.. |
agi_v2.cpp
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Fixed most - not all - GCC warnings.
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2006-05-24 19:51:37 +00:00 |
agi_v3.cpp
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Fixed most - not all - GCC warnings.
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2006-05-24 19:51:37 +00:00 |
agi.cpp
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Fix keyboard input. Now it is possible to use key modifiers freely.
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2006-06-01 13:57:19 +00:00 |
agi.h
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Minor cleanup and formatting
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2006-05-25 19:56:05 +00:00 |
checks.cpp
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add and use is_ego_view() function
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2006-05-25 22:39:44 +00:00 |
console.cpp
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Fixed warning.
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2006-05-24 22:05:12 +00:00 |
console.h
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converted to scummvm console style
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2006-05-24 21:40:24 +00:00 |
cycle.cpp
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objectify AGI sprite.h/cpp
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2006-05-30 18:53:01 +00:00 |
font.cpp
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removed defines USE_PCM_SOUND, AGDS_SUPPORT, USE_HIRES
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2006-05-24 14:00:08 +00:00 |
global.cpp
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Fixed many const related warnings
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2006-05-31 10:53:04 +00:00 |
graphics.cpp
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Set and show/hide mouse cursors through a "cursor manager" (analogous to the
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2006-05-25 22:51:42 +00:00 |
graphics.h
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Fixed most - not all - GCC warnings.
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2006-05-24 19:51:37 +00:00 |
id.cpp
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fix out-of-bounds array access
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2006-05-25 15:06:55 +00:00 |
inv.cpp
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include mouse support always
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2006-05-24 11:39:29 +00:00 |
keyboard.cpp
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fixed regression after conversion console
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2006-05-25 12:17:50 +00:00 |
keyboard.h
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From what I understand, the __ prefix is generally reserved for system headers,
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2006-05-24 14:25:42 +00:00 |
logic.cpp
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Fixed many const related warnings
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2006-05-31 10:53:04 +00:00 |
logic.h
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Fixed many const related warnings
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2006-05-31 10:53:04 +00:00 |
lzw.cpp
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imported AGI engine
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2006-05-23 23:43:52 +00:00 |
lzw.h
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From what I understand, the __ prefix is generally reserved for system headers,
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2006-05-24 14:25:42 +00:00 |
menu.cpp
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Fixed many const related warnings
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2006-05-31 10:53:04 +00:00 |
menu.h
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Fixed many const related warnings
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2006-05-31 10:53:04 +00:00 |
module.mk
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imported AGI engine
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2006-05-23 23:43:52 +00:00 |
motion.cpp
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add and use is_ego_view() function
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2006-05-25 22:39:44 +00:00 |
objects.cpp
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If a game ends by natural causes, unload_object() will be called twice. Make
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2006-05-26 14:00:52 +00:00 |
op_cmd.cpp
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objectify AGI sprite.h/cpp
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2006-05-30 18:53:01 +00:00 |
op_dbg.cpp
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converted to scummvm console style
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2006-05-24 21:40:24 +00:00 |
op_test.cpp
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converted to scummvm console style
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2006-05-24 21:40:24 +00:00 |
opcodes.h
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converted to scummvm console style
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2006-05-24 21:40:24 +00:00 |
patches.cpp
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imported AGI engine
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2006-05-23 23:43:52 +00:00 |
picture.cpp
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Fixed most - not all - GCC warnings.
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2006-05-24 19:51:37 +00:00 |
picture.h
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Fixed most - not all - GCC warnings.
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2006-05-24 19:51:37 +00:00 |
savegame.cpp
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objectify AGI sprite.h/cpp
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2006-05-30 18:53:01 +00:00 |
savegame.h
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From what I understand, the __ prefix is generally reserved for system headers,
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2006-05-24 14:25:42 +00:00 |
sound.cpp
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Fixed most - not all - GCC warnings.
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2006-05-24 19:51:37 +00:00 |
sound.h
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From what I understand, the __ prefix is generally reserved for system headers,
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2006-05-24 14:25:42 +00:00 |
sprite.cpp
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Don't let blocking rectangle extend below baseline (see Sarien bugs 810331 and 925074)
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2006-05-31 19:55:54 +00:00 |
sprite.h
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cleanup
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2006-05-30 19:48:47 +00:00 |
text.cpp
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Fixed many const related warnings
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2006-05-31 10:53:04 +00:00 |
text.h
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Fixed many const related warnings
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2006-05-31 10:53:04 +00:00 |
view.cpp
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objectify AGI sprite.h/cpp
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2006-05-30 18:53:01 +00:00 |
view.h
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remove superfluous struct keywords
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2006-05-25 22:53:45 +00:00 |
words.cpp
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Fixed most - not all - GCC warnings.
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2006-05-24 19:51:37 +00:00 |