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I've not fixed this one, maybe it's on purpose: RELASE -> RELEASE engines/mads/staticres.cpp:const char *const kGameReleaseTitleStr = "GAME RELASE VERSION INFO"; |
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bdf.cpp | ||
bdf.h | ||
consolefont.cpp | ||
newfont_big.cpp | ||
newfont.cpp | ||
ttf.cpp | ||
ttf.h | ||
winfont.cpp | ||
winfont.h |