scummvm/engines/gob/video.cpp
Colin Snover 432fd522d2 ENGINES: Remove default1x scaler flag
This flag is removed for a few reasons:

* Engines universally set this flag to true for widths > 320,
  which made it redundant everywhere;
* This flag functioned primarily as a "force 1x scaler" flag,
  since its behaviour was almost completely undocumented and users
  would need to figure out that they'd need an explicit non-default
  scaler set to get a scaler to operate at widths > 320;
* (Most importantly) engines should not be in the business of
  deciding how the backend may choose to render its virtual screen.
  The choice of rendering behaviour belongs to the user, and the
  backend, in that order.

A nearby future commit restores the default1x scaler behaviour in
the SDL backend code for the moment, but in the future it is my
hope that there will be a better configuration UI to allow users
to specify how they want scaling to work for high resolutions.
2017-10-07 12:30:29 -05:00

468 lines
11 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/endian.h"
#include "engines/util.h"
#include "graphics/cursorman.h"
#include "graphics/palette.h"
#include "graphics/surface.h"
#include "gob/gob.h"
#include "gob/video.h"
#include "gob/global.h"
#include "gob/util.h"
#include "gob/dataio.h"
#include "gob/draw.h"
namespace Gob {
Font::Font(const byte *data) : _dataPtr(data) {
assert(data);
bool hasWidths = _dataPtr[0] & 0x80;
_data = _dataPtr + 4;
_itemWidth = _dataPtr[0] & 0x7F;
_itemHeight = _dataPtr[1];
_startItem = _dataPtr[2];
_endItem = _dataPtr[3];
_charWidths = 0;
uint8 rowAlignedBits = (_itemWidth - 1) / 8 + 1;
_itemSize = rowAlignedBits * _itemHeight;
_bitWidth = _itemWidth;
if (hasWidths)
_charWidths = _dataPtr + 4 + _itemSize * getCharCount();
}
Font::~Font() {
delete[] _dataPtr;
}
uint8 Font::getCharWidth(uint8 c) const {
if (!_charWidths || (_endItem == 0))
return _itemWidth;
if ((c < _startItem) || (c > _endItem))
return _itemWidth;
return _charWidths[c - _startItem];
}
uint8 Font::getCharWidth() const {
return _itemWidth;
}
uint8 Font::getCharHeight() const {
return _itemHeight;
}
uint16 Font::getCharCount() const {
return _endItem - _startItem + 1;
}
bool Font::hasChar(uint8 c) const {
return (c >= _startItem) && (c <= _endItem);
}
bool Font::isMonospaced() const {
return _charWidths == 0;
}
void Font::drawLetter(Surface &surf, uint8 c, uint16 x, uint16 y,
uint32 color1, uint32 color2, bool transp) const {
uint16 data;
const byte *src = getCharData(c);
if (!src) {
warning("Font::drawLetter(): getCharData() == 0");
return;
}
Pixel dst = surf.get(x, y);
int nWidth = _itemWidth;
if (nWidth & 7)
nWidth = (nWidth & 0xF8) + 8;
nWidth >>= 3;
for (int i = 0; (i < _itemHeight) && dst.isValid(); i++) {
int width = _itemWidth;
for (int k = 0; k < nWidth; k++) {
data = *src++;
for (int j = 0; j < MIN(8, width); j++) {
if (dst.isValid()) {
if (data & 0x80)
dst.set(color1);
else if (!transp)
dst.set(color2);
}
dst++;
data <<= 1;
}
width -= 8;
}
dst += surf.getWidth() - _itemWidth;
}
}
void Font::drawString(const Common::String &str, int16 x, int16 y, int16 color1, int16 color2,
bool transp, Surface &dest) const {
const char *s = str.c_str();
while (*s != '\0') {
const int16 charRight = x + getCharWidth(*s);
const int16 charBottom = y + getCharHeight();
if ((x >= 0) && (y >= 0) && (charRight <= dest.getWidth()) && (charBottom <= dest.getHeight()))
drawLetter(dest, *s, x, y, color1, color2, transp);
x += getCharWidth(*s);
s++;
}
}
const byte *Font::getCharData(uint8 c) const {
if (_endItem == 0) {
warning("Font::getCharData(): _endItem == 0");
return 0;
}
if ((c < _startItem) || (c > _endItem))
return 0;
return _data + (c - _startItem) * _itemSize;
}
Video::Video(GobEngine *vm) : _vm(vm) {
_doRangeClamp = false;
_surfWidth = 320;
_surfHeight = 200;
_scrollOffsetX = 0;
_scrollOffsetY = 0;
_splitHeight1 = 200;
_splitHeight2 = 0;
_splitStart = 0;
_screenDeltaX = 0;
_screenDeltaY = 0;
_curSparse = 0;
_lastSparse = 0xFFFFFFFF;
_dirtyAll = false;
}
Video::~Video() {
}
void Video::initPrimary(int16 mode) {
if ((mode != 3) && (mode != -1))
_vm->validateVideoMode(mode);
_vm->validateVideoMode(_vm->_global->_videoMode);
if (mode == -1)
mode = 3;
_vm->_global->_oldMode = mode;
if (mode != 3) {
initSurfDesc(_surfWidth, _surfHeight, PRIMARY_SURFACE);
if (!_vm->_global->_dontSetPalette)
Video::setFullPalette(_vm->_global->_pPaletteDesc);
}
}
SurfacePtr Video::initSurfDesc(int16 width, int16 height, int16 flags) {
SurfacePtr descPtr;
if (flags & PRIMARY_SURFACE)
assert((width == _surfWidth) && (height == _surfHeight));
if (flags & PRIMARY_SURFACE) {
_vm->_global->_primaryWidth = width;
_vm->_global->_primaryHeight = height;
descPtr = _vm->_global->_primarySurfDesc;
descPtr->resize(width, height);
} else {
assert(!(flags & DISABLE_SPR_ALLOC));
if (!(flags & SCUMMVM_CURSOR))
width = (width + 7) & 0xFFF8;
descPtr = SurfacePtr(new Surface(width, height, _vm->getPixelFormat().bytesPerPixel));
}
return descPtr;
}
void Video::clearScreen() {
g_system->fillScreen(0);
}
void Video::setSize() {
if (_vm->isTrueColor())
initGraphics(_vm->_width, _vm->_height, nullptr);
else
initGraphics(_vm->_width, _vm->_height);
}
void Video::retrace(bool mouse) {
if (mouse)
CursorMan.showMouse((_vm->_draw->_showCursor & 6) != 0);
if (_vm->_global->_primarySurfDesc) {
int screenX = _screenDeltaX;
int screenY = _screenDeltaY;
int screenWidth = MIN<int>(_surfWidth - _scrollOffsetX, _vm->_width);
int screenHeight = MIN<int>(_surfHeight - _splitHeight2 - _scrollOffsetY, _vm->_height - _splitHeight2);
dirtyRectsApply(_scrollOffsetX, _scrollOffsetY, screenWidth, screenHeight,
screenX, screenY);
if (_splitSurf) {
screenX = 0;
screenY = _vm->_height - _splitSurf->getHeight();
screenWidth = MIN<int>(_vm->_width, _splitSurf->getWidth());
screenHeight = _splitSurf->getHeight();
_splitSurf->blitToScreen(0, 0, screenWidth - 1, screenHeight - 1, screenX, screenY);
} else if (_splitHeight2 > 0) {
screenX = 0;
screenY = _vm->_height - _splitHeight2;
screenWidth = MIN<int>(_surfWidth, _vm->_width);
screenHeight = _splitHeight2;
dirtyRectsApply(0, _splitStart, screenWidth, screenHeight, screenX, screenY);
}
dirtyRectsClear();
g_system->updateScreen();
}
}
void Video::waitRetrace(bool mouse) {
uint32 time = _vm->_util->getTimeKey();
retrace(mouse);
_vm->_util->delay(MAX(1, 10 - (int)(_vm->_util->getTimeKey() - time)));
}
void Video::sparseRetrace(int max) {
uint32 timeKey = _vm->_util->getTimeKey();
if ((_curSparse++ > max) || ((timeKey - _lastSparse) > 1000)) {
_curSparse = 0;
retrace(false);
}
_lastSparse = timeKey;
}
void Video::drawPacked(byte *sprBuf, int16 width, int16 height,
int16 x, int16 y, byte transp, Surface &dest) {
int destRight = x + width;
int destBottom = y + height;
Pixel dst = dest.get(x, y);
int curx = x;
int cury = y;
while (1) {
uint8 val = *sprBuf++;
unsigned int repeat = val & 7;
val &= 0xF8;
if (!(val & 8)) {
repeat <<= 8;
repeat |= *sprBuf++;
}
repeat++;
val >>= 4;
for (unsigned int i = 0; i < repeat; ++i) {
if (curx < dest.getWidth() && cury < dest.getHeight())
if (!transp || val)
dst.set(val);
dst++;
curx++;
if (curx == destRight) {
dst += dest.getWidth() + x - curx;
curx = x;
cury++;
if (cury == destBottom)
return;
}
}
}
}
void Video::drawPackedSprite(byte *sprBuf, int16 width, int16 height,
int16 x, int16 y, int16 transp, Surface &dest) {
if (spriteUncompressor(sprBuf, width, height, x, y, transp, dest))
return;
drawPacked(sprBuf, width, height, x, y, transp, dest);
}
void Video::drawPackedSprite(const char *path, Surface &dest, int width) {
int32 size;
byte *data = _vm->_dataIO->getFile(path, size);
if (!data) {
warning("Video::drawPackedSprite(): Failed to open sprite \"%s\"", path);
return;
}
drawPackedSprite(data, width, dest.getHeight(), 0, 0, 0, dest);
delete[] data;
}
void Video::setPalElem(int16 index, char red, char green, char blue,
int16 unused, int16 vidMode) {
byte pal[3];
_vm->validateVideoMode(vidMode);
_vm->_global->_redPalette[index] = red;
_vm->_global->_greenPalette[index] = green;
_vm->_global->_bluePalette[index] = blue;
setPalColor(pal, red, green, blue);
if (_vm->getPixelFormat().bytesPerPixel == 1)
g_system->getPaletteManager()->setPalette(pal, index, 1);
}
void Video::setPalette(PalDesc *palDesc) {
byte pal[768];
int16 numcolors;
_vm->validateVideoMode(_vm->_global->_videoMode);
numcolors = _vm->_global->_setAllPalette ? 256 : 16;
for (int i = 0; i < numcolors; i++)
setPalColor(pal + i * 3, palDesc->vgaPal[i]);
if (_vm->getPixelFormat().bytesPerPixel == 1)
g_system->getPaletteManager()->setPalette(pal, 0, numcolors);
}
void Video::setFullPalette(PalDesc *palDesc) {
if (_vm->_global->_setAllPalette) {
byte pal[768];
Color *colors = palDesc->vgaPal;
for (int i = 0; i < 256; i++) {
_vm->_global->_redPalette[i] = colors[i].red;
_vm->_global->_greenPalette[i] = colors[i].green;
_vm->_global->_bluePalette[i] = colors[i].blue;
setPalColor(pal + i * 3, colors[i]);
}
if (_vm->getPixelFormat().bytesPerPixel == 1)
g_system->getPaletteManager()->setPalette(pal, 0, 256);
} else
Video::setPalette(palDesc);
}
void Video::setPalette(Color *palette) {
Color *palBak;
bool setAllPalBak;
palBak = _vm->_global->_pPaletteDesc->vgaPal;
setAllPalBak = _vm->_global->_setAllPalette;
_vm->_global->_pPaletteDesc->vgaPal = palette;
_vm->_global->_setAllPalette = true;
setFullPalette(_vm->_global->_pPaletteDesc);
_vm->_global->_setAllPalette = setAllPalBak;
_vm->_global->_pPaletteDesc->vgaPal = palBak;
}
void Video::dirtyRectsClear() {
_dirtyRects.clear();
_dirtyAll = false;
}
void Video::dirtyRectsAll() {
_dirtyRects.clear();
_dirtyAll = true;
}
void Video::dirtyRectsAdd(int16 left, int16 top, int16 right, int16 bottom) {
if (_dirtyAll)
return;
_dirtyRects.push_back(Common::Rect(left, top, right + 1, bottom + 1));
}
void Video::dirtyRectsApply(int left, int top, int width, int height, int x, int y) {
if (_dirtyAll) {
_vm->_global->_primarySurfDesc->blitToScreen(left, top, left + width - 1, top + height - 1, x, y);
return;
}
int right = left + width;
int bottom = top + height;
Common::List<Common::Rect>::const_iterator it;
for (it = _dirtyRects.begin(); it != _dirtyRects.end(); ++it) {
int l = MAX<int>(left , it->left);
int t = MAX<int>(top , it->top);
int r = MIN<int>(right , it->right);
int b = MIN<int>(bottom, it->bottom);
if ((r <= l) || (b <= t))
continue;
_vm->_global->_primarySurfDesc->blitToScreen(l, t, r - 1, b - 1, x + (l - left), y + (t - top));
}
}
} // End of namespace Gob