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he
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SCUMM: Use explicit XOR decoding code in BaseScummFile subclasses
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2010-11-23 22:25:36 +00:00 |
imuse
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COMMON: Rename String::printf() to String::format()
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2010-11-01 16:02:28 +00:00 |
imuse_digi
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SCUMM: Replace Common::File uses by SeekableReadStream and SearchMan
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2010-11-23 22:25:10 +00:00 |
insane
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ALL: Fix various typos (patch #3093266)
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2010-10-24 13:04:33 +00:00 |
smush
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SCUMM: Fix out of bound access (discovered by Code Analysis in MS VS2010; thanks to aquadran for helping verify the fix)
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2010-10-18 19:03:24 +00:00 |
actor.cpp
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SCUMM: Add alternative version of patch #3094717 - MMC64: save actor state.
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2010-10-26 04:20:20 +00:00 |
actor.h
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SCUMM: Add alternative version of patch #3094717 - MMC64: save actor state.
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2010-10-26 04:20:20 +00:00 |
akos.cpp
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ALL: Fix indention (whitespaces -> tabs)
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2010-10-23 15:46:50 +00:00 |
akos.h
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base-costume.cpp
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base-costume.h
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bomp.cpp
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bomp.h
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boxes.cpp
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ENGINES: Replace many printfs by warning/debug/debugN
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2010-11-01 21:37:47 +00:00 |
boxes.h
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camera.cpp
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charset-fontdata.cpp
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ENGINES: Replace many printfs by warning/debug/debugN
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2010-11-01 21:37:47 +00:00 |
charset.cpp
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SCUMM/FM-TOWNS JAPANESE: fix out of bounds text drawing
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2010-11-05 00:36:23 +00:00 |
charset.h
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SCUMM/FM-TOWNS JAPANESE: fix out of bounds text drawing
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2010-11-05 00:36:23 +00:00 |
costume.cpp
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ENGINES: Replace many printfs by warning/debug/debugN
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2010-11-01 21:37:47 +00:00 |
costume.h
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cursor.cpp
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debugger.cpp
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SCUMM: Move class Player_V2CMS to its own header file
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2010-10-25 16:41:39 +00:00 |
debugger.h
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detection_tables.h
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SCUMM: Add workaround to allow saved games to be shared between Macintosh and Windows versions of Backyard Baseball 2001.
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2010-10-23 06:27:16 +00:00 |
detection.cpp
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SCUMM: Replace Common::File uses by SeekableReadStream and SearchMan
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2010-11-23 22:25:10 +00:00 |
detection.h
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dialogs.cpp
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GUI: Rename gui/GuiManager.* to gui/gui-manager.*
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2010-11-16 10:19:01 +00:00 |
dialogs.h
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file_nes.cpp
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SCUMM: Use explicit XOR decoding code in BaseScummFile subclasses
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2010-11-23 22:25:36 +00:00 |
file_nes.h
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SCUMM: Use explicit XOR decoding code in BaseScummFile subclasses
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2010-11-23 22:25:36 +00:00 |
file.cpp
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SCUMM: Use explicit XOR decoding code in BaseScummFile subclasses
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2010-11-23 22:25:36 +00:00 |
file.h
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SCUMM: Use explicit XOR decoding code in BaseScummFile subclasses
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2010-11-23 22:25:36 +00:00 |
gfx_towns.cpp
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gfx.cpp
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SCUMM/FM-TOWNS JAPANESE: fix out of bounds text drawing
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2010-11-05 00:36:23 +00:00 |
gfx.h
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gfxARM.s
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help.cpp
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i18N: Add a few strings to translate in the SCUMM help dialog.
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2010-11-28 19:23:02 +00:00 |
help.h
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input.cpp
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GUI: Rename gui/GuiManager.* to gui/gui-manager.*
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2010-11-16 10:19:01 +00:00 |
midiparser_ro.cpp
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module.mk
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SCUMM: Move shared code of Player_V2 & Player_V2CMS to new common base class
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2010-10-25 16:42:24 +00:00 |
music.h
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nut_renderer.cpp
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nut_renderer.h
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object.cpp
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SCUMM: Add patch #3093541 - MMC64: Actor Walk / Object Fix.
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2010-10-25 08:03:55 +00:00 |
object.h
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palette.cpp
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ENGINES: Change 'colour' to 'color'
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2010-11-17 12:22:08 +00:00 |
player_mod.cpp
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player_mod.h
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player_nes.cpp
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player_nes.h
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SCUMM: Move shared code of Player_V2 & Player_V2CMS to new common base class
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2010-10-25 16:42:24 +00:00 |
player_pce.cpp
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ALL: Fix indention (whitespaces -> tabs)
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2010-10-23 15:46:50 +00:00 |
player_pce.h
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player_sid.cpp
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player_sid.h
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player_towns.cpp
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player_towns.h
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player_v1.cpp
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player_v1.h
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player_v2.cpp
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SCUMM: Move shared code of Player_V2 & Player_V2CMS to new common base class
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2010-10-25 16:42:24 +00:00 |
player_v2.h
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SCUMM: Move shared code of Player_V2 & Player_V2CMS to new common base class
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2010-10-25 16:42:24 +00:00 |
player_v2a.cpp
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player_v2a.h
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player_v2base.cpp
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SCUMM: Move shared code of Player_V2 & Player_V2CMS to new common base class
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2010-10-25 16:42:24 +00:00 |
player_v2base.h
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SCUMM: Move shared code of Player_V2 & Player_V2CMS to new common base class
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2010-10-25 16:42:24 +00:00 |
player_v2cms.cpp
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SCUMM: Move shared code of Player_V2 & Player_V2CMS to new common base class
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2010-10-25 16:42:24 +00:00 |
player_v2cms.h
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SCUMM: Move shared code of Player_V2 & Player_V2CMS to new common base class
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2010-10-25 16:42:24 +00:00 |
player_v3a.cpp
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player_v3a.h
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player_v4a.cpp
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player_v4a.h
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proc3ARM.s
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resource_v2.cpp
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ENGINES: Replace many printfs by warning/debug/debugN
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2010-11-01 21:37:47 +00:00 |
resource_v3.cpp
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resource_v4.cpp
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resource.cpp
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SCUMM: Fix potential bug in ScummEngine::resStrLen.
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2010-10-18 18:55:24 +00:00 |
resource.h
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room.cpp
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saveload.cpp
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COMMON: Split common/stream.h into several headers
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2010-11-19 17:03:07 +00:00 |
saveload.h
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SCUMM: Add alternative version of patch #3094717 - MMC64: save actor state.
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2010-10-26 04:20:20 +00:00 |
script_v0.cpp
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SCUMM: Add patch #3089936 - MMC64: Parcel/Tombstone/Verb Fix.
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2010-10-25 08:26:21 +00:00 |
script_v2.cpp
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SCUMM: Add patch #3093541 - MMC64: Actor Walk / Object Fix.
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2010-10-25 08:03:55 +00:00 |
script_v3.cpp
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script_v4.cpp
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script_v5.cpp
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SCUMM: Simplify SO_LOAD_STRING code
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2010-10-18 18:56:40 +00:00 |
script_v6.cpp
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SCUMM: Add workaround to allow saved games to be shared between Macintosh and Windows versions of Backyard Baseball 2001.
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2010-10-23 06:27:16 +00:00 |
script_v8.cpp
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ENGINES: Replace many printfs by warning/debug/debugN
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2010-11-01 21:37:47 +00:00 |
script.cpp
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ENGINES: Replace many printfs by warning/debug/debugN
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2010-11-01 21:37:47 +00:00 |
script.h
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scumm_v0.h
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scumm_v2.h
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scumm_v3.h
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scumm_v4.h
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scumm_v5.h
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scumm_v6.h
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scumm_v7.h
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scumm_v8.h
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scumm-md5.h
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SCUMM: Correct incorrect demo entry for Backyard Football 2002.
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2010-10-18 00:43:49 +00:00 |
scumm.cpp
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GUI: Rename gui/GuiManager.* to gui/gui-manager.*
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2010-11-16 10:19:01 +00:00 |
scumm.h
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ENGINE: Generalize SCUMM play time counting and move it into Engine.
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2010-10-27 22:37:51 +00:00 |
sound.cpp
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COMMON: Split common/stream.h into several headers
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2010-11-19 17:03:07 +00:00 |
sound.h
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string.cpp
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SCUMM/FM-TOWNS JAPANESE: fix font spacing issues
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2010-10-18 23:54:35 +00:00 |
usage_bits.cpp
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usage_bits.h
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util.cpp
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util.h
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vars.cpp
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verbs.cpp
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SCUMM: Add patch #3089936 - MMC64: Parcel/Tombstone/Verb Fix.
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2010-10-25 08:26:21 +00:00 |
verbs.h
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