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This employs a "lazy" approach: the "format" for the credits stays exactly as it was, i.e., perl code. Of course one may want to change this to another format (e.g. YAML, JSON, XML; or also shell script or AWK, like `configure.engine` uses). But I deliberately kept it simple, to get a minimal change that is easy to verify. Any further changes to e.g. the format can be layered atop this. |
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.. | ||
video | ||
chewy.cpp | ||
chewy.h | ||
configure.engine | ||
console.cpp | ||
console.h | ||
credits.pl | ||
cursor.cpp | ||
cursor.h | ||
detection.cpp | ||
detection.h | ||
events.cpp | ||
events.h | ||
graphics.cpp | ||
graphics.h | ||
metaengine.cpp | ||
module.mk | ||
resource.cpp | ||
resource.h | ||
scene.cpp | ||
scene.h | ||
sound.cpp | ||
sound.h | ||
text.cpp | ||
text.h |