scummvm/engines
2006-11-20 20:40:27 +00:00
..
agi Specify proper copyright line for AGI engine. 2006-11-18 19:58:17 +00:00
agos Add inital pause code for Elvira 1/2 & WW, and cleanup 2006-11-15 13:11:53 +00:00
cine Fix regression which did not allow to enter save name. 2006-11-20 20:27:30 +00:00
gob Changed the way sprites-freeing is handled, now the menu sprites and window decorations are drawn 2006-11-20 13:03:30 +00:00
kyra Move addSpecialDebugLevel calls to engine constructor, as stated in our 2006-11-13 12:00:36 +00:00
lure Bugfix to prevent player freezing in place after bumping into another character 2006-11-12 04:42:37 +00:00
queen workaround bug #1599009 2006-11-19 02:02:41 +00:00
saga Reworked code in the advanced game detector (getting rid of much of the evil #define hell it consisted of previously) 2006-11-12 03:23:29 +00:00
scumm Fix for bug #1599113: SCUMM: Failed assertion in getBoxCoordinates() 2006-11-20 20:40:27 +00:00
sky Added some more const keywords 2006-10-15 02:15:38 +00:00
sword1 Slighty modified Patch #1571787: "Support for Mac Broken Sword 1". sword1macdemo 2006-11-12 19:05:51 +00:00
sword2 Applied patch #1597800 to better support the Spanish end credits. 2006-11-16 21:20:24 +00:00
touche added game details for german version of Touche 2006-11-18 11:57:25 +00:00
engine.cpp Don't delete the savefile manager in the Engine destructor 2006-11-12 21:08:55 +00:00
engine.h Added OSystem::getTimerManager and OSystem::getMixer methods (wip) 2006-10-21 12:03:43 +00:00
engines.mk added 'touche' engine for the game 'Touche: The Adventures of the 5th Musketeer' 2006-11-03 21:23:07 +00:00
module.mk