scummvm/engines/agos/intern.h
Torbjörn Andersson 93e7e72285 AGOS: Add missing loyalty rating to Feeble Files 4CD version
This attempts to restore the missing loyalty rating setting to the
4CD version of The Feeble Files. So far only for the English
version, since that's all I have, but it would not surprised me if
the other versions are similar.
2014-02-26 22:45:09 +01:00

302 lines
6.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef AGOS_INTERN_H
#define AGOS_INTERN_H
namespace AGOS {
enum ChildType {
kRoomType = 1,
kObjectType = 2,
kPlayerType = 3,
kGenExitType = 4, // Elvira 1 specific
kSuperRoomType = 4, // Elvira 2 specific
kContainerType = 7,
kChainType = 8,
kUserFlagType = 9,
kInheritType = 255
};
struct Child {
Child *next;
uint16 type;
};
struct SubRoom : Child {
uint16 subroutine_id;
uint16 roomExitStates;
uint16 roomExit[1];
uint16 roomShort;
uint16 roomLong;
uint16 flags;
};
struct SubSuperRoom : Child {
uint16 subroutine_id;
uint16 roomX;
uint16 roomY;
uint16 roomZ;
uint16 roomExitStates[1];
};
struct SubObject : Child {
uint16 objectName;
uint16 objectSize;
uint16 objectWeight;
uint32 objectFlags;
int16 objectFlagValue[1];
};
struct SubPlayer : Child {
int16 userKey;
int16 size;
int16 weight;
int16 strength;
int16 flags;
int16 level;
int32 score;
};
struct SubGenExit : Child {
uint16 subroutine_id;
uint16 dest[6];
};
struct SubContainer : Child {
uint16 subroutine_id;
uint16 volume;
uint16 flags;
};
struct SubChain : Child {
uint16 subroutine_id;
uint16 chChained;
};
struct SubUserFlag : Child {
uint16 subroutine_id;
uint16 userFlags[8];
uint16 userItems[1];
};
struct SubInherit : Child {
uint16 subroutine_id;
uint16 inMaster;
};
enum {
SubRoom_SIZE = sizeof(SubRoom) - sizeof(uint16),
SubSuperRoom_SIZE = sizeof(SubSuperRoom) - sizeof(uint16),
SubObject_SIZE = sizeof(SubObject) - sizeof(int16)
};
struct RoomState {
uint16 state;
uint16 classFlags;
uint16 roomExitStates;
RoomState() { memset(this, 0, sizeof(*this)); }
};
struct Item {
uint16 parent;
uint16 child;
uint16 next;
int16 noun;
int16 adjective;
int16 state; /* signed int */
uint16 classFlags;
uint16 itemName;
Child *children;
Item() { memset(this, 0, sizeof(*this)); }
};
struct IconEntry {
Item *item;
uint16 boxCode;
};
struct IconBlock {
int16 line;
Item *itemRef;
IconEntry iconArray[64];
int16 upArrow, downArrow;
uint16 classMask;
};
struct WindowBlock {
byte mode;
byte flags;
int16 x, y;
int16 width, height;
int16 textColumn, textRow;
int16 scrollY;
uint16 textColumnOffset, textLength, textMaxLength;
uint8 fillColor, textColor;
IconBlock *iconPtr;
WindowBlock() { memset(this, 0, sizeof(*this)); }
~WindowBlock() { free (iconPtr); }
};
// note on text offset:
// the actual x-coordinate is: textColumn * 8 + textColumnOffset
// the actual y-coordinate is: textRow * 8
enum {
SUBROUTINE_LINE_SMALL_SIZE = 2,
SUBROUTINE_LINE_BIG_SIZE = 8
};
#include "common/pack-start.h"
struct Subroutine {
uint16 id; /* subroutine ID */
uint16 first; /* offset from subroutine start to first subroutine line */
Subroutine *next; /* next subroutine in linked list */
};
struct SubroutineLine {
uint16 next;
int16 verb;
int16 noun1;
int16 noun2;
};
#include "common/pack-end.h"
struct TimeEvent {
uint32 time;
uint16 subroutine_id;
TimeEvent *next;
};
struct GameSpecificSettings {
const char *base_filename;
const char *restore_filename;
const char *tbl_filename;
const char *effects_filename;
const char *speech_filename;
};
enum BoxFlags {
kBFToggleBox = 0x1, // Elvira 1/2
kBFTextBox = 0x1, // Others
kBFBoxSelected = 0x2,
kBFInvertSelect = 0x4, // Elvira 1/2
kBFNoTouchName = 0x4, // Others
kBFInvertTouch = 0x8,
kBFHyperBox = 0x10, // Feeble Files
kBFDragBox = 0x10, // Others
kBFBoxInUse = 0x20,
kBFBoxDead = 0x40,
kBFBoxItem = 0x80
};
enum OldBoxFlags_PN {
kOBFObject = 0x1,
kOBFExit = 0x2,
kOBFDraggable = 0x4,
kOBFUseEmptyLine = 0x8,
kOBFBoxDisabled = 0x10,
kOBFInventoryBox = 0x20,
kOBFRoomBox = 0x40,
kOBFMoreBox = 0x80,
kOBFNoShowName = 0x100,
kOBFUseMessageList = 0x400,
// ScummVM specific
kOBFBoxSelected = 0x800,
kOBFInvertTouch = 0x1000
};
enum SubObjectFlags {
kOFText = 0x1,
kOFSize = 0x2,
kOFWorn = 0x4, // Elvira 1
kOFWeight = 0x4, // Others
kOFVolume = 0x8,
kOFIcon = 0x10,
kOFKeyColor1 = 0x20,
kOFKeyColor2 = 0x40,
kOFMenu = 0x80,
kOFNumber = 0x100,
kOFSoft = 0x200, // Waxworks
kOFVoice = 0x200 // Others
};
enum GameFeatures {
GF_TALKIE = 1 << 0,
GF_OLD_BUNDLE = 1 << 1,
GF_CRUNCHED = 1 << 2,
GF_CRUNCHED_GAMEPC = 1 << 3,
GF_ZLIBCOMP = 1 << 4,
GF_32COLOR = 1 << 5,
GF_EGA = 1 << 6,
GF_PLANAR = 1 << 7,
GF_DEMO = 1 << 8,
GF_PACKED = 1 << 9,
GF_BROKEN_FF_RATING = 1 << 10
};
enum GameFileTypes {
GAME_BASEFILE = 1 << 0,
GAME_ICONFILE = 1 << 1,
GAME_GMEFILE = 1 << 2,
GAME_MENUFILE = 1 << 3,
GAME_STRFILE = 1 << 4,
GAME_RMSLFILE = 1 << 5,
GAME_STATFILE = 1 << 6,
GAME_TBLFILE = 1 << 7,
GAME_XTBLFILE = 1 << 8,
GAME_RESTFILE = 1 << 9,
GAME_TEXTFILE = 1 << 10,
GAME_VGAFILE = 1 << 11,
GAME_GFXIDXFILE = 1 << 12
};
enum GameIds {
GID_PN,
GID_ELVIRA1,
GID_ELVIRA2,
GID_WAXWORKS,
GID_SIMON1,
GID_SIMON1DOS,
GID_SIMON1CD32,
GID_SIMON2,
GID_FEEBLEFILES,
GID_DIMP,
GID_JUMBLE,
GID_PUZZLE,
GID_SWAMPY
};
} // End of namespace AGOS
#endif