scummvm/engines/teenagent/metaengine.cpp

139 lines
4.0 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/system.h"
#include "common/savefile.h"
#include "common/algorithm.h"
#include "base/plugins.h"
#include "engines/advancedDetector.h"
#include "teenagent/resources.h"
#include "teenagent/teenagent.h"
#include "graphics/thumbnail.h"
enum {
MAX_SAVES = 20
};
class TeenAgentMetaEngine : public AdvancedMetaEngine {
public:
const char *getName() const override {
return "teenagent";
}
bool hasFeature(MetaEngineFeature f) const override {
switch (f) {
case kSupportsListSaves:
case kSupportsDeleteSave:
case kSupportsLoadingDuringStartup:
case kSavesSupportMetaInfo:
case kSavesSupportThumbnail:
return true;
default:
return false;
}
}
Common::Error createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override {
*engine = new TeenAgent::TeenAgentEngine(syst, desc);
return Common::kNoError;
}
Common::String getSavegameFile(int saveGameIdx, const char *target) const override {
if (!target)
target = getName();
if (saveGameIdx == kSavegameFilePattern)
return Common::String::format("%s.##", target);
else
return Common::String::format("%s.%02d", target, saveGameIdx);
}
SaveStateList listSaves(const char *target) const override {
Common::String pattern = target;
pattern += ".##";
Common::StringArray filenames = g_system->getSavefileManager()->listSavefiles(pattern);
SaveStateList saveList;
for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
int slot = atoi(file->c_str() + file->size() - 2);
if (slot >= 0 && slot < MAX_SAVES) {
Common::ScopedPtr<Common::InSaveFile> in(g_system->getSavefileManager()->openForLoading(*file));
if (!in)
continue;
char buf[25];
in->seek(0);
in->read(buf, 24);
buf[24] = 0;
saveList.push_back(SaveStateDescriptor(this, slot, buf));
}
}
// Sort saves based on slot number.
Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator());
return saveList;
}
int getMaximumSaveSlot() const override {
return MAX_SAVES - 1;
}
void removeSaveState(const char *target, int slot) const override {
g_system->getSavefileManager()->removeSavefile(getSavegameFile(slot, target));
}
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override {
Common::String filename = getSavegameFile(slot, target);
Common::ScopedPtr<Common::InSaveFile> in(g_system->getSavefileManager()->openForLoading(filename));
if (!in)
return SaveStateDescriptor();
char buf[25];
in->seek(0);
in->read(buf, 24);
buf[24] = 0;
Common::String desc = buf;
in->seek(TeenAgent::saveStateSize);
if (!Graphics::checkThumbnailHeader(*in))
return SaveStateDescriptor(this, slot, desc);
SaveStateDescriptor ssd(this, slot, desc);
//checking for the thumbnail
Graphics::Surface *thumbnail;
if (!Graphics::loadThumbnail(*in, thumbnail)) {
return SaveStateDescriptor();
}
ssd.setThumbnail(thumbnail);
return ssd;
}
};
#if PLUGIN_ENABLED_DYNAMIC(TEENAGENT)
REGISTER_PLUGIN_DYNAMIC(TEENAGENT, PLUGIN_TYPE_ENGINE, TeenAgentMetaEngine);
#else
REGISTER_PLUGIN_STATIC(TEENAGENT, PLUGIN_TYPE_ENGINE, TeenAgentMetaEngine);
#endif