scummvm/engines/groovie
Johannes Schickel 5417f6bacb - Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel.
- Update BaseBackend and DC port to properly implement OSystem::fillScreen (now only PalmOS has to be updated).
- Update all client code which relied on OSystem::clearScreen so far.

svn-id: r38304
2009-02-15 21:20:21 +00:00
..
cell.cpp Set/unified svn:keywords for all *.h and *.cpp files 2009-01-01 17:05:05 +00:00
cell.h Set/unified svn:keywords for all *.h and *.cpp files 2009-01-01 17:05:05 +00:00
cursor.cpp -1 is not an uint8. Assuming ones-complement, though, I guess 255 was meant 2009-01-14 18:52:25 +00:00
cursor.h Show the cursor and update it properly when closing the GMM. 2009-01-14 03:09:19 +00:00
debug.cpp T7G: print out the current script pos in decimal too (to match ST's decomp's ;-) 2009-02-15 19:45:36 +00:00
debug.h Patch #2271425: Groovie engine 2008-11-14 21:32:20 +00:00
detection.cpp Fixed compiler warning about loss of precision 2009-02-15 10:32:06 +00:00
font.cpp Added const qualifier to (char *) parameter 2009-01-13 23:00:14 +00:00
font.h Added const qualifier to (char *) parameter 2009-01-13 23:00:14 +00:00
graphics.cpp Silenced MSVC warnings 2008-12-23 20:41:25 +00:00
graphics.h Patch #2271425: Groovie engine 2008-11-14 21:32:20 +00:00
groovie.cpp Fixed compiler warning about loss of precision 2009-02-15 10:32:06 +00:00
groovie.h Fixed compiler warning about loss of precision 2009-02-15 10:32:06 +00:00
lzss.cpp Patch #2271425: Groovie engine 2008-11-14 21:32:20 +00:00
lzss.h Patch #2271425: Groovie engine 2008-11-14 21:32:20 +00:00
module.mk Reduced savegame code duplication and added savegame format versioning. 2009-01-13 23:22:47 +00:00
music.cpp T7G: Fix for #2511456. Volume is now only reset to 100 on playing a new track, and the background track starts on beginning of input loop (not at end of main track). 2009-02-15 19:52:44 +00:00
music.h T7G: start background music at start of input loop (0x0B). Should fix 2474078, but might break other things so I'm not going to backport it. 2009-01-28 23:29:19 +00:00
player.cpp Patch #2271425: Groovie engine 2008-11-14 21:32:20 +00:00
player.h Patch #2271425: Groovie engine 2008-11-14 21:32:20 +00:00
resource.cpp Patch #2271425: Groovie engine 2008-11-14 21:32:20 +00:00
resource.h Patch #2271425: Groovie engine 2008-11-14 21:32:20 +00:00
roq.cpp Don't use g_engine to access the mixer 2009-01-30 15:41:23 +00:00
roq.h Complete the ROQ video decoding (there are still a few minor glitches) 2009-01-07 22:35:35 +00:00
saveload.cpp Reduced savegame code duplication and added savegame format versioning. 2009-01-13 23:22:47 +00:00
saveload.h Reduced savegame code duplication and added savegame format versioning. 2009-01-13 23:22:47 +00:00
script.cpp - Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel. 2009-02-15 21:20:21 +00:00
script.h Fix for dialogue from Stauf and Ego during puzzles. 2008-12-30 10:19:16 +00:00
vdx.cpp Don't use g_engine to access the mixer 2009-01-30 15:41:23 +00:00
vdx.h Patch #2271425: Groovie engine 2008-11-14 21:32:20 +00:00