..
mods
do not include common/debug.h from common/util.h
2009-01-30 05:25:17 +00:00
softsynth
- Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel.
2009-02-15 21:20:21 +00:00
adpcm.cpp
make readBufferTinsel*() output in native endianness, rather than little endian.
2009-02-04 16:40:44 +00:00
adpcm.h
Add support for looping ADPCM sounds. I'm also adding decoding of the "standard" IMA ADPCM code (aka Intel DVI ADPCM). This is from Mohawk. ;)
2009-01-27 11:46:54 +00:00
aiff.cpp
aiff.h
audiocd.cpp
fixing #2531282 : don't fall back to a real audio CD when playing enhanced midi tracks
2009-01-24 01:29:52 +00:00
audiocd.h
fixing #2531282 : don't fall back to a real audio CD when playing enhanced midi tracks
2009-01-24 01:29:52 +00:00
audiostream.cpp
do not include common/debug.h from common/util.h
2009-01-30 05:25:17 +00:00
audiostream.h
flac.cpp
do not include common/debug.h from common/util.h
2009-01-30 05:25:17 +00:00
flac.h
fmopl.cpp
Add interleave parameter to FMOPL as needed by SCI engine
2009-02-15 10:07:50 +00:00
fmopl.h
Add interleave parameter to FMOPL as needed by SCI engine
2009-02-15 10:07:50 +00:00
iff.cpp
iff.h
mididrv.cpp
Fixed indentation and removed whitespaces at the end of line
2008-12-22 11:22:15 +00:00
mididrv.h
midiparser_smf.cpp
midiparser_xmidi.cpp
midiparser.cpp
Whoops. Fix accidently wrong evaluation statement.
2008-12-13 12:56:53 +00:00
midiparser.h
mixer_intern.h
Fixed indentation and removed whitespaces at the end of line
2008-12-22 11:22:15 +00:00
mixer.cpp
Removed a (hopefully) obsolete FIXME comment.
2009-01-03 00:08:46 +00:00
mixer.h
module.mk
Preliminary Shorten audio support for SAGA 2 games. It's still very wrong and needs further work, but it's a start
2008-12-31 11:46:21 +00:00
mp3.cpp
do not include common/debug.h from common/util.h
2009-01-30 05:25:17 +00:00
mp3.h
mpu401.cpp
mpu401.h
musicplugin.cpp
musicplugin.h
do not include common/debug.h from common/util.h
2009-01-30 05:25:17 +00:00
null.cpp
rate_arm_asm.s
rate_arm.cpp
rate.cpp
rate.h
shorten.cpp
Rewrote to get rid of "condition is always false" warning.
2008-12-31 15:23:08 +00:00
shorten.h
Preliminary Shorten audio support for SAGA 2 games. It's still very wrong and needs further work, but it's a start
2008-12-31 11:46:21 +00:00
voc.cpp
Fix sound noise regression in CD32 version of Simon the Sorcerer 1.
2009-02-07 05:05:14 +00:00
voc.h
Add looping support to makeVOCStream().
2009-01-27 03:21:05 +00:00
vorbis.cpp
do not include common/debug.h from common/util.h
2009-01-30 05:25:17 +00:00
vorbis.h
wave.cpp
do not include common/debug.h from common/util.h
2009-01-30 05:25:17 +00:00
wave.h
Extended makeWAVStream by a 'disposeAfterUse' param; changed makeWAVStream to directly return the AudioStream created by makeADPCMStream
2009-01-27 00:42:43 +00:00