Torbjörn Andersson f670d2b2b7 Further guesswork: 'unk2' appears to be the priority of a sound, since the
callbackOutput() and updateCallback3() functions won't change the channel data
pointer unless the new sound has a higher unk2 and the current one.

Since it's set to 0 when the data pointer is nulled, I've changed the priority
to be unsigned.

The updateCallback22() function is now update_setPriority().

svn-id: r21206
2006-03-10 14:22:27 +00:00
..
2006-03-09 23:02:29 +00:00
2006-03-09 13:54:36 +00:00