scummvm/scumm
Travis Howell fbd9b36e03 Cleanup
svn-id: r12798
2004-02-09 15:22:31 +00:00
..
imuse_digi improved debug message; code simplification 2004-01-30 20:49:26 +00:00
insane Oops. I left debug mode so made insane scenes incompletable. Fixed 2004-02-07 22:16:43 +00:00
smush Fixed most bugs, so only cosmetic visual things left. 2004-02-02 22:40:20 +00:00
.cvsignore
actor.cpp added talkVolume, and changed talkPan call method 2004-02-09 08:05:23 +00:00
actor.h added talkVolume, and changed talkPan call method 2004-02-09 08:05:23 +00:00
akos.cpp Enable and adjust for FT. 2004-02-05 07:27:30 +00:00
akos.h
base-costume.cpp
base-costume.h
bomp.cpp cleanup (len == size) 2004-01-31 16:49:52 +00:00
bomp.h
boxes.cpp
boxes.h
camera.cpp
charset.cpp
charset.h
costume.cpp
costume.h
cursor.cpp
debugger.cpp renamed _saveLoadCompatible to _saveTemporaryState; make use of requestLoad/requestSave 2004-01-31 22:12:35 +00:00
debugger.h
dialogs.cpp CE Keys dialog moved to new backend 2004-01-26 07:40:14 +00:00
dialogs.h CE Keys dialog moved to new backend 2004-01-26 07:40:14 +00:00
gfx.cpp Patch #889552: Possible fix for bug #884171 2004-02-03 08:47:38 +00:00
gfx.h
help.cpp
help.h
imuse_internal.h
imuse_player.cpp
imuse.cpp Modified version of patch #892795 (Let scumvm -v show supported libs) 2004-02-09 01:27:27 +00:00
imuse.h
instrument.cpp
instrument.h
intern.h Cleanup 2004-02-09 15:22:31 +00:00
midiparser_eup.cpp
midiparser_ro.cpp
module.mk Add separate class for Humongous Entertainment games. 2004-02-07 02:23:24 +00:00
music.h
nut_renderer.cpp Fixed most bugs, so only cosmetic visual things left. 2004-02-02 22:40:20 +00:00
nut_renderer.h
object.cpp moved the sam&max inventory hack into o6_setOwner 2004-01-19 20:23:27 +00:00
object.h
palette.cpp No longer required. 2004-02-04 08:08:56 +00:00
player_mod.cpp
player_mod.h
player_v1.cpp
player_v1.h
player_v2.cpp
player_v2.h
player_v2a.cpp
player_v2a.h
player_v3a.cpp
player_v3a.h
resource_v2.cpp
resource_v3.cpp
resource_v4.cpp
resource.cpp o Now Long TRS messages get wrapped 2004-02-06 21:05:58 +00:00
resource.h fix endian bug when dealing with ArrayHeader's; added a hack to permit save games broken due to this to still work; moved the whole 'Array' stuff into ScummEngine_v6 2004-01-19 20:27:31 +00:00
saveload.cpp renamed _saveLoadCompatible to _saveTemporaryState; make use of requestLoad/requestSave 2004-01-31 22:12:35 +00:00
saveload.h
script_v2.cpp
script_v5.cpp renamed _saveLoadCompatible to _saveTemporaryState; make use of requestLoad/requestSave 2004-01-31 22:12:35 +00:00
script_v6.cpp Cleanup 2004-02-09 15:22:31 +00:00
script_v6he.cpp Cleanup 2004-02-09 15:22:31 +00:00
script_v8.cpp Missed one 2004-02-09 11:24:00 +00:00
script.cpp fix endian bug when dealing with ArrayHeader's; added a hack to permit save games broken due to this to still work; moved the whole 'Array' stuff into ScummEngine_v6 2004-01-19 20:27:31 +00:00
script.h
scumm-md5.h sync 2004-02-07 16:15:00 +00:00
scumm.h Fix for bug #882083 (COMI: CD change cancel button) 2004-02-05 22:39:13 +00:00
scummvm.cpp Fix valgrind warning 2004-02-08 05:12:18 +00:00
sound.cpp fix var initialisation when both Vorbis and MP3 support are disabled 2004-02-08 23:01:15 +00:00
sound.h
string.cpp Updated comment 2004-01-25 15:08:41 +00:00
usage_bits.cpp
usage_bits.h
vars.cpp Cleanup 2004-02-09 15:22:31 +00:00
verbs.cpp
verbs.h