scummvm/engines/mads/detection.cpp
2022-11-22 13:30:02 +01:00

72 lines
2.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
#include "base/plugins.h"
#include "common/str-array.h"
#include "engines/advancedDetector.h"
#include "common/system.h"
#include "mads/detection.h"
#include "mads/mads.h"
static const PlainGameDescriptor MADSGames[] = {
{"dragonsphere", "Dragonsphere"},
{"nebular", "Rex Nebular and the Cosmic Gender Bender"},
{"phantom", "Return of the Phantom"},
{"forest", "Once Upon a Forest"},
{nullptr, nullptr}
};
static const DebugChannelDef debugFlagList[] = {
{MADS::kDebugPath, "Path", "Pathfinding debug level"},
{MADS::kDebugScripts, "scripts", "Game scripts"},
{MADS::kDebugGraphics, "graphics", "Graphics handling"},
DEBUG_CHANNEL_END
};
#include "mads/detection_tables.h"
class MADSMetaEngineDetection : public AdvancedMetaEngineDetection {
public:
MADSMetaEngineDetection() : AdvancedMetaEngineDetection(MADS::gameDescriptions, sizeof(MADS::MADSGameDescription), MADSGames) {
_maxScanDepth = 3;
}
const char *getName() const override {
return "mads";
}
const char *getEngineName() const override {
return "MADS";
}
const char *getOriginalCopyright() const override {
return "MADS (C) Microprose";
}
const DebugChannelDef *getDebugChannels() const override {
return debugFlagList;
}
};
REGISTER_PLUGIN_STATIC(MADS_DETECTION, PLUGIN_TYPE_ENGINE_DETECTION, MADSMetaEngineDetection);