.. |
animseq.cpp
|
|
|
animseq.h
|
|
|
debugger.cpp
|
LURE: Remove all uses of (f)printf; cleanup
|
2010-11-07 01:03:03 +00:00 |
debugger.h
|
DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
|
2010-12-07 18:54:21 +00:00 |
decode.cpp
|
|
|
decode.h
|
|
|
detection.cpp
|
AdvancedDetector: Add new parameter directoryGlobs.
|
2010-06-15 10:59:23 +00:00 |
disk.cpp
|
|
|
disk.h
|
|
|
events.cpp
|
ALL: Fix whitespaces / indention
|
2011-02-07 23:01:06 +00:00 |
events.h
|
|
|
fights.cpp
|
DEBUGGER: Simplify how our console debugger works / is used
|
2010-07-17 18:38:42 +00:00 |
fights.h
|
|
|
game.cpp
|
ALL: Fix whitespaces / indention
|
2011-02-07 23:01:06 +00:00 |
game.h
|
LURE: Make LURE respect the mute settings.
|
2010-07-21 20:12:35 +00:00 |
hotspots.cpp
|
LURE: Remove all uses of (f)printf; cleanup
|
2010-11-07 01:03:03 +00:00 |
hotspots.h
|
LURE: Remove all uses of (f)printf; cleanup
|
2010-11-07 01:03:03 +00:00 |
intro.cpp
|
|
|
intro.h
|
|
|
lure.cpp
|
LURE: Init volume levels on startup
|
2011-03-19 16:04:53 +01:00 |
lure.h
|
AUDIO: Rename sound/ dir to audio/
|
2011-02-09 01:09:01 +00:00 |
luredefs.h
|
|
|
memory.cpp
|
|
|
memory.h
|
|
|
menu.cpp
|
LURE : Fix for ID: 3030143 Unexpected game cursor behavior. Always refresh menu and screen when mouse is moved.
|
2010-12-03 09:23:56 +00:00 |
menu.h
|
|
|
module.mk
|
|
|
palette.cpp
|
|
|
palette.h
|
|
|
res_struct.cpp
|
LURE: Remove all uses of (f)printf; cleanup
|
2010-11-07 01:03:03 +00:00 |
res_struct.h
|
LURE: Fix for Valgrind identified memory leaks
|
2010-11-14 00:35:13 +00:00 |
res.cpp
|
ENGINES: Remove some 'using' statements
|
2010-11-01 16:00:17 +00:00 |
res.h
|
|
|
room.cpp
|
|
|
room.h
|
|
|
screen.cpp
|
LURE: Adapt to setPalette RGBA->RGB change.
|
2011-02-14 17:08:32 +01:00 |
screen.h
|
LURE: Adapt to setPalette RGBA->RGB change.
|
2011-02-14 17:08:32 +01:00 |
scripts.cpp
|
LURE: Partial fix for #3008511 Goewin getting stuck
|
2010-10-02 00:08:13 +00:00 |
scripts.h
|
|
|
sound.cpp
|
AUDIO: Rename sound/ dir to audio/
|
2011-02-09 01:09:01 +00:00 |
sound.h
|
AUDIO: Rename sound/ dir to audio/
|
2011-02-09 01:09:01 +00:00 |
strings.cpp
|
|
|
strings.h
|
|
|
surface.cpp
|
|
|
surface.h
|
|
|