mirror of
https://github.com/libretro/scummvm.git
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a45e92efed
svn-id: r11939
160 lines
3.6 KiB
C++
160 lines
3.6 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001 Ludvig Strigeus
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* Copyright (C) 2001-2003 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#ifndef IMUSE_DIGI_H
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#define IMUSE_DIGI_H
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#include "common/scummsys.h"
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#include "scumm/music.h"
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#include "sound/mixer.h"
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namespace Scumm {
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#define MAX_DIGITAL_CHANNELS 8
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#define MAX_IMUSE_JUMPS 50
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#define MAX_IMUSE_REGIONS 50
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#define MAX_IMUSE_MARKERS 50
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class ScummEngine;
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class Bundle;
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/**
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* iMuse Digital Implementation for SCUMM v7 and higher.
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*/
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class IMuseDigital : public MusicEngine {
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private:
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struct _region {
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uint32 start; // begin of region
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uint32 length; // lenght of region
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};
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struct _jump {
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uint32 start; // jump start position
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uint32 dest; // jump to dest position
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uint32 hookId; // id of hook
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uint32 fadeDelay; // fade delay in ms
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};
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struct _marker {
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char name[256]; // name of marker
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};
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struct Channel {
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int8 pan; // pan
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int32 vol; // volume
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int32 volFadeDest; //
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int32 volFadeStep; //
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int32 volFadeDelay; //
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bool volFadeUsed; //
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_region region[MAX_IMUSE_REGIONS];
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_marker marker[MAX_IMUSE_MARKERS];
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_jump jump[MAX_IMUSE_JUMPS];
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int32 offsetStop;
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int32 numJumps;
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int32 numRegions;
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int32 numMarkers;
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int32 offset;
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byte *data;
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int freq;
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int channels;
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int bits;
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int32 size;
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int idSound;
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int32 mixerSize;
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int mixerFlags;
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PlayingSoundHandle handle;
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bool used;
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bool toBeRemoved;
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Channel() : idSound(-1), used(false) {}
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};
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Channel _channel[MAX_DIGITAL_CHANNELS];
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ScummEngine *_scumm;
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bool _pause;
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static void timer_handler(void *refConf);
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void callback();
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//
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// Bundle music
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//
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const char *_nameBundleMusic;
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const char *_newNameBundleMusic;
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byte _musicDisk;
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byte _voiceDisk;
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int32 _currentSampleBundleMusic;
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int32 _numberSamplesBundleMusic;
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int32 _offsetSampleBundleMusic;
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int32 _offsetBufBundleMusic;
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byte *_musicBundleBufFinal;
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byte *_musicBundleBufOutput;
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bool _pauseBundleMusic;
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PlayingSoundHandle _bundleMusicTrack;
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bool _musicBundleToBeChanged;
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int32 _bundleMusicSampleBits;
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int32 _outputMixerSize;
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int32 _bundleSampleChannels;
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int32 _bundleMusicPosition;
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static void music_handler(void *refCon);
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void bundleMusicHandler();
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void playBundleMusic(const char *song);
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public:
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int32 _bundleSongPosInMs;
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Bundle *_bundle; // FIXME: should be protected but is used by ScummEngine::askForDisk
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byte *_voiceVocData;
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int32 _voiceVocSize;
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int _voiceVocRate;
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byte *_voiceBundleData;
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void pauseBundleMusic(bool state);
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void stopBundleMusic();
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void playBundleSound(const char *sound);
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void setVocVoice(byte *src, int32 size, int rate);
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void setBundleVoice(byte *src);
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public:
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IMuseDigital(ScummEngine *scumm);
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~IMuseDigital();
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void setMasterVolume(int vol) {}
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void startSound(int sound);
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void stopSound(int sound);
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void stopAllSounds();
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void pause(bool pause);
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void parseScriptCmds(int a, int b, int c, int d, int e, int f, int g, int h);
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int getSoundStatus(int sound) const;
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};
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} // End of namespace Scumm
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#endif
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