mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-08 19:00:57 +00:00
539 lines
16 KiB
C++
539 lines
16 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "gnap/gnap.h"
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#include "gnap/gamesys.h"
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#include "gnap/resource.h"
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namespace Gnap {
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enum {
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kHSPlatypus = 0,
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kHSChicken = 1,
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kHSTruck1 = 2,
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kHSTruck2 = 3,
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kHSTruckGrill = 4,
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kHSDevice = 5,
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kHSExitHouse = 6,
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kHSExitBarn = 7,
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kHSExitCreek = 8,
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kHSExitPigpen = 9,
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kHSWalkArea1 = 10,
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kHSWalkArea2 = 11,
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kHSWalkArea3 = 12,
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kHSWalkArea4 = 13
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};
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enum {
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kASUseTruckNoKeys = 0,
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kASUseGasWithTruck = 1,
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kASUseTruckGas = 2,
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kASUseTruckNoGas = 3,
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kASGrabTruckGrill = 5,
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kASLeaveScene = 6,
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kASTalkChicken = 7,
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kASGrabChicken = 8,
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kASGrabChickenDone = 9,
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kASUseTruckNoKeysDone = 11,
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kASUseGasWithTruckDone = 12,
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kASUseTwigWithChicken = 16
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};
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int GnapEngine::scene02_init() {
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_gameSys->setAnimation(0, 0, 0);
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return isFlag(kGFTruckKeysUsed) ? 0x15A : 0x15B;
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}
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void GnapEngine::scene02_updateHotspots() {
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setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_DISABLED | SF_WALKABLE);
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setHotspot(kHSChicken, 606, 455, 702, 568, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 7, 8);
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setHotspot(kHSTruck1, 385, 258, 464, 304, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 6, 5);
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setHotspot(kHSTruck2, 316, 224, 390, 376, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 5, 6);
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setHotspot(kHSTruckGrill, 156, 318, 246, 390, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 2, 7);
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setHotspot(kHSExitHouse, 480, 120, 556, 240, SF_EXIT_U_CURSOR, 7, 5);
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setHotspot(kHSExitBarn, 610, 0, 800, 164, SF_EXIT_U_CURSOR, 10, 5);
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setHotspot(kHSExitCreek, 780, 336, 800, 556, SF_EXIT_R_CURSOR | SF_WALKABLE, 10, 8);
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setHotspot(kHSExitPigpen, 0, 300, 20, 600, SF_EXIT_L_CURSOR | SF_WALKABLE, 0, 8);
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setHotspot(kHSWalkArea1, 92, 140, 304, 430, 0, 3, 1);
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setHotspot(kHSWalkArea2, 0, 0, 800, 380);
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setHotspot(kHSWalkArea3, 0, 0, 386, 445);
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setHotspot(kHSWalkArea4, 386, 0, 509, 410);
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setDeviceHotspot(kHSDevice, -1, -1, -1, -1);
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if (isFlag(kGFPlatypus))
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_hotspots[kHSPlatypus]._flags = SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR;
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_hotspotsCount = 14;
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}
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void GnapEngine::scene02_run() {
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playSound(0x1091C, true);
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startSoundTimerC(6);
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_s02_currChickenSequenceId = 0x14B;
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_gameSys->setAnimation(0x14B, 179, 2);
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_gameSys->insertSequence(0x14B, 179, 0, 0, kSeqNone, 0, 0, 0);
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_s02_nextChickenSequenceId = -1;
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_timers[5] = getRandom(20) + 30;
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_timers[4] = getRandom(100) + 300;
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queueInsertDeviceIcon();
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switch (_prevSceneNum) {
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case 3:
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initGnapPos(11, 6, kDirBottomLeft);
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if (isFlag(kGFPlatypus))
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initBeaverPos(12, 6, kDirUnk4);
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endSceneInit();
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if (isFlag(kGFPlatypus))
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platypusWalkTo(9, 6, -1, 0x107C2, 1);
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gnapWalkTo(8, 6, -1, 0x107BA, 1);
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break;
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case 4:
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initGnapPos(_hotspotsWalkPos[6].x, _hotspotsWalkPos[6].y, kDirBottomLeft);
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if (isFlag(kGFPlatypus))
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initBeaverPos(_hotspotsWalkPos[6].x + 1, _hotspotsWalkPos[6].y, kDirUnk4);
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endSceneInit();
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gnapWalkTo(7, 6, 0, 0x107B9, 1);
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if (isFlag(kGFPlatypus))
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platypusWalkTo(8, 6, 1, 0x107C2, 1);
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scene02_updateHotspots();
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_gameSys->waitForUpdate();
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break;
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case 47:
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clearFlag(kGFUnk25);
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initGnapPos(5, 6, kDirBottomLeft);
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initBeaverPos(6, 7, kDirUnk4);
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endSceneInit();
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break;
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case 49:
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initGnapPos(5, 6, kDirBottomRight);
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if (isFlag(kGFPlatypus))
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initBeaverPos(6, 7, kDirNone);
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endSceneInit();
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break;
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default:
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initGnapPos(-1, 6, kDirBottomRight);
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if (isFlag(kGFPlatypus))
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initBeaverPos(-1, 7, kDirNone);
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endSceneInit();
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if (isFlag(kGFPlatypus))
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platypusWalkTo(2, 7, -1, 0x107C2, 1);
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gnapWalkTo(2, 8, -1, 0x107B9, 1);
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break;
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}
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while (!_sceneDone) {
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updateMouseCursor();
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updateCursorByHotspot();
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testWalk(0, 6, 7, 6, 8, 6);
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_sceneClickedHotspot = getClickedHotspotId();
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updateGrabCursorSprite(0, 0);
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switch (_sceneClickedHotspot) {
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case kHSDevice:
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if (_gnapActionStatus < 0) {
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runMenu();
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scene02_updateHotspots();
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}
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break;
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case kHSPlatypus:
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if (_gnapActionStatus < 0 && isFlag(kGFPlatypus)) {
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if (_grabCursorSpriteIndex == kItemDisguise) {
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gnapUseDisguiseOnPlatypus();
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} else if (_grabCursorSpriteIndex >= 0) {
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playGnapImpossible(0, 0);
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} else {
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switch (_verbCursor) {
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case LOOK_CURSOR:
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if (isFlag(kGFKeysTaken))
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playGnapMoan1(_platX, _platY);
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else
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playGnapScratchingHead(_platX, _platY);
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break;
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case GRAB_CURSOR:
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gnapKissPlatypus(0);
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break;
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case TALK_CURSOR:
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playGnapBrainPulsating(_platX, _platY);
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playBeaverSequence(getBeaverSequenceId());
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break;
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case PLAT_CURSOR:
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playGnapImpossible(0, 0);
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break;
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}
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}
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}
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break;
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case kHSChicken:
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if (_gnapActionStatus < 0) {
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if (_grabCursorSpriteIndex == kItemTwig) {
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_gnapIdleFacing = kDirUpRight;
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gnapWalkTo(_hotspotsWalkPos[_sceneClickedHotspot].x, _hotspotsWalkPos[_sceneClickedHotspot].y + 1,
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0, getGnapSequenceId(gskIdle, 0, 0) | 0x10000, 1);
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_gnapActionStatus = kASUseTwigWithChicken;
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} else if (_grabCursorSpriteIndex >= 0) {
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playGnapShowCurrItem(_hotspotsWalkPos[1].x, _hotspotsWalkPos[1].y + 1, 9, 8);
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} else {
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switch (_verbCursor) {
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case LOOK_CURSOR:
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playGnapMoan2(9, 8);
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break;
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case GRAB_CURSOR:
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_gnapIdleFacing = kDirBottomRight;
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if (gnapWalkTo(_hotspotsWalkPos[1].x, _hotspotsWalkPos[1].y, 0, getGnapSequenceId(gskIdle, 0, 0) | 0x10000, 1))
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_gnapActionStatus = kASGrabChicken;
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else
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_gnapActionStatus = -1;
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break;
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case TALK_CURSOR:
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_gnapIdleFacing = kDirBottomRight;
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gnapWalkTo(_hotspotsWalkPos[1].x, _hotspotsWalkPos[1].y, 0, getGnapSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1);
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_gnapActionStatus = kASTalkChicken;
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break;
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case PLAT_CURSOR:
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playGnapImpossible(0, 0);
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break;
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}
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}
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}
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break;
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case kHSTruck1:
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case kHSTruck2:
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if (_gnapActionStatus < 0) {
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if (_grabCursorSpriteIndex == kItemKeys) {
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if (gnapWalkTo(_hotspotsWalkPos[3].x, _hotspotsWalkPos[3].y, 0, getGnapSequenceId(gskIdle, 2, 2) | 0x10000, 1)) {
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setGrabCursorSprite(-1);
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invRemove(kItemKeys);
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if (isFlag(kGFTruckFilledWithGas))
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_gnapActionStatus = kASUseTruckGas;
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else
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_gnapActionStatus = kASUseTruckNoGas;
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}
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} else if (_grabCursorSpriteIndex == kItemGas) {
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_hotspots[kHSWalkArea4]._flags |= SF_WALKABLE;
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if (gnapWalkTo(_hotspotsWalkPos[2].x, _hotspotsWalkPos[2].y, 0, getGnapSequenceId(gskIdle, 2, 2) | 0x10000, 1))
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_gnapActionStatus = kASUseGasWithTruck;
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_hotspots[kHSWalkArea4]._flags &= ~SF_WALKABLE;
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} else if (_grabCursorSpriteIndex >= 0) {
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playGnapShowCurrItem(_hotspotsWalkPos[2].x, _hotspotsWalkPos[2].y, 2, 2);
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} else {
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switch (_verbCursor) {
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case LOOK_CURSOR:
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playGnapScratchingHead(2, 2);
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break;
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case GRAB_CURSOR:
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if (isFlag(kGFTruckKeysUsed)) {
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if (gnapWalkTo(_hotspotsWalkPos[3].x, _hotspotsWalkPos[3].y, 0, getGnapSequenceId(gskIdle, 2, 2) | 0x10000, 1)) {
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if (isFlag(kGFTruckFilledWithGas))
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_gnapActionStatus = kASUseTruckGas;
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else
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_gnapActionStatus = kASUseTruckNoGas;
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}
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} else {
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_gnapIdleFacing = kDirUnk4;
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if (gnapWalkTo(_hotspotsWalkPos[3].x, _hotspotsWalkPos[3].y, 0, getGnapSequenceId(gskIdle, 2, 2) | 0x10000, 1))
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_gnapActionStatus = kASUseTruckNoKeys;
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}
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break;
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case TALK_CURSOR:
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case PLAT_CURSOR:
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playGnapImpossible(0, 0);
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break;
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}
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}
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}
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break;
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case kHSTruckGrill:
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if (_gnapActionStatus < 0) {
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if (_grabCursorSpriteIndex >= 0) {
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playGnapShowCurrItem(_hotspotsWalkPos[4].x, _hotspotsWalkPos[4].y, 2, 4);
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} else {
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switch (_verbCursor) {
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case LOOK_CURSOR:
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playGnapMoan2(2, 4);
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break;
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case GRAB_CURSOR:
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_gnapIdleFacing = kDirUpRight;
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gnapWalkTo(_hotspotsWalkPos[4].x, _hotspotsWalkPos[4].y, 0, getGnapSequenceId(gskIdle, 0, 0) | 0x10000, 1);
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_gnapActionStatus = kASGrabTruckGrill;
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break;
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case TALK_CURSOR:
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case PLAT_CURSOR:
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playGnapImpossible(0, 0);
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break;
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}
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}
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}
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break;
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case kHSExitHouse:
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if (_gnapActionStatus < 0) {
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_isLeavingScene = 1;
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gnapWalkTo(_hotspotsWalkPos[6].x, _hotspotsWalkPos[6].y, 0, 0x107AD, 1);
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_gnapActionStatus = kASLeaveScene;
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if (isFlag(kGFPlatypus))
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platypusWalkTo(_hotspotsWalkPos[6].x + 1, _hotspotsWalkPos[6].y, -1, 0x107C1, 1);
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scene02_updateHotspots();
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_newSceneNum = 4;
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}
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break;
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case kHSExitBarn:
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if (_gnapActionStatus < 0) {
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_isLeavingScene = 1;
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gnapWalkTo(_hotspotsWalkPos[7].x, _hotspotsWalkPos[7].y, 0, 0x107AD, 1);
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_gnapActionStatus = kASLeaveScene;
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if (isFlag(kGFPlatypus))
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platypusWalkTo(_hotspotsWalkPos[7].x + 1, _hotspotsWalkPos[7].y, -1, 0x107C1, 1);
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scene02_updateHotspots();
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_newSceneNum = 5;
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}
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break;
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case kHSExitCreek:
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if (_gnapActionStatus < 0) {
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_isLeavingScene = 1;
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gnapWalkTo(_hotspotsWalkPos[8].x, _hotspotsWalkPos[8].y, 0, 0x107AB, 1);
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_gnapActionStatus = kASLeaveScene;
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if (isFlag(kGFPlatypus))
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platypusWalkTo(_hotspotsWalkPos[8].x, _hotspotsWalkPos[8].y, -1, 0x107CD, 1);
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_newSceneNum = 3;
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}
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break;
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case kHSExitPigpen:
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if (_gnapActionStatus < 0) {
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_isLeavingScene = 1;
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gnapWalkTo(_hotspotsWalkPos[9].x, _hotspotsWalkPos[9].y, 0, 0x107AF, 1);
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_gnapActionStatus = kASLeaveScene;
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if (isFlag(kGFPlatypus))
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platypusWalkTo(_hotspotsWalkPos[9].x, _hotspotsWalkPos[9].y, -1, 0x107CF, 1);
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_newSceneNum = 1;
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}
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break;
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case kHSWalkArea1:
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case kHSWalkArea2:
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case kHSWalkArea3:
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case kHSWalkArea4:
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if (_gnapActionStatus < 0)
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gnapWalkTo(-1, -1, -1, -1, 1);
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break;
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default:
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if (_mouseClickState._left && _gnapActionStatus < 0) {
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gnapWalkTo(-1, -1, -1, -1, 1);
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_mouseClickState._left = false;
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}
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break;
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}
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scene02_updateAnimations();
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if (!isSoundPlaying(0x1091C))
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playSound(0x1091C, true);
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if (!_isLeavingScene) {
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if (_beaverActionStatus < 0 && isFlag(kGFPlatypus))
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updateBeaverIdleSequence();
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if (_gnapActionStatus < 0)
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updateGnapIdleSequence();
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if (!_timers[4]) {
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// Update bird animation
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_timers[4] = getRandom(100) + 300;
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if (getRandom(2) != 0)
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_gameSys->insertSequence(0x156, 256, 0, 0, kSeqNone, 0, 0, 0);
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else
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_gameSys->insertSequence(0x154, 256, 0, 0, kSeqNone, 0, 0, 0);
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}
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if (!_timers[5] && _s02_nextChickenSequenceId == -1 && _gnapActionStatus != 7 && _gnapActionStatus != 8) {
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if (getRandom(6) != 0) {
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_s02_nextChickenSequenceId = 0x14B;
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_timers[5] = getRandom(20) + 30;
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} else {
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_s02_nextChickenSequenceId = 0x14D;
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_timers[5] = getRandom(20) + 50;
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}
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}
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playSoundC();
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}
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checkGameKeys();
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if (isKeyStatus1(8)) {
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clearKeyStatus1(8);
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runMenu();
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scene02_updateHotspots();
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}
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gameUpdateTick();
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}
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}
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void GnapEngine::scene02_updateAnimations() {
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if (_gameSys->getAnimationStatus(0) == 2) {
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switch (_gnapActionStatus) {
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case kASUseTruckNoKeys:
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_gameSys->insertSequence(0x14E, _gnapId, makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId, kSeqSyncWait, 0, 0, 0);
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_gameSys->setAnimation(0x14E, _gnapId, 0);
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_gnapSequenceId = 0x14E;
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_gnapSequenceDatNum = 0;
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_gnapActionStatus = kASUseTruckNoKeysDone;
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break;
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case kASUseGasWithTruck:
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_gameSys->insertSequence(0x151, _gnapId, makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId, kSeqSyncWait, 0, 0, 0);
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_gameSys->setAnimation(0x151, _gnapId, 0);
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_gnapSequenceId = 0x151;
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_gnapSequenceDatNum = 0;
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invRemove(kItemGas);
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setGrabCursorSprite(-1);
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setFlag(kGFTruckFilledWithGas);
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_gnapActionStatus = kASUseGasWithTruckDone;
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break;
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case kASUseTruckGas:
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_timers[5] = 9999;
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_timers[4] = 9999;
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hideCursor();
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setGrabCursorSprite(-1);
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if (!isFlag(kGFTruckKeysUsed)) {
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_gameSys->insertSequence(0x14F, _gnapId, makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId, kSeqSyncWait, 0, 0, 0);
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_gameSys->waitForUpdate();
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setFlag(kGFTruckKeysUsed);
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_gnapSequenceId = 0x14F;
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_gnapSequenceDatNum = 0;
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invRemove(kItemKeys);
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setGrabCursorSprite(-1);
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}
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_newSceneNum = 47;
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_sceneDone = true;
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break;
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case kASUseTruckNoGas:
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hideCursor();
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setGrabCursorSprite(-1);
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_timers[4] = 250;
|
|
if (!isFlag(kGFTruckKeysUsed)) {
|
|
_gameSys->insertSequence(0x14F, _gnapId, makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId, kSeqSyncWait, 0, 0, 0);
|
|
_gameSys->waitForUpdate();
|
|
setFlag(kGFTruckKeysUsed);
|
|
_gnapSequenceId = 0x14F;
|
|
_gnapSequenceDatNum = 0;
|
|
invRemove(kItemKeys);
|
|
setGrabCursorSprite(-1);
|
|
}
|
|
_newSceneNum = 47;
|
|
_sceneDone = true;
|
|
setFlag(kGFUnk25);
|
|
break;
|
|
case kASGrabTruckGrill:
|
|
switch (_s02_truckGrillCtr) {
|
|
case 0:
|
|
_s02_gnapTruckSequenceId = 0x158;
|
|
break;
|
|
case 1:
|
|
_s02_gnapTruckSequenceId = 0x159;
|
|
break;
|
|
case 2:
|
|
_s02_gnapTruckSequenceId = 0x157;
|
|
break;
|
|
}
|
|
_s02_truckGrillCtr = (_s02_truckGrillCtr + 1) % 3;
|
|
_gameSys->insertSequence(_s02_gnapTruckSequenceId, _gnapId, makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId, kSeqSyncWait, 0, 0, 0);
|
|
_gameSys->setAnimation(_s02_gnapTruckSequenceId, _gnapId, 0);
|
|
_gnapSequenceId = _s02_gnapTruckSequenceId;
|
|
_gnapSequenceDatNum = 0;
|
|
_gnapActionStatus = -1;
|
|
break;
|
|
case kASLeaveScene:
|
|
_sceneDone = true;
|
|
break;
|
|
case kASTalkChicken:
|
|
_s02_nextChickenSequenceId = 0x14C;
|
|
break;
|
|
case kASGrabChicken:
|
|
_s02_nextChickenSequenceId = 0x150;
|
|
_timers[2] = 100;
|
|
break;
|
|
case kASGrabChickenDone:
|
|
_gameSys->insertSequence(0x107B5, _gnapId, 0x150, 179, kSeqSyncWait, 0, 75 * _gnapX - _gnapGridX, 48 * _gnapY - _gnapGridY);
|
|
_gnapSequenceId = 0x7B5;
|
|
_gnapSequenceDatNum = 1;
|
|
_s02_currChickenSequenceId = 0x14B;
|
|
_gameSys->setAnimation(0x14B, 179, 2);
|
|
_gameSys->insertSequence(_s02_currChickenSequenceId, 179, 0, 0, kSeqNone, 0, 0, 0);
|
|
_gnapActionStatus = -1;
|
|
_timers[5] = 30;
|
|
break;
|
|
case kASUseTwigWithChicken:
|
|
playGnapShowItem(5, 0, 0);
|
|
_gameSys->insertSequence(0x155, 179, _s02_currChickenSequenceId, 179, kSeqSyncExists, 0, 0, 0);
|
|
_s02_currChickenSequenceId = 0x155;
|
|
_s02_nextChickenSequenceId = -1;
|
|
_gnapActionStatus = -1;
|
|
break;
|
|
case kASUseTruckNoKeysDone:
|
|
case kASUseGasWithTruckDone:
|
|
default:
|
|
_gnapActionStatus = -1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (_gameSys->getAnimationStatus(2) == 2) {
|
|
if (_s02_nextChickenSequenceId == 0x150) {
|
|
_gameSys->setAnimation(_s02_nextChickenSequenceId, 179, 0);
|
|
_gameSys->insertSequence(_s02_nextChickenSequenceId, 179, makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId, kSeqSyncWait, 0, 0, 0);
|
|
_gameSys->removeSequence(_s02_currChickenSequenceId, 179, true);
|
|
_s02_nextChickenSequenceId = -1;
|
|
_s02_currChickenSequenceId = -1;
|
|
_gnapActionStatus = kASGrabChickenDone;
|
|
_timers[5] = 500;
|
|
} else if (_s02_nextChickenSequenceId == 0x14C) {
|
|
_gameSys->setAnimation(_s02_nextChickenSequenceId, 179, 2);
|
|
_gameSys->insertSequence(_s02_nextChickenSequenceId, 179, _s02_currChickenSequenceId, 179, kSeqSyncWait, 0, 0, 0);
|
|
_s02_currChickenSequenceId = _s02_nextChickenSequenceId;
|
|
_s02_nextChickenSequenceId = -1;
|
|
_gnapActionStatus = -1;
|
|
} else if (_s02_nextChickenSequenceId != -1) {
|
|
_gameSys->setAnimation(_s02_nextChickenSequenceId, 179, 2);
|
|
_gameSys->insertSequence(_s02_nextChickenSequenceId, 179, _s02_currChickenSequenceId, 179, kSeqSyncWait, 0, 0, 0);
|
|
_s02_currChickenSequenceId = _s02_nextChickenSequenceId;
|
|
_s02_nextChickenSequenceId = -1;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
} // End of namespace Gnap
|