scummvm/sword2
Torbjörn Andersson fc970b3c75 Removed the buffering of mouse and keyboard events. I don't think any of
our other engines do this, so there is little reason for BS2 to. I did add
a filtering mechanism so that mouse button releases and scroll wheeling is
ignored during normal gameplay, but I don't know if that was necessary
either.

Since this left little more than an empty husk where the Input class used
to be, I've eliminated that class and buried its remains in Sword2Engine.

svn-id: r13812
2004-05-09 13:32:04 +00:00
..
driver Removed the buffering of mouse and keyboard events. I don't think any of 2004-05-09 13:32:04 +00:00
.cvsignore bs2 2003-07-28 01:44:38 +00:00
anims.cpp Cleanup. 2004-05-07 19:56:19 +00:00
build_display.cpp fetchObjectName() no longer assumes that the resource will still be in the 2004-04-24 12:29:35 +00:00
build_display.h It's a new year in BS2 land, too! 2004-01-06 13:44:17 +00:00
console.cpp Removed the buffering of mouse and keyboard events. I don't think any of 2004-05-09 13:32:04 +00:00
console.h Cleanup. 2004-05-05 07:06:18 +00:00
controls.cpp Removed the buffering of mouse and keyboard events. I don't think any of 2004-05-09 13:32:04 +00:00
controls.h If the user has previous savegames, display a restart/restore dialog when 2004-03-04 08:03:32 +00:00
debug.cpp Removed the buffering of mouse and keyboard events. I don't think any of 2004-05-09 13:32:04 +00:00
debug.h Cleanup. (Mostly of the comments.) 2004-04-14 07:12:10 +00:00
defs.h Use the same syntax for accessing script variables as BS1 does, i.e. now 2004-03-17 09:03:15 +00:00
events.cpp fetchObjectName() no longer assumes that the resource will still be in the 2004-04-24 12:29:35 +00:00
function.cpp Removed the buffering of mouse and keyboard events. I don't think any of 2004-05-09 13:32:04 +00:00
header.h Major revamping of the BS2 memory manager and, some small changes to the 2004-04-23 07:02:11 +00:00
icons.cpp Major revamping of the BS2 memory manager and, some small changes to the 2004-04-23 07:02:11 +00:00
icons.h It's a new year in BS2 land, too! 2004-01-06 13:44:17 +00:00
interpreter.cpp Tweaked a few things to accommodate 2004-04-26 20:28:34 +00:00
interpreter.h Removed redundant comments. 2004-01-09 14:52:39 +00:00
layers.cpp fetchObjectName() no longer assumes that the resource will still be in the 2004-04-24 12:29:35 +00:00
layers.h Cleanup. 2004-04-07 12:31:32 +00:00
logic.cpp Cleanup. 2004-04-07 14:18:27 +00:00
logic.h Cleanup. 2004-05-07 19:56:19 +00:00
maketext.cpp Major revamping of the BS2 memory manager and, some small changes to the 2004-04-23 07:02:11 +00:00
maketext.h Major revamping of the BS2 memory manager and, some small changes to the 2004-04-23 07:02:11 +00:00
memory.cpp Major revamping of the BS2 memory manager and, some small changes to the 2004-04-23 07:02:11 +00:00
memory.h Major revamping of the BS2 memory manager and, some small changes to the 2004-04-23 07:02:11 +00:00
module.mk Removed the buffering of mouse and keyboard events. I don't think any of 2004-05-09 13:32:04 +00:00
mouse.cpp Removed the buffering of mouse and keyboard events. I don't think any of 2004-05-09 13:32:04 +00:00
mouse.h It's a new year in BS2 land, too! 2004-01-06 13:44:17 +00:00
object.h It's a new year in BS2 land, too! 2004-01-06 13:44:17 +00:00
protocol.cpp fetchObjectName() no longer assumes that the resource will still be in the 2004-04-24 12:29:35 +00:00
resman.cpp Removed the buffering of mouse and keyboard events. I don't think any of 2004-05-09 13:32:04 +00:00
resman.h Major revamping of the BS2 memory manager and, some small changes to the 2004-04-23 07:02:11 +00:00
router.cpp Major revamping of the BS2 memory manager and, some small changes to the 2004-04-23 07:02:11 +00:00
router.h Major revamping of the BS2 memory manager and, some small changes to the 2004-04-23 07:02:11 +00:00
save_rest.cpp Cleanup. Mostly removal of redundant comments. 2004-04-26 07:37:25 +00:00
save_rest.h It's a new year in BS2 land, too! 2004-01-06 13:44:17 +00:00
scroll.cpp Cleanup 2004-04-27 08:59:58 +00:00
sound.cpp Simplified the handling of sound effects. It's not necessary for the driver 2004-05-01 10:42:23 +00:00
sound.h Simplified the handling of sound effects. It's not necessary for the driver 2004-05-01 10:42:23 +00:00
speech.cpp Removed the buffering of mouse and keyboard events. I don't think any of 2004-05-09 13:32:04 +00:00
speech.h It's a new year in BS2 land, too! 2004-01-06 13:44:17 +00:00
startup.cpp Cleanup 2004-04-27 08:59:58 +00:00
startup.h It's a new year in BS2 land, too! 2004-01-06 13:44:17 +00:00
sword2.cpp Removed the buffering of mouse and keyboard events. I don't think any of 2004-05-09 13:32:04 +00:00
sword2.h Removed the buffering of mouse and keyboard events. I don't think any of 2004-05-09 13:32:04 +00:00
sync.cpp Cleanup. 2004-05-07 19:56:19 +00:00
walker.cpp fetchObjectName() no longer assumes that the resource will still be in the 2004-04-24 12:29:35 +00:00