scummvm/engines/agi
2006-06-01 13:57:19 +00:00
..
agi_v2.cpp Fixed most - not all - GCC warnings. 2006-05-24 19:51:37 +00:00
agi_v3.cpp Fixed most - not all - GCC warnings. 2006-05-24 19:51:37 +00:00
agi.cpp Fix keyboard input. Now it is possible to use key modifiers freely. 2006-06-01 13:57:19 +00:00
agi.h Minor cleanup and formatting 2006-05-25 19:56:05 +00:00
checks.cpp add and use is_ego_view() function 2006-05-25 22:39:44 +00:00
console.cpp Fixed warning. 2006-05-24 22:05:12 +00:00
console.h converted to scummvm console style 2006-05-24 21:40:24 +00:00
cycle.cpp objectify AGI sprite.h/cpp 2006-05-30 18:53:01 +00:00
font.cpp removed defines USE_PCM_SOUND, AGDS_SUPPORT, USE_HIRES 2006-05-24 14:00:08 +00:00
global.cpp Fixed many const related warnings 2006-05-31 10:53:04 +00:00
graphics.cpp Set and show/hide mouse cursors through a "cursor manager" (analogous to the 2006-05-25 22:51:42 +00:00
graphics.h Fixed most - not all - GCC warnings. 2006-05-24 19:51:37 +00:00
id.cpp fix out-of-bounds array access 2006-05-25 15:06:55 +00:00
inv.cpp include mouse support always 2006-05-24 11:39:29 +00:00
keyboard.cpp fixed regression after conversion console 2006-05-25 12:17:50 +00:00
keyboard.h From what I understand, the __ prefix is generally reserved for system headers, 2006-05-24 14:25:42 +00:00
logic.cpp Fixed many const related warnings 2006-05-31 10:53:04 +00:00
logic.h Fixed many const related warnings 2006-05-31 10:53:04 +00:00
lzw.cpp imported AGI engine 2006-05-23 23:43:52 +00:00
lzw.h From what I understand, the __ prefix is generally reserved for system headers, 2006-05-24 14:25:42 +00:00
menu.cpp Fixed many const related warnings 2006-05-31 10:53:04 +00:00
menu.h Fixed many const related warnings 2006-05-31 10:53:04 +00:00
module.mk imported AGI engine 2006-05-23 23:43:52 +00:00
motion.cpp add and use is_ego_view() function 2006-05-25 22:39:44 +00:00
objects.cpp If a game ends by natural causes, unload_object() will be called twice. Make 2006-05-26 14:00:52 +00:00
op_cmd.cpp objectify AGI sprite.h/cpp 2006-05-30 18:53:01 +00:00
op_dbg.cpp converted to scummvm console style 2006-05-24 21:40:24 +00:00
op_test.cpp converted to scummvm console style 2006-05-24 21:40:24 +00:00
opcodes.h converted to scummvm console style 2006-05-24 21:40:24 +00:00
patches.cpp imported AGI engine 2006-05-23 23:43:52 +00:00
picture.cpp Fixed most - not all - GCC warnings. 2006-05-24 19:51:37 +00:00
picture.h Fixed most - not all - GCC warnings. 2006-05-24 19:51:37 +00:00
savegame.cpp objectify AGI sprite.h/cpp 2006-05-30 18:53:01 +00:00
savegame.h From what I understand, the __ prefix is generally reserved for system headers, 2006-05-24 14:25:42 +00:00
sound.cpp Fixed most - not all - GCC warnings. 2006-05-24 19:51:37 +00:00
sound.h From what I understand, the __ prefix is generally reserved for system headers, 2006-05-24 14:25:42 +00:00
sprite.cpp Don't let blocking rectangle extend below baseline (see Sarien bugs 810331 and 925074) 2006-05-31 19:55:54 +00:00
sprite.h cleanup 2006-05-30 19:48:47 +00:00
text.cpp Fixed many const related warnings 2006-05-31 10:53:04 +00:00
text.h Fixed many const related warnings 2006-05-31 10:53:04 +00:00
view.cpp objectify AGI sprite.h/cpp 2006-05-30 18:53:01 +00:00
view.h remove superfluous struct keywords 2006-05-25 22:53:45 +00:00
words.cpp Fixed most - not all - GCC warnings. 2006-05-24 19:51:37 +00:00