scummvm/saga/render.h
Andrew Kurushin c2f1691bad gfx rearangement
code cleanups

svn-id: r18523
2005-07-09 16:23:45 +00:00

93 lines
2.0 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2004-2005 The ScummVM project
*
* The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
// Main rendering loop - private header
#ifndef SAGA_RENDER_H_
#define SAGA_RENDER_H_
#include "saga/sprite.h"
namespace Saga {
#define PAUSEGAME_MSG "PAWS GAME"
enum RENDER_FLAGS {
RF_SHOW_FPS = (1 << 0),
RF_PALETTE_TEST = (1 << 1),
RF_TEXT_TEST = (1 << 2),
RF_OBJECTMAP_TEST = (1 << 3),
RF_RENDERPAUSE = (1 << 4),
RF_GAMEPAUSE = (1 << 5),
RF_PLACARD = (1 << 6),
RF_ACTOR_PATH_TEST = (1 << 7),
RF_MAP = (1 << 8),
RF_DISABLE_ACTORS = (1 << 9)
};
class Render {
public:
Render(SagaEngine *vm, OSystem *system);
~Render(void);
bool initialized();
void drawScene(void);
unsigned int getFlags() const {
return _flags;
}
void setFlag(unsigned int flag) {
_flags |= flag;
}
void clearFlag(unsigned int flag) {
_flags &= ~flag;
}
void toggleFlag(unsigned int flag) {
_flags ^= flag;
}
Surface *getBackGroundSurface() {
return &_backGroundSurface;
}
private:
static void fpsTimerCallback(void *refCon);
void fpsTimer(void);
SagaEngine *_vm;
OSystem *_system;
bool _initialized;
// Module data
Surface _backGroundSurface;
unsigned int _fps;
unsigned int _frameCount;
uint32 _flags;
};
} // End of namespace Saga
#endif