scummvm/engines/gob
Arnaud Boutonné bbab21300a GOB: Detection of pirated games
Add detection of the known cracked Coktel 
games with the appropriate ADGF_PIRATED flag

svn-id: r52395
2010-08-25 20:10:45 +00:00
..
demos GOB: Make the demoplayer use the new VideoPlayer interface 2010-08-08 00:51:09 +00:00
save Enforce conversion formatting on pointer casts in the DEV code. 2010-05-17 22:46:53 +00:00
sound GOB: Clean up of Fascination code 2010-08-21 18:16:04 +00:00
dataio.cpp Enforce conversion formatting on pointer casts in the DEV code. 2010-05-17 22:46:53 +00:00
dataio.h
detection_tables.h GOB: Detection of pirated games 2010-08-25 20:10:45 +00:00
detection.cpp AdvancedDetector: Add new parameter directoryGlobs. 2010-06-15 10:59:23 +00:00
draw_bargon.cpp Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
draw_fascin.cpp GOB: Clean up of Fascination code 2010-08-21 18:16:04 +00:00
draw_playtoons.cpp GOB: Add constants for different surfaces/sprites 2010-08-08 00:35:18 +00:00
draw_v1.cpp GOB: Add constants for different surfaces/sprites 2010-08-08 00:35:18 +00:00
draw_v2.cpp Fascination - Fix the texts not cleaned up (eg Hotel Hall). Thanks SylvainTV for identifying the problem 2010-08-17 07:41:15 +00:00
draw.cpp GOB: Clean up of Fascination code 2010-08-21 18:16:04 +00:00
draw.h GOB: Clean up of Fascination code 2010-08-21 18:16:04 +00:00
driver_vga.cpp
driver_vga.h
expression.cpp Gob - Follow cppcheck advices 2010-08-15 23:37:56 +00:00
expression.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
game.cpp GOB: Clean up of Fascination code 2010-08-21 18:16:04 +00:00
game.h
global.cpp
global.h Switch Mixer::playInputStream to use DisposeAfterUse::Flag 2010-01-08 22:09:43 +00:00
gob.cpp Fascination - Fix the texts not cleaned up (eg Hotel Hall). Thanks SylvainTV for identifying the problem 2010-08-17 07:41:15 +00:00
gob.h COMMON: Move Common::RandomSource to common/random.* 2010-03-18 15:07:11 +00:00
goblin_v1.cpp Fixing an out of array bounds read 2009-12-30 23:21:33 +00:00
goblin_v2.cpp Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
goblin_v3.cpp
goblin_v4.cpp
goblin.cpp Enforce conversion formatting on pointer casts in the DEV code. 2010-05-17 22:46:53 +00:00
goblin.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
helper.h
hotspots.cpp GOB: Clean up of Fascination code 2010-08-21 18:16:04 +00:00
hotspots.h Gob - Clean up: suppress blanks and tabs present at the end of line 2010-08-17 08:33:50 +00:00
init_fascin.cpp GOB: Clean up of Fascination code 2010-08-21 18:16:04 +00:00
init_v1.cpp
init_v2.cpp - Reorder detection (floppy, CD, demos). 2010-03-06 22:40:55 +00:00
init_v3.cpp Gob - Clean up: suppress blanks and tabs present at the end of line 2010-08-17 08:33:50 +00:00
init_v4.cpp
init_v6.cpp
init.cpp GOB: Use the new VideoPlayer interface for coktel.imd 2010-08-08 00:43:45 +00:00
init.h GOB: Add an initGame() for Fascination. 2010-08-20 22:23:12 +00:00
inter_bargon.cpp GOB: Play 23 frames backwards, not back to frame 23 2010-08-08 00:49:38 +00:00
inter_fascin.cpp GOB: Avoid a crash in the protection screen of Fascination (PC). 2010-08-24 06:25:08 +00:00
inter_playtoons.cpp GOB: Add constants for different surfaces/sprites 2010-08-08 00:35:18 +00:00
inter_v1.cpp GOB: Add constants for different surfaces/sprites 2010-08-08 00:35:18 +00:00
inter_v2.cpp GOB: Adapt the remaining bits to the new VideoPlayer interface 2010-08-08 00:55:27 +00:00
inter_v3.cpp GOB: Add constants for different surfaces/sprites 2010-08-08 00:35:18 +00:00
inter_v4.cpp GOB: Fix warnings about potentially uninitialized vars. 2010-08-17 10:19:06 +00:00
inter_v5.cpp
inter_v6.cpp GOB: Fix warnings about potentially uninitialized vars. 2010-08-17 10:19:06 +00:00
inter.cpp GOB: Two fixes for the Fascination delay issue. 2010-08-24 12:50:12 +00:00
inter.h GOB: Avoid a crash in the protection screen of Fascination (PC). 2010-08-24 06:25:08 +00:00
map_v1.cpp Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
map_v2.cpp Enforce conversion formatting on pointer casts in the DEV code. 2010-05-17 22:46:53 +00:00
map.cpp Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
map.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
module.mk Fascination - Fix the texts not cleaned up (eg Hotel Hall). Thanks SylvainTV for identifying the problem 2010-08-17 07:41:15 +00:00
mult_v1.cpp GOB: Add constants for different surfaces/sprites 2010-08-08 00:35:18 +00:00
mult_v2.cpp Fascination - (SylvainTV) Replace DRAW_DRAWLETTER by DRAW_BLITSURF. It makes a difference for Fascination, not for the other games using mult_v2. This fixes the refresh of all the little animations in Fascination. 2010-08-16 21:16:13 +00:00
mult.cpp GOB: Adapt the remaining bits to the new VideoPlayer interface 2010-08-08 00:55:27 +00:00
mult.h
palanim.cpp
palanim.h
resources.cpp Use resSize instead of computing its value again. 2010-03-17 20:29:26 +00:00
resources.h
scenery_v1.cpp
scenery_v2.cpp
scenery.cpp GOB - Fix 2 bugs in Fascination Hebrew, now playable. 2010-08-22 23:11:29 +00:00
scenery.h
script.cpp Enforce conversion formatting on pointer casts in the DEV code. 2010-05-17 22:46:53 +00:00
script.h
totfile.cpp VIDEO/GOB: Stub hasEmbeddedFile / getEmbeddedFile 2010-08-08 00:46:34 +00:00
totfile.h Fixing problems with the texts table in TOT files when the order of the texts and resources tables are switched in the TOT file 2010-02-25 15:22:26 +00:00
util.cpp Gob - Follow cppcheck advices 2010-08-15 23:37:56 +00:00
util.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
variables.cpp Enforce conversion formatting on pointer casts in the DEV code. 2010-05-17 22:46:53 +00:00
variables.h Minor style-related changes 2010-02-03 03:25:50 +00:00
video_v1.cpp
video_v2.cpp
video_v6.cpp Enforce conversion formatting on pointer casts in the DEV code. 2010-05-17 22:46:53 +00:00
video.cpp Move initGraphics and initCommonGFX from to new header. 2010-05-04 11:58:12 +00:00
video.h
videoplayer.cpp VIDEO: Use proper palettes in CoktelDecoder 2010-08-08 01:08:17 +00:00
videoplayer.h GOB: Handle VMD subtitles again 2010-08-08 01:05:46 +00:00