Commit Graph

94 Commits

Author SHA1 Message Date
hizzlekizzle
12fdb6562f
update crt-geom-deluxe to add brightness compensation; add bright pix… (#170)
* update crt-geom-deluxe to add brightness compensation; add bright pixel counts to subpixel masks; delete extraneous preset

* forgot to update geom-deluxe preset

* fix various preset spec nits

* try to mellow out the raster bloom

Co-authored-by: hunterk <hunter_kaller@yahoo.com>
2021-03-01 15:11:53 -06:00
jdgleaver
3ccfa35588 Update GBA/GBC/NDS colour correction parameters 2020-08-12 13:04:33 +01:00
CatGreen90
a767593e8f
Change "param" to "params" 2020-07-18 16:20:30 -04:00
Nuno Pereira
cbe3b4baf5 fixed round dots on Gameboy shaders 2020-07-12 01:49:51 +01:00
jdgleaver
70baa38678 Add lcd1x shaders 2020-06-29 12:11:21 +01:00
hunterk
b0c74efaab add harlequin's lcd-shader shaders and preset 2020-05-04 19:03:32 -05:00
jdgleaver
396ef5751f (simpletex_lcd) Add simpletex_lcd_720p shaders + colour correction fixes 2019-08-07 13:32:23 +01:00
hunterk
6f2b1604f4 missed one 2019-07-31 16:23:44 -05:00
hunterk
bf33cd281b rename 'retro' to 'interpolation' and move bevel and retro to handheld 2019-07-31 16:21:41 -05:00
hizzlekizzle
af976df47e
make some lcd-grid macros into params
to get it in-line with the GLSL version
2019-06-17 10:40:30 -05:00
hunterk
b23a0c215a remove 1x scaling caused by #104's fix 2019-06-02 22:12:28 -05:00
LazyBumHorse
0a2b35ec11 replace invalid scale_type_<number> with scale_type<number> 2019-05-28 22:35:49 +02:00
hunterk
e9dfc8143e fix broken paths and add edge-detect shader; closes #101 2019-05-22 14:24:40 -05:00
hizzlekizzle
77d4efd688
Merge pull request #98 from jdgleaver/cc-update
(handheld) Update colour correction shaders
2019-04-18 11:21:15 -05:00
jdgleaver
2dc68c0501 (handheld) Update colour correction shaders (taken from Pokefan531's latest shader pack:
https://forums.libretro.com/t/real-gba-and-ds-phat-colors/1540/174)
2019-04-18 16:26:51 +01:00
jdgleaver
82bac4ce30 (simpletex_lcd) Update colour correction values (taken from Pokefan531's latest
shader pack: https://forums.libretro.com/t/real-gba-and-ds-phat-colors/1540/174)
2019-04-18 14:29:14 +01:00
hunterk
83f00bd780 add psp console-border presets and image 2019-02-14 13:58:08 -06:00
hunterk
52db21c079 fixes for various compiler nits 2019-01-29 16:32:54 -06:00
hunterk
e179039cbc add tiny offset to gb shader coords to prevent rounding issues 2019-01-28 14:10:16 -06:00
hunterk
368bdb8fd9 replace // comments with # as per spec and fix another missing end-quote; closes #95 2019-01-27 21:58:26 -06:00
hunterk
3c4311d482 fix missing end-quotes on gba console-borders 2019-01-12 18:55:40 -06:00
hunterk
12b0d8eb8f add gbc_pokemon_modernizer and reshade bloom 2019-01-10 23:26:23 -06:00
hunterk
b54b0b29df update scalefx and presets to allow shaders in front; closes #80 2018-12-16 12:16:30 -06:00
hunterk
89d64d7896 fix gg console-borders 2018-11-06 11:21:14 -06:00
jdgleaver
40ae79f6f2 simpletex_lcd: Fix gba/gbc colour correction and reoptimise shader parameter presets 2018-10-18 16:27:31 +01:00
hunterk
63a2ef84d8 add parameter to not filter small screen 2018-09-24 21:03:38 -05:00
hunterk
04e4c18c3a make ds-hybrid-view less stupid and add a scalefx preset 2018-09-24 20:21:23 -05:00
jdgleaver
b0375481da handheld > simpletex_lcd: Updated GBC colour correction to version 10.0 of Pokefan531's gbc-color shader 2018-08-15 11:24:43 +01:00
jdgleaver
aa717b2ae9 handheld > simpletex_lcd: Updated GBA colour correction to version 9.2 of Pokefan531's gba-color shader 2018-08-10 11:32:25 +01:00
jdgleaver
7a71c2a9e5 Add simpletex_lcd shaders 2018-04-13 12:33:40 +01:00
Monroe88
890f98d809 Make indentation consistent on mGBA LCD shaders 2018-03-24 16:17:10 -05:00
Monroe88
97100730fb sameboy-lcd: Add parameters 2018-03-24 16:08:00 -05:00
Monroe88
f83030f044 Newline nits 2018-03-23 18:44:32 -05:00
Monroe88
ad1db11b4a Add LCD shader ported from SameBoy 2018-03-23 18:40:15 -05:00
Monroe88
0a823a64d0 Add AGB-001 and AGS-001 LCD shaders ported from mGBA 2018-03-23 18:39:00 -05:00
Monroe88
45b936263a console-border: Add some alternative presets for Game Boy systems 2018-02-22 20:43:53 -06:00
Monroe88
41fb9306b5 Add parameters to lcd-grid-v2.slangp 2018-02-18 16:19:32 -06:00
Monroe88
643450b658 lcd-grid-v2: Use response-time shader on motionblur presets instead of motionblur-simple 2018-02-18 16:16:39 -06:00
Monroe88
2a4a92ef02 Add preset for Gambatte color shader 2018-02-10 16:53:12 -06:00
Monroe88
319874f05a Don't use BGR for lcd-grid-v2 presets for GBC 2018-02-10 16:20:53 -06:00
Monroe88
2ec3515dc7 Add Gambatte color GLSL port by RiskyJumps 2018-02-10 16:14:48 -06:00
Monroe88
9afc9923f7 gbc-color: Add darken screen parameter 2018-02-10 15:08:38 -06:00
Monroe88
b248b77cf0 gbc-color: Tweak the colors a bit to match real hardware better 2018-02-10 14:45:50 -06:00
Monroe88
63c49b0c34 gbc-color: Apply gamma correction 2018-02-10 14:41:17 -06:00
Monroe88
d4cab25431 Update Pokefan531's handheld color shaders 2018-02-10 14:34:15 -06:00
Monroe88
6d73c4f47a Add GBC color shader and presets 2018-02-03 14:27:36 -06:00
Monroe88
e2a466c82e Add Game Boy palette shader 2018-01-25 23:06:30 -06:00
Tatsuya79
f94e503be7 GB borders nvidia fix and new presets. 2017-09-06 20:33:28 +02:00
hunterk
f041f64f4d remove vestigial console-border parameter and half-pixel offset from gb-pass0 2017-09-06 11:20:09 -05:00
hunterk
bd385aa889 remove vestigial console-border parameter and half-pixel offset from gb-pass0 2017-09-06 11:19:45 -05:00