.. |
animator.cpp
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Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
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2006-03-29 15:59:37 +00:00 |
animator.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
debugger.cpp
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Added the proper death dialog, changed the sequence skipping code a bit to avoid
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2006-03-07 14:16:52 +00:00 |
debugger.h
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Made the kyra debug extensions more generic, i.e. scumm engine could replace
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2006-02-14 23:31:25 +00:00 |
gui.cpp
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Removed extra exclamation marks in warning() calls as well.
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2006-04-04 22:21:10 +00:00 |
items.cpp
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Made the kyra debug extensions more generic, i.e. scumm engine could replace
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2006-02-14 23:31:25 +00:00 |
kyra.cpp
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Removed the directory parameter from md5_file
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2006-04-16 12:50:39 +00:00 |
kyra.h
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- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a new getActiveDomain method that returns a pointer to the actual active *domain*
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2006-04-15 20:36:41 +00:00 |
module.mk
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Alphabetical build order
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2006-03-29 15:51:13 +00:00 |
resource.cpp
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Changed File::open to take a Common::String as file name parameter
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2006-04-14 01:48:51 +00:00 |
resource.h
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Fix const correctness in Kyra's StaticResource::loadStrings and StaticResource::loadPaletteTable (notice the difference between a pointer pointing to a pointer pointing to const memory, vs. a pointer pointing to a *constant* pointer pointing to const memory)
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2006-04-09 00:44:08 +00:00 |
saveload.cpp
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Removed extra exclamation marks in warning() calls as well.
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2006-04-04 22:21:10 +00:00 |
scene.cpp
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Comments out unneeded code in enterNewScene (only used for cd audio version).
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2006-03-27 18:20:19 +00:00 |
screen.cpp
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Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
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2006-03-29 15:59:37 +00:00 |
screen.h
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Implements cmd_shakeScreen.
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2006-03-20 19:01:39 +00:00 |
script_v1.cpp
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Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
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2006-03-29 15:59:37 +00:00 |
script.cpp
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Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
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2006-03-29 15:59:37 +00:00 |
script.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
seqplayer.cpp
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- Fixed regression when moving waitTicks to delay (removes wrongly drawn shapes and wrongly call of the kyragame fading in the outro)
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2006-03-13 17:19:19 +00:00 |
seqplayer.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
sequences_v1.cpp
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- started to rework static resource loading
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2006-03-18 14:43:18 +00:00 |
sound_adlib.cpp
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Fixing mismatch between format strings and data on some systems
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2006-04-12 14:54:12 +00:00 |
sound.cpp
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Removed extra exclamation marks in warning() calls as well.
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2006-04-04 22:21:10 +00:00 |
sound.h
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- Commits heaviliy modifed patch #1459951 ("KYRA: Combining MIDI music with Adlib sfx") (created a wrapper class for two different sound drivers instead of adding a new variable to the KyraEngine class and chaning stuff there)
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2006-03-28 15:15:36 +00:00 |
sprites.cpp
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Since our debug() adds an exclamation mark at the message end, remove
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2006-04-04 22:04:51 +00:00 |
sprites.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
staticres.cpp
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Fix const correctness in Kyra's StaticResource::loadStrings and StaticResource::loadPaletteTable (notice the difference between a pointer pointing to a pointer pointing to const memory, vs. a pointer pointing to a *constant* pointer pointing to const memory)
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2006-04-09 00:44:08 +00:00 |
text.cpp
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Don't try to copy str to _talkBuffer if str is pointing to _talkBuffer. Apart
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2006-04-02 18:58:07 +00:00 |
text.h
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- started to rework static resource loading
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2006-03-18 14:43:18 +00:00 |
timer.cpp
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Implemented the last menu (the settings screen). Walking speed, text speed,
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2006-03-08 13:15:13 +00:00 |
wsamovie.cpp
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Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
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2006-03-29 15:59:37 +00:00 |
wsamovie.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |