mirror of
https://github.com/libretro/scummvm.git
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258901bab9
svn-id: r28966
223 lines
5.7 KiB
C++
223 lines
5.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "sound/midiparser.h"
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#include "sound/mididrv.h"
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#include "common/util.h"
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namespace Scumm {
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/**
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* The FM-TOWNS Euphony version of MidiParser.
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*/
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class MidiParser_EUP : public MidiParser {
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protected:
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byte _instruments[6][50]; // Two extra bytes for SysEx ID and channel #
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byte *_instr_to_channel;
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struct {
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byte *enable;
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int8 *channel;
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int8 *volume;
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int8 *transpose;
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} _presets;
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bool _loop;
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byte _presend; // Tracks which startup implied events have been sent.
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uint32 _base_tick; // Events times are relative to this base.
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protected:
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void parseNextEvent (EventInfo &info);
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void resetTracking();
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public:
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bool loadMusic (byte *data, uint32 size);
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};
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//////////////////////////////////////////////////
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//
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// MidiParser_EUP implementation
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//
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//////////////////////////////////////////////////
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void MidiParser_EUP::parseNextEvent (EventInfo &info) {
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byte *pos = _position._play_pos;
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// FIXME: The presend is for sending init events
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// that aren't actually in the stream. This would
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// be for, e.g., instrument setup. Right now, we
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// don't actually use the instruments specified
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// in the music header. We're sending fixed GM
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// program changes to get a reasonable "one-size-
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// fits-all" sound until we actually support the
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// FM synthesis capabilities of FM-TOWNS.
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for (; _presend < 12; ++_presend) {
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if (_instr_to_channel[_presend >> 1] >= 16)
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continue;
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info.start = pos;
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info.delta = 0;
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if (_presend & 1) {
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byte *data = &_instruments[_presend >> 1][0];
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data[1] = _instr_to_channel[_presend >> 1];
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info.event = 0xF0;
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info.ext.data = data;
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info.length = 48;
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} else {
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info.event = 0xB0 | (_presend >> 1);
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info.basic.param1 = 121;
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info.basic.param2 = 0;
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}
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++_presend;
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return;
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}
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while (true) {
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byte cmd = *pos;
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if ((cmd & 0xF0) == 0x90) {
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byte preset = pos[1];
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byte channel = _presets.channel[preset];
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if (channel >= 16)
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channel = cmd & 0x0F;
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uint16 tick = (pos[2] | ((uint16) pos[3] << 7)) + _base_tick;
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int note = (int) pos[4] + _presets.transpose[preset];
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int volume = (int) pos[5];
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// HACK: Loom-Towns distaff tracks seem to
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// contain zero-volume note events, so change
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// those to full volume.
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if (!volume)
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volume = 127;
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volume += _presets.volume[preset];
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if (volume > 127)
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volume = 127;
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else if (volume < 0)
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volume = 0;
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pos += 6;
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if (_presets.enable[preset]) {
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uint16 duration = pos[1] | (pos[2] << 4);
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info.start = pos;
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uint32 last = _position._last_event_tick;
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info.delta = (tick < last) ? 0 : (tick - last);
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info.event = 0x90 | channel;
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info.length = duration;
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info.basic.param1 = note;
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info.basic.param2 = volume;
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pos += 6;
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break;
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}
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pos += 6;
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} else if (cmd == 0xF2) {
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// This is a "measure marker" of sorts.
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// It advances the "base time", to which
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// all event times are relative.
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_base_tick += (pos[3] << 7) | pos[2];
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pos += 6;
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} else if (cmd == 0xF8) {
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// TODO: Implement this.
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pos += 6;
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} else if (cmd == 0xFD || cmd == 0xFE) {
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// End of track.
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if (_loop && false) {
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// TODO: Implement this.
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} else {
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info.start = pos;
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uint32 last = _position._last_event_tick;
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info.delta = (_base_tick < last) ? 0 : (_base_tick - last);
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info.event = 0xFF;
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info.length = 0;
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info.ext.type = 0x2F;
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info.ext.data = pos;
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break;
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}
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} else {
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error("Unknown Euphony music event 0x%02X", (int) cmd);
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memset(&info, 0, sizeof(info));
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pos = 0;
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break;
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}
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}
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_position._play_pos = pos;
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}
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bool MidiParser_EUP::loadMusic (byte *data, uint32 size) {
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unloadMusic();
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byte *pos = data;
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int i;
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if (memcmp(pos, "SO", 2)) {
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error("'SO' header expected but found '%c%c' instead.", pos[0], pos[1]);
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return false;
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}
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byte numInstruments = pos[16];
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pos += 16 + 2;
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for (i = 0; i < numInstruments; ++i) {
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_instruments[i][0] = 0x7C;
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memcpy (&_instruments[i][2], pos, 48);
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pos += 48;
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}
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// Load the prest pointers
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_presets.enable = pos;
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pos += 32;
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_presets.channel = (int8 *) pos;
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pos += 32;
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_presets.volume = (int8 *) pos;
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pos += 32;
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_presets.transpose = (int8 *) pos;
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pos += 32;
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pos += 8; // Unknown bytes
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_instr_to_channel = pos; // Instrument-to-channel mapping
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pos += 6;
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pos += 4; // Skip the music size for now.
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pos++; // Unknown byte
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byte tempo = *pos++;
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_loop = (*pos++ != 1);
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pos++; // Unknown byte
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_num_tracks = 1;
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_ppqn = 120;
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_tracks[0] = pos;
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// Note that we assume the original data passed in
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// will persist beyond this call, i.e. we do NOT
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// copy the data to our own buffer. Take warning....
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resetTracking();
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setTempo (1000000 * 60 / tempo);
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setTrack (0);
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return true;
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}
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void MidiParser_EUP::resetTracking() {
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MidiParser::resetTracking();
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_presend = 0;
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_base_tick = 0;
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}
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MidiParser *MidiParser_createEUP() { return new MidiParser_EUP; }
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} // End of namespace Scumm
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