mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-14 05:38:56 +00:00
a3c50b5f67
svn-id: r22627
473 lines
17 KiB
C++
473 lines
17 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2006 The ScummVM project
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*
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* Copyright (C) 1999-2003 Sarien Team
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/stdafx.h"
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#include "agi/agi.h"
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#include "agi/opcodes.h"
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namespace Agi {
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/*
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* Determine what AGI v2 system to emulate, these are the major version
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* to emulate, thus 2.915 comes under 2.917, 2.4xxx is 2.440, etc.
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*
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* 0x2089
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* 0x2272
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* 0x2440
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* 0x2917
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* 0x2936
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*/
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const char *ids_database = "\
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# CRC Int Ver [options] Game name # Comment \n\
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\n\
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#---------------------------------------------------------------------------- \n\
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# PC-DOS versions \n\
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#---------------------------------------------------------------------------- \n\
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\n\
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0x484AA 0x2440 AGI Demo 1 (PC) 05/87 [AGI 2.425] # A.K.A. Demo 5 \n\
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0x8CC43 0x2917 AGI Demo 2 (PC 5.25) 11/87 [v1] [AGI 2.915] # Demo 1 \n\
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0x8856C 0x2917 AGI Demo 2 (PC 3.5) 11/87 [AGI 2.915] \n\
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0x843AC 0x2917 AGI Demo 2 (PC 5.25) 01/88 [v2] [AGI 2.917] # Demo 3 \n\
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0x89592 0x3149 AGI Demo 3 (PC) 09/88 [AGI 3.002.102] # Demo 4 \n\
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0x24A18 0x2440 Black Cauldron (PC) 2.00 6/14/87 [AGI 2.439] \n\
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0x22B50 0x3149 Black Cauldron (PC 5.25) 2.10 11/10/88 [AGI 3.002.098] \n\
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0x23E0E 0x3149 Black Cauldron (PC 3.5) 2.10 11/10/88 [AGI 3.002.098] \n\
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0xB5A25 0x3149 Gold Rush! (PC 5.25) 2.01 12/22/88 [AGI 3.002.149] \n\
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0xB1C9E 0x3149 Gold Rush! (PC 3.5) 2.01 12/22/88 [AGI 3.002.149] \n\
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0x49EDA 0x2917 King's Quest 1 (PC 5.25/3.5) 2.0F [AGI 2.917] # also 2.425 \n\
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0x633CB 0x2440 King's Quest 2 (PC 5.25/3.5) 2.1 [AGI 2.411] \n\
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0x63338 0x2917 King's Quest 2 (PC 5.25/3.5) 2.2 [AGI 2.426] # also 2.917 \n\
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0x88673 0x2272 King's Quest 3 (PC) 1.01 11/08/86 [AGI 2.272] \n\
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0x840D3 0x2440 King's Quest 3 (PC 5.25) 2.00 5/25/87 [AGI 2.435] \n\
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0x83191 0x2440 King's Quest 3 (PC 3.5) 2.00 5/25/87 [AGI 2.435] \n\
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0x83695 0x2936 King's Quest 3 (PC 3.5) 2.14 3/15/88 [AGI 2.936] \n\
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0x8410B 0x2936 King's Quest 3 (PC 5.25) 2.14 3/15/88 [AGI 2.936] \n\
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0xB124B 0x3086 King's Quest 4 (PC 3.5) 2.0 7/27/88 [AGI 3.002.086] \n\
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0xB291F 0x3086 King's Quest 4 (PC 3.5) 2.2 9/27/88 [AGI 3.002.086] \n\
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0xB3722 0x3086 King's Quest 4 (PC 5.25) 2.3 9/27/88 [AGI 3.002.086] \n\
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0x9CB15 0x3149 King's Quest 4 demo (PC) [AGI 3.002.102] \n\
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0x6F5E1 0x2440 Leisure Suit Larry 1 (PC 5.25/3.5) 1.00 6/1/87 [AGI 2.440] \n\
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0x4C16D 0x3149 Manhunter NY (PC 5.25) 1.22 8/31/88 [AGI 3.002.107] # also 3.003.102 \n\
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0x49687 0x3149 Manhunter NY (PC 3.5) 1.22 8/31/88 [AGI 3.002.102] \n\
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0x53971 0x3149 Manhunter SF (PC 3.5) 3.02 7/26/89 [AGI 3.002.149] \n\
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0x584F9 0x3149 Manhunter SF (PC 5.25) 3.03 8/17/89 [AGI 3.002.149] \n\
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0x5D77C 0x2917 Mixed-Up Mother Goose (PC) [AGI 2.915] \n\
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0x5D7C6 0x2917 Mixed Up Mother Goose (PC) [AGI 2.915] (Broken) \n\
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0x7F18B 0x2917 Police Quest 1 (PC) 2.0A 10/23/87 [AGI 2.903/2.911] \n\
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0x7EF35 0x2917 Police Quest 1 (PC) 2.0E 11/17/87 [AGI 2.915] \n\
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0x7EF06 0x2917 Police Quest 1 (PC 5.25/ST) 2.0G 12/03/87 [AGI 2.917] \n\
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0x7E0BC 0x2917 Police Quest 1 (PC 3.5) 2.0G 12/03/87 [AGI 2.917] \n\
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0x67FCC 0x2089 Space Quest 1 (PC) 1.0 [AGI 2.089] \n\
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0x68036 0x2089 Space Quest 1 (PC) 1.0X [AGI 2.089] \n\
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0x67F6E 0x2272 Space Quest 1 (PC) 1.1A [AGI 2.272] \n\
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0x68244 0x2440 Space Quest 1 (PC 5.25/3.5) 2.2 [AGI 2.426/2.917] \n\
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0x8DB32 0x2917 Space Quest 2 (PC 5.25) 2.0A [AGI 2.912] \n\
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0x8D825 0x2917 Space Quest 2 (PC 3.5) 2.0A [AGI 2.912] \n\
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0x8DA3E 0x2917 Space Quest 2 (PC 5.25/ST) 2.0C/A [AGI 2.915] \n\
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0x8E6A7 0x2917 Space Quest 2 (PC 3.5) 2.0C/B [AGI 2.917] \n\
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0x8E29B 0x2936 Space Quest 2 (PC 3.5) 2.0F [AGI 2.936] \n\
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0x8DF84 0x2936 Space Quest 2 (PC 5.25) 2.0D [AGI 2.936] \n\
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0x8DE46 0x2936 Space Quest 2 (PC 3.5) 2.0D [AGI 2.936] \n\
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0x8E310 0x2936 Space Quest 2 (PC 5.25) 2.0F [AGI 2.936] \n\
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0x31677 0x2272 Xmas Card 1986 (PC) [AGI 2.272] \n\
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\n\
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#---------------------------------------------------------------------------- \n\
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# Apple //gs versions \n\
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# all guessed interpreter versions \n\
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# \n\
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# Notes: \n\
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# - (CE) in Apple IIgs versions stands for Carlos Escobar --PDD \n\
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#---------------------------------------------------------------------------- \n\
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\n\
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0x93260 0x2917 AGI Demo 2 (IIgs) 1.0C (Censored) \n\
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0x285FB 0x3149 Black Cauldron (Apple IIgs) 1.0O 2/24/89 (CE) # 2.24.89 (CE) \n\
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0xB6F67 0x3149 Gold Rush! (Apple IIgs) 1.0M 2/28/89 (CE) aka 2.01 12/22/88 \n\
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0x4A9E8 0x2272 King's Quest 1 (IIgs) 1.0S-88223 \n\
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0x79D1B 0x2917 King's Quest 2 (IIgs) 2.0A 6/16/88 (CE) \n\
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0x85CD4 0x2917 King's Quest 3 (IIgs) 2.0A 8/28/88 (CE) \n\
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0xAF778 0x3086 King's Quest 4 (IIgs) 1.0K 11/22/88 (CE) \n\
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0x6E41E 0x2440 Leisure Suit Larry 1 (IIgs) 1.0E \n\
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0x4C705 0x3149 Manhunter NY (IIgs) 2.0E 10/05/88 (CE) \n\
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0x5F4E8 0x2917 Mixed Up Mother Goose (IIgs) \n\
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0x7DB3F 0x2917 Police Quest 1 (IIgs) 2.0A-88318 \n\
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0x7DBE5 0x2917 Police Quest 1 (IIgs) 2.0B-88421 \n\
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0x69EC0 0x2917 Space Quest 1 (IIgs) 2.2 \n\
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0x8E983 0x2936 Space Quest 2 (IIgs) 2.0A 7/25/88 (CE) \n\
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\n\
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#---------------------------------------------------------------------------- \n\
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# Macintosh versions \n\
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# all guessed interpreter versions \n\
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#---------------------------------------------------------------------------- \n\
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\n\
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0x4C02C 0x2440 King's Quest 1 (Mac) 2.0C \n\
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0x6382E 0x2440 King's Quest 2 (Mac) 2.0R \n\
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0x8410B 0x2440 King's Quest 3 (Mac) 2.14 3/15/88 \n\
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0x78202 0x2440 Leisure Suit Larry 1 (Mac) 1.05 6/26/87 \n\
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0x7EF06 0x2440 Police Quest 1 (Mac) 2.0G 12/3/87 \n\
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0x6A277 0x2440 Space Quest 1 (Mac) 1.5D \n\
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0x8DF84 0x2936 Space Quest 2 (Mac) 2.0D \n\
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\n\
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#---------------------------------------------------------------------------- \n\
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# Atari ST versions \n\
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# all guessed interpreter versions \n\
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# \n\
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# Notes: \n\
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# - Chris Iden wrote the Atari ST port of AGI --PDD \n\
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#---------------------------------------------------------------------------- \n\
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\n\
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0x1A7AF 0x2272 Donald Duck's Playground (ST) 1.0A 8/8/86 \n\
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0x4A079 0x2272 King's Quest 1 (ST) 1.0V \n\
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0x882B7 0x2272 King's Quest 3 (ST) 1.02 11/18/86 \n\
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0xB68AB 0x3149 Gold Rush! (ST) 1.01 1/13/89 aka 2.01 12/22/88 \n\
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0x6F7E1 0x2440 Leisure Suit Larry 1 (ST) 1.04 6/18/87 \n\
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0x4CE19 0x3149 Manhunter NY (ST) 1.03 10/20/88 \n\
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0x5360B 0x3149 Manhunter SF (ST) 1.0 7/29/89 \n\
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0x69597 0x2440 Space Quest 1 (ST) 1.1A \n\
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\n\
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#---------------------------------------------------------------------------- \n\
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# Amiga versions \n\
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# Use option -A- to enable padding \n\
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# \n\
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# Notes: \n\
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# - Amiga KQ3 (2.333) seems to need interpreter version 3.002.086 \n\
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#---------------------------------------------------------------------------- \n\
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\n\
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0x25640 0x2440 [A] Black Cauldron (Amiga) 2.00 6/14/87 # guessed int \n\
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0x1AFBA 0x2272 [A] Donald Duck's Playground (Amiga) 1.0C # guessed int \n\
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0xB3E1A 0x3149 [A] Gold Rush! (Amiga) 1.01 1/13/89 aka 2.05 3/9/89 # 2.316 \n\
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0x49C6B 0x2440 [A] King's Quest 1 (Amiga) 1.0U # 2.082 \n\
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0x5D395 0x2440 [A] King's Quest 2 (Amiga) 2.0J # guessed int \n\
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0x5BCE6 0x2440 [A] King's Quest 2 (Amiga) 2.0J (Broken) \n\
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0x5F4B9 0x2440 [A] King's Quest 2 (Amiga) 2.0J (Broken) # 2.176 \n\
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0x888C1 0x2440 [A] King's Quest 3 (Amiga) 1.01 11/8/86 \n\
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0x84793 0x3086 [A] King's Quest 3 (Amiga) 2.15 11/15/89 # 2.333 \n\
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0x6FDDB 0x2440 [A] Leisure Suit Larry 1 (Amiga) 1.05 6/26/87 # x.yyy \n\
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0x4BA94 0x3149 [A] Manhunter NY (Amiga) 1.06 3/18/89 # x.yyy \n\
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0x53D51 0x3086 [A] Manhunter SF (Amiga) 3.06 8/17/89 # 2.333 \n\
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0x5CFB1 0x3086 [A] Mixed-Up Mother Goose (Amiga) 1.1 # guessed int \n\
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0x7F752 0x3149 [A] Police Quest 1 (Amiga) 2.0B 2/22/89 # 2.310 \n\
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0x696DD 0x2440 [A] Space Quest 1 (Amiga) 1.2 # 2.082 \n\
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0x8FEA6 0x2936 [A] Space Quest 2 (Amiga) 2.0F # 2.202 \n\
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\n\
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#---------------------------------------------------------------------------- \n\
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# CoCo versions \n\
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# what version of DOS AGI does CoCo 2.023 correspond with? \n\
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# guessing 2.272 because the PC version 1.0 is 2.272; doesn't fit date though \n\
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# \n\
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# Notes: \n\
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# - Chris Iden wrote the CoCo port of AGI --PDD \n\
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#---------------------------------------------------------------------------- \n\
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\n\
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0x7CBE8 0x2272 King's Quest 3 (CoCo3) 1.0C 6/27/88 # 2.023 \n\
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0x70D35 0x2440 Leisure Suit Larry 1 (CoCo3) \n\
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\n\
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#---------------------------------------------------------------------------- \n\
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# AGDS games \n\
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# Use option -a- for AGDS games \n\
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#---------------------------------------------------------------------------- \n\
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\n\
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0x5501A 0x2440 [a] Groza # AGDS sample game \n\
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\n\
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#---------------------------------------------------------------------------- \n\
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# Fan-made AGI games \n\
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#---------------------------------------------------------------------------- \n\
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\n\
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0x3F2F7 0x2917 [m] AGI Mouse 0.7 Demo \n\
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0x3F744 0x2917 [m] AGI Mouse 1.0 Demo # 2.917 6/24/00 \n\
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0x3F74F 0x2917 [m] AGI Mouse 1.1 Demo # 2.917 1/01/01 \n\
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0x17599 0x2917 [m] Sliding Tile Game v1.00 # 2.917 6/02/01 \n\
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0x785c4 0x2936 [m] Jolimie v0.6 # 2.936 2000 \n\
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#Jolimie uses AGIPal only and not AGIMouse; no way to separate these currently \n\
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0x40D80 0x2440 AGI Trek # 2.440 9/21/98 \n\
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0x64CB7 0x2440 Space Trek 1.0 # 2.440 12/13/98 \n\
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0x6596A 0x2917 Space Trek (remake) # 2.917 6/09/99 \n\
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0x96909 0x2917 Operation: RECON teaser 1.1 # \n\
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0x185A6 0x2917 AGI Piano v1.0 # ? 1998 \n\
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0x91ACF 0x2917 Dave's Quest .07 # ? \n\
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0x620F6 0x2917 Time Quest demo D0.2 # ? 1998 \n\
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0x7466F 0x2917 Tex McPhilip I # ? 2000 \n\
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0x9E400 0x2917 Tex McPhilip II # ? 2000 \n\
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0xAB9A8 0x2917 Justin Quest 1.0 # 2.917 \n\
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0x7D473 0x2917 The Ruby Cast demo 0.2 # 2.917 1998 \n\
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0xB4D7A 0x2917 Residence 44 Quest 1.0a # 2.917 1999 \n\
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0x5D077 0x2917 Escape Quest demo # ? 1998 \n\
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0x5A434 0x2917 Acidopolis (1.0) demo # ? \n\
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0x45CDF 0x2917 Go West, Young Hippie demo # 2.917 \n\
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0x4C9DC 0x2917 Speeder Bike Challenge v1.0 # ? \n\
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0x112BF9 0x2917 Space Quest 0: Replicated 1.04 # 6/27/2003 \n\
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0x6E70F 0x2917 Space Quest: The Lost Chapter v10.0 \n\
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0x5859E 0x2917 Phantasmagoria \n\
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0x7B5DF 0x2917 Dashiki demo \n\
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0x9405B 0x2917 Dashiki 256-color demo (Unsupported) \n\
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0x6ADCD 0x2917 Jen's Quest 0.1 demo \n\
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0x4EE64 0x2917 Monkey Man \n\
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";
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int setup_v2_game(int ver, uint32 crc);
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int setup_v3_game(int ver, uint32 crc);
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int v4id_game(uint32 crc);
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uint32 match_crc(uint32 crc, char *name, int len) {
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char *c, *t, buf[256];
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uint32 id, ver;
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Common::MemoryReadStream f((const byte *)ids_database, strlen(ids_database));
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while (!f.eos()) {
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f.readLine(buf, 256);
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c = strchr(buf, '#');
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if (c)
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*c = 0;
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/* Remove spaces/tabs at end of line */
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if (strlen(buf)) {
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int i;
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for (i = strlen(buf) - 1;
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i >= 0 && (buf[i] == ' ' || buf[i] == '\t');
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buf[i--] = 0) { }
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}
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t = strtok(buf, " \t\r\n");
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if (t == NULL)
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continue;
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id = strtoul(t, NULL, 0);
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t = strtok(NULL, " \t\r\n");
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if (t == NULL)
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continue;
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ver = strtoul(t, NULL, 0);
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t = strtok(NULL, "\n\r");
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for (; *t == ' ' || *t == '\t'; t++);
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if (id == crc) {
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/* Now we must check options enclosed in brackets
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* like [A] for Amiga
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*/
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if (*t == '[') {
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while (*t != ']') {
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switch (*t++) {
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case 'A':
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opt.amiga = true;
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break;
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case 'a':
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opt.agds = true;
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break;
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case 'm':
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opt.agimouse = true;
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break;
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}
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}
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t++;
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for (; (*t == ' ' || *t == '\t') && *t; t++) {
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}
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}
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strncpy(name, t, len);
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return ver;
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}
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}
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return 0;
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}
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static uint32 match_version(uint32 crc) {
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int ver;
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char name[80];
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if ((ver = match_crc(crc, name, 80)) > 0)
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report("AGI game detected: %s\n\n", name);
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return ver;
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}
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int v2id_game() {
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int y, ver;
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uint32 len, c, crc;
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uint8 *buff;
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Common::File fp;
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const char *fn[] = { "viewdir", "logdir", "picdir", "snddir", "words.tok", "object", "" };
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buff = (uint8 *)malloc(8192);
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for (crc = y = 0; fn[y][0]; y++) {
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if (fp.open(fn[y])) {
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for (len = 1; len > 0;) {
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memset(buff, 0, 8192);
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len = fp.read(buff, 8000);
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for (c = 0; c < len; c++)
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crc += *(buff + c);
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}
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fp.close();
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}
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}
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free(buff);
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report("Computed CRC: 0x%05x\n", crc);
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ver = match_version(crc);
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game.crc = crc;
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game.ver = ver;
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debugC(2, kDebugLevelMain, "game.ver = 0x%x", game.ver);
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agi_set_release(ver);
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return setup_v2_game(ver, crc);
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}
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/*
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* Currently, there is no known difference between v3.002.098 -> v3.002.149
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* So version emulated;
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*
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* 0x0086,
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* 0x0149
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*/
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int v3id_game() {
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int ec = err_OK, y, ver;
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uint32 len, c, crc;
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uint8 *buff;
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|
Common::File fp;
|
|
const char *fn[] = { "words.tok", "object", "" };
|
|
Common::String path;
|
|
|
|
buff = (uint8 *)malloc(8192);
|
|
|
|
for (crc = 0, y = 0; fn[y][0] != 0x0; y++) {
|
|
if (fp.open(fn[y])) {
|
|
len = 1;
|
|
while (len > 0) {
|
|
memset(buff, 0, 8192);
|
|
len = fp.read(buff, 8000);
|
|
for (c = 0; c < len; c++)
|
|
crc += *(buff + c);
|
|
}
|
|
fp.close();
|
|
}
|
|
}
|
|
|
|
/* now do the directory file */
|
|
|
|
path = Common::String(game.name) + DIR_;
|
|
|
|
if (fp.open(path)) {
|
|
for (len = 1; len > 0;) {
|
|
memset(buff, 0, 8192);
|
|
len = fp.read(buff, 8000);
|
|
for (c = 0; c < len; c++)
|
|
crc += *(buff + c);
|
|
}
|
|
fp.close();
|
|
}
|
|
|
|
free(buff);
|
|
|
|
report("Computed CRC: 0x%05x\n", crc);
|
|
ver = match_version(crc);
|
|
game.crc = crc;
|
|
game.ver = ver;
|
|
agi_set_release(ver);
|
|
|
|
ec = setup_v3_game(ver, crc);
|
|
|
|
return ec;
|
|
}
|
|
|
|
/**
|
|
*
|
|
*/
|
|
int setup_v2_game(int ver, uint32 crc) {
|
|
int ec = err_OK;
|
|
|
|
if (ver == 0) {
|
|
report("Unknown v2 Sierra game: %08x\n\n", crc);
|
|
agi_set_release(0x2917);
|
|
}
|
|
|
|
/* setup the differences in the opcodes and other bits in the
|
|
* AGI v2 specs
|
|
*/
|
|
if (opt.emuversion)
|
|
agi_set_release(opt.emuversion);
|
|
|
|
if (opt.agds)
|
|
agi_set_release(0x2440); /* ALL AGDS games built for 2.440 */
|
|
|
|
switch (agi_get_release()) {
|
|
case 0x2089:
|
|
logic_names_cmd[0x86].num_args = 0; /* quit: 0 args */
|
|
logic_names_cmd[0x97].num_args = 3; /* print.at: 3 args */
|
|
logic_names_cmd[0x98].num_args = 3; /* print.at.v: 3 args */
|
|
break;
|
|
case 0x2272:
|
|
/* KQ3 0x88673 (2.272) requires print.at with 4 arguments */
|
|
break;
|
|
case 0x2440:
|
|
break;
|
|
case 0x2917:
|
|
break;
|
|
case 0x2936:
|
|
break;
|
|
default:
|
|
report("** Cannot setup for unknown version\n");
|
|
ec = err_UnknownAGIVersion;
|
|
break;
|
|
}
|
|
|
|
return ec;
|
|
}
|
|
|
|
/**
|
|
*
|
|
*/
|
|
int setup_v3_game(int ver, uint32 crc) {
|
|
int ec = err_OK;
|
|
|
|
if (ver == 0) {
|
|
report("Unknown v3 Sierra game: %08x\n\n", crc);
|
|
agi_set_release(ver = 0x3149);
|
|
}
|
|
|
|
if (opt.emuversion)
|
|
agi_set_release(ver = opt.emuversion);
|
|
|
|
switch (ver) {
|
|
case 0x3086:
|
|
logic_names_cmd[0xad].num_args = 1; /* 173 : 1 args */
|
|
break;
|
|
case 0x3149:
|
|
logic_names_cmd[0xad].num_args = 0; /* 173 : 0 args */
|
|
break;
|
|
default:
|
|
report("Error: cannot setup for unknown version\n");
|
|
ec = err_UnknownAGIVersion;
|
|
break;
|
|
}
|
|
|
|
return ec;
|
|
}
|
|
|
|
} // End of namespace Agi
|