scummvm/engines/fullpipe/detection.cpp
2014-02-18 02:39:34 +01:00

113 lines
2.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "base/plugins.h"
#include "engines/advancedDetector.h"
#include "common/file.h"
#include "fullpipe/fullpipe.h"
namespace Fullpipe {
const char *FullpipeEngine::getGameId() const {
return _gameDescription->gameid;
}
}
static const PlainGameDescriptor fullpipeGames[] = {
{"fullpipe", "Full Pipe"},
{0, 0}
};
namespace Fullpipe {
static const ADGameDescription gameDescriptions[] = {
// Fullpipe Russian version
{
"fullpipe",
0,
AD_ENTRY1s("0654.sc2", "099f54f86d33ad2395f3b854b7e05058", 2272),
Common::RU_RUS,
Common::kPlatformWindows,
ADGF_DROPPLATFORM,
GUIO1(GUIO_NONE)
},
// Fullpipe German version
{
"fullpipe",
0,
AD_ENTRY1s("0654.sc2", "d8743351fc53d205f42d91f6d791e51b", 2272),
Common::RU_RUS,
Common::kPlatformWindows,
ADGF_DROPPLATFORM,
GUIO1(GUIO_NONE)
},
AD_TABLE_END_MARKER
};
} // End of namespace Fullpipe
class FullpipeMetaEngine : public AdvancedMetaEngine {
public:
FullpipeMetaEngine() : AdvancedMetaEngine(Fullpipe::gameDescriptions, sizeof(ADGameDescription), fullpipeGames) {
_singleid = "fullpipe";
}
virtual const char *getName() const {
return "Fullpipe Engine";
}
virtual const char *getOriginalCopyright() const {
return "Fullpipe Engine (C) Pipe Studio";
}
virtual bool hasFeature(MetaEngineFeature f) const;
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
};
bool FullpipeMetaEngine::hasFeature(MetaEngineFeature f) const {
return false;
}
bool Fullpipe::FullpipeEngine::hasFeature(EngineFeature f) const {
return false;
}
bool FullpipeMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
if (desc) {
*engine = new Fullpipe::FullpipeEngine(syst, desc);
}
return desc != 0;
}
#if PLUGIN_ENABLED_DYNAMIC(FULLPIPE)
REGISTER_PLUGIN_DYNAMIC(FULLPIPE, PLUGIN_TYPE_ENGINE, FullpipeMetaEngine);
#else
REGISTER_PLUGIN_STATIC(FULLPIPE, PLUGIN_TYPE_ENGINE, FullpipeMetaEngine);
#endif