scummvm/engines/scumm
2010-11-08 23:07:42 +00:00
..
he BACKENDS: Partial merge of gsoc2010-opengl: Audio CD changes only 2010-11-08 22:53:36 +00:00
imuse COMMON: Rename String::printf() to String::format() 2010-11-01 16:02:28 +00:00
imuse_digi
insane ALL: Fix various typos (patch #3093266) 2010-10-24 13:04:33 +00:00
smush SCUMM: Fix out of bound access (discovered by Code Analysis in MS VS2010; thanks to aquadran for helping verify the fix) 2010-10-18 19:03:24 +00:00
actor.cpp SCUMM: Add alternative version of patch #3094717 - MMC64: save actor state. 2010-10-26 04:20:20 +00:00
actor.h SCUMM: Add alternative version of patch #3094717 - MMC64: save actor state. 2010-10-26 04:20:20 +00:00
akos.cpp ALL: Fix indention (whitespaces -> tabs) 2010-10-23 15:46:50 +00:00
akos.h
base-costume.cpp
base-costume.h
bomp.cpp
bomp.h
boxes.cpp ENGINES: Replace many printfs by warning/debug/debugN 2010-11-01 21:37:47 +00:00
boxes.h
camera.cpp
charset-fontdata.cpp ENGINES: Replace many printfs by warning/debug/debugN 2010-11-01 21:37:47 +00:00
charset.cpp SCUMM/FM-TOWNS JAPANESE: fix out of bounds text drawing 2010-11-05 00:36:23 +00:00
charset.h SCUMM/FM-TOWNS JAPANESE: fix out of bounds text drawing 2010-11-05 00:36:23 +00:00
costume.cpp ENGINES: Replace many printfs by warning/debug/debugN 2010-11-01 21:37:47 +00:00
costume.h
cursor.cpp LOOM PC-Engine: fix mouse cursor 2010-10-10 14:22:10 +00:00
debugger.cpp SCUMM: Move class Player_V2CMS to its own header file 2010-10-25 16:41:39 +00:00
debugger.h
detection_tables.h SCUMM: Add workaround to allow saved games to be shared between Macintosh and Windows versions of Backyard Baseball 2001. 2010-10-23 06:27:16 +00:00
detection.cpp COMMON: Rename and tweak MD5 functions 2010-11-07 17:16:59 +00:00
detection.h
dialogs.cpp ENGINES: Remove some 'using' statements 2010-11-01 16:00:17 +00:00
dialogs.h SCUMM: Fix for bug #3064655 "Restart with F8 key not working properly". 2010-09-13 23:35:55 +00:00
file_nes.cpp COMMON: Rename and tweak MD5 functions 2010-11-07 17:16:59 +00:00
file_nes.h
file.cpp ENGINES: Remove some 'using' statements 2010-11-01 16:00:17 +00:00
file.h
gfx_towns.cpp SCUMM/FM-TOWNS: disable new graphics code in DS port 2010-10-05 19:04:52 +00:00
gfx.cpp SCUMM/FM-TOWNS JAPANESE: fix out of bounds text drawing 2010-11-05 00:36:23 +00:00
gfx.h SCUMM/FM-TOWNS: disable new graphics code in DS port 2010-10-05 19:04:52 +00:00
gfxARM.s
help.cpp SCUMM: Patch #3059327 2010-09-04 18:03:35 +00:00
help.h
input.cpp
midiparser_ro.cpp
module.mk SCUMM: Move shared code of Player_V2 & Player_V2CMS to new common base class 2010-10-25 16:42:24 +00:00
music.h
nut_renderer.cpp
nut_renderer.h
object.cpp SCUMM: Add patch #3093541 - MMC64: Actor Walk / Object Fix. 2010-10-25 08:03:55 +00:00
object.h
palette.cpp SCUMM: Add patch #3093057 - MMC64: sentence/inventory color. 2010-10-25 03:21:49 +00:00
player_mod.cpp
player_mod.h
player_nes.cpp
player_nes.h SCUMM: Move shared code of Player_V2 & Player_V2CMS to new common base class 2010-10-25 16:42:24 +00:00
player_pce.cpp ALL: Fix indention (whitespaces -> tabs) 2010-10-23 15:46:50 +00:00
player_pce.h
player_sid.cpp
player_sid.h
player_towns.cpp LOOM PC-Engine: fix regression 2010-10-10 10:26:49 +00:00
player_towns.h SCUMM/FM-TOWNS: cleanup sfx code 2010-10-09 01:36:38 +00:00
player_v1.cpp
player_v1.h
player_v2.cpp SCUMM: Move shared code of Player_V2 & Player_V2CMS to new common base class 2010-10-25 16:42:24 +00:00
player_v2.h SCUMM: Move shared code of Player_V2 & Player_V2CMS to new common base class 2010-10-25 16:42:24 +00:00
player_v2a.cpp
player_v2a.h
player_v2base.cpp SCUMM: Move shared code of Player_V2 & Player_V2CMS to new common base class 2010-10-25 16:42:24 +00:00
player_v2base.h SCUMM: Move shared code of Player_V2 & Player_V2CMS to new common base class 2010-10-25 16:42:24 +00:00
player_v2cms.cpp SCUMM: Move shared code of Player_V2 & Player_V2CMS to new common base class 2010-10-25 16:42:24 +00:00
player_v2cms.h SCUMM: Move shared code of Player_V2 & Player_V2CMS to new common base class 2010-10-25 16:42:24 +00:00
player_v3a.cpp
player_v3a.h
player_v4a.cpp
player_v4a.h
proc3ARM.s
resource_v2.cpp ENGINES: Replace many printfs by warning/debug/debugN 2010-11-01 21:37:47 +00:00
resource_v3.cpp
resource_v4.cpp
resource.cpp SCUMM: Fix potential bug in ScummEngine::resStrLen. 2010-10-18 18:55:24 +00:00
resource.h
room.cpp SCUMM/FM-TOWNS: disable new graphics code in DS port 2010-10-05 19:04:52 +00:00
saveload.cpp COMMON: Push #include audiocd.h in system.h out to .cpp files 2010-11-08 23:07:42 +00:00
saveload.h SCUMM: Add alternative version of patch #3094717 - MMC64: save actor state. 2010-10-26 04:20:20 +00:00
script_v0.cpp SCUMM: Add patch #3089936 - MMC64: Parcel/Tombstone/Verb Fix. 2010-10-25 08:26:21 +00:00
script_v2.cpp SCUMM: Add patch #3093541 - MMC64: Actor Walk / Object Fix. 2010-10-25 08:03:55 +00:00
script_v3.cpp
script_v4.cpp SCUMM/FM-TOWNS: disable new graphics code in DS port 2010-10-05 19:04:52 +00:00
script_v5.cpp SCUMM: Simplify SO_LOAD_STRING code 2010-10-18 18:56:40 +00:00
script_v6.cpp SCUMM: Add workaround to allow saved games to be shared between Macintosh and Windows versions of Backyard Baseball 2001. 2010-10-23 06:27:16 +00:00
script_v8.cpp ENGINES: Replace many printfs by warning/debug/debugN 2010-11-01 21:37:47 +00:00
script.cpp ENGINES: Replace many printfs by warning/debug/debugN 2010-11-01 21:37:47 +00:00
script.h
scumm_v0.h SCUMM: Fix bug #3070077 - MMC64: No music when Syd plays the piano. 2010-09-18 14:18:48 +00:00
scumm_v2.h SCUMM: Remove unused code, which was replaced by ScummEngine_v0::runObject in revision 42737. 2010-09-18 14:31:21 +00:00
scumm_v3.h
scumm_v4.h
scumm_v5.h
scumm_v6.h
scumm_v7.h
scumm_v8.h
scumm-md5.h SCUMM: Correct incorrect demo entry for Backyard Football 2002. 2010-10-18 00:43:49 +00:00
scumm.cpp COMMON: Push #include audiocd.h in system.h out to .cpp files 2010-11-08 23:07:42 +00:00
scumm.h ENGINE: Generalize SCUMM play time counting and move it into Engine. 2010-10-27 22:37:51 +00:00
sound.cpp COMMON: Push #include audiocd.h in system.h out to .cpp files 2010-11-08 23:07:42 +00:00
sound.h SCUMM: Fix bug #3070077 - MMC64: No music when Syd plays the piano. 2010-09-18 14:18:48 +00:00
string.cpp SCUMM/FM-TOWNS JAPANESE: fix font spacing issues 2010-10-18 23:54:35 +00:00
usage_bits.cpp
usage_bits.h
util.cpp
util.h
vars.cpp SCUMM: Fix bug #3070077 - MMC64: No music when Syd plays the piano. 2010-09-18 14:18:48 +00:00
verbs.cpp SCUMM: Add patch #3089936 - MMC64: Parcel/Tombstone/Verb Fix. 2010-10-25 08:26:21 +00:00
verbs.h