.. |
he
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GF_HE_CURSORLESS feature flag not required, since HE games always set a default cursor too.
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2006-04-03 11:35:02 +00:00 |
imuse
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Small updates to intiate variable and member visibility.
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2006-04-04 21:32:19 +00:00 |
imuse_digi
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Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
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2006-03-29 15:59:37 +00:00 |
insane
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Made readFileToMem() print a more useful error message than "File is not open"
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2006-03-31 06:42:56 +00:00 |
smush
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Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
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2006-03-29 15:59:37 +00:00 |
actor.cpp
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An actor is completely reset by showActor() in SCUMM1-2 games. Fixes bug #902391
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2006-03-14 13:16:11 +00:00 |
actor.h
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C64 maniac uses separate bitmasks for actor settings and misc settings
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2006-03-02 06:06:24 +00:00 |
akos.cpp
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fixed wrong computation of decflag in AkosRenderer::drawLimb (HE specific, bug #1416186).
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2006-03-25 20:15:41 +00:00 |
akos.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
base-costume.cpp
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Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game
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2006-02-20 16:51:30 +00:00 |
base-costume.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
bomp.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
bomp.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
boxes.cpp
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Add masking support for C64 maniac, not perfect
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2006-03-13 06:06:51 +00:00 |
boxes.h
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Add some basic walkbox support for C64 maniac
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2006-03-05 03:46:41 +00:00 |
camera.cpp
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The camera position is always set by loadRoomWithEgo opcode in HE games, through cameraFollows. Fixes glitches when changing rooms in fbear and other early games.
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2006-03-18 10:30:47 +00:00 |
charset.cpp
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Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game
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2006-02-20 16:51:30 +00:00 |
charset.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
costume.cpp
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To the best of my knowledge, it's really 'C64' and not 'C-64'
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2006-03-14 15:36:04 +00:00 |
costume.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
cursor.cpp
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GF_HE_CURSORLESS feature flag not required, since HE games always set a default cursor too.
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2006-04-03 11:35:02 +00:00 |
debugger.cpp
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fixed wrong computation of decflag in AkosRenderer::drawLimb (HE specific, bug #1416186).
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2006-03-25 20:15:41 +00:00 |
debugger.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
dialogs.cpp
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Make corners of SCUMM load/save dialog round.
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2006-03-31 13:00:06 +00:00 |
dialogs.h
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Converted all scumm dialogs to new scheme
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2006-03-09 01:08:25 +00:00 |
file.cpp
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Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
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2006-03-29 15:59:37 +00:00 |
file.h
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Moved ScummFile etc. to the new file.cpp / file.h
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2006-03-03 15:16:02 +00:00 |
gfx.cpp
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Fix MSVC warnings #3
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2006-03-24 18:33:47 +00:00 |
gfx.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
help.cpp
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Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game
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2006-02-20 16:51:30 +00:00 |
help.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
input.cpp
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Moved iMUSE code to the new directory engines/scumm/imuse/
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2006-02-20 20:57:26 +00:00 |
intern.h
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GF_HE_CURSORLESS feature flag not required, since HE games always set a default cursor too.
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2006-04-03 11:35:02 +00:00 |
midiparser_eup.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
midiparser_ro.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
module.mk
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Updated for Jamieson630's latest iMUSE changes.
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2006-03-12 18:46:33 +00:00 |
music.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
nut_renderer.cpp
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Moved ScummFile etc. to the new file.cpp / file.h
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2006-03-03 15:16:02 +00:00 |
nut_renderer.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
object.cpp
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To the best of my knowledge, it's really 'C64' and not 'C-64'
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2006-03-14 15:36:04 +00:00 |
object.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
palette.cpp
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Replaced MKID by MID_BE in most places in the SCUMM engine
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2006-02-25 02:12:58 +00:00 |
player_mod.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
player_mod.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
player_nes.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
player_nes.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
player_v1.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
player_v1.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
player_v2.cpp
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Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game
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2006-02-20 16:51:30 +00:00 |
player_v2.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
player_v2a.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
player_v2a.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
player_v3a.cpp
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Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game
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2006-02-20 16:51:30 +00:00 |
player_v3a.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
plugin.cpp
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Paranoia change: catch invalid 'method' value in generateDetectName
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2006-04-04 21:18:15 +00:00 |
plugin.h
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Use extra_versions to compute ScummGameSettings (currently only compared to the value determined via multiple_versions_md5_settings but not actively used; requires more testing, in particular with HE games)
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2006-04-01 18:20:35 +00:00 |
resource_v2.cpp
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Moved ScummFile etc. to the new file.cpp / file.h
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2006-03-03 15:16:02 +00:00 |
resource_v3.cpp
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Moved ScummFile etc. to the new file.cpp / file.h
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2006-03-03 15:16:02 +00:00 |
resource_v4.cpp
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Moved ScummFile etc. to the new file.cpp / file.h
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2006-03-03 15:16:02 +00:00 |
resource.cpp
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Renamed various container isEmpty() methods to empty() to match STL conventions
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2006-03-28 09:42:54 +00:00 |
resource.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
room.cpp
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Avoid all scumm var conflicts in C64 maniac
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2006-03-14 12:06:37 +00:00 |
saveload.cpp
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Ooops, correct cut and past error in last commit
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2006-03-26 09:09:35 +00:00 |
saveload.h
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Increase size of _charsetData to 16 * 23 for HE games, fixes subtitle color glitches in Buzzy games
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2006-03-26 09:06:44 +00:00 |
script_c64.cpp
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Avoid all scumm var conflicts in C64 maniac
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2006-03-14 12:06:37 +00:00 |
script_v2.cpp
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Update hack for bug #915575 - MANIAC: Disappearing New Kid verb
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2006-03-04 04:46:15 +00:00 |
script_v5.cpp
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Add workaround for script bug in Loom (CD)
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2006-03-19 02:50:51 +00:00 |
script_v6.cpp
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Remove unused cases of getKeyState(), checked against scripts of FT, Dig and COMI.
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2006-03-19 11:10:24 +00:00 |
script_v8.cpp
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Moved ScummFile etc. to the new file.cpp / file.h
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2006-03-03 15:16:02 +00:00 |
script.cpp
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Correct VAR_OVERRIDE settings in override opcodes
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2006-03-15 06:29:28 +00:00 |
script.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
scumm-md5.h
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Added variant string for some HE games
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2006-04-03 11:12:26 +00:00 |
scumm.cpp
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GF_HE_CURSORLESS feature flag not required, since HE games always set a default cursor too.
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2006-04-03 11:35:02 +00:00 |
scumm.h
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GF_HE_CURSORLESS feature flag not required, since HE games always set a default cursor too.
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2006-04-03 11:35:02 +00:00 |
sound.cpp
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Correct mistake in md5 tables for Simon the Sorcerer 2 (DOS Floppy)
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2006-03-12 00:53:30 +00:00 |
sound.h
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Clear sound queue when stopping sound channel in HE games
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2006-02-16 05:52:39 +00:00 |
string.cpp
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Camera scrolling only effects subtitles in SCUMM4-6 games. Fixes bug #1329482.
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2006-03-14 09:33:37 +00:00 |
thumbnail.cpp
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Some more MKID -> MKID_BE changes
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2006-02-25 02:47:22 +00:00 |
usage_bits.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
usage_bits.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
util.cpp
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Moved ScummFile etc. to the new file.cpp / file.h
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2006-03-03 15:16:02 +00:00 |
util.h
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Moved ScummFile etc. to the new file.cpp / file.h
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2006-03-03 15:16:02 +00:00 |
vars.cpp
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Merged two consecutive 'if's with identical condition
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2006-03-14 15:25:29 +00:00 |
verbs.cpp
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Revert that mistaken change to English verb table for C64 maniac
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2006-03-10 00:53:09 +00:00 |
verbs.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |