scummvm/engines/sci
2010-08-29 18:19:11 +00:00
..
engine SCI: fix warning (thx wjp, thank you not msvc) 2010-08-29 15:23:08 +00:00
graphics SCI: adding comment about invalid rect return val 2010-08-29 18:19:11 +00:00
parser SCI: Fix using the parser in SCI Fan Games 2010-07-28 19:03:49 +00:00
sound SCI: Added checking for the existence of a GM track, to determine if device ID 7 or 12 should be used. Fixes the GM music in the demo of QFG3, which is using an in-between version of SCI1 and SCI1.1 2010-08-19 13:52:21 +00:00
video SCI: Remove the now useless Sci::VMDDecoder wrapper 2010-08-08 01:09:20 +00:00
console.cpp SCI: "version" now shows cantBeHere selector 2010-08-12 21:33:23 +00:00
console.h SCI: adding bpk debug command 2010-08-03 19:06:40 +00:00
debug.h SCI: Turn global object g_debugState into SciEngine member var 2010-07-12 23:20:33 +00:00
decompressor.cpp SCI: dont write palette in reorderView() if there is no palette :P 2010-06-23 16:49:03 +00:00
decompressor.h SCI: Reduce header interdependencies 2010-02-17 23:38:43 +00:00
detection_tables.h SCI: adding kq4 0.247 2010-08-27 15:09:54 +00:00
detection.cpp SCI: changing maximum slots from 0-999 to 0-99 2010-08-24 09:05:54 +00:00
event.cpp SCI: Throttle the invocations of Engine::shouldQuit() 2010-08-29 00:39:33 +00:00
event.h SCI: updating screen within kAnimate as well - fixes pseudo hang in eq1 credits (bug #3036154) 2010-07-29 10:48:54 +00:00
module.mk SCI: Remove the now useless Sci::VMDDecoder wrapper 2010-08-08 01:09:20 +00:00
resource_audio.cpp SCI: Fixed the GM detection introduced in rev #52211 to check the first available track, instead of track 1 (which doesn't always exist, e.g. in Pharkas). Also, added a comment inside applyPatch() 2010-08-20 09:35:20 +00:00
resource_intern.h SCI: Add support for SCI2.1 chunk resources 2010-08-03 14:58:57 +00:00
resource.cpp SCI: removing debug output from r52259 2010-08-21 14:53:14 +00:00
resource.h SCI: Added checking for the existence of a GM track, to determine if device ID 7 or 12 should be used. Fixes the GM music in the demo of QFG3, which is using an in-between version of SCI1 and SCI1.1 2010-08-19 13:52:21 +00:00
sci.cpp SCI: adding virtual lists for qfg-import rooms 2010-08-29 15:13:25 +00:00
sci.h SCI: adding virtual lists for qfg-import rooms 2010-08-29 15:13:25 +00:00
util.cpp Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression. 2010-05-18 04:17:58 +00:00
util.h Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression. 2010-05-18 04:17:58 +00:00