scummvm/engines/gnap/scenes/group4.cpp
2021-12-26 18:48:43 +01:00

2883 lines
88 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "gnap/gnap.h"
#include "gnap/gamesys.h"
#include "gnap/resource.h"
#include "gnap/scenes/group4.h"
namespace Gnap {
Scene40::Scene40(GnapEngine *vm) : Scene(vm) {
}
int Scene40::init() {
GameSys& gameSys = *_vm->_gameSys;
gameSys.setAnimation(0, 0, 0);
gameSys.setAnimation(0, 0, 1);
return _vm->isFlag(kGFUnk23) ? 0x01 : 0x00;
}
void Scene40::updateHotspots() {
_vm->setHotspot(kHS40Platypus, 0, 0, 0, 0, SF_WALKABLE | SF_DISABLED | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
_vm->setHotspot(kHS40ExitCave, 169, 510, 264, 600, SF_EXIT_D_CURSOR, 0, 8);
_vm->setHotspot(kHS40ExitToyStand, 238, 297, 328, 376, SF_EXIT_L_CURSOR, 0, 8);
_vm->setHotspot(kHS40ExitBBQ, 328, 220, 401, 306, SF_EXIT_L_CURSOR, 0, 8);
_vm->setHotspot(kHS40ExitUfo, 421, 215, 501, 282, SF_EXIT_U_CURSOR, 0, 8);
_vm->setHotspot(kHS40ExitKissinBooth, 476, 284, 556, 345, SF_EXIT_R_CURSOR, 0, 8);
_vm->setHotspot(kHS40ExitDancefloor, 317, 455, 445, 600, SF_EXIT_D_CURSOR, 0, 8);
_vm->setHotspot(kHS40ExitShoe, 455, 346, 549, 417, SF_EXIT_D_CURSOR, 0, 8);
_vm->setDeviceHotspot(kHS40Device, -1, -1, -1, -1);
_vm->_hotspotsCount = 9;
}
void Scene40::run() {
PlayerGnap& gnap = *_vm->_gnap;
PlayerPlat& plat = *_vm->_plat;
_vm->queueInsertDeviceIcon();
_vm->endSceneInit();
while (!_vm->_sceneDone) {
if (!_vm->isSoundPlaying(0x1094B))
_vm->playSound(0x1094B, true);
_vm->updateMouseCursor();
_vm->updateCursorByHotspot();
_vm->testWalk(0, 0, -1, -1, -1, -1);
_vm->_sceneClickedHotspot = _vm->getClickedHotspotId();
_vm->updateGrabCursorSprite(0, 0);
switch (_vm->_sceneClickedHotspot) {
case kHS40Device:
_vm->runMenu();
updateHotspots();
break;
case kHS40Platypus:
if (gnap._actionStatus < 0) {
if (_vm->_grabCursorSpriteIndex >= 0) {
gnap.playImpossible(plat._pos);
} else {
switch (_vm->_verbCursor) {
case LOOK_CURSOR:
gnap.playMoan1(plat._pos);
break;
case GRAB_CURSOR:
gnap.kissPlatypus(0);
break;
case TALK_CURSOR:
gnap.playBrainPulsating(plat._pos);
plat.playSequence(plat.getSequenceId());
break;
case PLAT_CURSOR:
gnap.playImpossible(plat._pos);
break;
default:
break;
}
}
}
break;
case kHS40ExitCave:
if (gnap._actionStatus < 0) {
_vm->_newSceneNum = 39;
_vm->_sceneDone = true;
}
break;
case kHS40ExitToyStand:
if (gnap._actionStatus < 0) {
_vm->_newSceneNum = 41;
_vm->_sceneDone = true;
}
break;
case kHS40ExitBBQ:
if (gnap._actionStatus < 0) {
_vm->_newSceneNum = 42;
_vm->_sceneDone = true;
}
break;
case kHS40ExitUfo:
if (gnap._actionStatus < 0) {
_vm->_newSceneNum = 43;
_vm->_sceneDone = true;
}
break;
case kHS40ExitKissinBooth:
if (gnap._actionStatus < 0) {
_vm->_newSceneNum = 44;
_vm->_sceneDone = true;
}
break;
case kHS40ExitDancefloor:
if (gnap._actionStatus < 0) {
_vm->_newSceneNum = 45;
_vm->_sceneDone = true;
}
break;
case kHS40ExitShoe:
if (gnap._actionStatus < 0) {
_vm->_newSceneNum = 46;
_vm->_sceneDone = true;
}
break;
default:
if (_vm->_mouseClickState._left && gnap._actionStatus < 0)
_vm->_mouseClickState._left = false;
break;
}
updateAnimations();
_vm->checkGameKeys();
if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
_vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
_vm->runMenu();
updateHotspots();
}
_vm->gameUpdateTick();
}
}
void Scene40::updateAnimations() {
GameSys& gameSys = *_vm->_gameSys;
PlayerGnap& gnap = *_vm->_gnap;
if (gameSys.getAnimationStatus(0) == 2) {
gameSys.setAnimation(0, 0, 0);
if (gnap._actionStatus)
gnap._actionStatus = -1;
else
_vm->_sceneDone = true;
}
}
/*****************************************************************************/
Scene41::Scene41(GnapEngine *vm) : Scene(vm) {
_currKidSequenceId = -1;
_nextKidSequenceId = -1;
_currToyVendorSequenceId = -1;
_nextToyVendorSequenceId = -1;
}
int Scene41::init() {
GameSys& gameSys = *_vm->_gameSys;
gameSys.setAnimation(0, 0, 0);
gameSys.setAnimation(0, 0, 1);
gameSys.setAnimation(0, 0, 2);
return 0x129;
}
void Scene41::updateHotspots() {
if (_vm->isFlag(kGFGnapControlsToyUFO)) {
_vm->setHotspot(kHS41Platypus, 0, 0, 0, 0, SF_DISABLED);
_vm->setHotspot(kHS41UfoExitLeft, 0, 0, 10, 500, SF_EXIT_L_CURSOR | SF_DISABLED);
_vm->setHotspot(kHS41UfoExitRight, 790, 0, 799, 500, SF_EXIT_R_CURSOR);
_vm->setHotspot(kHS41UfoWalkArea1, 0, 0, 800, 470, SF_DISABLED);
_vm->setDeviceHotspot(kHS41UfoDevice, -1, -1, -1, -1);
_vm->_hotspotsCount = 5;
} else {
_vm->setHotspot(kHS41Platypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
_vm->setHotspot(kHS41ExitCave, 150, 590, 650, 600, SF_EXIT_D_CURSOR | SF_WALKABLE, 5, 9);
_vm->setHotspot(kHS41Exit, 0, 100, 10, 599, SF_EXIT_L_CURSOR | SF_DISABLED, 0, 8);
_vm->setHotspot(kHS41ExitBBQ, 790, 100, 799, 599, SF_EXIT_R_CURSOR | SF_WALKABLE, 10, 8);
_vm->setHotspot(kHS41ToyVendor, 320, 150, 430, 310, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
_vm->setHotspot(kHS41Kid, 615, 340, 710, 460, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
_vm->setHotspot(kHS41ToyUfo, 0, 0, 0, 0, SF_GRAB_CURSOR);
_vm->setHotspot(kHS41WalkArea1, 0, 0, 800, 470);
_vm->setDeviceHotspot(kHS41Device, -1, -1, -1, -1);
_vm->_hotspotsCount = 9;
}
}
void Scene41::run() {
GameSys& gameSys = *_vm->_gameSys;
PlayerGnap& gnap = *_vm->_gnap;
PlayerPlat& plat = *_vm->_plat;
_vm->queueInsertDeviceIcon();
if (_vm->isFlag(kGFGnapControlsToyUFO)) {
_vm->_toyUfoX = 770;
if (_vm->_toyUfoY < 0 || _vm->_toyUfoY > 300)
_vm->_toyUfoY = 150;
if (!_vm->_timers[9])
gnap._actionStatus = kAS41GiveBackToyUfo;
} else {
if (!_vm->isFlag(kGFUnk16) && !_vm->isFlag(kGFJointTaken) && !_vm->isFlag(kGFUnk18) && !_vm->isFlag(kGFGroceryStoreHatTaken))
_vm->toyUfoSetStatus(kGFUnk16);
_vm->_toyUfoX = 600;
_vm->_toyUfoY = 200;
}
_vm->_toyUfoId = 0;
_vm->_toyUfoActionStatus = -1;
_vm->_toyUfoSequenceId = _vm->toyUfoGetSequenceId();
_vm->_toyUfoNextSequenceId = _vm->_toyUfoSequenceId;
gameSys.setAnimation(_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, 2);
gameSys.insertSequence(_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, 0, 0, kSeqNone, 0, _vm->_toyUfoX - 274, _vm->_toyUfoY - 128);
gameSys.insertSequence(0x128, 0, 0, 0, kSeqLoop, 0, 0, 0);
if (_vm->isFlag(kGFGnapControlsToyUFO))
_currKidSequenceId = 0x11B;
else
_currKidSequenceId = 0x11D;
_nextKidSequenceId = -1;
gameSys.setAnimation(_currKidSequenceId, 1, 4);
gameSys.insertSequence(_currKidSequenceId, 1, 0, 0, kSeqNone, 0, 0, 0);
_currToyVendorSequenceId = 0x118;
_nextToyVendorSequenceId = -1;
gameSys.setAnimation(0x118, 1, 3);
gameSys.insertSequence(_currToyVendorSequenceId, 1, 0, 0, kSeqNone, 0, 0, 0);
gameSys.insertSequence(0x127, 2, 0, 0, kSeqNone, 0, 0, 0);
if (_vm->isFlag(kGFGnapControlsToyUFO)) {
gnap._sequenceId = 0x120;
gnap._sequenceDatNum = 0;
gnap._idleFacing = kDirUpRight;
gnap._pos = Common::Point(7, 7);
gnap._id = 140;
gameSys.insertSequence(0x120, 140, 0, 0, kSeqNone, 0, 0, 0);
gameSys.setAnimation(makeRid(gnap._sequenceDatNum, gnap._sequenceId), gnap._id, 0);
plat.initPos(8, 10, kDirBottomLeft);
_vm->endSceneInit();
} else if (_vm->_prevSceneNum == 45) {
gnap.initPos(-1, 8, kDirUpRight);
plat.initPos(-2, 8, kDirUpLeft);
_vm->endSceneInit();
plat.walkTo(Common::Point(1, 8), -1, 0x107C2, 1);
gnap.walkTo(Common::Point(2, 8), -1, 0x107B9, 1);
} else if (_vm->_prevSceneNum == 42) {
gnap.initPos(11, 8, kDirUpRight);
plat.initPos(11, 9, kDirUpLeft);
_vm->endSceneInit();
gnap.walkTo(Common::Point(8, 8), -1, 0x107BA, 1);
plat.walkTo(Common::Point(9, 8), -1, 0x107D2, 1);
} else {
gnap.initPos(5, 8, kDirBottomRight);
plat.initPos(6, 8, kDirBottomLeft);
_vm->endSceneInit();
}
_vm->_timers[4] = _vm->getRandom(100) + 100;
_vm->_timers[5] = _vm->getRandom(30) + 20;
while (!_vm->_sceneDone) {
if (!_vm->isSoundPlaying(0x1094B))
_vm->playSound(0x1094B, true);
if (!_vm->isFlag(kGFGnapControlsToyUFO))
_vm->_hotspots[kHS41ToyUfo]._rect = Common::Rect(_vm->_toyUfoX - 25, _vm->_toyUfoY - 20, _vm->_toyUfoX + 25, _vm->_toyUfoY + 20);
_vm->updateMouseCursor();
_vm->updateCursorByHotspot();
_vm->testWalk(0, 0, -1, -1, -1, -1);
_vm->_sceneClickedHotspot = _vm->getClickedHotspotId();
_vm->updateGrabCursorSprite(0, 0);
if (_vm->isFlag(kGFGnapControlsToyUFO)) {
switch (_vm->_sceneClickedHotspot) {
case kHS41UfoExitLeft:
if (_vm->_toyUfoActionStatus < 0) {
_vm->_isLeavingScene = true;
_vm->_toyUfoActionStatus = kAS41ToyUfoLeaveScene;
_vm->_newSceneNum = 45;
_vm->toyUfoFlyTo(-35, -1, -35, 799, 0, 300, 2);
}
break;
case kHS41UfoExitRight:
if (_vm->_toyUfoActionStatus < 0) {
_vm->_isLeavingScene = true;
_vm->_toyUfoActionStatus = kAS41ToyUfoLeaveScene;
_vm->_newSceneNum = 42;
_vm->toyUfoFlyTo(835, -1, 0, 835, 0, 300, 2);
}
break;
case kHS41UfoDevice:
_vm->runMenu();
updateHotspots();
_vm->_timers[4] = _vm->getRandom(100) + 100;
_vm->_timers[5] = _vm->getRandom(30) + 20;
break;
default:
break;
}
} else {
switch (_vm->_sceneClickedHotspot) {
case kHS41Device:
_vm->runMenu();
updateHotspots();
_vm->_timers[4] = _vm->getRandom(100) + 100;
_vm->_timers[5] = _vm->getRandom(30) + 20;
break;
case kHS41Platypus:
if (gnap._actionStatus < 0) {
if (_vm->_grabCursorSpriteIndex >= 0) {
gnap.playImpossible(plat._pos);
} else {
switch (_vm->_verbCursor) {
case LOOK_CURSOR:
gnap.playMoan1(plat._pos);
break;
case GRAB_CURSOR:
gnap.kissPlatypus(0);
break;
case TALK_CURSOR:
gnap.playBrainPulsating(plat._pos);
plat.playSequence(plat.getSequenceId());
break;
case PLAT_CURSOR:
gnap.playImpossible(plat._pos);
break;
default:
break;
}
}
}
break;
case kHS41ExitCave:
_vm->_isLeavingScene = true;
gnap.walkTo(_vm->_hotspotsWalkPos[kHS41ExitCave], 0, 0x107AE, 1);
gnap._actionStatus = kAS41LeaveScene;
_vm->_newSceneNum = 40;
break;
case kHS41Exit:
_vm->_isLeavingScene = true;
gnap.walkTo(Common::Point(_vm->_hotspotsWalkPos[kHS41Exit].x, -1), 0, 0x107AF, 1);
gnap._actionStatus = kAS41LeaveScene;
plat.walkTo(Common::Point(_vm->_hotspotsWalkPos[kHS41Exit].x, -1), -1, 0x107CF, 1);
_vm->_newSceneNum = 45;
break;
case kHS41ExitBBQ:
_vm->_isLeavingScene = true;
gnap.walkTo(Common::Point(_vm->_hotspotsWalkPos[kHS41ExitBBQ].x, -1), 0, 0x107AB, 1);
gnap._actionStatus = kAS41LeaveScene;
plat.walkTo(Common::Point(_vm->_hotspotsWalkPos[kHS41ExitBBQ].x, -1), -1, 0x107CD, 1);
_vm->_newSceneNum = 42;
break;
case kHS41ToyVendor:
if (_vm->_grabCursorSpriteIndex == kItemDiceQuarterHole) {
gnap._actionStatus = kAS41UseQuarterWithToyVendor;
gnap.walkTo(Common::Point(4, 7), 0, 0x107BB, 9);
gnap.playShowItem(_vm->_grabCursorSpriteIndex, 5, 0);
} else if (_vm->_grabCursorSpriteIndex >= 0) {
gnap.playShowCurrItem(Common::Point(4, 7), 5, 0);
} else {
switch (_vm->_verbCursor) {
case LOOK_CURSOR:
gnap.playMoan1(Common::Point(5, 0));
break;
case GRAB_CURSOR:
gnap.playImpossible();
break;
case TALK_CURSOR:
gnap._idleFacing = kDirUpRight;
gnap.walkTo(Common::Point(4, 7), 0, gnap.getSequenceId(kGSBrainPulsating, Common::Point(0, 0)) | 0x10000, 1);
gnap._actionStatus = kAS41TalkToyVendor;
break;
case PLAT_CURSOR:
gnap.playImpossible();
break;
default:
break;
}
}
break;
case kHS41Kid:
if (_vm->_grabCursorSpriteIndex == kItemChickenBucket) {
gnap.walkTo(Common::Point(7, 7), 0, 0x107BB, 1);
gnap._idleFacing = kDirUpRight;
gnap._actionStatus = kAS41UseChickenBucketWithKid;
} else if (_vm->_grabCursorSpriteIndex >= 0) {
gnap.playShowCurrItem(Common::Point(7, 7), 8, 0);
} else {
switch (_vm->_verbCursor) {
case LOOK_CURSOR:
gnap.playScratchingHead(Common::Point(9, 0));
break;
case GRAB_CURSOR:
gnap.walkTo(Common::Point(7, 7), 0, 0x107BB, 1);
gnap._idleFacing = kDirUpRight;
gnap._actionStatus = kAS41GrabKid;
break;
case TALK_CURSOR:
gnap._idleFacing = kDirUpRight;
gnap.walkTo(Common::Point(7, 7), 0, gnap.getSequenceId(kGSBrainPulsating, Common::Point(0, 0)) | 0x10000, 1);
break;
case PLAT_CURSOR:
gnap.playImpossible();
break;
default:
break;
}
}
break;
case kHS41ToyUfo:
if (_vm->_grabCursorSpriteIndex == kItemGum) {
gnap.playPullOutDevice(Common::Point(9, 0));
gameSys.setAnimation(makeRid(gnap._sequenceDatNum, gnap._sequenceId), gnap._id, 0);
gnap._actionStatus = kAS41UseGumWithToyUfo;
}
break;
case kHS41WalkArea1:
if (gnap._actionStatus < 0)
gnap.walkTo(Common::Point(-1, -1), -1, -1, 1);
break;
default:
break;
}
}
if (_vm->isFlag(kGFGnapControlsToyUFO)) {
if (!_vm->_timers[9] && gnap._actionStatus < 0) {
gnap._actionStatus = kAS41GiveBackToyUfo;
if (gnap._sequenceId == 0x121 || gnap._sequenceId == 0x122) {
gameSys.insertSequence(0x123, gnap._id, makeRid(gnap._sequenceDatNum, gnap._sequenceId), gnap._id, kSeqSyncWait, 0, 0, 0);
gnap._sequenceId = 0x123;
gnap._sequenceDatNum = 0;
gameSys.setAnimation(0x123, gnap._id, 0);
}
}
}
if (_vm->_mouseClickState._left && gnap._actionStatus < 0) {
_vm->_mouseClickState._left = false;
if (_vm->isFlag(kGFGnapControlsToyUFO)) {
int sequenceId;
if (_vm->_leftClickMouseX >= 400) {
if (gnap._sequenceId == 0x11F || gnap._sequenceId == 0x120 || gnap._sequenceId == 0x123 || gnap._sequenceId == 0x126)
sequenceId = 0x120;
else if (_vm->_leftClickMouseX - _vm->_toyUfoX >= 400)
sequenceId = 0x126;
else
sequenceId = 0x123;
} else {
if (gnap._sequenceId == 0x121 || gnap._sequenceId == 0x125 || gnap._sequenceId == 0x122)
sequenceId = 0x122;
else if (_vm->_toyUfoX - _vm->_leftClickMouseX >= 400)
sequenceId = 0x125;
else
sequenceId = 0x121;
}
gameSys.insertSequence(sequenceId, gnap._id, makeRid(gnap._sequenceDatNum, gnap._sequenceId), gnap._id, kSeqSyncWait, 0, 0, 0);
gnap._sequenceId = sequenceId;
gnap._sequenceDatNum = 0;
gameSys.setAnimation(sequenceId, gnap._id, 0);
_vm->_toyUfoActionStatus = kAS41ToyUfoRefresh;
_vm->toyUfoFlyTo(-1, -1, 0, 799, 0, 300, 2);
} else {
gnap.walkTo(Common::Point(-1, -1), -1, -1, 1);
}
}
updateAnimations();
if (!_vm->_isLeavingScene) {
if (plat._actionStatus < 0)
plat.updateIdleSequence();
if (gnap._actionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
gnap.updateIdleSequence();
if (!_vm->_timers[4]) {
_vm->_timers[4] = _vm->getRandom(100) + 100;
if (gnap._actionStatus < 0 && plat._actionStatus < 0 && _vm->_toyUfoActionStatus == -1 && _nextToyVendorSequenceId == -1) {
switch (_vm->getRandom(3)) {
case 0:
_nextToyVendorSequenceId = 0x113;
break;
case 1:
_nextToyVendorSequenceId = 0x117;
break;
case 2:
_nextToyVendorSequenceId = 0x119;
break;
default:
break;
}
if (_nextToyVendorSequenceId == _currToyVendorSequenceId)
_nextToyVendorSequenceId = -1;
}
}
if (!_vm->_timers[5]) {
_vm->_timers[5] = _vm->getRandom(30) + 20;
if (gnap._actionStatus < 0 && plat._actionStatus < 0 && _vm->_toyUfoActionStatus == -1 && _nextKidSequenceId == -1) {
if (_vm->isFlag(kGFGnapControlsToyUFO))
_nextKidSequenceId = 0x11B;
else if (_vm->getRandom(3) != 0)
_nextKidSequenceId = 0x11D;
else
_nextKidSequenceId = 0x11E;
}
}
}
_vm->checkGameKeys();
if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
_vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
_vm->runMenu();
updateHotspots();
_vm->_timers[4] = _vm->getRandom(100) + 100;
_vm->_timers[5] = _vm->getRandom(30) + 20;
}
_vm->gameUpdateTick();
}
}
void Scene41::updateAnimations() {
GameSys& gameSys = *_vm->_gameSys;
PlayerGnap& gnap = *_vm->_gnap;
if (gameSys.getAnimationStatus(0) == 2) {
switch (gnap._actionStatus) {
case kAS41LeaveScene:
gameSys.setAnimation(0, 0, 0);
_vm->_sceneDone = true;
gnap._actionStatus = -1;
break;
case kAS41UseQuarterWithToyVendor:
gameSys.setAnimation(0, 0, 0);
_nextToyVendorSequenceId = 0x114;
gnap._actionStatus = -1;
break;
case kAS41TalkToyVendor:
gameSys.setAnimation(0, 0, 0);
_nextToyVendorSequenceId = 0x116;
gnap._actionStatus = -1;
break;
case kAS41UseGumWithToyUfo:
gameSys.setAnimation(0, 0, 0);
gnap.playUseDevice(Common::Point(9, 0));
gnap._actionStatus = -1;
_vm->setGrabCursorSprite(-1);
_vm->invRemove(kItemGum);
_vm->_toyUfoActionStatus = kAS41UfoGumAttached;
break;
case kAS41UseChickenBucketWithKid:
if (gameSys.getAnimationStatus(4) == 2) {
_vm->_timers[2] = _vm->getRandom(30) + 20;
_vm->_timers[3] = _vm->getRandom(50) + 200;
_vm->setGrabCursorSprite(-1);
gameSys.insertSequence(0x11F, gnap._id, makeRid(gnap._sequenceDatNum, gnap._sequenceId), gnap._id, kSeqSyncWait, 0, 0, 0);
gnap._sequenceId = 0x11F;
gnap._sequenceDatNum = 0;
gameSys.setAnimation(0x11F, gnap._id, 0);
_nextKidSequenceId = 0x11A;
gameSys.insertSequence(0x11A, 1, _currKidSequenceId, 1, kSeqSyncWait, 0, 0, 0);
gameSys.setAnimation(_nextKidSequenceId, 1, 4);
_currKidSequenceId = _nextKidSequenceId;
_nextKidSequenceId = 0x11B;
_vm->_timers[5] = _vm->getRandom(30) + 20;
gnap._actionStatus = -1;
_vm->setFlag(kGFGnapControlsToyUFO);
updateHotspots();
_vm->_timers[9] = 600;
}
break;
case kAS41GrabKid:
if (gameSys.getAnimationStatus(3) == 2 && gameSys.getAnimationStatus(4) == 2) {
_vm->_timers[2] = _vm->getRandom(30) + 20;
_vm->_timers[3] = _vm->getRandom(50) + 200;
gameSys.insertSequence(0x110, gnap._id, makeRid(gnap._sequenceDatNum, gnap._sequenceId), gnap._id, kSeqSyncWait, 0, 0, 0);
gnap._sequenceId = 0x110;
gnap._sequenceDatNum = 0;
gameSys.setAnimation(0x110, gnap._id, 0);
_nextToyVendorSequenceId = 0x111;
gameSys.insertSequence(0x111, 1, _currToyVendorSequenceId, 1, kSeqSyncWait, 0, 0, 0);
gameSys.setAnimation(_nextToyVendorSequenceId, 1, 3);
_currToyVendorSequenceId = _nextToyVendorSequenceId;
_nextToyVendorSequenceId = -1;
_vm->_timers[4] = _vm->getRandom(100) + 100;
_nextKidSequenceId = 0x10F;
gameSys.insertSequence(0x10F, 1, _currKidSequenceId, 1, kSeqSyncWait, 0, 0, 0);
gameSys.setAnimation(_nextKidSequenceId, 1, 4);
_currKidSequenceId = _nextKidSequenceId;
_nextKidSequenceId = -1;
_vm->_timers[5] = _vm->getRandom(30) + 20;
gnap._actionStatus = -1;
}
break;
case kAS41GiveBackToyUfo:
if (gameSys.getAnimationStatus(3) == 2 && gameSys.getAnimationStatus(4) == 2) {
_vm->_timers[2] = _vm->getRandom(30) + 20;
_vm->_timers[3] = _vm->getRandom(50) + 200;
gameSys.insertSequence(0x124, gnap._id,
makeRid(gnap._sequenceDatNum, gnap._sequenceId), gnap._id,
kSeqSyncWait, 0, 0, 0);
gnap._sequenceId = 0x124;
gnap._sequenceDatNum = 0;
gameSys.setAnimation(0x124, gnap._id, 0);
_nextToyVendorSequenceId = 0x112;
gameSys.insertSequence(0x112, 1, _currToyVendorSequenceId, 1, kSeqSyncWait, 0, 0, 0);
gameSys.setAnimation(_nextToyVendorSequenceId, 1, 3);
_currToyVendorSequenceId = _nextToyVendorSequenceId;
_nextToyVendorSequenceId = -1;
_vm->_timers[4] = _vm->getRandom(100) + 100;
_nextKidSequenceId = 0x11C;
gameSys.insertSequence(0x11C, 1, _currKidSequenceId, 1, kSeqSyncWait, 0, 0, 0);
gameSys.setAnimation(_nextKidSequenceId, 1, 4);
_currKidSequenceId = _nextKidSequenceId;
_nextKidSequenceId = -1;
_vm->_timers[5] = _vm->getRandom(30) + 20;
gnap._actionStatus = -1;
_vm->clearFlag(kGFGnapControlsToyUFO);
updateHotspots();
}
break;
default:
break;
}
}
if (gameSys.getAnimationStatus(2) == 2) {
switch (_vm->_toyUfoActionStatus) {
case kAS41ToyUfoLeaveScene:
_vm->_sceneDone = true;
break;
case kAS41UfoGumAttached:
_vm->_toyUfoNextSequenceId = 0x873;
gameSys.insertSequence(0x10873, _vm->_toyUfoId, _vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId,
kSeqSyncWait, 0, _vm->_toyUfoX - 365, _vm->_toyUfoY - 128);
_vm->_toyUfoSequenceId = _vm->_toyUfoNextSequenceId;
gameSys.setAnimation(_vm->_toyUfoNextSequenceId | 0x10000, _vm->_toyUfoId, 2);
_vm->toyUfoSetStatus(kGFJointTaken);
break;
default:
_vm->_toyUfoNextSequenceId = _vm->toyUfoGetSequenceId();
gameSys.insertSequence(_vm->_toyUfoNextSequenceId | 0x10000, _vm->_toyUfoId + 1, _vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId,
kSeqSyncWait, 0, _vm->_toyUfoX - 274, _vm->_toyUfoY - 128);
_vm->_toyUfoSequenceId = _vm->_toyUfoNextSequenceId;
++_vm->_toyUfoId;
gameSys.setAnimation(_vm->_toyUfoNextSequenceId | 0x10000, _vm->_toyUfoId, 2);
break;
}
_vm->_toyUfoActionStatus = -1;
}
if (gameSys.getAnimationStatus(3) == 2 && _nextToyVendorSequenceId != -1) {
gameSys.insertSequence(_nextToyVendorSequenceId, 1, _currToyVendorSequenceId, 1, kSeqSyncWait, 0, 0, 0);
gameSys.setAnimation(_nextToyVendorSequenceId, 1, 3);
_currToyVendorSequenceId = _nextToyVendorSequenceId;
_nextToyVendorSequenceId = -1;
_vm->_timers[4] = _vm->getRandom(100) + 100;
}
if (gameSys.getAnimationStatus(4) == 2 && _nextKidSequenceId != -1) {
gameSys.insertSequence(_nextKidSequenceId, 1, _currKidSequenceId, 1, kSeqSyncWait, 0, 0, 0);
gameSys.setAnimation(_nextKidSequenceId, 1, 4);
_currKidSequenceId = _nextKidSequenceId;
_nextKidSequenceId = -1;
_vm->_timers[5] = _vm->getRandom(30) + 20;
if (_currKidSequenceId == 0x11E) {
_vm->_toyUfoActionStatus = kAS41ToyUfoRefresh;
_vm->toyUfoFlyTo(_vm->getRandom(300) + 500, _vm->getRandom(225) + 75, 0, 799, 0, 300, 2);
}
}
}
/*****************************************************************************/
Scene42::Scene42(GnapEngine *vm) : Scene(vm) {
_currBBQVendorSequenceId = -1;
_nextBBQVendorSequenceId = -1;
}
int Scene42::init() {
GameSys& gameSys = *_vm->_gameSys;
gameSys.setAnimation(0, 0, 0);
gameSys.setAnimation(0, 0, 1);
gameSys.setAnimation(0, 0, 2);
if (_vm->isFlag(kGFPictureTaken) || (_vm->isFlag(kGFUnk18) && _vm->isFlag(kGFUnk23)))
return 0x153;
return 0x152;
}
void Scene42::updateHotspots() {
if (_vm->isFlag(kGFGnapControlsToyUFO)) {
_vm->setHotspot(kHS42Platypus, 0, 0, 0, 0, SF_DISABLED);
_vm->setHotspot(kHS42UfoExitLeft, 0, 0, 10, 599, SF_EXIT_L_CURSOR);
_vm->setHotspot(kHS42UfoExitRight, 790, 0, 799, 599, SF_EXIT_R_CURSOR);
_vm->setHotspot(kHS42UfoHotSauce, 335, 110, 440, 175, SF_DISABLED);
_vm->setDeviceHotspot(kHS42UfoDevice, -1, 534, -1, 599);
if ((_vm->isFlag(kGFPictureTaken) || _vm->isFlag(kGFUnk18)) && _vm->isFlag(kGFUnk23) && !_vm->isFlag(kGFUnk24))
_vm->_hotspots[kHS42UfoHotSauce]._flags = SF_GRAB_CURSOR;
_vm->_hotspotsCount = 5;
} else {
_vm->setHotspot(kHS42Platypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
_vm->setHotspot(kHS42ExitUfoParty, 150, 585, 650, 600, SF_EXIT_D_CURSOR | SF_WALKABLE, 5, 9);
_vm->setHotspot(kHS42ExitToyStand, 0, 100, 10, 599, SF_EXIT_L_CURSOR, 0, 8);
_vm->setHotspot(kHS42ExitUfo, 790, 100, 799, 599, SF_EXIT_R_CURSOR, 10, 8);
_vm->setHotspot(kHS42BBQVendor, 410, 200, 520, 365, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 4, 8);
_vm->setHotspot(kHS42ChickenLeg, 530, 340, 620, 430, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 8, 7);
_vm->setHotspot(kHS42WalkArea1, 0, 0, 800, 445);
_vm->setHotspot(kHS42WalkArea2, 240, 0, 550, 495);
_vm->setDeviceHotspot(kHS42Device, -1, -1, -1, -1);
_vm->_hotspotsCount = 9;
}
}
void Scene42::run() {
GameSys& gameSys = *_vm->_gameSys;
PlayerGnap& gnap = *_vm->_gnap;
PlayerPlat& plat = *_vm->_plat;
_vm->queueInsertDeviceIcon();
_currBBQVendorSequenceId = 0x14A;
_nextBBQVendorSequenceId = -1;
gameSys.setAnimation(0x14A, 1, 2);
gameSys.insertSequence(_currBBQVendorSequenceId, 1, 0, 0, kSeqNone, 0, 0, 0);
if (_vm->isFlag(kGFGnapControlsToyUFO)) {
_vm->_toyUfoId = 0;
_vm->_toyUfoActionStatus = -1;
if (_vm->_prevSceneNum == 43 && _vm->isFlag(kGFUnk18)) {
_vm->_toyUfoSequenceId = 0x872;
_vm->_toyUfoNextSequenceId = _vm->toyUfoGetSequenceId();
gameSys.insertSequence(_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, 0, 0, kSeqNone, 0, 0, 0);
_vm->_toyUfoX = 317;
_vm->_toyUfoY = 61;
_vm->toyUfoSetStatus(kGFJointTaken);
_vm->setFlag(kGFPictureTaken);
_vm->_timers[9] = 600;
} else {
_vm->_toyUfoSequenceId = _vm->toyUfoGetSequenceId();
_vm->_toyUfoNextSequenceId = _vm->_toyUfoSequenceId;
if (_vm->_prevSceneNum == 41)
_vm->_toyUfoX = 30;
else
_vm->_toyUfoX = 770;
gameSys.insertSequence(_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, 0, 0, kSeqNone, 0, _vm->_toyUfoX - 274, _vm->_toyUfoY - 128);
}
gameSys.setAnimation(_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, 3);
_vm->endSceneInit();
if (_vm->_toyUfoSequenceId == 0x872)
_vm->setGrabCursorSprite(-1);
} else if (_vm->_prevSceneNum == 41) {
gnap.initPos(-1, 8, kDirUpRight);
plat.initPos(-1, 9, kDirUpLeft);
_vm->endSceneInit();
gnap.walkTo(Common::Point(2, 8), -1, 0x107B9, 1);
plat.walkTo(Common::Point(1, 8), -1, 0x107C2, 1);
} else if (_vm->_prevSceneNum == 43) {
gnap.initPos(11, 8, kDirUpRight);
plat.initPos(11, 9, kDirUpLeft);
_vm->endSceneInit();
gnap.walkTo(Common::Point(8, 8), -1, 0x107BA, 1);
plat.walkTo(Common::Point(9, 8), -1, 0x107D2, 1);
} else {
gnap.initPos(5, 11, kDirUpRight);
plat.initPos(6, 11, kDirUpLeft);
_vm->endSceneInit();
gnap.walkTo(Common::Point(5, 8), -1, 0x107BA, 1);
plat.walkTo(Common::Point(6, 8), -1, 0x107C2, 1);
}
while (!_vm->_sceneDone) {
if (!_vm->isSoundPlaying(0x1094B))
_vm->playSound(0x1094B, true);
_vm->updateMouseCursor();
_vm->updateCursorByHotspot();
_vm->testWalk(0, 0, -1, -1, -1, -1);
_vm->_sceneClickedHotspot = _vm->getClickedHotspotId();
_vm->updateGrabCursorSprite(0, 0);
if (_vm->isFlag(kGFGnapControlsToyUFO)) {
switch (_vm->_sceneClickedHotspot) {
case kHS42UfoExitLeft:
if (_vm->_toyUfoActionStatus < 0) {
_vm->_isLeavingScene = true;
_vm->_toyUfoActionStatus = kAS42ToyUfoLeaveScene;
_vm->_newSceneNum = 41;
_vm->toyUfoFlyTo(-35, -1, -35, 799, 0, 300, 3);
}
break;
case kHS42UfoExitRight:
if (_vm->_toyUfoActionStatus < 0) {
_vm->_isLeavingScene = true;
_vm->_toyUfoActionStatus = kAS42ToyUfoLeaveScene;
_vm->_newSceneNum = 43;
_vm->toyUfoFlyTo(835, -1, 0, 835, 0, 300, 3);
}
break;
case kHS42UfoHotSauce:
if (_vm->isFlag(kGFJointTaken)) {
_vm->_toyUfoActionStatus = kAS42ToyUfoPickUpHotSauce;
_vm->toyUfoFlyTo(384, 77, 0, 799, 0, 300, 3);
_vm->_timers[9] = 600;
} else {
_vm->_toyUfoActionStatus = kAS42ToyUfoRefresh;
_vm->toyUfoFlyTo(-1, -1, 0, 799, 0, 300, 3);
}
break;
case kHS42UfoDevice:
_vm->runMenu();
updateHotspots();
break;
default:
break;
}
} else {
switch (_vm->_sceneClickedHotspot) {
case kHS42Device:
_vm->runMenu();
updateHotspots();
_vm->_timers[4] = _vm->getRandom(20) + 30;
break;
case kHS42Platypus:
if (gnap._actionStatus < 0) {
if (_vm->_grabCursorSpriteIndex >= 0) {
gnap.playImpossible(plat._pos);
} else {
switch (_vm->_verbCursor) {
case LOOK_CURSOR:
gnap.playMoan1(plat._pos);
break;
case GRAB_CURSOR:
gnap.kissPlatypus(0);
break;
case TALK_CURSOR:
gnap.playBrainPulsating(plat._pos);
plat.playSequence(plat.getSequenceId());
break;
case PLAT_CURSOR:
gnap.playImpossible(plat._pos);
break;
default:
break;
}
}
}
break;
case kHS42ExitUfoParty:
_vm->_isLeavingScene = true;
gnap.walkTo(Common::Point(gnap._pos.x, _vm->_hotspotsWalkPos[kHS42ExitUfoParty].y), 0, 0x107AE, 1);
gnap._actionStatus = kAS42LeaveScene;
plat.walkTo(Common::Point(plat._pos.x, _vm->_hotspotsWalkPos[kHS42ExitUfoParty].y), -1, 0x107C7, 1);
_vm->_newSceneNum = 40;
break;
case kHS42ExitToyStand:
_vm->_isLeavingScene = true;
gnap.walkTo(Common::Point(_vm->_hotspotsWalkPos[kHS42ExitToyStand].x, gnap._pos.y), 0, 0x107AF, 1);
gnap._actionStatus = kAS42LeaveScene;
plat.walkTo(_vm->_hotspotsWalkPos[kHS42ExitToyStand], -1, 0x107CF, 1);
_vm->_newSceneNum = 41;
break;
case kHS42ExitUfo:
_vm->_isLeavingScene = true;
gnap.walkTo(Common::Point(_vm->_hotspotsWalkPos[kHS42ExitUfo].x, gnap._pos.y), 0, 0x107AB, 1);
gnap._actionStatus = kAS42LeaveScene;
plat.walkTo(_vm->_hotspotsWalkPos[kHS42ExitUfo], -1, 0x107CD, 1);
_vm->_newSceneNum = 43;
break;
case kHS42BBQVendor:
if (_vm->_grabCursorSpriteIndex == kItemDiceQuarterHole) {
gnap.walkTo(_vm->_hotspotsWalkPos[kHS42BBQVendor], 0, 0x107BB, 1);
gnap._actionStatus = kAS42UseQuarterWithBBQVendor;
if (plat._pos.y < 9)
plat.walkTo(Common::Point(plat._pos.x, 9), -1, -1, 1);
} else if (_vm->_grabCursorSpriteIndex >= 0) {
gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS42BBQVendor], _vm->_hotspotsWalkPos[kHS42BBQVendor].x + 1, 0);
} else {
switch (_vm->_verbCursor) {
case LOOK_CURSOR:
gnap.playScratchingHead(Common::Point(_vm->_hotspotsWalkPos[kHS42BBQVendor].x - 1, 0));
break;
case TALK_CURSOR:
gnap._idleFacing = kDirUpRight;
gnap.walkTo(_vm->_hotspotsWalkPos[kHS42BBQVendor], 0, gnap.getSequenceId(kGSBrainPulsating, Common::Point(0, 0)) | 0x10000, 1);
gnap._actionStatus = kAS42TalkBBQVendor;
break;
case GRAB_CURSOR:
case PLAT_CURSOR:
gnap.playImpossible();
break;
default:
break;
}
}
break;
case kHS42ChickenLeg:
if (_vm->_grabCursorSpriteIndex >= 0) {
gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS42ChickenLeg], _vm->_hotspotsWalkPos[kHS42ChickenLeg].x - 1, 0);
} else {
switch (_vm->_verbCursor) {
case LOOK_CURSOR:
gnap.playScratchingHead(Common::Point(_vm->_hotspotsWalkPos[kHS42ChickenLeg].x - 1, 0));
break;
case GRAB_CURSOR:
gnap.walkTo(_vm->_hotspotsWalkPos[kHS42ChickenLeg], 0, 0x107BC, 1);
gnap._actionStatus = kAS42GrabChickenLeg;
break;
case TALK_CURSOR:
case PLAT_CURSOR:
gnap.playImpossible();
break;
default:
break;
}
}
break;
case kHS42WalkArea1:
case kHS42WalkArea2:
if (gnap._actionStatus < 0)
gnap.walkTo(Common::Point(-1, -1), -1, -1, 1);
break;
default:
break;
}
}
if (_vm->_mouseClickState._left && gnap._actionStatus < 0) {
_vm->_mouseClickState._left = false;
if (_vm->isFlag(kGFGnapControlsToyUFO)) {
_vm->_toyUfoActionStatus = kAS42ToyUfoRefresh;
_vm->toyUfoFlyTo(-1, -1, 0, 799, 0, 300, 3);
} else {
gnap.walkTo(Common::Point(-1, -1), -1, -1, 1);
}
}
updateAnimations();
_vm->toyUfoCheckTimer();
if (!_vm->_isLeavingScene) {
if (plat._actionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
plat.updateIdleSequence();
if (gnap._actionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
gnap.updateIdleSequence();
if (!_vm->_timers[4]) {
_vm->_timers[4] = _vm->getRandom(20) + 30;
if (gnap._actionStatus < 0 && plat._actionStatus < 0 && _nextBBQVendorSequenceId == -1) {
switch (_vm->getRandom(8)) {
case 0:
_nextBBQVendorSequenceId = 0x14C;
break;
case 1:
case 2:
_nextBBQVendorSequenceId = 0x149;
break;
case 3:
case 4:
case 5:
case 6:
_nextBBQVendorSequenceId = 0x14D;
break;
case 7:
_nextBBQVendorSequenceId = 0x14A;
break;
default:
break;
}
if (_nextBBQVendorSequenceId == _currBBQVendorSequenceId && _nextBBQVendorSequenceId != 0x14D)
_nextBBQVendorSequenceId = -1;
}
}
}
_vm->checkGameKeys();
if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
_vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
_vm->runMenu();
updateHotspots();
_vm->_timers[4] = _vm->getRandom(20) + 30;
}
_vm->gameUpdateTick();
}
}
void Scene42::updateAnimations() {
GameSys& gameSys = *_vm->_gameSys;
PlayerGnap& gnap = *_vm->_gnap;
if (gameSys.getAnimationStatus(0) == 2) {
switch (gnap._actionStatus) {
case kAS42LeaveScene:
gameSys.setAnimation(0, 0, 0);
gnap._actionStatus = -1;
_vm->_sceneDone = true;
break;
case kAS42TalkBBQVendor:
gameSys.setAnimation(0, 0, 0);
gnap._actionStatus = -1;
_nextBBQVendorSequenceId = 0x14B;
break;
case kAS42UseQuarterWithBBQVendor:
case kAS42GrabChickenLeg:
if (gameSys.getAnimationStatus(2) == 2) {
int sequenceId;
if (gnap._actionStatus == kAS42UseQuarterWithBBQVendor) {
_vm->invRemove(kItemDiceQuarterHole);
_vm->invAdd(kItemChickenBucket);
_vm->setGrabCursorSprite(-1);
sequenceId = 0x150;
_nextBBQVendorSequenceId = 0x148;
} else if (_vm->isFlag(kGFUnk27)) {
if (_vm->isFlag(kGFUnk28)) {
sequenceId = 0x7B7;
_nextBBQVendorSequenceId = 0x145;
} else {
_vm->setFlag(kGFUnk28);
sequenceId = 0x14F;
_nextBBQVendorSequenceId = 0x147;
}
} else {
_vm->setFlag(kGFUnk27);
sequenceId = 0x14E;
_nextBBQVendorSequenceId = 0x146;
}
if (sequenceId == 0x7B7) {
gameSys.insertSequence(0x107B7, gnap._id,
makeRid(gnap._sequenceDatNum, gnap._sequenceId), gnap._id,
kSeqSyncWait, _vm->getSequenceTotalDuration(_nextBBQVendorSequenceId),
75 * gnap._pos.x - gnap._gridX, 48 * gnap._pos.y - gnap._gridY);
gnap._sequenceDatNum = 1;
} else {
gameSys.insertSequence(sequenceId, gnap._id,
makeRid(gnap._sequenceDatNum, gnap._sequenceId), gnap._id,
kSeqSyncWait, 0, 0, 0);
gnap._sequenceDatNum = 0;
}
gnap._sequenceId = sequenceId;
gameSys.setAnimation(sequenceId | (gnap._sequenceDatNum << 16), gnap._id, 0);
if (gnap._actionStatus == kAS42UseQuarterWithBBQVendor)
gnap._actionStatus = kAS42UseQuarterWithBBQVendorDone;
else
gnap._actionStatus = -1;
gameSys.insertSequence(_nextBBQVendorSequenceId, 1, _currBBQVendorSequenceId, 1, kSeqSyncWait, 0, 0, 0);
gameSys.setAnimation(_nextBBQVendorSequenceId, 1, 2);
_currBBQVendorSequenceId = _nextBBQVendorSequenceId;
if (_nextBBQVendorSequenceId == 0x145)
_nextBBQVendorSequenceId = 0x14A;
else
_nextBBQVendorSequenceId = -1;
_vm->_timers[4] = _vm->getRandom(20) + 30;
_vm->_timers[2] = _vm->getRandom(30) + 20;
_vm->_timers[3] = _vm->getRandom(50) + 200;
}
break;
case kAS42UseQuarterWithBBQVendorDone:
gameSys.setAnimation(0, 0, 0);
_vm->setGrabCursorSprite(kItemChickenBucket);
gnap._actionStatus = -1;
break;
default:
gameSys.setAnimation(0, 0, 0);
gnap._actionStatus = -1;
break;
}
}
if (gameSys.getAnimationStatus(2) == 2 && _nextBBQVendorSequenceId != -1) {
gameSys.insertSequence(_nextBBQVendorSequenceId, 1, _currBBQVendorSequenceId, 1, kSeqSyncWait, 0, 0, 0);
gameSys.setAnimation(_nextBBQVendorSequenceId, 1, 2);
_currBBQVendorSequenceId = _nextBBQVendorSequenceId;
_nextBBQVendorSequenceId = -1;
_vm->_timers[4] = _vm->getRandom(20) + 30;
}
if (gameSys.getAnimationStatus(3) == 2) {
switch (_vm->_toyUfoActionStatus) {
case kAS42ToyUfoLeaveScene:
_vm->_sceneDone = true;
break;
case kAS42ToyUfoPickUpHotSauce:
gameSys.insertSequence(0x10870, _vm->_toyUfoId, _vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, kSeqSyncWait, 0, 0, 0);
_vm->setFlag(kGFUnk24);
updateHotspots();
_vm->toyUfoSetStatus(kGFGroceryStoreHatTaken);
_vm->_toyUfoSequenceId = 0x870;
gameSys.setAnimation(0x10870, _vm->_toyUfoId, 3);
_vm->_toyUfoActionStatus = -1;
_vm->_toyUfoX = 0x181;
_vm->_toyUfoY = 53;
break;
default:
if (_vm->_toyUfoSequenceId == 0x872) {
_vm->hideCursor();
_vm->addFullScreenSprite(0x13E, 255);
gameSys.setAnimation(0x151, 256, 0);
gameSys.insertSequence(0x151, 256, 0, 0, kSeqNone, 0, 0, 0);
while (gameSys.getAnimationStatus(0) != 2 && !_vm->_gameDone)
_vm->gameUpdateTick();
_vm->removeFullScreenSprite();
_vm->showCursor();
}
_vm->_toyUfoNextSequenceId = _vm->toyUfoGetSequenceId();
gameSys.setAnimation(_vm->_toyUfoNextSequenceId | 0x10000, (_vm->_toyUfoId + 1) % 10, 3);
gameSys.insertSequence(_vm->_toyUfoNextSequenceId | 0x10000, (_vm->_toyUfoId + 1) % 10,
_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId,
kSeqSyncWait, 0, _vm->_toyUfoX - 274, _vm->_toyUfoY - 128);
_vm->_toyUfoSequenceId = _vm->_toyUfoNextSequenceId;
_vm->_toyUfoId = (_vm->_toyUfoId + 1) % 10;
break;
}
_vm->_toyUfoActionStatus = -1;
}
}
/*****************************************************************************/
Scene43::Scene43(GnapEngine *vm) : Scene(vm) {
_currTwoHeadedGuySequenceId = -1;
_nextTwoHeadedGuySequenceId = -1;
}
int Scene43::init() {
GameSys& gameSys = *_vm->_gameSys;
gameSys.setAnimation(0, 0, 0);
gameSys.setAnimation(0, 0, 1);
gameSys.setAnimation(0, 0, 2);
return 0x13F;
}
void Scene43::updateHotspots() {
if (_vm->isFlag(kGFGnapControlsToyUFO)) {
_vm->setHotspot(kHS43Platypus, 0, 0, 0, 0, SF_DISABLED);
_vm->setHotspot(kHS43UfoExitLeft, 0, 0, 10, 599, SF_EXIT_L_CURSOR);
_vm->setHotspot(kHS43UfoExitRight, 790, 0, 799, 599, SF_EXIT_R_CURSOR);
_vm->setHotspot(kHS43UfoKey, 140, 170, 185, 260, SF_GRAB_CURSOR);
_vm->setHotspot(kHS43UfoBucket, 475, 290, 545, 365, SF_DISABLED);
_vm->setDeviceHotspot(kHS43UfoDevice, -1, 534, -1, 599);
if (_vm->isFlag(kGFGroceryStoreHatTaken))
_vm->_hotspots[kHS43UfoBucket]._flags = SF_GRAB_CURSOR;
// NOTE Bug in the original. Key hotspot wasn't disabled.
if (_vm->isFlag(kGFUnk14))
_vm->_hotspots[kHS43UfoKey]._flags = SF_DISABLED;
_vm->_hotspotsCount = 6;
} else {
_vm->setHotspot(kHS43Platypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
_vm->setHotspot(kHS43ExitUfoParty, 150, 580, 650, 600, SF_EXIT_D_CURSOR | SF_WALKABLE, 5, 9);
_vm->setHotspot(kHS43ExitBBQ, 0, 100, 10, 599, SF_EXIT_L_CURSOR, 0, 8);
_vm->setHotspot(kHS43ExitKissinBooth, 790, 100, 799, 599, SF_EXIT_R_CURSOR, 10, 8);
_vm->setHotspot(kHS43TwoHeadedGuy, 470, 240, 700, 470, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
_vm->setHotspot(kHS43Key, 140, 170, 185, 260, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
_vm->setHotspot(kHS43Ufo, 110, 0, 690, 350, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
_vm->setHotspot(kHS43WalkArea1, 0, 0, 800, 445);
_vm->setHotspot(kHS43WalkArea2, 465, 0, 800, 493);
_vm->setDeviceHotspot(kHS43Device, -1, -1, -1, -1);
if (_vm->isFlag(kGFUnk14))
_vm->_hotspots[kHS43Key]._flags = SF_DISABLED;
_vm->_hotspotsCount = 10;
}
}
void Scene43::run() {
GameSys& gameSys = *_vm->_gameSys;
PlayerGnap& gnap = *_vm->_gnap;
PlayerPlat& plat = *_vm->_plat;
_vm->queueInsertDeviceIcon();
if (!_vm->isFlag(kGFUnk14))
gameSys.insertSequence(0x1086F, 1, 0, 0, kSeqNone, 0, 0, 0);
_currTwoHeadedGuySequenceId = 0x13C;
_nextTwoHeadedGuySequenceId = -1;
gameSys.setAnimation(0x13C, 1, 2);
gameSys.insertSequence(_currTwoHeadedGuySequenceId, 1, 0, 0, kSeqNone, 0, 0, 0);
if (_vm->isFlag(kGFGnapControlsToyUFO)) {
_vm->_toyUfoId = 0;
_vm->_toyUfoActionStatus = -1;
_vm->_toyUfoSequenceId = _vm->toyUfoGetSequenceId();
_vm->_toyUfoNextSequenceId = _vm->_toyUfoSequenceId;
if (_vm->_prevSceneNum == 42)
_vm->_toyUfoX = 30;
else
_vm->_toyUfoX = 770;
gameSys.setAnimation(_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, 3);
gameSys.insertSequence(_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, 0, 0, kSeqNone, 0, _vm->_toyUfoX - 274, _vm->_toyUfoY - 128);
_vm->endSceneInit();
} else {
switch (_vm->_prevSceneNum) {
case 42:
gnap.initPos(-1, 8, kDirUpRight);
plat.initPos(-1, 9, kDirUpLeft);
_vm->endSceneInit();
gnap.walkTo(Common::Point(2, 8), -1, 0x107B9, 1);
plat.walkTo(Common::Point(1, 8), -1, 0x107C2, 1);
break;
case 44:
gnap.initPos(11, 8, kDirUpRight);
plat.initPos(11, 9, kDirUpLeft);
_vm->endSceneInit();
gnap.walkTo(Common::Point(8, 8), -1, 0x107BA, 1);
plat.walkTo(Common::Point(9, 8), -1, 0x107D2, 1);
break;
case 54:
gnap.initPos(4, 7, kDirBottomLeft);
plat.initPos(11, 8, kDirUpLeft);
_vm->endSceneInit();
plat.walkTo(Common::Point(9, 8), -1, 0x107D2, 1);
break;
default:
gnap.initPos(5, 11, kDirUpRight);
plat.initPos(6, 11, kDirUpLeft);
_vm->endSceneInit();
gnap.walkTo(Common::Point(5, 8), -1, 0x107BA, 1);
plat.walkTo(Common::Point(6, 8), -1, 0x107C2, 1);
break;
}
}
while (!_vm->_sceneDone) {
if (!_vm->isSoundPlaying(0x1094B))
_vm->playSound(0x1094B, true);
_vm->updateMouseCursor();
_vm->updateCursorByHotspot();
_vm->testWalk(0, 0, -1, -1, -1, -1);
_vm->_sceneClickedHotspot = _vm->getClickedHotspotId();
_vm->updateGrabCursorSprite(0, 0);
if (_vm->isFlag(kGFGnapControlsToyUFO)) {
switch (_vm->_sceneClickedHotspot) {
case kHS43UfoDevice:
_vm->runMenu();
updateHotspots();
_vm->_timers[4] = _vm->getRandom(100) + 100;
break;
case kHS43UfoExitLeft:
if (_vm->_toyUfoActionStatus < 0) {
_vm->_isLeavingScene = true;
_vm->_toyUfoActionStatus = 4;
_vm->_newSceneNum = 42;
_vm->toyUfoFlyTo(-35, -1, -35, 799, 0, 300, 3);
}
break;
case kHS43UfoExitRight:
if (_vm->_toyUfoActionStatus < 0) {
_vm->_isLeavingScene = true;
_vm->_toyUfoActionStatus = 4;
_vm->_newSceneNum = 44;
_vm->toyUfoFlyTo(835, -1, 0, 835, 0, 300, 3);
}
break;
case kHS43UfoKey:
if (_vm->isFlag(kGFJointTaken)) {
_vm->_toyUfoActionStatus = 6;
_vm->toyUfoFlyTo(163, 145, 0, 799, 0, 300, 3);
} else {
_vm->_toyUfoActionStatus = 5;
_vm->toyUfoFlyTo(-1, -1, 0, 799, 0, 300, 3);
}
break;
case kHS43UfoBucket:
_vm->_toyUfoActionStatus = 7;
_vm->toyUfoFlyTo(497, 143, 0, 799, 0, 300, 3);
_vm->_timers[9] = 600;
break;
default:
break;
}
} else {
switch (_vm->_sceneClickedHotspot) {
case kHS43Device:
_vm->runMenu();
updateHotspots();
_vm->_timers[4] = _vm->getRandom(100) + 100;
break;
case kHS43Platypus:
if (gnap._actionStatus < 0) {
if (_vm->_grabCursorSpriteIndex >= 0) {
gnap.playImpossible(plat._pos);
} else {
switch (_vm->_verbCursor) {
case LOOK_CURSOR:
gnap.playMoan1(plat._pos);
break;
case GRAB_CURSOR:
gnap.kissPlatypus(0);
break;
case TALK_CURSOR:
gnap.playBrainPulsating(plat._pos);
plat.playSequence(plat.getSequenceId());
break;
case PLAT_CURSOR:
gnap.playImpossible(plat._pos);
break;
default:
break;
}
}
}
break;
case kHS43ExitUfoParty:
_vm->_isLeavingScene = true;
gnap.walkTo(_vm->_hotspotsWalkPos[kHS43ExitUfoParty], 0, 0x107AE, 1);
gnap._actionStatus = 0;
plat.walkTo(_vm->_hotspotsWalkPos[kHS43ExitUfoParty], -1, 0x107C7, 1);
_vm->_newSceneNum = 40;
break;
case kHS43ExitBBQ:
_vm->_isLeavingScene = true;
gnap.walkTo(Common::Point(_vm->_hotspotsWalkPos[kHS43ExitBBQ].x, gnap._pos.y), 0, 0x107AF, 1);
gnap._actionStatus = 0;
plat.walkTo(_vm->_hotspotsWalkPos[kHS43ExitBBQ], -1, 0x107CF, 1);
_vm->_newSceneNum = 42;
break;
case kHS43ExitKissinBooth:
_vm->_isLeavingScene = true;
gnap.walkTo(Common::Point(_vm->_hotspotsWalkPos[kHS43ExitKissinBooth].x, gnap._pos.y), 0, 0x107AB, 1);
gnap._actionStatus = 0;
plat.walkTo(_vm->_hotspotsWalkPos[kHS43ExitKissinBooth], -1, 0x107CD, 1);
_vm->_newSceneNum = 44;
break;
case kHS43TwoHeadedGuy:
if (_vm->_grabCursorSpriteIndex >= 0) {
gnap.playShowCurrItem(Common::Point(6, 8), 7, 0);
} else {
switch (_vm->_verbCursor) {
case LOOK_CURSOR:
gnap.playScratchingHead(Common::Point(7, 0));
break;
case TALK_CURSOR:
gnap._idleFacing = kDirUpRight;
gnap.walkTo(Common::Point(5, 8), 0, gnap.getSequenceId(kGSBrainPulsating, Common::Point(0, 0)) | 0x10000, 1);
gnap._actionStatus = 2;
break;
case GRAB_CURSOR:
case PLAT_CURSOR:
gnap.playImpossible();
break;
default:
break;
}
}
break;
case kHS43Key:
case kHS43Ufo:
if (_vm->_grabCursorSpriteIndex >= 0) {
gnap.playShowCurrItem(Common::Point(3, 7), 2, 0);
} else {
switch (_vm->_verbCursor) {
case LOOK_CURSOR:
gnap.playScratchingHead();
break;
case GRAB_CURSOR:
gnap._idleFacing = kDirUpRight;
gnap.walkTo(Common::Point(3, 7), 0, 67515, 1);
gnap._actionStatus = 1;
break;
case TALK_CURSOR:
case PLAT_CURSOR:
gnap.playImpossible();
break;
default:
break;
}
}
break;
case kHS43WalkArea1:
case kHS43WalkArea2:
if (gnap._actionStatus < 0)
gnap.walkTo(Common::Point(-1, -1), -1, -1, 1);
break;
default:
break;
}
}
if (_vm->_mouseClickState._left && gnap._actionStatus < 0) {
_vm->_mouseClickState._left = false;
if (_vm->isFlag(kGFGnapControlsToyUFO) && (_vm->_toyUfoActionStatus == 5 || _vm->_toyUfoActionStatus == -1)) {
_vm->_toyUfoActionStatus = 5;
_vm->toyUfoFlyTo(-1, -1, 0, 799, 0, 300, 3);
} else {
gnap.walkTo(Common::Point(-1, -1), -1, -1, 1);
}
}
updateAnimations();
_vm->toyUfoCheckTimer();
if (!_vm->_isLeavingScene) {
if (plat._actionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
plat.updateIdleSequence();
if (gnap._actionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
gnap.updateIdleSequence();
if (!_vm->_timers[4] && (!_vm->isFlag(kGFGnapControlsToyUFO) || !_vm->isFlag(kGFGroceryStoreHatTaken))) {
_vm->_timers[4] = _vm->getRandom(100) + 100;
if (gnap._actionStatus < 0 && plat._actionStatus < 0 && _nextTwoHeadedGuySequenceId == -1) {
switch (_vm->getRandom(5)) {
case 0:
_nextTwoHeadedGuySequenceId = 0x13C;
break;
case 1:
_nextTwoHeadedGuySequenceId = 0x134;
break;
case 2:
_nextTwoHeadedGuySequenceId = 0x135;
break;
case 3:
_nextTwoHeadedGuySequenceId = 0x136;
break;
case 4:
_nextTwoHeadedGuySequenceId = 0x13A;
break;
default:
break;
}
if (_nextTwoHeadedGuySequenceId == _currTwoHeadedGuySequenceId)
_nextTwoHeadedGuySequenceId = -1;
}
}
}
_vm->checkGameKeys();
if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
_vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
_vm->runMenu();
updateHotspots();
_vm->_timers[4] = _vm->getRandom(100) + 100;
}
_vm->gameUpdateTick();
}
if (_vm->_newSceneNum == 54)
_vm->clearFlag(kGFGnapControlsToyUFO);
}
void Scene43::updateAnimations() {
GameSys& gameSys = *_vm->_gameSys;
PlayerGnap& gnap = *_vm->_gnap;
if (gameSys.getAnimationStatus(0) == 2) {
switch (gnap._actionStatus) {
case 0:
gameSys.setAnimation(0, 0, 0);
_vm->_sceneDone = true;
break;
case 1:
if (gameSys.getAnimationStatus(2) == 2) {
_vm->_timers[2] = _vm->getRandom(30) + 20;
_vm->_timers[3] = _vm->getRandom(50) + 200;
gameSys.insertSequence(0x13D, gnap._id, makeRid(gnap._sequenceDatNum, gnap._sequenceId), gnap._id, kSeqSyncWait, 0, 0, 0);
gnap._sequenceId = 0x13D;
gnap._sequenceDatNum = 0;
gameSys.setAnimation(0x13D, gnap._id, 0);
_nextTwoHeadedGuySequenceId = 0x13B;
gameSys.insertSequence(0x13B, 1, _currTwoHeadedGuySequenceId, 1, kSeqSyncWait, 0, 0, 0);
gameSys.setAnimation(_nextTwoHeadedGuySequenceId, 1, 2);
_currTwoHeadedGuySequenceId = _nextTwoHeadedGuySequenceId;
_nextTwoHeadedGuySequenceId = -1;
_vm->_timers[4] = _vm->getRandom(100) + 100;
gnap._actionStatus = -1;
}
break;
default:
gameSys.setAnimation(0, 0, 0);
gnap._actionStatus = -1;
break;
}
}
if (gameSys.getAnimationStatus(2) == 2) {
if (_currTwoHeadedGuySequenceId == 0x13A) {
if (_vm->isFlag(kGFGroceryStoreHatTaken)) {
_nextTwoHeadedGuySequenceId = 0x13E;
_vm->stopSound(0x108F6);
} else if (_vm->getRandom(2) != 0) {
_nextTwoHeadedGuySequenceId = 0x137;
} else {
_nextTwoHeadedGuySequenceId = 0x138;
}
} else if (_currTwoHeadedGuySequenceId == 0x13E) {
_vm->_sceneDone = true;
_vm->_newSceneNum = 54;
}
if (_nextTwoHeadedGuySequenceId != -1) {
gameSys.insertSequence(_nextTwoHeadedGuySequenceId, 1, _currTwoHeadedGuySequenceId, 1, kSeqSyncWait, 0, 0, 0);
gameSys.setAnimation(_nextTwoHeadedGuySequenceId, 1, 2);
_currTwoHeadedGuySequenceId = _nextTwoHeadedGuySequenceId;
_nextTwoHeadedGuySequenceId = -1;
_vm->_timers[4] = _vm->getRandom(100) + 100;
}
}
if (gameSys.getAnimationStatus(3) == 2) {
switch (_vm->_toyUfoActionStatus) {
case 4:
_vm->_sceneDone = true;
_vm->_toyUfoActionStatus = -1;
break;
case 6:
gameSys.insertSequence(0x10871, _vm->_toyUfoId, _vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, kSeqSyncWait, 0, 0, 0);
gameSys.removeSequence(0x1086F, 1, true);
_vm->setFlag(kGFUnk14);
updateHotspots();
_vm->toyUfoSetStatus(kGFUnk18);
_vm->_toyUfoSequenceId = 0x871;
gameSys.setAnimation(0x10871, _vm->_toyUfoId, 3);
_vm->_toyUfoActionStatus = -1;
_vm->_toyUfoX = 96;
_vm->_toyUfoY = 131;
break;
case 7:
gameSys.insertSequence(0x10874, _vm->_toyUfoId, _vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, kSeqSyncWait, 0, 0, 0);
_vm->_toyUfoSequenceId = 0x874;
gameSys.setAnimation(0x10874, _vm->_toyUfoId, 3);
_vm->_toyUfoActionStatus = 8;
_vm->setFlag(kGFJointTaken);
gnap._actionStatus = 3;
break;
case 8:
_nextTwoHeadedGuySequenceId = 0x13A;
_vm->_toyUfoX = 514;
_vm->_toyUfoY = 125;
_vm->toyUfoFlyTo(835, 125, 0, 835, 0, 300, 3);
_vm->_toyUfoActionStatus = 9;
break;
case 9:
// Nothing
break;
default:
_vm->_toyUfoNextSequenceId = _vm->toyUfoGetSequenceId();
gameSys.insertSequence(_vm->_toyUfoNextSequenceId | 0x10000, _vm->_toyUfoId + 1,
_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId,
kSeqSyncWait, 0, _vm->_toyUfoX - 274, _vm->_toyUfoY - 128);
_vm->_toyUfoSequenceId = _vm->_toyUfoNextSequenceId;
++_vm->_toyUfoId;
gameSys.setAnimation(_vm->_toyUfoNextSequenceId | 0x10000, _vm->_toyUfoId, 3);
_vm->_toyUfoActionStatus = -1;
break;
}
}
}
/*****************************************************************************/
Scene44::Scene44(GnapEngine *vm) : Scene(vm) {
_nextSpringGuySequenceId = -1;
_nextKissingLadySequenceId = -1;
_currSpringGuySequenceId = -1;
_currKissingLadySequenceId = -1;
}
int Scene44::init() {
GameSys& gameSys = *_vm->_gameSys;
gameSys.setAnimation(0, 0, 0);
gameSys.setAnimation(0, 0, 1);
gameSys.setAnimation(0, 0, 2);
gameSys.setAnimation(0, 0, 3);
return 0xFF;
}
void Scene44::updateHotspots() {
if (_vm->isFlag(kGFGnapControlsToyUFO)) {
_vm->setHotspot(kHS44Platypus, 0, 0, 0, 0, SF_DISABLED);
_vm->setHotspot(kHS44UfoExitLeft, 0, 0, 10, 599, SF_EXIT_L_CURSOR);
_vm->setHotspot(kHS44UfoExitRight, 790, 0, 799, 599, SF_EXIT_R_CURSOR);
_vm->setDeviceHotspot(kHS44UfoDevice, -1, 534, -1, 599);
_vm->_hotspotsCount = 4;
} else {
_vm->setHotspot(kHS44Platypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
_vm->setHotspot(kHS44ExitUfoParty, 150, 580, 650, 600, SF_EXIT_D_CURSOR | SF_WALKABLE, 5, 9);
_vm->setHotspot(kHS44ExitUfo, 0, 100, 10, 599, SF_EXIT_L_CURSOR, 0, 8);
_vm->setHotspot(kHS44ExitShow, 790, 100, 799, 599, SF_EXIT_R_CURSOR, 10, 8);
_vm->setHotspot(kHS44KissingLady, 300, 160, 400, 315, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 5, 7);
_vm->setHotspot(kHS44Spring, 580, 310, 635, 375, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 7, 8);
_vm->setHotspot(kHS44SpringGuy, 610, 375, 690, 515, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 7, 8);
_vm->setHotspot(kHS44WalkArea1, 0, 0, 800, 445);
_vm->setHotspot(kHS44WalkArea2, 617, 0, 800, 600);
_vm->setDeviceHotspot(kHS44Device, -1, -1, -1, -1);
if (_vm->isFlag(kGFUnk13))
_vm->_hotspots[kHS44KissingLady]._flags = SF_DISABLED;
if (_vm->isFlag(kGFSpringTaken))
_vm->_hotspots[kHS44Spring]._flags = SF_DISABLED;
_vm->_hotspotsCount = 10;
}
}
void Scene44::run() {
GameSys& gameSys = *_vm->_gameSys;
PlayerGnap& gnap = *_vm->_gnap;
PlayerPlat& plat = *_vm->_plat;
_vm->queueInsertDeviceIcon();
gameSys.insertSequence(0xF7, 0, 0, 0, kSeqLoop, 0, 0, 0);
gameSys.insertSequence(0xFC, 256, 0, 0, kSeqNone, 0, 0, 0);
if (_vm->isFlag(kGFSpringTaken))
_currSpringGuySequenceId = 0xF8;
else
_currSpringGuySequenceId = 0xF9;
_nextSpringGuySequenceId = -1;
gameSys.setAnimation(_currSpringGuySequenceId, 1, 4);
gameSys.insertSequence(_currSpringGuySequenceId, 1, 0, 0, kSeqNone, 0, 0, 0);
if (_vm->isFlag(kGFUnk13)) {
if (_vm->_prevSceneNum != 50 || _vm->_sceneSavegameLoaded) {
_currKissingLadySequenceId = 0xF6;
_nextKissingLadySequenceId = -1;
} else {
_vm->setGrabCursorSprite(kItemGum);
_currKissingLadySequenceId = 0xF5;
_nextKissingLadySequenceId = 0xF6;
gameSys.setAnimation(0xF5, 1, 2);
}
} else {
_currKissingLadySequenceId = 0xEC;
_nextKissingLadySequenceId = -1;
gameSys.setAnimation(0xEC, 1, 2);
}
gameSys.insertSequence(_currKissingLadySequenceId, 1, 0, 0, kSeqNone, 0, 0, 0);
if (_vm->isFlag(kGFGnapControlsToyUFO)) {
_vm->_toyUfoId = 0;
_vm->_toyUfoActionStatus = -1;
_vm->_toyUfoSequenceId = _vm->toyUfoGetSequenceId();
_vm->_toyUfoNextSequenceId = _vm->_toyUfoSequenceId;
if (_vm->_prevSceneNum == 43)
_vm->_toyUfoX = 30;
else
_vm->_toyUfoX = 770;
gameSys.setAnimation(_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, 3);
gameSys.insertSequence(_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, 0, 0, kSeqNone, 0, _vm->_toyUfoX - 274, _vm->_toyUfoY - 128);
_vm->endSceneInit();
} else {
switch (_vm->_prevSceneNum) {
case 43:
gnap.initPos(-1, 8, kDirUpRight);
plat.initPos(-1, 7, kDirUpLeft);
_vm->endSceneInit();
gnap.walkTo(Common::Point(2, 8), -1, 0x107B9, 1);
plat.walkTo(Common::Point(1, 8), -1, 0x107C2, 1);
break;
case 46:
gnap.initPos(11, 8, kDirUpRight);
plat.initPos(11, 8, kDirUpLeft);
_vm->endSceneInit();
gnap.walkTo(Common::Point(6, 8), -1, 0x107BA, 1);
plat.walkTo(Common::Point(7, 8), -1, 0x107D2, 1);
break;
case 50:
gnap.initPos(4, 8, kDirBottomRight);
if (_vm->_sceneSavegameLoaded) {
plat.initPos(_vm->_hotspotsWalkPos[4].x, _vm->_hotspotsWalkPos[4].y, kDirIdleRight);
} else if (!_vm->isFlag(kGFUnk13)) {
_vm->_timers[0] = 50;
_vm->_timers[1] = 20;
plat._pos = Common::Point(5, 8);
plat._sequenceId = 0xFD;
plat._idleFacing = kDirIdleLeft;
plat._id = 160;
plat._sequenceDatNum = 0;
gameSys.insertSequence(0xFD, 160, 0, 0, kSeqNone, 0, 0, 0);
}
_vm->endSceneInit();
break;
default:
gnap.initPos(5, 11, kDirUpRight);
plat.initPos(6, 11, kDirUpLeft);
_vm->endSceneInit();
plat.walkTo(Common::Point(6, 8), -1, 0x107C2, 1);
gnap.walkTo(Common::Point(5, 8), -1, 0x107BA, 1);
break;
}
}
while (!_vm->_sceneDone) {
if (!_vm->isSoundPlaying(0x1094B))
_vm->playSound(0x1094B, true);
_vm->updateMouseCursor();
_vm->updateCursorByHotspot();
_vm->testWalk(0, 0, -1, -1, -1, -1);
_vm->_sceneClickedHotspot = _vm->getClickedHotspotId();
_vm->updateGrabCursorSprite(0, 0);
if (_vm->isFlag(kGFGnapControlsToyUFO)) {
switch (_vm->_sceneClickedHotspot) {
case kHS44UfoExitLeft:
if (_vm->_toyUfoActionStatus < 0) {
_vm->_isLeavingScene = true;
_vm->_toyUfoActionStatus = 6;
_vm->_newSceneNum = 43;
_vm->toyUfoFlyTo(-35, -1, -35, 799, 0, 300, 3);
}
break;
case kHS44UfoExitRight:
if (_vm->_toyUfoActionStatus < 0) {
_vm->_isLeavingScene = true;
_vm->_toyUfoActionStatus = 6;
_vm->_newSceneNum = 46;
_vm->toyUfoFlyTo(835, -1, 0, 835, 0, 300, 3);
}
break;
case kHS44UfoDevice:
_vm->runMenu();
updateHotspots();
_vm->_timers[4] = _vm->getRandom(20) + 20;
break;
default:
break;
}
} else if (_vm->_sceneClickedHotspot <= 9) {
switch (_vm->_sceneClickedHotspot) {
case kHS44Device:
_vm->runMenu();
updateHotspots();
_vm->_timers[4] = _vm->getRandom(20) + 20;
break;
case kHS44Platypus:
if (gnap._actionStatus < 0) {
if (_vm->_grabCursorSpriteIndex >= 0) {
gnap.playImpossible(plat._pos);
} else {
switch (_vm->_verbCursor) {
case LOOK_CURSOR:
gnap.playMoan1(plat._pos);
break;
case GRAB_CURSOR:
gnap.kissPlatypus(0);
break;
case TALK_CURSOR:
gnap.playBrainPulsating(plat._pos);
plat.playSequence(plat.getSequenceId());
break;
case PLAT_CURSOR:
gnap.playImpossible(plat._pos);
break;
default:
break;
}
}
}
break;
case kHS44ExitUfoParty:
_vm->_isLeavingScene = true;
gnap.walkTo(_vm->_hotspotsWalkPos[kHS44ExitUfoParty], 0, 0x107AE, 1);
gnap._actionStatus = 0;
_vm->_newSceneNum = 40;
break;
case kHS44ExitUfo:
_vm->_isLeavingScene = true;
gnap.walkTo(Common::Point(_vm->_hotspotsWalkPos[kHS44ExitUfo].x, gnap._pos.y), 0, 0x107AF, 1);
gnap._actionStatus = 0;
plat.walkTo(Common::Point(_vm->_hotspotsWalkPos[kHS44ExitUfo].x, plat._pos.y), -1, 0x107CF, 1);
_vm->_newSceneNum = 43;
break;
case kHS44ExitShow:
_vm->_isLeavingScene = true;
gnap.walkTo(_vm->_hotspotsWalkPos[kHS44ExitShow], 0, 0x107AB, 1);
gnap._actionStatus = 0;
_vm->_newSceneNum = 46;
break;
case kHS44KissingLady:
if (_vm->_grabCursorSpriteIndex >= 0) {
gnap._actionStatus = 2;
gnap.walkTo(_vm->_hotspotsWalkPos[kHS44KissingLady], 0, -1, 9);
gnap.playShowItem(_vm->_grabCursorSpriteIndex, _vm->_hotspotsWalkPos[kHS44KissingLady].x - 1, _vm->_hotspotsWalkPos[kHS44KissingLady].y);
} else {
switch (_vm->_verbCursor) {
case LOOK_CURSOR:
gnap.playScratchingHead(Common::Point(4, 3));
break;
case GRAB_CURSOR:
gnap.playImpossible();
break;
case TALK_CURSOR:
gnap._idleFacing = kDirUpLeft;
gnap.walkTo(_vm->_hotspotsWalkPos[kHS44KissingLady], 0, gnap.getSequenceId(kGSBrainPulsating, Common::Point(0, 0)) | 0x10000, 1);
gnap._actionStatus = 1;
break;
case PLAT_CURSOR:
gnap.useDeviceOnPlatypus();
plat.walkTo(Common::Point(6, 7), 1, 0x107D2, 1);
if (gnap._pos == Common::Point(7, 7))
gnap.walkStep();
gnap.playIdle(Common::Point(5, 7));
plat._actionStatus = 4;
break;
default:
break;
}
}
break;
case kHS44Spring:
if (_vm->_grabCursorSpriteIndex >= 0) {
gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS44Spring], 8, 0);
} else {
switch (_vm->_verbCursor) {
case LOOK_CURSOR:
gnap.playScratchingHead(Common::Point(8, 7));
break;
case GRAB_CURSOR:
gnap.playPullOutDevice(Common::Point(8, 0));
gnap.playUseDevice(Common::Point(8, 0));
_nextSpringGuySequenceId = 0xFB;
_vm->invAdd(kItemSpring);
_vm->setFlag(kGFSpringTaken);
updateHotspots();
break;
case TALK_CURSOR:
gnap.playImpossible();
break;
case PLAT_CURSOR:
gnap.playImpossible();
break;
default:
break;
}
}
break;
case kHS44SpringGuy:
if (_vm->_grabCursorSpriteIndex >= 0) {
gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS44SpringGuy], 8, 0);
} else {
switch (_vm->_verbCursor) {
case LOOK_CURSOR:
if (_vm->isFlag(kGFSpringTaken))
gnap.playMoan1(Common::Point(8, 7));
else
gnap.playScratchingHead(Common::Point(8, 7));
break;
case TALK_CURSOR:
gnap._idleFacing = kDirUpRight;
gnap.walkTo(_vm->_hotspotsWalkPos[kHS44SpringGuy], -1, gnap.getSequenceId(kGSBrainPulsating, Common::Point(0, 0)) | 0x10000, 1);
break;
case GRAB_CURSOR:
case PLAT_CURSOR:
gnap.playImpossible();
break;
default:
break;
}
}
break;
case kHS44WalkArea1:
case kHS44WalkArea2:
if (gnap._actionStatus < 0)
gnap.walkTo(Common::Point(-1, -1), -1, -1, 1);
break;
default:
break;
}
}
if (_vm->_mouseClickState._left && gnap._actionStatus < 0) {
_vm->_mouseClickState._left = false;
if (_vm->isFlag(kGFGnapControlsToyUFO)) {
_vm->_toyUfoActionStatus = 7;
_vm->toyUfoFlyTo(-1, -1, 0, 799, 0, 300, 3);
} else {
gnap.walkTo(Common::Point(-1, -1), -1, -1, 1);
}
}
updateAnimations();
_vm->toyUfoCheckTimer();
if (!_vm->_isLeavingScene) {
if (plat._actionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO) && _currKissingLadySequenceId != 0xF5)
plat.updateIdleSequence();
if (gnap._actionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
gnap.updateIdleSequence();
if (!_vm->_timers[4]) {
_vm->_timers[4] = _vm->getRandom(20) + 20;
if (gnap._actionStatus < 0 && plat._actionStatus < 0 && _nextKissingLadySequenceId == -1) {
switch (_vm->getRandom(20)) {
case 0:
_nextKissingLadySequenceId = 0xED;
break;
case 1:
_nextKissingLadySequenceId = 0xEE;
break;
case 2:
_nextKissingLadySequenceId = 0xF0;
break;
case 3:
_nextKissingLadySequenceId = 0xF3;
break;
case 4:
_nextKissingLadySequenceId = 0xF4;
break;
default:
_nextKissingLadySequenceId = 0xEC;
break;
}
if (_nextKissingLadySequenceId != 0xEC && _nextKissingLadySequenceId == _currKissingLadySequenceId)
_nextKissingLadySequenceId = -1;
}
}
if (!_vm->_timers[5]) {
_vm->_timers[5] = _vm->getRandom(20) + 20;
if (gnap._actionStatus < 0 && plat._actionStatus < 0 && _nextSpringGuySequenceId == -1) {
if (_vm->getRandom(5) != 0) {
if (!_vm->isFlag(kGFSpringTaken))
_nextSpringGuySequenceId = 0xF9;
} else {
if (_vm->isFlag(kGFSpringTaken))
_nextSpringGuySequenceId = 0xF8;
else
_nextSpringGuySequenceId = 0xFA;
}
}
}
}
_vm->checkGameKeys();
if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
_vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
_vm->runMenu();
updateHotspots();
_vm->_timers[4] = _vm->getRandom(20) + 20;
}
_vm->gameUpdateTick();
}
}
void Scene44::updateAnimations() {
GameSys& gameSys = *_vm->_gameSys;
PlayerGnap& gnap = *_vm->_gnap;
PlayerPlat& plat = *_vm->_plat;
if (gameSys.getAnimationStatus(0) == 2) {
gameSys.setAnimation(0, 0, 0);
switch (gnap._actionStatus) {
case 0:
_vm->_sceneDone = true;
break;
case 1:
_nextKissingLadySequenceId = 0xEF;
break;
case 2:
_nextKissingLadySequenceId = 0xF2;
break;
default:
break;
}
gnap._actionStatus = -1;
}
if (gameSys.getAnimationStatus(1) == 2) {
gameSys.setAnimation(0, 0, 1);
switch (plat._actionStatus) {
case 4:
if (gameSys.getAnimationStatus(2) == 2) {
gameSys.insertSequence(0xFE, plat._id, plat._sequenceId | (plat._sequenceDatNum << 16), plat._id, kSeqSyncWait, 0, 0, 0);
plat._sequenceId = 0xFE;
plat._sequenceDatNum = 0;
gameSys.setAnimation(0xFE, plat._id, 1);
gameSys.removeSequence(_currKissingLadySequenceId, 1, true);
plat._actionStatus = 5;
}
break;
case 5:
_vm->_sceneDone = true;
_vm->_newSceneNum = 50;
break;
default:
plat._actionStatus = -1;
break;
}
}
if (gameSys.getAnimationStatus(2) == 2) {
if (_nextKissingLadySequenceId == 0xF6) {
gameSys.insertSequence(_nextKissingLadySequenceId, 1, _currKissingLadySequenceId, 1, kSeqSyncWait, 0, 0, 0);
plat.initPos(5, 8, kDirIdleLeft);
_currKissingLadySequenceId = _nextKissingLadySequenceId;
_nextKissingLadySequenceId = -1;
gameSys.setAnimation(0, 0, 2);
} else if (_nextKissingLadySequenceId != -1) {
gameSys.insertSequence(_nextKissingLadySequenceId, 1, _currKissingLadySequenceId, 1, kSeqSyncWait, 0, 0, 0);
gameSys.setAnimation(_nextKissingLadySequenceId, 1, 2);
_currKissingLadySequenceId = _nextKissingLadySequenceId;
_nextKissingLadySequenceId = -1;
_vm->_timers[4] = _vm->getRandom(20) + 20;
}
}
if (gameSys.getAnimationStatus(4) == 2) {
if (_currSpringGuySequenceId == 0xFB) {
_vm->setGrabCursorSprite(kItemSpring);
_nextSpringGuySequenceId = 0xF8;
}
if (_nextSpringGuySequenceId != -1) {
gameSys.insertSequence(_nextSpringGuySequenceId, 1, _currSpringGuySequenceId, 1, kSeqSyncWait, 0, 0, 0);
gameSys.setAnimation(_nextSpringGuySequenceId, 1, 4);
_currSpringGuySequenceId = _nextSpringGuySequenceId;
_nextSpringGuySequenceId = -1;
_vm->_timers[5] = _vm->getRandom(20) + 20;
}
}
if (gameSys.getAnimationStatus(3) == 2) {
switch (_vm->_toyUfoActionStatus) {
case 6:
_vm->_sceneDone = true;
break;
default:
_vm->_toyUfoNextSequenceId = _vm->toyUfoGetSequenceId();
gameSys.insertSequence(_vm->_toyUfoNextSequenceId | 0x10000, _vm->_toyUfoId + 1,
_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId,
kSeqSyncWait, 0, _vm->_toyUfoX - 274, _vm->_toyUfoY - 128);
_vm->_toyUfoSequenceId = _vm->_toyUfoNextSequenceId;
++_vm->_toyUfoId;
gameSys.setAnimation(_vm->_toyUfoNextSequenceId | 0x10000, _vm->_toyUfoId, 3);
break;
}
_vm->_toyUfoActionStatus = -1;
}
}
/*****************************************************************************/
Scene45::Scene45(GnapEngine *vm) : Scene(vm) {
_currDancerSequenceId = -1;
}
int Scene45::init() {
GameSys& gameSys = *_vm->_gameSys;
gameSys.setAnimation(0, 0, 0);
gameSys.setAnimation(0, 0, 1);
gameSys.setAnimation(0, 0, 2);
gameSys.setAnimation(0, 0, 3);
gameSys.setAnimation(0, 0, 4);
gameSys.setAnimation(0, 0, 5);
return _vm->isFlag(kGFUnk23) ? 0xA2 : 0xA1;
}
void Scene45::updateHotspots() {
if (_vm->isFlag(kGFGnapControlsToyUFO)) {
_vm->setHotspot(kHS45Platypus, 0, 0, 0, 0, SF_DISABLED);
_vm->setHotspot(kHS45UfoExitLeft, 0, 0, 10, 599, SF_EXIT_L_CURSOR);
_vm->setHotspot(kHS45UfoExitRight, 794, 0, 799, 599, SF_EXIT_R_CURSOR | SF_DISABLED);
_vm->setDeviceHotspot(kHS45UfoDevice, -1, 534, -1, 599);
_vm->_hotspotsCount = 4;
} else {
_vm->setHotspot(kHS45Platypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
_vm->setHotspot(kHS45ExitUfoParty, 150, 580, 650, 600, SF_EXIT_D_CURSOR | SF_WALKABLE, 5, 9);
_vm->setHotspot(kHS45ExitShoe, 0, 100, 10, 599, SF_EXIT_L_CURSOR, 0, 8);
_vm->setHotspot(kHS45ExitRight, 794, 100, 799, 599, SF_EXIT_R_CURSOR | SF_DISABLED, 10, 8);
_vm->setHotspot(kHS45ExitDiscoBall, 200, 0, 600, 10, SF_DISABLED);
_vm->setHotspot(kHS45DiscoBall, 370, 10, 470, 125, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 6, 7);
_vm->setHotspot(kHS45WalkArea1, 0, 0, 800, 472);
_vm->setDeviceHotspot(kHS45Device, -1, -1, -1, -1);
if (_vm->isFlag(kGFUnk22)) {
_vm->_hotspots[kHS45Platypus]._flags = SF_DISABLED;
_vm->_hotspots[kHS45ExitUfoParty]._flags = SF_DISABLED;
_vm->_hotspots[kHS45ExitShoe]._flags = SF_DISABLED;
_vm->_hotspots[kHS45ExitRight]._flags = SF_DISABLED;
_vm->_hotspots[kHS45ExitDiscoBall]._flags = SF_EXIT_U_CURSOR;
}
if (_vm->isFlag(kGFUnk23) || _vm->isFlag(kGFUnk22))
_vm->_hotspots[kHS45DiscoBall]._flags = SF_DISABLED;
_vm->_hotspotsCount = 8;
}
}
void Scene45::run() {
GameSys& gameSys = *_vm->_gameSys;
PlayerGnap& gnap = *_vm->_gnap;
PlayerPlat& plat = *_vm->_plat;
if (!_vm->isSoundPlaying(0x1094A))
_vm->playSound(0x1094A, true);
_vm->queueInsertDeviceIcon();
gameSys.insertSequence(0x96, 1, 0, 0, kSeqNone, 0, 0, 0);
gameSys.setAnimation(0x96, 1, 3);
gameSys.insertSequence(0x99, 1, 0, 0, kSeqNone, 0, 0, 0);
gameSys.setAnimation(0x99, 1, 4);
_currDancerSequenceId = 0x8F;
gameSys.setAnimation(_currDancerSequenceId, 1, 2);
gameSys.insertSequence(_currDancerSequenceId, 1, 0, 0, kSeqNone, 0, 0, 0);
if (_vm->isFlag(kGFGnapControlsToyUFO)) {
_vm->_toyUfoId = 0;
_vm->_toyUfoActionStatus = -1;
_vm->_toyUfoSequenceId = _vm->toyUfoGetSequenceId();
_vm->_toyUfoNextSequenceId = _vm->_toyUfoSequenceId;
if (_vm->_prevSceneNum == 46)
_vm->_toyUfoX = 30;
else
_vm->_toyUfoX = 770;
gameSys.setAnimation(_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, 5);
gameSys.insertSequence(_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, 0, 0, kSeqNone, 0, _vm->_toyUfoX - 274, _vm->_toyUfoY - 128);
_vm->endSceneInit();
} else if (_vm->isFlag(kGFUnk22)) {
gnap._sequenceId = 0x9E;
gnap._sequenceDatNum = 0;
gnap._id = 1;
gameSys.setAnimation(0x9E, 1, 0);
gnap._actionStatus = 1;
gameSys.insertSequence(gnap._sequenceId, gnap._id, 0, 0, kSeqNone, 0, 0, 0);
plat.initPos(4, 8, kDirIdleLeft);
_vm->endSceneInit();
} else if (_vm->_prevSceneNum == 46) {
gnap.initPos(-1, 8, kDirUpRight);
plat.initPos(-1, 9, kDirUpLeft);
_vm->endSceneInit();
plat.walkTo(Common::Point(4, 8), -1, 0x107C2, 1);
gnap.walkTo(Common::Point(2, 7), -1, 0x107B9, 1);
} else if (_vm->_prevSceneNum == 41) {
gnap.initPos(11, 8, kDirUpRight);
plat.initPos(11, 9, kDirUpLeft);
_vm->endSceneInit();
plat.walkTo(Common::Point(4, 8), -1, 0x107D2, 1);
gnap.walkTo(Common::Point(10, 9), -1, 0x107BA, 1);
} else {
gnap.initPos(2, 11, kDirUpRight);
plat.initPos(6, 11, kDirUpLeft);
_vm->endSceneInit();
plat.walkTo(Common::Point(4, 8), -1, 0x107C2, 1);
gnap.walkTo(Common::Point(2, 7), -1, 0x107B9, 1);
}
if (!_vm->isFlag(kGFUnk21) && !_vm->isFlag(kGFGnapControlsToyUFO)) {
_vm->setFlag(kGFUnk21);
_vm->setGrabCursorSprite(-1);
gameSys.setAnimation(0x9D, gnap._id, 0);
gameSys.insertSequence(0x9D, gnap._id, makeRid(gnap._sequenceDatNum, gnap._sequenceId), gnap._id, kSeqSyncWait, 0, 0, 0);
while (gameSys.getAnimationStatus(0) != 2 && !_vm->_gameDone) {
_vm->gameUpdateTick();
if (gameSys.getAnimationStatus(2) == 2) {
gameSys.setAnimation(0, 0, 2);
int newSeqId = _vm->getRandom(7) + 0x8F;
gameSys.insertSequence(newSeqId, 1, _currDancerSequenceId, 1, kSeqSyncWait, 0, 0, 0);
gameSys.setAnimation(newSeqId, 1, 2);
_currDancerSequenceId = newSeqId;
}
if (gameSys.getAnimationStatus(3) == 2 && gameSys.getAnimationStatus(4) == 2) {
gameSys.insertSequence(0x96, 1, 0x96, 1, kSeqSyncWait, 0, 0, 0);
gameSys.setAnimation(0x96, 1, 3);
gameSys.insertSequence(0x99, 1, 0x99, 1, kSeqSyncWait, 0, 0, 0);
gameSys.setAnimation(0x99, 1, 4);
}
}
gnap._sequenceId = 0x9D;
gnap._sequenceDatNum = 0;
_vm->hideCursor();
_vm->addFullScreenSprite(0x8A, 255);
gameSys.setAnimation(0xA0, 256, 0);
gameSys.insertSequence(0xA0, 256, 0, 0, kSeqNone, 0, 0, 0);
while (gameSys.getAnimationStatus(0) != 2 && !_vm->_gameDone)
_vm->gameUpdateTick();
gameSys.setAnimation(0x107BD, gnap._id, 0);
gameSys.insertSequence(0x107BD, gnap._id,
makeRid(gnap._sequenceDatNum, gnap._sequenceId), gnap._id,
kSeqSyncWait, 0, 75 * gnap._pos.x - gnap._gridX, 48 * gnap._pos.y - gnap._gridY);
_vm->removeFullScreenSprite();
_vm->showCursor();
gnap._sequenceId = 0x7BD;
gnap._sequenceDatNum = 1;
}
plat.playSequence(0x9A);
gameSys.setAnimation(plat._sequenceId, plat._id, 1);
while (!_vm->_sceneDone) {
if (!_vm->isSoundPlaying(0x1094A))
_vm->playSound(0x1094A, true);
_vm->updateMouseCursor();
_vm->updateCursorByHotspot();
_vm->testWalk(0, 0, -1, -1, -1, -1);
_vm->_sceneClickedHotspot = _vm->getClickedHotspotId();
_vm->updateGrabCursorSprite(0, 0);
if (_vm->isFlag(kGFGnapControlsToyUFO)) {
switch (_vm->_sceneClickedHotspot) {
case kHS45UfoExitLeft:
if (_vm->_toyUfoActionStatus < 0) {
_vm->_isLeavingScene = true;
_vm->_toyUfoActionStatus = 2;
_vm->_newSceneNum = 46;
_vm->toyUfoFlyTo(-35, -1, -35, 799, 0, 300, 5);
}
break;
case kHS45UfoExitRight:
if (_vm->_toyUfoActionStatus < 0) {
_vm->_isLeavingScene = true;
_vm->_toyUfoActionStatus = 2;
_vm->_newSceneNum = 41;
_vm->toyUfoFlyTo(835, -1, 0, 835, 0, 300, 5);
}
break;
case kHS45UfoDevice:
_vm->runMenu();
updateHotspots();
break;
default:
break;
}
} else {
switch (_vm->_sceneClickedHotspot) {
case kHS45Device:
_vm->runMenu();
updateHotspots();
break;
case kHS45Platypus:
if (gnap._actionStatus < 0) {
if (_vm->_grabCursorSpriteIndex >= 0) {
gnap.playImpossible(plat._pos);
} else {
switch (_vm->_verbCursor) {
case LOOK_CURSOR:
gnap.playMoan1(plat._pos);
break;
case GRAB_CURSOR:
gnap.kissPlatypus(0);
plat.playSequence(0x9A);
gameSys.setAnimation(plat._sequenceId, plat._id, 1);
break;
case TALK_CURSOR:
gnap.playBrainPulsating(plat._pos);
plat.playSequence(plat.getSequenceId());
break;
case PLAT_CURSOR:
gnap.playImpossible(plat._pos);
break;
default:
break;
}
}
}
break;
case kHS45ExitUfoParty:
if (gnap._actionStatus < 0) {
_vm->_isLeavingScene = true;
gnap.walkTo(Common::Point(gnap._pos.x, _vm->_hotspotsWalkPos[kHS45ExitUfoParty].y), 0, 0x107AE, 1);
gnap._actionStatus = 0;
_vm->_newSceneNum = 40;
}
break;
case kHS45ExitShoe:
if (gnap._actionStatus < 0) {
_vm->_isLeavingScene = true;
gnap.walkTo(Common::Point(_vm->_hotspotsWalkPos[kHS45ExitShoe].x, gnap._pos.y), 0, 0x107AF, 1);
gnap._actionStatus = 0;
plat.walkTo(Common::Point(_vm->_hotspotsWalkPos[kHS45ExitShoe].x, plat._pos.y), -1, 0x107CF, 1);
_vm->_newSceneNum = 46;
}
break;
case kHS45ExitRight:
if (gnap._actionStatus < 0) {
_vm->_isLeavingScene = true;
gnap.walkTo(Common::Point(_vm->_hotspotsWalkPos[kHS45ExitRight].x, gnap._pos.y), 0, 0x107AB, 1);
gnap._actionStatus = 0;
plat.walkTo(Common::Point(_vm->_hotspotsWalkPos[kHS45ExitRight].x, plat._pos.y), -1, 0x107CD, 1);
_vm->_newSceneNum = 41;
}
break;
case kHS45ExitDiscoBall:
_vm->clearFlag(kGFUnk22);
_vm->setFlag(kGFUnk23);
_vm->_sceneDone = true;
_vm->_newSceneNum = 54;
break;
case kHS45DiscoBall:
if (gnap._actionStatus < 0) {
if (_vm->_grabCursorSpriteIndex == kItemSpring) {
gnap.walkTo(_vm->_hotspotsWalkPos[kHS45DiscoBall], 0, 0x9F, 5);
gnap._actionStatus = 1;
_vm->setGrabCursorSprite(-1);
_vm->invRemove(kItemSpring);
} else if (_vm->_grabCursorSpriteIndex >= 0) {
gnap.playShowItem(_vm->_grabCursorSpriteIndex, 5, 0);
} else {
switch (_vm->_verbCursor) {
case LOOK_CURSOR:
gnap.playScratchingHead(Common::Point(5, 0));
break;
case GRAB_CURSOR:
case TALK_CURSOR:
case PLAT_CURSOR:
gnap.playImpossible();
break;
default:
break;
}
}
}
break;
case kHS45WalkArea1:
if (gnap._actionStatus < 0)
gnap.walkTo(Common::Point(-1, -1), -1, -1, 1);
break;
default:
break;
}
}
if (_vm->_mouseClickState._left && gnap._actionStatus < 0) {
_vm->_mouseClickState._left = false;
if (_vm->isFlag(kGFGnapControlsToyUFO)) {
_vm->_toyUfoActionStatus = 3;
_vm->toyUfoFlyTo(-1, -1, 0, 799, 0, 300, 5);
} else {
gnap.walkTo(Common::Point(-1, -1), -1, -1, 1);
}
}
updateAnimations();
_vm->toyUfoCheckTimer();
if (!_vm->_isLeavingScene && gnap._actionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
gnap.updateIdleSequence();
_vm->checkGameKeys();
if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
_vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
_vm->runMenu();
updateHotspots();
}
_vm->gameUpdateTick();
}
_vm->_sceneWaiting = false;
}
void Scene45::updateAnimations() {
GameSys& gameSys = *_vm->_gameSys;
PlayerGnap& gnap = *_vm->_gnap;
PlayerPlat& plat = *_vm->_plat;
if (gameSys.getAnimationStatus(0) == 2) {
gameSys.setAnimation(0, 0, 0);
switch (gnap._actionStatus) {
case 0:
_vm->_sceneDone = true;
break;
case 1:
_vm->_sceneWaiting = true;
_vm->setFlag(kGFUnk22);
updateHotspots();
gameSys.insertSequence(0x9E, gnap._id, makeRid(gnap._sequenceDatNum, gnap._sequenceId), gnap._id, kSeqSyncWait, 0, 0, 0);
gnap._sequenceId = 0x9E;
gnap._sequenceDatNum = 0;
gameSys.setAnimation(0x9E, gnap._id, 0);
break;
default:
gnap._actionStatus = -1;
break;
}
}
if (gameSys.getAnimationStatus(1) == 2) {
gameSys.setAnimation(0, 0, 1);
if (_vm->getRandom(2) != 0)
plat.playSequence(0x9B);
else
plat.playSequence(0x9C);
gameSys.setAnimation(plat._sequenceId, plat._id, 1);
}
if (gameSys.getAnimationStatus(2) == 2) {
gameSys.setAnimation(0, 0, 2);
int newSeqId = _vm->getRandom(7) + 0x8F;
gameSys.insertSequence(newSeqId, 1, _currDancerSequenceId, 1, kSeqSyncWait, 0, 0, 0);
gameSys.setAnimation(newSeqId, 1, 2);
_currDancerSequenceId = newSeqId;
}
if (gameSys.getAnimationStatus(3) == 2 && gameSys.getAnimationStatus(4) == 2) {
gameSys.insertSequence(0x96, 1, 0x96, 1, kSeqSyncWait, 0, 0, 0);
gameSys.setAnimation(0x96, 1, 3);
gameSys.insertSequence(0x99, 1, 0x99, 1, kSeqSyncWait, 0, 0, 0);
gameSys.setAnimation(0x99, 1, 4);
}
if (gameSys.getAnimationStatus(5) == 2) {
switch (_vm->_toyUfoActionStatus) {
case 2:
_vm->_sceneDone = true;
break;
default:
_vm->_toyUfoNextSequenceId = _vm->toyUfoGetSequenceId();
gameSys.insertSequence(_vm->_toyUfoNextSequenceId | 0x10000, _vm->_toyUfoId + 1,
_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId,
kSeqSyncWait, 0, _vm->_toyUfoX - 274, _vm->_toyUfoY - 128);
_vm->_toyUfoSequenceId = _vm->_toyUfoNextSequenceId;
++_vm->_toyUfoId;
gameSys.setAnimation(_vm->_toyUfoNextSequenceId | 0x10000, _vm->_toyUfoId, 5);
break;
}
_vm->_toyUfoActionStatus = -1;
}
}
/*****************************************************************************/
Scene46::Scene46(GnapEngine *vm) : Scene(vm) {
_currSackGuySequenceId = -1;
_nextItchyGuySequenceId = -1;
_nextSackGuySequenceId = -1;
_currItchyGuySequenceId = -1;
}
int Scene46::init() {
GameSys& gameSys = *_vm->_gameSys;
gameSys.setAnimation(0, 0, 0);
gameSys.setAnimation(0, 0, 1);
gameSys.setAnimation(0, 0, 2);
gameSys.setAnimation(0, 0, 3);
gameSys.setAnimation(0, 0, 4);
return 0x4E;
}
void Scene46::updateHotspots() {
if (_vm->isFlag(kGFGnapControlsToyUFO)) {
_vm->setHotspot(kHS46Platypus, 0, 0, 0, 0, SF_DISABLED);
_vm->setHotspot(kHS46UfoExitLeft, 0, 0, 10, 599, SF_EXIT_L_CURSOR);
_vm->setHotspot(kHS46UfoExitRight, 790, 0, 799, 599, SF_EXIT_R_CURSOR);
_vm->setDeviceHotspot(kHS46UfoDevice, -1, 534, -1, 599);
_vm->_hotspotsCount = 4;
} else {
_vm->setHotspot(kHS46Platypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
_vm->setHotspot(kHS46ExitUfoParty, 150, 580, 650, 600, SF_EXIT_D_CURSOR | SF_WALKABLE, 5, 9);
_vm->setHotspot(kHS46ExitKissinBooth, 0, 100, 10, 599, SF_EXIT_L_CURSOR, 0, 8);
_vm->setHotspot(kHS46ExitDisco, 790, 100, 799, 599, SF_EXIT_R_CURSOR, 10, 8);
_vm->setHotspot(kHS46SackGuy, 180, 370, 235, 490, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 3, 8);
_vm->setHotspot(kHS46ItchyGuy, 535, 210, 650, 480, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 6, 8);
_vm->setHotspot(kHS46WalkArea1, 0, 0, 800, 485);
_vm->setDeviceHotspot(kHS46Device, -1, -1, -1, -1);
_vm->_hotspotsCount = 8;
}
}
void Scene46::run() {
GameSys& gameSys = *_vm->_gameSys;
PlayerGnap& gnap = *_vm->_gnap;
PlayerPlat& plat = *_vm->_plat;
_vm->queueInsertDeviceIcon();
gameSys.insertSequence(0x4D, 0, 0, 0, kSeqLoop, 0, 0, 0);
_currSackGuySequenceId = 0x4B;
_nextSackGuySequenceId = -1;
gameSys.setAnimation(0x4B, 1, 3);
gameSys.insertSequence(_currSackGuySequenceId, 1, 0, 0, kSeqNone, 0, 0, 0);
_currItchyGuySequenceId = 0x47;
_nextItchyGuySequenceId = -1;
gameSys.setAnimation(0x47, 1, 4);
gameSys.insertSequence(_currItchyGuySequenceId, 1, 0, 0, kSeqNone, 0, 0, 0);
if (_vm->isFlag(kGFGnapControlsToyUFO)) {
_vm->_toyUfoId = 0;
_vm->_toyUfoActionStatus = -1;
_vm->_toyUfoSequenceId = _vm->toyUfoGetSequenceId();
_vm->_toyUfoNextSequenceId = _vm->_toyUfoSequenceId;
if (_vm->_prevSceneNum == 44)
_vm->_toyUfoX = 30;
else
_vm->_toyUfoX = 770;
gameSys.setAnimation(_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, 2);
gameSys.insertSequence(_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, 0, 0, kSeqNone, 0, _vm->_toyUfoX - 274, _vm->_toyUfoY - 128);
_vm->endSceneInit();
} else if (_vm->_prevSceneNum == 44) {
gnap.initPos(-1, 8, kDirUpRight);
plat.initPos(-1, 8, kDirUpLeft);
_vm->endSceneInit();
plat.walkTo(Common::Point(1, 8), -1, 0x107C2, 1);
gnap.walkTo(Common::Point(2, 8), -1, 0x107B9, 1);
} else if (_vm->_prevSceneNum == 45) {
gnap.initPos(11, 8, kDirUpRight);
plat.initPos(12, 8, kDirUpLeft);
_vm->endSceneInit();
gnap.walkTo(Common::Point(8, 8), -1, 0x107BA, 1);
plat.walkTo(Common::Point(9, 8), -1, 0x107D2, 1);
} else {
gnap.initPos(5, 11, kDirUpRight);
plat.initPos(6, 11, kDirUpLeft);
_vm->endSceneInit();
plat.walkTo(Common::Point(5, 8), -1, 0x107C2, 1);
gnap.walkTo(Common::Point(6, 8), -1, 0x107BA, 1);
}
_vm->_timers[4] = _vm->getRandom(50) + 80;
_vm->_timers[5] = _vm->getRandom(50) + 80;
while (!_vm->_sceneDone) {
if (!_vm->isSoundPlaying(0x1094B))
_vm->playSound(0x1094B, true);
_vm->updateMouseCursor();
_vm->updateCursorByHotspot();
_vm->testWalk(0, 0, -1, -1, -1, -1);
_vm->_sceneClickedHotspot = _vm->getClickedHotspotId();
_vm->updateGrabCursorSprite(0, 0);
if (_vm->isFlag(kGFGnapControlsToyUFO)) {
switch (_vm->_sceneClickedHotspot) {
case kHS46UfoExitLeft:
if (_vm->_toyUfoActionStatus < 0) {
_vm->_isLeavingScene = true;
_vm->_toyUfoActionStatus = 3;
_vm->_newSceneNum = 44;
_vm->toyUfoFlyTo(-35, -1, -35, 799, 0, 300, 2);
}
break;
case kHS46UfoExitRight:
if (_vm->_toyUfoActionStatus < 0) {
_vm->_isLeavingScene = true;
_vm->_toyUfoActionStatus = 3;
_vm->_newSceneNum = 45;
_vm->toyUfoFlyTo(835, -1, 0, 835, 0, 300, 2);
}
break;
case kHS46UfoDevice:
_vm->runMenu();
updateHotspots();
break;
default:
break;
}
} else {
switch (_vm->_sceneClickedHotspot) {
case kHS46Device:
_vm->runMenu();
updateHotspots();
break;
case kHS46Platypus:
if (gnap._actionStatus < 0) {
if (_vm->_grabCursorSpriteIndex >= 0) {
gnap.playImpossible(plat._pos);
} else {
switch (_vm->_verbCursor) {
case LOOK_CURSOR:
gnap.playMoan1(plat._pos);
break;
case GRAB_CURSOR:
gnap.kissPlatypus(0);
break;
case TALK_CURSOR:
gnap.playBrainPulsating(plat._pos);
plat.playSequence(plat.getSequenceId());
break;
case PLAT_CURSOR:
gnap.playImpossible(plat._pos);
break;
default:
break;
}
}
}
break;
case kHS46SackGuy:
if (_vm->_grabCursorSpriteIndex >= 0) {
gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS46SackGuy], 2, 0);
} else {
switch (_vm->_verbCursor) {
case LOOK_CURSOR:
gnap.playMoan1(Common::Point(_vm->_hotspotsWalkPos[kHS46SackGuy].x + 1, 0));
break;
case TALK_CURSOR:
gnap._idleFacing = kDirUpLeft;
gnap.walkTo(_vm->_hotspotsWalkPos[kHS46SackGuy], 0, gnap.getSequenceId(kGSBrainPulsating, Common::Point(0, 0)) | 0x10000, 1);
gnap._actionStatus = 2;
break;
case GRAB_CURSOR:
case PLAT_CURSOR:
gnap.playImpossible();
break;
default:
break;
}
}
break;
case kHS46ItchyGuy:
if (_vm->_grabCursorSpriteIndex >= 0) {
gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS46ItchyGuy], 7, 0);
} else {
switch (_vm->_verbCursor) {
case LOOK_CURSOR:
gnap.playMoan1(Common::Point(_vm->_hotspotsWalkPos[kHS46ItchyGuy].x - 1, 0));
break;
case TALK_CURSOR:
gnap._idleFacing = kDirUpRight;
gnap.walkTo(_vm->_hotspotsWalkPos[kHS46ItchyGuy], 0, gnap.getSequenceId(kGSBrainPulsating, Common::Point(0, 0)) | 0x10000, 1);
gnap._actionStatus = 1;
break;
case GRAB_CURSOR:
case PLAT_CURSOR:
gnap.playImpossible();
break;
default:
break;
}
}
break;
case kHS46ExitUfoParty:
_vm->_isLeavingScene = true;
gnap.walkTo(Common::Point(gnap._pos.x, _vm->_hotspotsWalkPos[kHS46ExitUfoParty].y), 0, 0x107AE, 1);
gnap._actionStatus = 0;
_vm->_newSceneNum = 40;
break;
case kHS46ExitKissinBooth:
_vm->_isLeavingScene = true;
gnap.walkTo(Common::Point(_vm->_hotspotsWalkPos[kHS46ExitKissinBooth].x, gnap._pos.y), 0, 0x107AF, 1);
gnap._actionStatus = 0;
plat.walkTo(Common::Point(_vm->_hotspotsWalkPos[kHS46ExitKissinBooth].x, plat._pos.y), -1, 0x107CF, 1);
_vm->_newSceneNum = 44;
break;
case kHS46ExitDisco:
_vm->_isLeavingScene = true;
gnap.walkTo(Common::Point(_vm->_hotspotsWalkPos[kHS46ExitDisco].x, gnap._pos.y), 0, 0x107AB, 1);
gnap._actionStatus = 0;
plat.walkTo(Common::Point(_vm->_hotspotsWalkPos[kHS46ExitDisco].x, plat._pos.y), -1, 0x107CD, 1);
_vm->_newSceneNum = 45;
break;
case kHS46WalkArea1:
if (gnap._actionStatus < 0)
gnap.walkTo(Common::Point(-1, -1), -1, -1, 1);
break;
default:
break;
}
}
if (_vm->_mouseClickState._left && gnap._actionStatus < 0) {
_vm->_mouseClickState._left = false;
if (_vm->isFlag(kGFGnapControlsToyUFO)) {
_vm->_toyUfoActionStatus = 4;
_vm->toyUfoFlyTo(-1, -1, 0, 799, 0, 300, 2);
} else {
gnap.walkTo(Common::Point(-1, -1), -1, -1, 1);
}
}
updateAnimations();
_vm->toyUfoCheckTimer();
if (!_vm->_isLeavingScene) {
if (plat._actionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
plat.updateIdleSequence();
if (gnap._actionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
gnap.updateIdleSequence();
if (!_vm->_timers[4]) {
_vm->_timers[4] = _vm->getRandom(50) + 80;
if (gnap._actionStatus < 0 && plat._actionStatus < 0 && _nextItchyGuySequenceId == -1) {
if (_vm->getRandom(2) != 0)
_nextItchyGuySequenceId = 0x49;
else
_nextItchyGuySequenceId = 0x48;
}
}
if (!_vm->_timers[5]) {
_vm->_timers[5] = _vm->getRandom(50) + 80;
if (gnap._actionStatus < 0 && plat._actionStatus < 0 && _nextSackGuySequenceId == -1)
_nextSackGuySequenceId = 0x4C;
}
}
_vm->checkGameKeys();
if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
_vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
_vm->runMenu();
updateHotspots();
}
_vm->gameUpdateTick();
}
}
void Scene46::updateAnimations() {
GameSys& gameSys = *_vm->_gameSys;
PlayerGnap& gnap = *_vm->_gnap;
if (gameSys.getAnimationStatus(0) == 2) {
gameSys.setAnimation(0, 0, 0);
switch (gnap._actionStatus) {
case 0:
_vm->_sceneDone = true;
break;
case 1:
_nextItchyGuySequenceId = 0x46;
break;
case 2:
_nextSackGuySequenceId = 0x4A;
break;
default:
break;
}
gnap._actionStatus = -1;
}
if (gameSys.getAnimationStatus(3) == 2 && _nextSackGuySequenceId != -1) {
gameSys.insertSequence(_nextSackGuySequenceId, 1, _currSackGuySequenceId, 1, kSeqSyncWait, 0, 0, 0);
gameSys.setAnimation(_nextSackGuySequenceId, 1, 3);
_currSackGuySequenceId = _nextSackGuySequenceId;
_nextSackGuySequenceId = -1;
_vm->_timers[5] = _vm->getRandom(50) + 80;
}
if (gameSys.getAnimationStatus(4) == 2 && _nextItchyGuySequenceId != -1) {
gameSys.insertSequence(_nextItchyGuySequenceId, 1, _currItchyGuySequenceId, 1, kSeqSyncWait, 0, 0, 0);
gameSys.setAnimation(_nextItchyGuySequenceId, 1, 4);
_currItchyGuySequenceId = _nextItchyGuySequenceId;
_nextItchyGuySequenceId = -1;
_vm->_timers[4] = _vm->getRandom(50) + 80;
}
if (gameSys.getAnimationStatus(2) == 2) {
switch (_vm->_toyUfoActionStatus) {
case 3:
_vm->_sceneDone = true;
break;
default:
_vm->_toyUfoNextSequenceId = _vm->toyUfoGetSequenceId();
gameSys.insertSequence(_vm->_toyUfoNextSequenceId | 0x10000, _vm->_toyUfoId + 1,
_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId,
kSeqSyncWait, 0, _vm->_toyUfoX - 274, _vm->_toyUfoY - 128);
_vm->_toyUfoSequenceId = _vm->_toyUfoNextSequenceId;
++_vm->_toyUfoId;
gameSys.setAnimation(_vm->_toyUfoNextSequenceId | 0x10000, _vm->_toyUfoId, 2);
break;
}
_vm->_toyUfoActionStatus = -1;
}
}
} // End of namespace Gnap