scummvm/engines/sherlock
2021-12-12 14:05:33 +01:00
..
scalpel SHERLOCK: Fix overlapping text in Serrated Scalpel's darts minigame 2021-12-12 14:05:33 +01:00
tattoo SHERLOCK: Fix missing haze when going to Cleopatra's Needle 2021-12-08 19:17:58 -08:00
animation.cpp
animation.h
configure.engine
credits.pl
debugger.cpp
debugger.h
detection_tables.h SHERLOCK: Remove music.lib from detection entries 2021-12-10 19:52:33 -08:00
detection.cpp SHERLOCK: Use nullptr 2021-11-14 15:51:59 +02:00
detection.h
events.cpp
events.h
fixed_text.cpp
fixed_text.h
fonts.cpp
fonts.h
image_file.cpp SHERLOCK: Load frames on demand when possible 2021-11-29 20:10:46 -08:00
image_file.h SHERLOCK: Load frames on demand when possible 2021-11-29 20:10:46 -08:00
inventory.cpp
inventory.h
journal.cpp
journal.h
map.cpp
map.h
metaengine.cpp ENGINES: Use MetaEngine consistently for getting autosave slot 2021-10-24 16:46:06 +02:00
module.mk
music.cpp SHERLOCK: Use nullptr 2021-11-14 15:51:59 +02:00
music.h
objects.cpp
objects.h
people.cpp SHERLOCK: Fix missing Rose Tattoo talk animations 2021-12-01 20:32:15 -08:00
people.h
POTFILES
resources.cpp
resources.h
saveload.cpp ENGINES: Use MetaEngine consistently for getting autosave slot 2021-10-24 16:46:06 +02:00
saveload.h ENGINES: Use MetaEngine consistently for getting autosave slot 2021-10-24 16:46:06 +02:00
scene.cpp SHERLOCK: Use nullptr 2021-11-14 15:51:59 +02:00
scene.h
screen.cpp
screen.h ENGINES: JANITORIAL: Remove 'virtual' when override is specified 2021-11-14 14:32:04 +02:00
sherlock.cpp
sherlock.h
sound.cpp SHERLOCK: Workaround for bad doorbell sound in Serrated Scalpel 2021-12-02 20:34:35 -08:00
sound.h
surface.cpp
surface.h
talk.cpp SHERLOCK: Cleanup 2021-12-10 12:32:29 +01:00
talk.h
user_interface.cpp
user_interface.h