.. |
.cvsignore
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Initial SAGA checkin
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2004-03-14 23:39:41 +00:00 |
actor.cpp
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1. Fixed divide by zero defect (exception on my symbian target, Windows just return max val)
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2005-07-09 23:07:46 +00:00 |
actor.h
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implemented per scene actors clipping
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2005-07-08 16:56:03 +00:00 |
animation.cpp
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gfx rearangement
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2005-07-09 16:23:45 +00:00 |
animation.h
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fix animation timings (now Shiala scene not stucks)
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2005-06-25 15:55:43 +00:00 |
console.cpp
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begining of verb implementation
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2005-01-08 20:30:07 +00:00 |
console.h
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Declared destructor virtual and testing Tortoise CVS output to see how the notification works (not)
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2005-07-06 20:46:10 +00:00 |
events.cpp
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1. Fixed divide by zero defect (exception on my symbian target, Windows just return max val)
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2005-07-09 23:07:46 +00:00 |
events.h
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fixed lense creation bug ( fade in/out now has separate flag)
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2005-06-04 15:02:17 +00:00 |
font_map.cpp
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oops, correct copyright string
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2005-01-01 16:20:17 +00:00 |
font.cpp
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gfx rearangement
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2005-07-09 16:23:45 +00:00 |
font.h
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gfx rearangement
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2005-07-09 16:23:45 +00:00 |
game.cpp
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gfx rearangement
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2005-07-09 16:23:45 +00:00 |
gfx.cpp
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code cleanups
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2005-07-09 17:11:41 +00:00 |
gfx.h
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Remove packing on Color, as it was n't needed. Keeping packing on PalEntry
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2005-07-10 15:23:36 +00:00 |
ihnm_introproc.cpp
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gfx rearangement
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2005-07-09 16:23:45 +00:00 |
image.cpp
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- remove game.h & image.h
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2005-01-11 21:10:36 +00:00 |
input.cpp
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Support for mouse wheel in Options dialog and in Converse panel
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2005-06-19 23:41:40 +00:00 |
interface.cpp
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Made it possible to terminate dialog windows with Enter. (We could already
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2005-07-12 18:31:48 +00:00 |
interface.h
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Made it possible to terminate dialog windows with Enter. (We could already
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2005-07-12 18:31:48 +00:00 |
isomap.cpp
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Fix bug #1235211: "SAGA: Fails to compile with gcc4.0"
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2005-07-09 21:29:54 +00:00 |
isomap.h
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gfx rearangement
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2005-07-09 16:23:45 +00:00 |
ite_introproc.cpp
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1. Fixed divide by zero defect (exception on my symbian target, Windows just return max val)
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2005-07-09 23:07:46 +00:00 |
itedata.cpp
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fix screwdriver bug
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2005-06-17 14:09:06 +00:00 |
itedata.h
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implemented inventory
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2005-04-22 14:11:04 +00:00 |
list.h
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1. Fixed divide by zero defect (exception on my symbian target, Windows just return max val)
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2005-07-09 23:07:46 +00:00 |
module.mk
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code cleanups
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2005-07-09 17:11:41 +00:00 |
music.cpp
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Implement sfPlayLoopedSound, sfFadeMusic and sfPlayVoice.
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2005-06-19 21:18:00 +00:00 |
music.h
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Implement sfPlayLoopedSound, sfFadeMusic and sfPlayVoice.
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2005-06-19 21:18:00 +00:00 |
objectmap.cpp
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gfx rearangement
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2005-07-09 16:23:45 +00:00 |
objectmap.h
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gfx rearangement
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2005-07-09 16:23:45 +00:00 |
palanim.cpp
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gfx rearangement
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2005-07-09 16:23:45 +00:00 |
palanim.h
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gfx rearangement
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2005-07-09 16:23:45 +00:00 |
puzzle.cpp
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gfx rearangement
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2005-07-09 16:23:45 +00:00 |
puzzle.h
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Almost complete implementation of Puzzle. Now it is possible to solve it
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2005-05-31 01:03:13 +00:00 |
render.cpp
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gfx rearangement
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2005-07-09 16:23:45 +00:00 |
render.h
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gfx rearangement
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2005-07-09 16:23:45 +00:00 |
resnames.h
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Implementation of sfShowMap. This was latest unimplemented script function :)
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2005-07-03 20:02:56 +00:00 |
rscfile_mod.h
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oops, correct copyright string
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2005-01-01 16:20:17 +00:00 |
rscfile.cpp
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Fixed crash when talking to the money changer about the Orb of Storms. The
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2005-06-21 13:55:18 +00:00 |
rscfile.h
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Moved class File and the MD5 stuff to namespace Common
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2005-05-10 22:56:25 +00:00 |
saga.cpp
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German translations for some interface texts, as pointed out by Simon
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2005-07-13 12:48:35 +00:00 |
saga.h
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code cleanups
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2005-07-09 17:11:41 +00:00 |
saveload.cpp
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Redraw the interface (primarily the inventory icons) after loading a saved
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2005-07-08 15:09:58 +00:00 |
scene.cpp
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gfx rearangement
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2005-07-09 16:23:45 +00:00 |
scene.h
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gfx rearangement
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2005-07-09 16:23:45 +00:00 |
script.cpp
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Hid most of debug output to deeper levels. We're pretty close to official
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2005-07-05 16:58:36 +00:00 |
script.h
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Implementation of sfShowMap. This was latest unimplemented script function :)
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2005-07-03 20:02:56 +00:00 |
sfuncs.cpp
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gfx rearangement
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2005-07-09 16:23:45 +00:00 |
sndres.cpp
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Hid most of debug output to deeper levels. We're pretty close to official
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2005-07-05 16:58:36 +00:00 |
sndres.h
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- GameModule is gone
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2005-01-09 23:41:22 +00:00 |
sound.cpp
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My Linux ITE CD developed read errors, so Joe sent me a replacement, for
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2005-06-04 12:25:25 +00:00 |
sound.h
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My Linux ITE CD developed read errors, so Joe sent me a replacement, for
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2005-06-04 12:25:25 +00:00 |
sprite.cpp
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Fix bug #1235211: "SAGA: Fails to compile with gcc4.0"
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2005-07-09 21:29:54 +00:00 |
sprite.h
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gfx rearangement
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2005-07-09 16:23:45 +00:00 |
sthread.cpp
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implemented sfGetNumber
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2005-06-19 14:06:20 +00:00 |
stream.h
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oops, correct copyright string
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2005-01-01 16:20:17 +00:00 |
text.cpp
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gfx rearangement
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2005-07-09 16:23:45 +00:00 |
text.h
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oops, correct copyright string
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2005-01-01 16:20:17 +00:00 |
xref.txt
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Applied patch #1106775 "SAGA colours". This simplifies code considerably, and
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2005-01-27 20:07:04 +00:00 |