scummvm/scumm/imuse_digi.h
Paweł Kołodziejski a45e92efed passthrought v7+ sound voices by imuse digital
svn-id: r11939
2003-12-26 12:15:23 +00:00

160 lines
3.6 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2001 Ludvig Strigeus
* Copyright (C) 2001-2003 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#ifndef IMUSE_DIGI_H
#define IMUSE_DIGI_H
#include "common/scummsys.h"
#include "scumm/music.h"
#include "sound/mixer.h"
namespace Scumm {
#define MAX_DIGITAL_CHANNELS 8
#define MAX_IMUSE_JUMPS 50
#define MAX_IMUSE_REGIONS 50
#define MAX_IMUSE_MARKERS 50
class ScummEngine;
class Bundle;
/**
* iMuse Digital Implementation for SCUMM v7 and higher.
*/
class IMuseDigital : public MusicEngine {
private:
struct _region {
uint32 start; // begin of region
uint32 length; // lenght of region
};
struct _jump {
uint32 start; // jump start position
uint32 dest; // jump to dest position
uint32 hookId; // id of hook
uint32 fadeDelay; // fade delay in ms
};
struct _marker {
char name[256]; // name of marker
};
struct Channel {
int8 pan; // pan
int32 vol; // volume
int32 volFadeDest; //
int32 volFadeStep; //
int32 volFadeDelay; //
bool volFadeUsed; //
_region region[MAX_IMUSE_REGIONS];
_marker marker[MAX_IMUSE_MARKERS];
_jump jump[MAX_IMUSE_JUMPS];
int32 offsetStop;
int32 numJumps;
int32 numRegions;
int32 numMarkers;
int32 offset;
byte *data;
int freq;
int channels;
int bits;
int32 size;
int idSound;
int32 mixerSize;
int mixerFlags;
PlayingSoundHandle handle;
bool used;
bool toBeRemoved;
Channel() : idSound(-1), used(false) {}
};
Channel _channel[MAX_DIGITAL_CHANNELS];
ScummEngine *_scumm;
bool _pause;
static void timer_handler(void *refConf);
void callback();
//
// Bundle music
//
const char *_nameBundleMusic;
const char *_newNameBundleMusic;
byte _musicDisk;
byte _voiceDisk;
int32 _currentSampleBundleMusic;
int32 _numberSamplesBundleMusic;
int32 _offsetSampleBundleMusic;
int32 _offsetBufBundleMusic;
byte *_musicBundleBufFinal;
byte *_musicBundleBufOutput;
bool _pauseBundleMusic;
PlayingSoundHandle _bundleMusicTrack;
bool _musicBundleToBeChanged;
int32 _bundleMusicSampleBits;
int32 _outputMixerSize;
int32 _bundleSampleChannels;
int32 _bundleMusicPosition;
static void music_handler(void *refCon);
void bundleMusicHandler();
void playBundleMusic(const char *song);
public:
int32 _bundleSongPosInMs;
Bundle *_bundle; // FIXME: should be protected but is used by ScummEngine::askForDisk
byte *_voiceVocData;
int32 _voiceVocSize;
int _voiceVocRate;
byte *_voiceBundleData;
void pauseBundleMusic(bool state);
void stopBundleMusic();
void playBundleSound(const char *sound);
void setVocVoice(byte *src, int32 size, int rate);
void setBundleVoice(byte *src);
public:
IMuseDigital(ScummEngine *scumm);
~IMuseDigital();
void setMasterVolume(int vol) {}
void startSound(int sound);
void stopSound(int sound);
void stopAllSounds();
void pause(bool pause);
void parseScriptCmds(int a, int b, int c, int d, int e, int f, int g, int h);
int getSoundStatus(int sound) const;
};
} // End of namespace Scumm
#endif