scummvm/engines/kyra
2006-04-16 12:50:39 +00:00
..
animator.cpp Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling. 2006-03-29 15:59:37 +00:00
animator.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
debugger.cpp Added the proper death dialog, changed the sequence skipping code a bit to avoid 2006-03-07 14:16:52 +00:00
debugger.h Made the kyra debug extensions more generic, i.e. scumm engine could replace 2006-02-14 23:31:25 +00:00
gui.cpp Removed extra exclamation marks in warning() calls as well. 2006-04-04 22:21:10 +00:00
items.cpp Made the kyra debug extensions more generic, i.e. scumm engine could replace 2006-02-14 23:31:25 +00:00
kyra.cpp Removed the directory parameter from md5_file 2006-04-16 12:50:39 +00:00
kyra.h - Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a new getActiveDomain method that returns a pointer to the actual active *domain* 2006-04-15 20:36:41 +00:00
module.mk Alphabetical build order 2006-03-29 15:51:13 +00:00
resource.cpp Changed File::open to take a Common::String as file name parameter 2006-04-14 01:48:51 +00:00
resource.h Fix const correctness in Kyra's StaticResource::loadStrings and StaticResource::loadPaletteTable (notice the difference between a pointer pointing to a pointer pointing to const memory, vs. a pointer pointing to a *constant* pointer pointing to const memory) 2006-04-09 00:44:08 +00:00
saveload.cpp Removed extra exclamation marks in warning() calls as well. 2006-04-04 22:21:10 +00:00
scene.cpp Comments out unneeded code in enterNewScene (only used for cd audio version). 2006-03-27 18:20:19 +00:00
screen.cpp Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling. 2006-03-29 15:59:37 +00:00
screen.h Implements cmd_shakeScreen. 2006-03-20 19:01:39 +00:00
script_v1.cpp Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling. 2006-03-29 15:59:37 +00:00
script.cpp Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling. 2006-03-29 15:59:37 +00:00
script.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
seqplayer.cpp - Fixed regression when moving waitTicks to delay (removes wrongly drawn shapes and wrongly call of the kyragame fading in the outro) 2006-03-13 17:19:19 +00:00
seqplayer.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
sequences_v1.cpp - started to rework static resource loading 2006-03-18 14:43:18 +00:00
sound_adlib.cpp Fixing mismatch between format strings and data on some systems 2006-04-12 14:54:12 +00:00
sound.cpp Removed extra exclamation marks in warning() calls as well. 2006-04-04 22:21:10 +00:00
sound.h - Commits heaviliy modifed patch #1459951 ("KYRA: Combining MIDI music with Adlib sfx") (created a wrapper class for two different sound drivers instead of adding a new variable to the KyraEngine class and chaning stuff there) 2006-03-28 15:15:36 +00:00
sprites.cpp Since our debug() adds an exclamation mark at the message end, remove 2006-04-04 22:04:51 +00:00
sprites.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
staticres.cpp Fix const correctness in Kyra's StaticResource::loadStrings and StaticResource::loadPaletteTable (notice the difference between a pointer pointing to a pointer pointing to const memory, vs. a pointer pointing to a *constant* pointer pointing to const memory) 2006-04-09 00:44:08 +00:00
text.cpp Don't try to copy str to _talkBuffer if str is pointing to _talkBuffer. Apart 2006-04-02 18:58:07 +00:00
text.h - started to rework static resource loading 2006-03-18 14:43:18 +00:00
timer.cpp Implemented the last menu (the settings screen). Walking speed, text speed, 2006-03-08 13:15:13 +00:00
wsamovie.cpp Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling. 2006-03-29 15:59:37 +00:00
wsamovie.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00