scummvm/engines/tsage/module.mk
aryanrawlani28 29ceb07959 ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
- DETECT_OBJS are present and added inside an engine's modules.mk file.
2020-10-03 14:56:36 +02:00

67 lines
1.6 KiB
Makefile

MODULE := engines/tsage
MODULE_OBJS := \
blue_force/blueforce_dialogs.o \
blue_force/blueforce_logic.o \
blue_force/blueforce_scenes0.o \
blue_force/blueforce_scenes1.o \
blue_force/blueforce_scenes2.o \
blue_force/blueforce_scenes3.o \
blue_force/blueforce_scenes4.o \
blue_force/blueforce_scenes5.o \
blue_force/blueforce_scenes6.o \
blue_force/blueforce_scenes7.o \
blue_force/blueforce_scenes8.o \
blue_force/blueforce_scenes9.o \
blue_force/blueforce_speakers.o \
converse.o \
core.o \
debugger.o \
dialogs.o \
events.o \
globals.o \
graphics.o \
metaengine.o \
resources.o \
ringworld/ringworld_demo.o \
ringworld/ringworld_dialogs.o \
ringworld/ringworld_logic.o \
ringworld/ringworld_scenes1.o \
ringworld/ringworld_scenes2.o \
ringworld/ringworld_scenes3.o \
ringworld/ringworld_scenes4.o \
ringworld/ringworld_scenes5.o \
ringworld/ringworld_scenes6.o \
ringworld/ringworld_scenes8.o \
ringworld/ringworld_scenes10.o \
ringworld/ringworld_speakers.o \
ringworld2/ringworld2_airduct.o \
ringworld2/ringworld2_dialogs.o \
ringworld2/ringworld2_logic.o \
ringworld2/ringworld2_outpost.o \
ringworld2/ringworld2_scenes0.o \
ringworld2/ringworld2_scenes1.o \
ringworld2/ringworld2_scenes2.o \
ringworld2/ringworld2_scenes3.o \
ringworld2/ringworld2_speakers.o \
ringworld2/ringworld2_vampire.o \
saveload.o \
scenes.o \
screen.o \
sherlock/sherlock_logo.o \
sound.o \
staticres.o \
tsage.o \
user_interface.o
# This module can be built as a plugin
ifeq ($(ENABLE_TSAGE), DYNAMIC_PLUGIN)
PLUGIN := 1
endif
# Include common rules
include $(srcdir)/rules.mk
# Detection objects
DETECT_OBJS += $(MODULE)/detection.o