGA_DEBUG; fix IHNM cutaway typo
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2010-10-24 22:40:37 +00:00 |
introproc_ite.cpp
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SAGA: replace Scene::_resourceList, Interface::_inventory malloc arrays with Common::Array
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2010-10-24 20:22:21 +00:00 |
introproc_saga2.cpp
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Added back video skipping in SAGA2 with the escape key or left mouse button
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2010-05-18 14:57:02 +00:00 |
isomap.cpp
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SAGA: replace Resource:loadResource malloc with ByteArray class
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2010-10-24 22:17:44 +00:00 |
isomap.h
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SAGA: replace Resource:loadResource malloc with ByteArray class
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2010-10-24 22:17:44 +00:00 |
itedata.cpp
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SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, Music::_songTable, ObjectMap::*, PalAnim::*, Scene::sceneLut, SndRes::_fxTable* malloc based arrays with Common::Array implementation
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2010-10-22 23:13:17 +00:00 |
itedata.h
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SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, Music::_songTable, ObjectMap::*, PalAnim::*, Scene::sceneLut, SndRes::_fxTable* malloc based arrays with Common::Array implementation
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2010-10-22 23:13:17 +00:00 |
module.mk
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Moved the Shorten decoder inside the SAGA engine, as it's the only one using it (and it's still unfinished, too)
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2010-01-27 08:40:48 +00:00 |
music.cpp
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SAGA: replace Resource:loadResource malloc with ByteArray class
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2010-10-24 22:17:44 +00:00 |
music.h
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SAGA: replace Resource:loadResource malloc with ByteArray class
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2010-10-24 22:17:44 +00:00 |
objectmap.cpp
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SAGA: fix SAGA_DEBUG; fix IHNM cutaway typo
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2010-10-24 22:40:37 +00:00 |
objectmap.h
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SAGA: fix SAGA_DEBUG; fix IHNM cutaway typo
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2010-10-24 22:40:37 +00:00 |
palanim.cpp
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SAGA: replace Resource:loadResource malloc with ByteArray class
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2010-10-24 22:17:44 +00:00 |
palanim.h
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SAGA: replace Resource:loadResource malloc with ByteArray class
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2010-10-24 22:17:44 +00:00 |
puzzle.cpp
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SAGA: SAGA: replace SpriteList "::realloc" with Common::Array
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2010-10-19 22:29:53 +00:00 |
puzzle.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
render.cpp
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SAGA: Fix bug #2886130.
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2010-06-15 10:25:50 +00:00 |
render.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
resource_hrs.cpp
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refactor resource module:
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2009-12-04 17:52:42 +00:00 |
resource_res.cpp
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SAGA: replace Resource:loadResource malloc with ByteArray class
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2010-10-24 22:17:44 +00:00 |
resource_rsc.cpp
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Started simplifying and removing a lot of unused code from the SAGA Mac resource loader, to be ultimately replaced by the common Mac resource loader
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2010-05-18 15:16:53 +00:00 |
resource.cpp
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SAGA: replace Resource:loadResource malloc with ByteArray class
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2010-10-24 22:17:44 +00:00 |
resource.h
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SAGA: replace Resource:loadResource malloc with ByteArray class
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2010-10-24 22:17:44 +00:00 |
saga.cpp
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SAGA: replace Resource:loadResource malloc with ByteArray class
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2010-10-24 22:17:44 +00:00 |
saga.h
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SAGA: fix const cast warns
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2010-10-24 22:25:16 +00:00 |
saveload.cpp
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SAGA: Add some const qualifiers to SagaEngine methods
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2010-10-23 15:45:22 +00:00 |
scene.cpp
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SAGA: reduce memory usage
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2010-10-24 22:52:57 +00:00 |
scene.h
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SAGA: reduce memory usage
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2010-10-24 22:52:57 +00:00 |
script.cpp
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SAGA: replace Resource:loadResource malloc with ByteArray class
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2010-10-24 22:17:44 +00:00 |
script.h
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SAGA: replace Resource:loadResource malloc with ByteArray class
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2010-10-24 22:17:44 +00:00 |
sfuncs_ihnm.cpp
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SAGA: replace Events malloc base linked list with Common::List
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2010-10-23 23:07:10 +00:00 |
sfuncs.cpp
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SAGA: replace Events malloc base linked list with Common::List
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2010-10-23 23:07:10 +00:00 |
shorten.cpp
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ALL: Fix indention (whitespaces -> tabs)
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2010-10-23 15:46:50 +00:00 |
shorten.h
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Moved the Shorten decoder inside the SAGA engine, as it's the only one using it (and it's still unfinished, too)
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2010-01-27 08:40:48 +00:00 |
sndres.cpp
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SAGA: replace Resource:loadResource malloc with ByteArray class
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2010-10-24 22:17:44 +00:00 |
sndres.h
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SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, Music::_songTable, ObjectMap::*, PalAnim::*, Scene::sceneLut, SndRes::_fxTable* malloc based arrays with Common::Array implementation
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2010-10-22 23:13:17 +00:00 |
sound.cpp
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SAGA: replace Scene::_resourceList, Interface::_inventory malloc arrays with Common::Array
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2010-10-24 20:22:21 +00:00 |
sound.h
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SAGA: replace Scene::_resourceList, Interface::_inventory malloc arrays with Common::Array
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2010-10-24 20:22:21 +00:00 |
sprite.cpp
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SAGA: replace Resource:loadResource malloc with ByteArray class
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2010-10-24 22:17:44 +00:00 |
sprite.h
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SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, Music::_songTable, ObjectMap::*, PalAnim::*, Scene::sceneLut, SndRes::_fxTable* malloc based arrays with Common::Array implementation
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2010-10-22 23:13:17 +00:00 |
sthread.cpp
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SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, Music::_songTable, ObjectMap::*, PalAnim::*, Scene::sceneLut, SndRes::_fxTable* malloc based arrays with Common::Array implementation
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2010-10-22 23:13:17 +00:00 |
xref.txt
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