.. |
scenes
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FULLPIPE: Implement sceneHandler27_batLogic()
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2014-02-06 23:50:37 +02:00 |
behavior.cpp
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FULLPIPE: Fix warning
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2013-12-31 00:22:46 +02:00 |
behavior.h
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FULLPIPE: Implement scene06_initMumsy()
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2013-12-16 22:28:12 +02:00 |
configure.engine
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BUILD: Split configure.engines down to a single file per engine.
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2013-11-24 00:45:38 +00:00 |
console.cpp
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FULLPIPE: Correctly implement scene switching from command line
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2013-12-28 23:42:06 +02:00 |
console.h
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FULLPIPE: Add a new debug command, "scene"
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2013-12-25 17:53:15 +02:00 |
constants.h
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FULLPIPE: Implement sceneHandler27_batLogic()
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2014-02-06 23:50:37 +02:00 |
detection.cpp
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floaters.cpp
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FULLPIPE: Fix wrong indexes in Floaters.
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2014-01-05 02:32:30 +02:00 |
floaters.h
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FULLPIPE: Implement Floaters::genFlies()
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2014-01-03 23:58:31 +02:00 |
fullpipe.cpp
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FULLPIPE: Implement lift_init()
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2014-01-26 16:53:08 +02:00 |
fullpipe.h
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FULLPIPE: Implement lift_hoverButton(). This completes the lift.
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2014-02-01 16:55:44 +02:00 |
gameloader.cpp
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FULLPIPE: Implement preloadCallback()
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2014-01-10 21:31:18 +02:00 |
gameloader.h
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FULLPIPE: Implement preloadCallback()
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2014-01-10 21:31:18 +02:00 |
gfx.cpp
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FULLPIPE: Fix cursor drawing on the edges
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2014-02-01 16:55:44 +02:00 |
gfx.h
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FULLPIPE: Implement Movement::freePixelData()
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2014-01-12 10:59:14 +02:00 |
init.cpp
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FULLPIPE: Initial code for scene27
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2014-02-02 16:51:11 +02:00 |
input.cpp
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FULLPIPE: g_fullpipe -> g_fp for brevity
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2013-12-21 16:42:49 +02:00 |
input.h
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interaction.cpp
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FULLPIPE: Stubbed and implemented some class destructors
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2014-01-08 18:37:39 +02:00 |
interaction.h
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FULLPIPE: Stubbed and implemented some class destructors
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2014-01-08 18:37:39 +02:00 |
inventory.cpp
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FULLPIPE: Implement Inventory2::removeItem2()
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2014-02-01 16:55:44 +02:00 |
inventory.h
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FULLPIPE: Stubbed and implemented some class destructors
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2014-01-08 18:37:39 +02:00 |
lift.cpp
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FULLPIPE: Fix stupid error with wrong identifier. CID 1166823
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2014-02-01 22:25:53 +02:00 |
messagehandlers.cpp
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FULLPIPE: Attempt to fix scene flicker
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2013-12-30 02:20:41 +02:00 |
messages.cpp
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FULLPIPE: Implement MessageQueue::activateExCommandsByKind()
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2014-01-29 23:54:11 +02:00 |
messages.h
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FULLPIPE: Implement lift_exitSeq()
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2014-01-29 23:54:11 +02:00 |
modal.cpp
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FULLPIPE: Implement openHelp(). This completes the help screen
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2014-02-01 22:25:53 +02:00 |
modal.h
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FULLPIPE: Implement ModalHelp::launch()
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2014-02-01 22:25:53 +02:00 |
module.mk
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FULLPIPE: Plug scene27 in
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2014-02-03 15:46:39 +02:00 |
motion.cpp
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FULLPIPE: More work on MGM::genMovement()
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2014-02-01 16:55:43 +02:00 |
motion.h
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FULLPIPE: More work on MGM::genMovement()
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2014-02-01 16:55:43 +02:00 |
ngiarchive.cpp
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FULLPIPE: g_fullpipe -> g_fp for brevity
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2013-12-21 16:42:49 +02:00 |
ngiarchive.h
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objectnames.h
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FULLPIPE: Initial code for scene27
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2014-02-02 16:51:11 +02:00 |
objects.h
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FULLPIPE: Stubbed and implemented some class destructors
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2014-01-08 18:37:39 +02:00 |
scene.cpp
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FULLPIPE: Stubbed and implemented some class destructors
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2014-01-08 18:37:39 +02:00 |
scene.h
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FULLPIPE: Stubbed and implemented some class destructors
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2014-01-08 18:37:39 +02:00 |
scenes.cpp
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FULLPIPE: Implement BallChain::init()
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2014-02-06 23:50:38 +02:00 |
scenes.h
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FULLPIPE: Implement sceneHandler27_batLogic()
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2014-02-06 23:50:37 +02:00 |
sound.cpp
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FULLPIPE: Implement ModalFinal
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2014-01-24 07:21:50 -08:00 |
sound.h
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FULLPIPE: Rest of destructor stubs
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2014-01-08 18:48:34 +02:00 |
stateloader.cpp
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FULLPIPE: Implement FullpipeEngine::updateMap()
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2014-01-14 13:14:33 +02:00 |
statics.cpp
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FULLPIPE: Implement Movement::freePixelData()
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2014-01-12 10:59:14 +02:00 |
statics.h
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FULLPIPE: Implement StaticANIObject::preloadMovements()
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2014-01-12 00:48:11 +02:00 |
utils.cpp
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FULLPIPE: g_fullpipe -> g_fp for brevity
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2013-12-21 16:42:49 +02:00 |
utils.h
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FULLPIPE: More code to ExCommand class
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2014-01-04 15:01:27 +02:00 |